Everything Wrong With Free Guy In 18 Minutes Or Less
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- čas přidán 8. 11. 2021
- Outtakes are here: • Everything Wrong With ...
Free Guy was a pretty delightful surprise in the hellscape that was 2021. But it still has sins, so we counted 'em.
Thursday: gambling sins.
Remember, no movie is without sin. Which movie's sins should we count next?
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Outtakes are here: czcams.com/video/kCeiIULUhL4/video.html
Hello!
This movie is so bad idk why people like it
Love you cinema sins
Everything Wrong With Injustice (2021).
Thursday: Everything Wrong With Casino
Fun fact: in Croatia, people actually do order a single coffee and sit there for 4 hours. It's a social event of a sort and leaving anytime before the two hour mark is considered unusual.
True
@@sedatcelen2182 You are the worst thing to happen to humanity.
Now that's strange and unusual to me. Just saying 😌
@KaraDUN we do, hes exaggerating
also theres free wifi in any cafe or bar, apparently in the us only coffehouses have it
Calling a portable toilet a “doctor who Easter egg” is a sin for cinemasins.
What I'm sayin
Exactly!
Thank you haha
Came to comments just to see if someone else would call him out!
Yeah I was thinking the same thing lol
5:21 That's not a Dr Who easter egg, that's a porta-potty for the building that's under construction.
Yea, I was hopping that was a joke that just went over my head
0:45 Even if most didn't have morning routines, *Guy* would because he was the character created by Keys to know the most about Millie and eventually have the subroutine kick in
The Chris Evans cameo was incredible. Especially cause he was called same day by Ryan and asked if he could do it
In the Latin American dub gets a little meta because the guy who dubs Ryan Reynolds is the same guy that dubs Chris Evans. His name is José Antonio Macías.
Meh
Yeah. Ryan Reynolds has a habit of doing that.
The entire take took 7 minutes from start to finish, according to Reynolds.
oh it was BRILLIANT
6:50 "The glasses respawn with him"
Um actually, every time he dies he kills a new player, as shown by how he always has a different set of glasses
THANK YOU I commented this too I was scrolling to find someone that noticed
My exact thoughts. I noticed that the first time but I confirmed it the second time I saw the movie. Every time Guy respawns, you see him wearing a different type of stolen glasses.
Yes, thank you!
(I know I'm late. Just now watching the video)
Just wanna say, I was thinking (almost) the same thing. BUT he never kills any other player for the glasses. That's what makes him a good guy. I appreciate what you meant but the same nitpicky-ness that prompted me to look for a comment like yours and probably the same for why you wrote the comment, is why I'm correcting you now😂
That's really cool
As an actual IT professional: You'd be surprised how often a strawberry ice cream bribe works.
7:33 - CinemaSins gets a sin for not sinning the misspelling of the word “withdrawal”.
*DING!*
And if we really want to get pedantic, which I do, instead of “Hello Guy,” it should read: “Hello, Guy.”
BTW. I'm surprised you didn't sin the "is that a glock in your pocket" since she shouldn't be able to "feel" anything as a player.
Already thought she would have an outfit like they have in Ready Player One there, but she was just sitting in a chair
Edit: Well, just realized that it was never said she would've felt it, so she could've just as well seen something
I mean there could be a pop up like "Take Glock from npc"
Also that she was able to kiss him when they previously specifically made a joke about how there's no way to do that.
Was going to comment on that but I see it’s been done :)
Who knows maybe the same way a player knows where the impacts come from when playing FPS games when the screen blinks.
The only thing I'm disappointed in is that they didn't get Hugh Jackman to play Ryan's "better version"... Such a missed opportunity....
Hugh Jackman already does a voice cameo though.
yeah but if they did that the writing on deadpool 3 would just appear lazy and not so meta...
@Magie Ma do they really think this works on people?
@@notusingmyname4791 you say that as if the writing in Deadpool 1 and 2 wasn't already lazy as fuck.
Jeff Bridges would have been even better
For the point at 0:26 I know he said not to respond but he’s actually incorrect, Bethesda for example does actually program 24-hour schedule cycles for their NPCs, but rather than acting them out all the time the NPC checks the in-game time of day before they spawn in doing what they should be doing at that time, from the point of view of that NPC they would logically have done everything leading up to that point. Also the game in the movie is about real artificial intelligence yadda yadda. Point being Jeremy is wrong on two counts.
Another example is Red dead redemption 2.
Two sins for CinemaSins.
Plus, the whole premise in the game is that these are actual AI characters. Even if no modern game did this (and lots and lots do), it would be unreasonable to think that real AIs only spawn in when you're there to see.
You're expecting video game knowledge from the same channel that argues in this video that no real gaming convention or competition would have gamers showing up without identical rigs. I don't think anyone on this channel has ever played a video game in their lives. The Ables kind of proves that, come to think of it.
I believe the idea of killing them in game to help find them is if the player count changes they can see who was off the game / died and that would narrow or give them the answer who the character is, obviously that doesn't work because he's an NPC but the logic isn't flawed.
Isn't Free City supposed to be an MMO? Players die almost every second, especially in modern MMOs which have unbelievably large amounts of players.
@@user-so4ov7re3s I mean yeah, it seems unlikely that a random person didn't die, but they might have clocked the exact time that Guy was killed, but the game also doesn't show too much player on player violence, except for guy trying to be a good guy and stopping other players from attacking the NPCs and Millie killing the guy that was asking her questions, but she didn't actually have to do.
