Minecraft Mods That Should Be Included In The Game

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  • čas přidán 29. 08. 2024

Komentáře • 1,3K

  • @JellyLancelot
    @JellyLancelot Před 2 lety +1486

    For me, its ambient sounds. Minecraft is silent whilst doing nothing, it would be amazing to have ambient environmental noise, it increases immersion massively

    • @LineOfThy
      @LineOfThy Před rokem

      go to a cave

    • @jaffa3717
      @jaffa3717 Před rokem +17

      definitely

    • @cottoncandy0622
      @cottoncandy0622 Před rokem +83

      It kinda does with caves, but the surface could definitely use some ambient sounds

    • @choco_L8
      @choco_L8 Před rokem +85

      @@cottoncandy0622 that buzzing sound you hear when it's hot would be nice in deserts or maybe mesas, and wind sounds would be great

    • @shortberry_strawcake3877
      @shortberry_strawcake3877 Před rokem +16

      @chocolatte4011 oh yes I love that! Maybe wave sounds near an ocean, or tree rustling in tall forests :))

  • @jovich
    @jovich Před 2 lety +4710

    Double slabs would allow for SO MUCH MORE details on buildings.

    • @recitationtohear
      @recitationtohear Před 2 lety

      *czcams.com/video/mCfYi7634rU/video.html*
      Finally it's here after so long.

    • @groveri2
      @groveri2 Před 2 lety +131

      I'm so close to adding it to my modpack in my basically vanilla world (the only changes my modpack make are changed to the settings ui/performance/new sounds).

    • @Dr_Doctor_Lee
      @Dr_Doctor_Lee Před 2 lety +38

      wont happeeeen my dude~
      ; )

    • @macegamesdx3162
      @macegamesdx3162 Před 2 lety +19

      @@Dr_Doctor_Lee neeeeds to anyway

    • @Ronaldo-eu1nz
      @Ronaldo-eu1nz Před 2 lety +1

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  • @genericgoat
    @genericgoat Před 2 lety +1796

    In Minecraft, you are capable of building cities, killing dragons, crossing dimensions, and with blocks like hay, logs, pistons, you are able to rotate blocks, but rotating half a block is somehow going to limit creativity.
    Mojang, if you added vertical slabs, the only people who would be against that are the same people who don't play the game anymore because it isn't Minecraft-like anymore.
    You are literally worried about a userbase that doesn't even exist anymore.

    • @itzoryx
      @itzoryx Před 2 lety +65

      FR LMFAO XD

    • @dudeofdudovia
      @dudeofdudovia Před 2 lety +64

      this man speakin fax

    • @Sopsy_Hallow
      @Sopsy_Hallow Před 2 lety +48

      your argument for why they should be in is "i think the people who dont like them dont play the game anymore" is pretty silly, especially since, afaik, the decision for not adding them has been from mojang, for mojang. and i think the developers still play the game
      besides, there are actual arguments against vertical slabs, there are also arguments for it, i know. It simply isnt as easy as the PR answer of "reducing creativity"
      (some obvious reasons are that restrictions are what enable creativity, because you have to use creativity to find a way around them and you get a better end result.
      aswell as the fact they dont fit the game's design for blocks. by that i mean, all blocks either have a full base, or are centered. the only exceptions are (trap)doors, which are still centered but centered around their rotation, because you cant really have a door any other way. this may seem like a little thing, but i dont think it is. ive played with many mods in the past that add "more options" for buildings, like the carpentry mod. and i have personally found that they generally detract from building and look bad, but that is only my perspective)

    • @epikbearcz7962
      @epikbearcz7962 Před 2 lety +9

      @@Sopsy_Hallow *coughs* Jappa

    • @epikbearcz7962
      @epikbearcz7962 Před 2 lety +122

      @@Sopsy_Hallow do u rlly think that vertical slabs alone would deter players from wanting to build, that's kinda silly in my opinion

  • @YeetThyMeat
    @YeetThyMeat Před 2 lety +1377

    The two big things I'd personally love to see expanded upon more in detail are brewing and enchanting.
    I'm just a man of potions who has watched too much Potion Craft (solid game btw) and the betweenlands mod also has hella cool stuff on it
    Enchanting just needs a general revamp imo, all they've done over the years is basically just patching it up w some bandaids here and there

    • @insertnamehere4775
      @insertnamehere4775 Před 2 lety +5

      Did you watch potioncraft from aliensrock perhaps?

    • @YeetThyMeat
      @YeetThyMeat Před 2 lety +4

      @@insertnamehere4775 Mainly Olexa but yes, I watched his vids a bit too

    • @durgun8247
      @durgun8247 Před 2 lety +5

      Do you know about mystic alchemy? the gist of the mod is that you take random things that look like they could be ingredients, throw them into a speccial cauldron and use testing kits to figure out what they do. The way that potion effects work also makes it so that creating an optimal potion is a fun puzzle.

