The Weight Transfer in Racing Games
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- čas přidán 18. 04. 2021
- Another sim-racing lesson video, this time about the weight transfer. I tried to explain it in a simple way and unsing the right cameras to show it better for a better comprehension. Enjoy! :D
Please, support me on Patreon! / viperconcept
Thanks for showing BeamNg can be used for something else than crashing.
This intro never gets boring
After i got used to playing Beamng its hard to look at any other game, because the cars in beam behave and look (the physics) so extremely real.
sees new viper concept video
ah yes, weigh transfer... my biggest enemy
It’s nice when u open up CZcams to see a brand new ViperConcept video!
me, a keyboard player: right, time to physically abuse the left arrow key.
I hate when cars don’t have weight in games.
Front heavy cars understeering, rear heavy car oversteering and 50/50 distribution being ideal isn't really true. Many mid engine cars "naturally" understeers due to (even relative to the weight on the front axle) small front tires and suspension setup, same with 50/50 cars.
You are so underrated my man
Weight transfer : exist
Who's ready for "Kansei Drifto" memes on here?
Explained this perfectly
That's exactly what i wanted to know
I improved my hot lap with a mustang '66 on nürburgring almost by 20 secs, thnx m8
I just want you to know that even I didn't ask for you to talk in your video, I certainly appreciate it. It shows how tremendous your effort is. I hope you have a happy life everyday
To be honest i feel like this video is way better than the previous one about weight transfer. Keep up the good work.
Lesss gooo I needed this since I’ve started trying to go faster in beamng MP but usually fly off due to poor throttle control, turbo lag and weight transfer skills
Grande Viper concept, sei tra i canali di simracing più utili di tutta youtube, mi salvo ogni tuo video "tutorial" per non perdermi neanche un dettaglio🙌🙌🙌
i can't even play rn but i keep watching this guy and learning more every time