@@Shadowgod1000
Ah, so narrow the search down to the exact second, and look for a player that barely kills?
That's a really smart way to find Guy. Only problem that he's an NPC, but they didn't know that yet. Good thinking though.
@@user-so4ov7re3s I was thinking more like the minute, also I can't tell if you're being sarcastic or not.
@@Shadowgod1000
No, I'm not being sarcastic. It is a smart method.
Everytime he died he respawned with a different pair of sunglasses meaning each time he respawned he had to get a new pair. Meaning each time he died he just stole a players whole HUD
Dude just killed another dude for his glasses
"There is no button for kissing."
*A couple scenes later guy and Mollie kiss to regain his memories.
She found the button! Or Keys when gave all the Guy's files to Millie, sent a patch to her to do that kiss.
I actually said "but there is no kissing button" out loud when that happened
@@SIRSANDMAN0 see how she used a rocket launcher before the kiss? I interpreted that as using the rocket launcher, then grabbing guy as she put away the rocket launcher so that the animation would pull him close into a kiss
@@luigiluis3d482 ah. That would make sense
@@luigiluis3d482 it’s a rare quick-time event
5:52 I agree. The movie has never “kitchen’d” before. The break room at my workplace has a ONE half empty hot sauce bottle on the counter that sits there. It is purely for decoration. It will move around the break room but no one uses it. For the past year, it has remained half empty.
As for the cereal and pop tarts, if individual packaged food items are ever left out on the counter, they won’t last two hours. It is gone faster than a piranha feeding frenzy.
13:13 What I always wondered about this scene was: How? How did she even kiss him when there was no button for it in-game? He could kiss her, obviously, as he isn't bound to pressing buttons to do things, but she is, so how did she do that in the first place?
You have to include the whole movie! The "kiss button" nonsense builds up: at 09:35 she lets him kiss her (in the scene in the park on the bank - after ice cream and children's swing - he says he wants to kiss her and she allows it ). Later at 09:52 she confesses the "kiss" to Keys. He says there is no button for that - although it turns out later that he used to design and program the original game together with Millie. And he created Guy for a purpose back then. So there was no "button", but all the ingredients for the AI to develop this routine by itself at some point - and press the "button" at the right time!
@@jensschakies1414 No, how did *she kiss him?*
@@mulattice3703 Never happened. She hit her head on the table and dreamed it all. 😁
I was quite disappointed to learn that I didn’t get Ryan Reynolds for free. Quite possibly the biggest scam since the Never Ending Story
... don't tell me it ends
Exactly
Or Naked Lunch. I can think of at least 2 things wrong with that title.
@@toddhollen I understood that reference.
or Endless
We're definitely gonna gloss over the fact Keys said to Millie about kissing "There's not a button for that." But proceeds to kiss Guy herself later.
Thats been bugging me since I first watched the film. She isn't the coder, so how can she write new scripts?
Bugged me when I saw it, you're not alone
That’s almost everyone’s main gripe about this movie.
Maybe when she said "He found the button" she was being literal, and she now had a kiss button?
There’s not a button but most likely a back or mod
There is also the sin of how at the end of the movie, Mouser gives his little speech about not helping Antoine because Keys is his, "boy," and how he would never betray him. This is definetly deserving of a sin because for the entire movie up until that point, Mouser hasn't had Keys' back in any way. As far as I am concerned, a more meaningful speech along the lines of, "I haven't always been a good friend but that changes today," would have been much more satisfying.
Yeah. Up to that point, Mouser just seemed like an arrogant jackass to me.
Glad to know I'm not in the minority, here.@@chazzerine7650
I love how cinema sins had to stretch for quite a lot of those sins. Really tells you how well put together the movie was.
I know, there are a few viable sins, one of the biggest being that the last server for Antwon to destroy in the server room just happened to be the one that carried the source code. But regardless, the actual amount of sins is probably closer to 20 and the movie is my absolute favorite of all time.
Indeed. I was surprised how many aspects the movie nailed. It managed to be very funny, have an exciting story, while also making sense most of the time from start to finish which is even more impressive considering how the plot is about an npc in a game turning sentient.
you are out of your mind if you think this shit was WELL PUT TOGETHER, you literally have to turn off your brain to enjoy it but it looks like its your default setting
@@konradbonrad2816Honestly, I thought they were bots, and seeing your comment just cements that idea, because there's no way actual people would believe themselves when typing what was posted.
What? The film was hot effluence, it could not pick a motif or target audience so we just got this convoluted mess.
After the first time Guy kissed Millie, she literally said that there was no kissing button in the game. However, Guy is not restricted by buttons, so it makes sense that he was able to kiss her. BUT, how on earth does it make any sense that Millie managed to kiss him the second time to reboot his memory, when she didn't have a button to do so???
She found the button! Keys said that in the first place and probably gave to her some patch to do that alongside the files about Guy. This memory-back-kiss also an inverted superman reference.
More ideas: when Guy came to Millie's place for the first time they almost kissed each other, because Millie so close to Guy and Guy started to execute the kiss because of his programmed love to Millie. Similar when Channing Tatum's character gets too close to Guy, but fortunately there was no programming to him, so nothing happened.
In the second time Millie started the kiss clearly, thus this second idea sounds lovely, but not likely.