    • @YeetThyMeat
      @YeetThyMeat Před 2 lety +2

      @@durgun8247 That does sound very intriguing, although I must admit here that I can't actually afford a pc to play Java lol
      But I'll defo put this on my Bucket list of mods, I'll get there eventually ^^

    • @jkellyk7920
      @jkellyk7920 Před 2 lety +4

      Enchanting is pretty much forgotten with the new villager mechanics. Which sucks, you get XP for enchanting from so many sources, but for emeralds you really just get them from trading. Plus the mechanic is super boring and frustrating.

  • @Jackbusta
    @Jackbusta Před 2 lety +2277

    I do not get how double slabs isn’t a feature yet

    • @cinderheart2720
      @cinderheart2720 Před 2 lety +233

      Mojang specifically refuses to. We don't know why.

    • @Zonix_Official
      @Zonix_Official Před 2 lety +227

      @@cinderheart2720 It's for the same reason as not adding Vertical slabs, I remember reading a old Mojang article about it years ago but it has since been deleted.
      The reasoning still is absolutely stupid tho, I can't lie

    • @flaskanbottle9250
      @flaskanbottle9250 Před 2 lety +137

      @@cinderheart2720 they think it will ruin creativity

    • @agl2004og
      @agl2004og Před 2 lety +41

      @@flaskanbottle9250 how tho

    • @TheCJBrine
      @TheCJBrine Před 2 lety +163

      @@cinderheart2720 The feedback site lists the reason against vertical slabs as “limits creativity/can already be done in other ways”, even though that isn’t true at all (you can’t get true vertical slabs in vanilla, debug stick on walls and a bug with falling blocks + a shulker box are not good replacements. At least for chairs, which this reason is also used against, a stair with signs makes for a cute and effective replacement, but we don’t have anything effective for vertical slabs).
      For double slabs, though, a real reason isn’t even given, the “reason” it gives is just “if you think they’d be cool, we agree! But it’s not happening”, it has me very confused whenever I think about it. I understand if they just don’t want them in their game, but they could at least SAY that and not imply they’d actually like them. I also understand they’d be difficult to add, but still.

  • @Keanine
    @Keanine Před 2 lety +317

    Not Enough Animations is a bigger deal than you made out if you like to play multiplayer, as you'll only be seeing your friends in 3rd person!

    • @SupersuMC
      @SupersuMC Před rokem +1

      Exactly!

    • @jaffa3717
      @jaffa3717 Před rokem +2

      It just overcomplicates a game which is prized for its simplicity. It's not needed

    • @dogex2673
      @dogex2673 Před rokem

      @@jaffa3717 your opinion isnt needed

    • @Takapon218
      @Takapon218 Před rokem +4

      @@jaffa3717not really over complicating at all...

    • @msbellebelle
      @msbellebelle Před rokem +8

      @@jaffa3717 the animations shown in the mod were just as simplistic as minecraft itself. Especially the animation showing them holding a map. Why not add an actual animation for it when the same animation will be shown in first person?

  • @phil955
    @phil955 Před 2 lety +617

    Oh my God! As an arachnophobe, I'm shivering looking at these hordes of spiders! I've never been afraid of Minecraft spiders before, but this clips made me fear 'em! Goes to show that it's a very good mod, since it implements everything making me fear spiders!

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    • @phil955
      @phil955 Před 2 lety

      @@Ronaldo-eu1nz You really think I'm stupid enough to click on that f-ing link of yours?

    • @thatspookagain4030
      @thatspookagain4030 Před 2 lety +3

      It gets worse.

    • @phil955
      @phil955 Před 2 lety +20

      @samsalaz I know. And I'm an arachnophobe since I often pass out or am having a strong seizure if I see a spider... and it gets worse the bigger they are.

    • @stardustcell
      @stardustcell Před 2 lety +4

      I get the feeling that you would dislike a “better animations” resource pack for spiders

  • @kodekYT
    @kodekYT Před 2 lety +535

    Honestly I think we need old style updates to minecraft, I remember back when we'd get jungles, a new mob, stained glass, new food and a bunch of random additions which just "filled" the world more, have it more focused on community votes and call it "The Player Slayer Update" which focuses on implementing harder mods to make minecraft more difficult

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      @Ronaldo-eu1nz Před 2 lety

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    • @fruit_coketail3652
      @fruit_coketail3652 Před 2 lety +27

      The player slayer update does sound fun I would love to see that

    • @TypicalFoxxo
      @TypicalFoxxo Před 2 lety +79

      I feel that too many of these kinds of updates would start to feel less Minecrafty. What Mojang should really do is actually focus on ambience for realsies, instead of whatever the hell happened in the 1.19 Mild Update, which was supposed to add more ambience.

    • @thatspookagain4030
      @thatspookagain4030 Před 2 lety +28

      You gotta remember something about old style: that was Notch. This is Microsoft.