Easy. She typed "/kiss"
Put rocket launcher away as she looked at guy so maybe that pulled him in
This was my biggest sin
Nonsense. Normally there is no "button" (i.e. a routine) on an NPC so that he/she can/will kiss.
A player can do what he/she wants. A player can kiss an NPC - the question is how the NPC reacts/can react to it. Is he able to represent the - to be expected - feeling, i.e. to act?
Keys programmed Guy to eventually interact with Millie once his AI is triggered. Hence his first sentence to her: "I love this song!" Then her first dialogue, his up-leveling so that she takes notice of him, the befriending in the park - and the first kiss there.
With the second kiss in the alley, where she wants to bring his memories back, she already knows that his AI is so complex that a reboot cannot erase everything. So she's hoping to break through the armor of the daily routine with this "kiss" trigger!
5:47 this is actually EXACTLY what kitchen areas in startups look like and they deserve tons of credit for nailing that.
Correct, not just start ups too, looks exactly like my office kitchen, just random left behinds everywhere.
It is t even a startup it’s definitely it in multi billions of worth, and it STILL looks like that!!
Looks just like my office kitchen lol
Government IT contractors...that's our Cafe. One guy has a cubby with boxes of pop tarts in flavors I never knew existed!
@@94XJ those are always a buy on site for me. They're either great, or amazingly bad. Like orange crush pop tarts. I barely finished the first packet
10:00 Hits different after Overwatch 2 release.
I thought the same fucking thing
There are plenty of games where NPCs have routines. Yes they typically only spawn in when their area is active however as we can see out his windows during that scene his area is always active.
Additionally the calendar never needs to be changed because it is always "Today"
Guy has a morning routine that no player character will ever see because he's not an NPC, he's an AI. Literally the entire point of the film is that the citizens of Free City were stolen wholesale from the game Keys and Millie made. Nobody programmed him to have a morning routine, they just grabbed his code and inserted it into the bank teller scenario, assuming he'd despawn whenever it wasn't active
But that still raises the problem about computing power, no way would it be one of the biggest games in the world if its NPC's are full AI, it would need too much power for the average jo's PC or laptop
@@richardhobbs7360 not if it's being run from Free City's Servers and then streamed to the players PC
@@SullySideUp streamed with control? Nah, think about how much PUBG takes, then times 10 due to size and buildings, then 20 for having to make all NPC’s be able to have free will
@@richardhobbs7360 I mean, video game streaming isn't that uncommon right now, and the implication is that technology is somewhat more advanced in the films universe, hence the existence of sentient AI, I don't see it being that unrealistic
@@SullySideUp we are less than a year away from AI and more than a year away from being able to stream games that large
0:25 Actually fun fact, in the game Stardew Valley NPCs do have routines. Probably the only game I know that has routines, and sometimes some of these "routines" have them do specific things, walk in certain areas or just stand or sit somewhere. They even sleep too. And then it repeats, unless there is an event. But they aren't sentient so ya.
Minecraft villagers have primitive routines as well
@@theemeraldking3251 Oh really? I didn't know.
@@KaylaTechHeart Yeah, they farm, gossip, and play with Iron golems then sleep
@@theemeraldking3251 Oh okie that's cool. Thx. ^^
Skyrim has this as well, it got to the point key npcs would need to be protected so that quests wouldnt breack. Also skyrims map is a realtime view of the world. Look at it when a dragon breathes fire and itll be obvious
12:58 love the cranberries reference
10:59 thats pre programmed dialogue but they never actually go to the beach because its not in guys original day cycle
To be fair, lots of the "NPCs have routines have routines no player sees" and "NPCs can do player stuff"- Sins is probably in lore oversight of Antoine building on Millie's and Keys' code.
The NPCs are supposed to be self learning and interact with the world in a meaningful way.
To be fair, Cinemasins is straight up wrong on that one, several singleplayer games like STALKER have that kinda NPC programming, not to mention Free City is an MMO, meaning the entire map is loaded in constantly
I'm not even a minute in and this annoys me so much. The assumption is completely wrong. The game company used the AI as NPCs instead of programming NPC routines themselves. So basically the AI is exactly supposed to create these routines no matter if PCs are around to create a congruent environment for the player experience
Frick, if I'm not mistaken, even GTA V, a game released like 9 years ago, has this. Follow an NPC and they have their own routines and pathing.
i think the main point is just that the NPC's should not be loaded in when there's no players around. so having an entire bedroom that players are not in AND have him wake up, say good morning to his goldfish, get dressed, eat breakfast, watch the news, then leave for coffee would make 0 sense to be loaded in as unless a player is stealthily watching all of this, it would require what ever device playing said game to load all interiors and exteriors at all times just so the AI can make every NPC be life like. (i know its all stolen code and thats the point of the AI. but that still begs the question why the CITY was designed around this in the first place since it only used the stolen code to build on.)
yes npc's have cycles and patterns. but its the loading of said npc that counts. legit only way i could think of it working this way is that its loaded fully server wise but unloaded on the players side. That or hardware is 1 million time better and is capable of extremely fast processing.
7:00 I gotta sin you for not knowing how a Portal Gun works. She would need to be able to see into the bad guys lair and have a viable surface if she wanted to use the gun to get in. Plus she was obviously planning on using the orange portal for a quick escape once the mission was accomplished. Better to sin the movie for forgetting that portals must be placed on a surface and can’t just be floating in air.
To be fair, that portal she actually made was not placed on a surface to begin with. They just hovered above the ground, not against a wall or floor.
@@Michael-bz8ml only white right
yeah, because we all know air is a viable surface within which portals can be placed...
On top of that, she couldn't place a portal on any surface there in the first place cause NONE OF THE WALLS HAVE CONVERSION GEL PAINTED ON like did the writers/animators even play the games at all before adding the key feature from the games?
@@jwbfireball5274 technically only the ones covered in white moon rock gel
NO CINEMA SINS MAKING A HEAVYDIRTYSOUL REFERENCE HAS GIVING ME THE HAPPINESS I NEVER THOUGHT ID NEED
9:55 That line is why I watch this movie over and over again!
I'm surprised you didn't sin the moment when she kisses him the second time: if there's no button to do that and only a sentient NPC can do it, how is that Millie manages to kiss him in the virtual world?!
EDIT: I have to say I appreciate all the various theories that have been expressed down here, they are an interesting read. Plus, the fact that everyone kept a civil tone is a great thing given how these discussions easily escalate. Kudos to everyone!
THANK YOU. I was SCREAMING this in my house when happened
/kiss
A case could be that that with his advanced AI the code would be dynamically added to the game world. Though, the bigger question would be how he knew what a kiss was in the first place.
oh, she found the button
@@valensiyagames it being added to the world wouldn't change the control scheme players have. The NPC were also built using the code they created to produce AI that lived autonomously and made decisions so would have been initially programmed with a large amount of basic human knowledge. Odds are, her firing the rocket launcher and putting it away created a motion that she used to fake a kiss but they didn't do a good job showing that if it's the case.
Fun Fact:
In the scene were Guy checks the second time his bank account, on the left in the background you can see someone who tries to trigger a glitch and succeeds. He jumped at the lantern a couple of times, then against the wall and then he clips in it.
I love details like this.
I saw that too! I uploaded a short video of it lol
@@abbij2009 cool
i actually noticed this on the first watch as i play gtav a lot and you see quite a few players attempting glitches.
I always thought that was me, not being able to work the jump control!
2:31 you forget that this is a game where NPCs exist to be cannon fodder, hostages, or target practice. No players take the time to talk to NPCs because that’s not what the game is for. If they want to interact with NPCs, they play a different game. An example of this is when Guy breaks in to get the video clip the second time, he is able to negotiate with the guards because the owner never talked to them.
This movie is actually about Ryan Reynolds freeing himself from Hollywood. He made his own film, owns his own telecom company, and sports team. He's a free guy.
To be fair, depending on how it is done, having a game where you just watch shit happens can be fun. Like, you can select tags like horror and see a completely randomized horror movie
holy shit, the premise is that you can interact with sentient AI. With an actual artificial intelligence! Has he even met any nerds? This sin is the stupidest of all.
@@horace6851 I mean, I don't even play video games and that sounds interesting to me.
It's like sims when you maximize free will and just watch
I’m pretty sure it was a joke because he was literally describing streamers
@@horace6851 Youy say that like any of his 'sins' make point.
I'm sure someone has commented this already, but the scene of Guy nervously saying he doesn't have a safeword makes sense, he overhears things from actual players (like the problematic joke he told Millie earlier) so stuff like that would come back out while interacting with another real player. I demand the sin be removed lol.
Wanted to give you a real reply seeing as your comment got spammed by bots. I agree with you bro have a nice day
@@michaelferrell7924 lol thanks. You too.
I was thinking that too. 3 votes for a sin removal lol
'Problematic joke'... clearly a leftwing douche commenting here. Although, maybe that's a microaggression on my part. 😅
@@AndrooUK bro go outside. Talk to a real person I dare you holy shit its not 2015 anymore
Im surprised there was no sin for the fact that the twitch streamer who had Deadpool merch didn’t think that blue shirt guy looked familiar…
17:47 I mean I liked the reveal. I just kind of wish they'd shown Millie have a crush on Keys before hand, even just a small one. She could still have her thing with Guy and it could have worked out the way it did. People don't immedialely fall in love with people just because they realise those people like them.
You can see that in the Game Convention interview 2015. When asked personally whether they also have something together privately, they both dismiss it far too quickly! 😄😉
Necrothreading a bit, but it was even bigger issue for me because the reveal at the end... had already been revealed earlier. Keys already told her that he'd written this Lovelorn character and based the girl of his dreams on her, and she has zero reaction to it (seriously her face is almost expressionless in the scene despite the many big reveals). Then they just show the same thing later, and she's like "Whhhhhaaaaaaaaaat?! OMG I love him too!" And, yes, Captain Oblivious is a thing, but it felt so out of place given how quickly she picked up on it with Guy.
Fun fact, a tiny bit before they filmed the DUDE fight, the studio was only THEN bought by Disney.
Ryan Reynolds heard about it, so walked straight into Disney and went “Heeeyyyy, so now that we’re owned by you…. Can we use your props?”
Disney execs, whoever they were, didn’t realize the scope of his plan, and green lit it.
Thus, we received the glorious DUDE FIGHT
But we also got Fortnite
@@moonquartzs Disney we’re in collab with fortnite at the time
I just watched this movie last night with my mom, and my brother walked in during the Dude fight, and I will never forget his words.
"Is that Ryan Reynolds fighting a buff Ryan Reynolds with a lightsaber? This might be the best god damn movie of all time."
@@MCH-yr6ow Godzilla had a stroke trying to read this and fucking died
@@MakhaiX377 it’s pretty self explanatory. The reason they also had fortnite stuff in there is because Disney were in collaboration with Fortnite. Hope that’s easier to read
I had the same question about the glasses, then I noticed that they were different every time. So he was taking them from players randomly every time he respawned.
That's a level of obsessive detail that I respect!
Or just a level of paying attention.
8:27 it’s like discord he had his headset defened.
I’ve had the same conversation a few times🤔😂 9:07
"This script feels like it was written by somebody who had to ask their kids what a Fortnite is." I almost fell out of my chair lmfao
"I almost fell out of my chair" which means it made you smile slightly
That's how I feel about most movies about video games. They don't feel like the movie makers don't know anything about video game development.
Thats a good joke, but the movie is more a take on gta online than fortnite
@@bigfish6742 unnecessary exaggeration is the key to many likes in the youtube comment section
@@bigfish6742 lol, normally. In this case, I threw myself back with laughter and had that "slight wobble" moment in my office chair. If that hadn't happened, I wouldn't have commented. lol
Worst plot holes: Why smash the servers when you could shut them down just like you did for the reboot minutes earlier?
Also, having the most popular game in the world running from a dozen racks in the same place.
Also also, assuming the military won’t show up and confiscate everything once they learn that you have developed true AI.
Designer shouldnt have an account with access to shut down servers, thats why Mouser did the reboot.
Antwan cares to much about money for redundancy, and clearly doesnt allow even the programmer sto understadn the underlying code enough to be able to shard the thing properly or theyd have known about the AI already
That literally why he was trying to destroy the game before they heard about the AI existing
NEXT
most popular game in the world running from a dozen racks in the same place...ever heard of ubisoft?
@@TurtleKwitty even RIOT Gaming's got several server rooms and redundancy, and they are quite famous for spending much more time and efforts and skins and marketing than on client stability and bug fixing. If your game crashes for a long time repetedly, you'll lose tons of money
NOT NEXT
@@Cancoillotteman "if your game crashes repeatedly" which the game in the movie wasn't until they made it crash on purpose. The queue to get in game was probably atrocious but they made it work, very much next
Last point is the biggest since he did pass the Turing test...
And as for the servers, you could have 1 server take care of all the buildings, one for all the characters, one for the vehicles... So just randomly smashing 1 server won't destroy a couple random buildings, it would destroy them all... Or the cars, or the characters, or what ever that server held ..
it goes to show how good this film was that half of these sins are a huge reach
Right? I thought it was weird because so many of these seemed really far
Wow bro that was the most amazing cover for zombies by cranberries at 12:50
12:40 “I don’t think it’s a free city specific tournament”
Literally big screen and posters all over the walls
I mean, he literally said that to pre-empt to your comment. Too many different rigs especially that one dude with a side laptop. It looks more like a janky af convention.
For the 4th sin, NPC's do live their own lives separate from the players in certain games, such as Bethesda Games where they have routines and act in real time separate from the player.
His argument was that they literally do not exist when they don’t need to and it would waste so much processing power to constantly load characters who simply dont need to exist at certain points until they affect a player.
@@maismade6013 Which is why I said that if some older games, like Bethesdas Morrowind on it's technology available back then could do it, I don't see why a game that can literally evolve sentient AI can't do it. They'd surely discover how to compartmentalize themselves into smaller and smaller data fragments, and they are capable of true multi-tasking unlike humans. Shouldn't be an impossible task for themselves. They also have access to the internet, AKA the Cloud if they forced themselves into it and at that point storage becomes limitless. Could be Skynet if they wanted to do so.
While you are right about games like Skyrim, RDR, etc having NPC routines, don't forget that Free City is supposed to be an always-online MMO RPG. Here, the entire game's map and it's NPCs would need to remain loaded the whole time. And considering that a lot of players seem to be playing it on laptops and Macbooks, the actual client must not be doing any of the simulations. And also, while NPCs do have "routines", they are not rendered in the game until the player can have access to them. Those are simply coded in so that when the player loads that area, the NPCs are rendered with that routine based on time, location, etc.
It would depend on if the game checks and sets it only when town is entered or is constantly looping to set up variables and xy location.
at 12:50 i was brought back to when my teacher made us sing zombie over and over again at different shows, and it went absolutely horribly, thank you for the ptsd sir
To be fair to the movie.. if Guy was an actual AI, "digging into the code" probably wouldn't help, since it'd be some sort of complex neural net. It'd be like expecting to be able to dig out a person's memories by opening their skull and looking at their brain under a microscope.
Have you played Skyrim? NPCs in Skyrim follow daily routines, they pop in after fast travel, but otherwise, for example there's this Khajit Caravan that circles the map, they're always there, and manually walk the whole map in like a circle. Yeah.
Yeah...that's the illusion
But are they constantly processing + are rendered n shit even when out of range, or when you go into range does it estimate what happened when you were gone?
Yeah even Minecraft villagers have some resemblance of a routine sooooo
But the argument here is that sure, the game “tracks” that they’ll be there, but they only actually spawn in when you access the certain area. So sure, Skyrim tracks that the caravan is traveling to Riften, but they only spawn in and interact with the world once you get close to them. So, Guy being in an enclosed building means that he probably wouldn’t actually be there and would only spawn in after leaving his apartment complex.
I disagree with what he says because the information is still tracked, meaning the AI’s would probably still “experience” what is being tracked even if they aren’t actually spawned in, but that wasn’t the argument he was making.
Oof. The existence of people who believe this guest my soul.
The A-Life system in STALKER actually tracks the activities of all NPCs 24/7, even when they're nowhere near the player, giving them motivations to explore, eat, patrol, and fight to produce realistic behaviour.
I heard they do the same in Red Dead Redemption
Absolutely correct. NPCs go about their business, creatures roam and hunt, whether the player interacts with them or not. Call of Pripyat does it best. Sometimes it can be enjoyable to climb to a vantage point and just watch the life of the Zone.
It's a shame most modern gamers do not know of this series.
@@henrya3530 In fact, that's a good way to get started. Find a good spot and look for a group of bandits hunting for victims, then wait for the inevitable firefight. When the firing stops, rush in and shoot the survivors before they have a chance to recover, then loot _both_ sides. Cheeki breeki!
@@NoJusticeNoPeace Beginnings of what would later be known as the Rat Attack.
A lot of NPCs in several of the more recent Elder Scrolls games are the same way - there are several CZcams videos discussing how you can follow various NPCs around the world and watch them live seemingly normal human lives. Some will even notice you "stalking" them and react with appropriate suspicion and call you out.
OMG the "In your head, in your head, NPC NPC NPC C C" Zombie song reference had me laughing so hard. 😂😆
I only watched the first 20 minutes of this classic film before saying “No more.” Thanks for showing me what I “missed.”
Honestly i really love how he didn't even fall for her from her looks, he heard the music and due to her taste in music he then became interested.
Honestly same
Why would it be bad tho?
i mean, he's a program. he's got a specific interest, not just 'damn that bitch be lookin fiiine'
@@french_toast223 cause it’s so overdone and misogynistic.
@@joerioryuurisakakiidk7482 its overdone but not mysoginistic
"Officer Johnny!"
"Have a good one Guy!"
One of the funniest lines in the movie, this film was actually really fuckin good.
No.
@@carterskindle7086 No?
@@theemeraldking3251 No
It was trash and really cringe
@@Jaxagain. you don’t know movies at all. You’re obviously one of those gamer kids who says “ that’s not a realistic video game so the whole movie sucks”
2:56 THIS is why us comic book artists go to fricking DUNKIN DONUTS, order 1 donut and 1 half-chocolate milk, half-coffee and draw our up to 5 pages of our comic book, until an old couple interrupts us with their curiosity about artists......or a semi-hot donut shop worker becomes intrigued and comes over to offer us her business card.
I would love if in action scenes Guy and Buddy had to deal with missing the first shot they fired or other NPC handicaps you see a lot in games, could you imagine a fight scene where every time they saw a new character they just shot randomly to get it out of the way? 😂
My favorite moments in the movie:
1.The barista deciding to make a green tea boba
2.Keys wearing that cop outfit
3. The Captain America cameo
4.The lightsaber
5.Pretty much any scene with Antione, because even though he's a villain, he's absolutely hilarious. Thank you, Taika Waititi!
6. Dude
@@AlisonBryen Oh, that's right, I forgot. Lol
Pokimane appearing was cringe af
7. The Aviation Gin product placement being labeled as "Subtle Product Placement".
8. Free Guy/Ryan: "I think I know what an Australian accent sounds like."
@@michaelkemmet834 Yeah, great moments, guys! Keep them coming! Whatever moments float your boats the most, shout them out! :)
pretty confused about the fact that there would be a huge problem with free city 2 being an entirely new game
My guess was they expected it to be an update rather than a whole new game.
If I recall correctly, the problem was that it was entirely new code and the original Free City was going to be deleted. Which meant they wouldn't be able to prove it was their stolen code.
If I recall correctly, the problem was that it was entirely new code and the original Free City was going to be deleted. Which meant they wouldn't be able to prove it was their stolen code.
Many game sequels are built using the same code as the original game, like Assassin's Creed Black Flag being built on the Assassin's Creed 3 code. But when they use entirely new code to create a sequel, like Assassin's Creed Origins, none of the original code is used (I'm describing a high level view of it, they try to use bits of code, but when changing engines, most code requires rewrites to align with the new engine).
So, if Free City 2 was going to be compatible with all the skins, addons, and whatnot, it meant it was using the same source code (as was promised). They found out though that it was actually running on new code built from the ground up, so their code ruminants would be lost in the change over, and that it would remove all the stuff people had bought from Free City 1 which is just a dick move that some publishers have been known to do.
They were going to shut down free guy 1
The montage of Ryan Reynolds becoming free guy was better than 90% of the movie
12:50 Lol I love that you start laughing as you sing this.
It's core spoilers but the reason the "Devs" never act like they have control you'd expect over their software is because they straight up don't. The whole deal is they stole that AI generation tech and used it to grow the game world. They have Agents in The Matrix limitations: gods in a universe built on rules they can't break. It's also why the next version of the game has none of the stuff from the first one and all that: they want to move to a platform they control.
to be fair, GMs in Everquest would show up in person to dole out punitive actions all the time and they definitely didn't have to. Up to the point where they had armor and weapons that were GM only and had clicky effects like "log off player" ;D Basically building community support into the world building.
yea. it's also a good thing for player moral to have GMs/mods roaming around occasionally. The amount of times I've seen players upset about there being no human mods in game vs. how happy they act to games that have moderators that show up occasionally.
Yea, especially on games that have servers with strict RP rules.
the creators actually made the game to seem like a sims type vibe just more realistic. the morning routine wasn’t just filler it’s a constant gag cuz that’s how the game was created. and yes still before he started thinking for himself
NPCs do often have daily routines in video games, especially MMOs, so that players know where to find them at any given time. In Stardew Valley, their routine can even change depending on the day of the week, the season, and even their birthday. And they can even carry out their actions when they are off screen. In Skyrim you will sometimes be notified of the death of an NPC and sometimes said NPC somehow managed to die in a place that you haven't been in for quite a while.
Also, it is not uncommon for coffee shops to close during the day. Many are only open for breakfast and/or lunch.
13:43 Don't worry guy helped them remember 😉
Fun Fact: Chris Evans wasn't supoosed to be in the movie, but he was in town where they were shooting and did a single shot with him
What the shit?
@@moonquartzs Language!
@@mikeljackson9192 English
@@mikeljackson9192 Are we just gonna ignore the fact that Cap said "Language"?
Rip iron man
Cinemasins: Sins this video
Chris Evans: What the shit!
Fun Fact/Exception. Stardew Valley the NPCs have entire lives they carry out and they only interact when you encounter them. Intercepting them at various points in their routine, day, weather conditions, etc can have varying results to what you need.
I’m very confused as to how porta-potties equate to doctor who easter eggs considering the TARDIS is a blue wooden phone box but O K A Y 😂♥️
CinemaSins: "NPCs don't have 24 hour routines"
Red Dead Redemption 2: "Am I a joke to you?"
Stardew Valley: “What am I then?”
Wait they do?
What about Skyrim?
@@jon83chewy Do you get to the Cloud District very often?
Watchdogs legion to add to this list
“They don’t all have 24 hour action/life cycles”
Stardew Valley townspeople: excuse me?
Elder Scrolls Oblivion: "Am I a joke to you?"
Majora's Mask: excuse me?
@@THEDUDE32967 All of Bethesda Games "I beg your freaking pardon?*
Ultima 7 from 1992: Excuse me?
Radiata Stories: excuse me?
The Zombie song parody made me literally LOL, thank you.
12:27 - Oh, look, Jeremy has his own CZcams channel and suddenly he's an expert on gaming tournaments.
*Dings CinemaSins*
"There's nothing about this girl in this whole movie that suggests she'd be likely to collect motorcycles."
I mean... apart from the scene you show us, where she is seen having a collection of motorcycles. Did ya expect her to go "by the way, I collect motorcycles"?
I’d expect her to at least own a shitty one irl given it’s basically the only vehicle she has in her safe house
@@mr.j7444 I don't own one and my GTA Online garage is half motorcycles. They're awesome.
Bruh... its a game, you collect everything you can buy ffs... I demand sin being removed
And if she had said that they'd have moaned about "show don't tell"
adellio would be good at birdman
"Hello, IT. Have you tried turning it off and on again?" just killed me.
The IT Crowd line at the and made me LOL! Genious!
I love this work you do as well as whoever works with you on this. If only I made movies for a living I would give you some sort of substantial reference. I don’t even have a job though, so… *ding*
Jeremy talking about how no one would ever put fake plants inside a shaded shelf where no one could enjoy them…. Has never decorated a house in sims 4
literally its the only thing i use to decorate in the game and i have about 7 in my actual room that are on shelves that never see the sunlight and i felt offended
Is sims 4 an actual house?
Low key kinda mad he skipped over the “is that a glock in your pocket?” scene. One of the funniest scenes in that movie.
Yikes 6 of them.
@@solairewithanm9a163 Yea really, what is going on with youtube?
@@caterpie4546 right? tf is going on. youtube is getting flooded with these spams.
i noticed that and it reminded me of what i think was a youtube video of an action animation where a girl and a guy are fighting off some dudes
The coffee house in my town usually closes at 4:30 pm. What's worse is that during the summer (when the local school was closed) they would close at 2:00 pm (because they got a lot of their business from the schoo)l. I'd honestly be envious if the local coffee house bothered to stay open until 3pm during the summer. All that aside, I adore your content! Keep up the amazing work and have a great day!!!
And I distinctly felt my self yelling "SERVERS DON'T WORK THAT WAY" when Antoine started the percussive maintenance.
The “Dr Who” sin wasn’t a phone booth… it was a porta-potty.
That's the joke.
Kinda tells what he thinks about Dr Who huh
@@crthejediknightninja Shitty joke
@@yap9877 yup wasnt funny... just stupid.
Have you seen the new doctor who? It belongs at the bottom of a porta-potty...
I almost spit my beer everywhere when you said "rage-launched into the drywall". Ive never been so close to snapping my keyboard in half then the last time I played a DarkSouls
RIGHT?! I played Dark Souls 3 for the FIRST and ONLY time a few years ago. It took me about 45 minutes to get past the FIRST BOSS. After that, I decided "Fuck this game.", and haven't played since. Lmao.
Well there's your problem right there. You were playing dark souls with a keyboard
@@gericross I will admit, a controller isn't that much better. Lmao.
"My reaction whenever I find..."
Gold. Pure gold.
You know when an actor played a villain so menacing that it ruins every other villainous role played by that actor? That's Taika Waititi to me.
As a game and level designer, I loved this movie, honestly to the point where I think you have to be a game dev or avid gamer to appreciate some of the fine details. The fact that the reflection maps were still based on the original game was hilarious and believable as shit
I gotta say, I went into it expecting...well, not much. Retired openGL/engine programmer and I expecting a lot of bullshit. The tech was actually pretty well handled and the movie was a lot more fun that it had any right to be. I mean, Ryan Reynolds is always fun, but this movie shouldn't have worked, yet it did.
Dude!
I have to agree, the cube map reflections on the blinds was a nice touch 👌 haha
I was just majorly confused how it took any time to prove the code had been copied when it was clearly the exact same game they’d made with a new user interface. Hell they even directly state guy is an npc designed by the original programmer meaning it’s so similar they even stole existing npcs.
Extra sin: The devs are willing to give Guy his own day and night cycle, but apparently feeding the fish is ridiculous.
Hey, the devs have a budget man
The devs didn’t “give” any routine, these NPCs are AI so they behave like humans but the fish isn’t an AI so it doesn’t need food to exist hence Guy doesn’t feed it
@@MasterKey2004 Yea, outside of a Hideo Kojima or a pet simulator game, no one has ever needed to feed their pet in-game to keep it alive, and those are interactive pets that the players own. A random goldfish owned by an NPC in an apartment that no player was ever meant to see would definitely not have a feeding or death mechanic programmed into it. On top of that, it's very heavily implied that the NPC cycles are very Groundhog Day-like so even if the fish did somehow die, it would likely just respawn when Guy's day cycle reset.
Or he just feeds it during any part of that cycle we aren't seeing him? We see his morning routine but even that has edits that jump slightly ahead in time and it only takes a minute to feed a fish.
he already said that
Wow. This movie must have almost no flaws at only 7 sins!
the it crowd reference at the end was excellent
4:14 As IT guy I can vouch that such nicknames exist. We had a “de-mouser” as funny alternative reading of “demo-user” for ages. Not, it wasn’t me, stop asking.
no one asked
@@ExpldgN you said stop asking..
@@nathan._.h I asked 😍
As a computer science guy I can say, most certainly, this is exactly how that guy fixed your laptop.
2:52 I'm sinning this video for reminding me of the cerritos auto square jingle. **DING!**
6:26 the game code is stored in the private servers in the Soonami headquarters. The code isn’t public, so that’s why Millie can’t look through it. While Keys has access to the ability to modify game terrain and affect code on the surface level, he too doesn’t have access to the source code either, which is why the game clip has to be retrieved ingame.
Not sure if anyone pointed this out, but when Guy's memory returned it probably had a domino effect on the other NPC's. Remember, every NPC in Free City was based off the Life Itself code, so they could have developed a sort of hive mind.
Only Guy's was programmed by Keys to have the break in his mental routine, triggered by the woman of his dreams, expand his AI into the Life version.
Now that platter of dominoes in his apartment makes sense.
@@tmilker this is true. In fact, Guy himself (itself?) mentioned that he was a love letter to (insert female protagonist name here cause I forgot it). This is probably how Guy's program rebooted when she kissed him. However that doesn't explain why the other AI's regained their memories, knew where to meet for the rally and knew what the plan was despite not everyone being able to hear it. The only probable explanation is the AI's had a collective intelligence.
@@darynnehrkorn3149 The NPCs always had some amount of memory day-to-day and a system reboot may have restored them as they were. Guy was the only exception with memories that may have been incompatible with a reboot since they were based on the expanded Life AI code activated in him alone. They were just locked away again until he was once again augmented.
The more interesting, unmentioned and unsinned scene in the movie I noticed is when Guy is pushing the boundaries in the coffee shop and asks for a cappuccino, everyone starts getting hostile to him and a tank is aiming its turret at him and everything goes back to normal when he says he was joking. This behavior by the game system is never referenced again.
@@tmilker oh yeah, I nearly forgot about that scene. Now that you mentioned it, I think it's possible that a failsafe was built into Free City's code when Life Itself was overwritten. It would make sense that the corrupt developer wouldn't want anyone to find out that he stole the program, so any AI that deviated from the set program was seen as a threat. Kinda makes me wonder why the tank didn't go ahead and blow Guy into the next server though. I mean even him saying it was a joke deviated from his program, right? The only possible explanation is the tank was being operated by a player and they thought it was a rare and humorous Easter egg dropped into the game.
I was rather impressed by the accuracy of the movie to how real games are. It only occasionally falls into the "written by someone who last played a video game in 1977" trap, stuff like players who choose to level-up in unconventional ways, the dominance of online games, and even the graphical fidelity of the fictional game were all pretty accurate. Granted, it was obviously 99% based on GTA, the one game that most people are familiar with, but it was well-done over all.
@@sheilla4599 hi bot
Yea and also the villain was nice, he was a good parody to the CEO of games companys that only care about money and are assholes
Not to mention all the stuff going on in the background! There's players lagging, extras jumping exactly like the animation in gta, and of course the Tbags
@@danielryan6604 so Rockstar??
@@OoMikkioO i was thinking of EA but that works as well
“Todays gonna be different goldy ” “because YOUR GONNA FEED HIM?” Actually fucking killed me