    • @galactorsus_i.n.c
      @galactorsus_i.n.c Před 2 lety +16

      @@TypicalFoxxo actually both, ambiance and challenges
      When Adding a biome , it should have new dangerous mobs, more passive ones and a ambiance and biome decorations. Then it's fully completed when implemented.
      (depending on biome it could have special biome only blocks or effects you can get from it:
      a bioluminescent biome could get neon blocks and special weapons)

  • @VulpisFoxfire
    @VulpisFoxfire Před 2 lety +217

    Hmm. I wish Mojang would incorporate at least *part* of that double-slab mod...I can see them vetoing the vertical slabs and slab-mixing for reasons, but the ability to break the top and bottom parts of a double-slabbed block separately should *definitely* be in the base game.

    • @CoryTheCoder
      @CoryTheCoder Před 2 lety +6

      what if instead of just sneaking to break only one slab, you have to hold a special tool that requires mid-game materials such as iron, redstone, or lapis
      or maybe it could be a semi-rare enchantment

    • @samanthot_
      @samanthot_ Před 2 lety +70

      @@CoryTheCoder
      please god no
      we do NOT need another tool/enchantment that's only good for one thing
      I'm sorry that this sounds so aggressive but I'm so sick of mojang adding useless stuff lol. It'd just be better as a built-in feature tbh

    • @CoryTheCoder
      @CoryTheCoder Před 2 lety +5

      @@samanthot_ LOL makes sense.
      Maybe it doesn't make much sense but what if Silk Touch additionally causes only one slab to be removed?

    • @samanthot_
      @samanthot_ Před 2 lety +19

      @@CoryTheCoder
      It would make silk touch slightly more useful, but I still think it would be better as something you can do by default. Imagine trying to use it in creative and having to get a silk touch tool every time you want to delete an individual slab!

    • @CoryTheCoder
      @CoryTheCoder Před 2 lety +1

      @@samanthot_ In creative it's not as important of a feature since you can fly

  • @Klinbee
    @Klinbee Před 2 lety +29

    The perfectly cut moment at 1:04, along with the crazy stuff going on in your intros are what I love about your videos.

  • @manpreet_singh_dhaliwal
    @manpreet_singh_dhaliwal Před 2 lety +619

    0:24 minecraft officially rejected vertical slabs ( I would love them if there were in game) and they have said to community to stop suggesting it
    2:31 minecarft contacted optifine to add it into to base game but optifine rejected the deal (bruh why)
    this comment is getting popular so correct me if there is any misinformation here

    • @DaimeneX
      @DaimeneX Před 2 lety +321

      OptiFine dev said that it was either Mojang adding the whole mod into the game or nothing.
      And Mojang obviously didn't want some of it's features, like zooming.

    • @manpreet_singh_dhaliwal
      @manpreet_singh_dhaliwal Před 2 lety +76

      @@DaimeneX yes other example is capes

    • @Azarilh
      @Azarilh Před 2 lety +173

      Why the heck would they reject vertical slabs?!?!?!?!??!?!?!?!??!?!?!?!?!??!

    • @MlSTERBONES
      @MlSTERBONES Před 2 lety +205

      @@Azarilh because they hate fun

    • @cinderheart2720
      @cinderheart2720 Před 2 lety

      @@Azarilh Because Jeb has a vertical slab stuck up his ass.

  • @MythicalAngeI
    @MythicalAngeI Před rokem +14

    Another thing with the last mod, it would also help people that can barely see or can't see at all because they'd be able to identify which block they have if they can't remember the different sounds, it would also help with people doing challenges where they can't see anything in game and need to rely on sound

  • @marshmallowpeepking4284
    @marshmallowpeepking4284 Před rokem +7

    What I really want them to add is Terraria's quick stack to nearby chests and restock feature. This has to be one of my favorite features and just makes inventory management SO much easier

    • @libbylapisburst
      @libbylapisburst Před rokem

      I was wondering why I thought chests and projects were a hassle in minecraft sometimes.
      I played terraria first and just recently got into minecraft and the quality of life features in Terraria should totally be in Minecraft. Being able to sort/quicksort/quickstack/restock would make expeditions and base remodeling so much easier

  • @MasterNox
    @MasterNox Před 2 lety +66

    1.20 being an optimization or a misc. features update would be greatly appreciated. I could see all of these being added except vertical slabs and the spider mod. Although I enjoy both, I don't think either match with Mojangs vision of the game.

    • @honquewastaken2298
      @honquewastaken2298 Před 2 lety

      1.20 will probably just be 3 bug fixes and a new mob vote but the vote is rigged because of Dream's influence

    • @oscartomlinson11
      @oscartomlinson11 Před rokem +6

      It would be excellent if they did an update in the vein of Terraria's 1.4.4 Labor of Love update, loads of small quality of life changes and some reworks of old outdated features

    • @Takapon218
      @Takapon218 Před rokem +2

      @@oscartomlinson11they would never do something like that. Terraria's team treats their game like something to be enjoyed and savored by a community who loves it.
      Mojang treats their game like a cash grab that needs to appeal to the widest possible audience even at risk of upsetting their fanbase.

  • @somebody_else
    @somebody_else Před 2 lety +5

    On the topic of the Auditory mod - there are a few blocks specifically that I would really like to see a sound update for. Dirt variants have very sharp placing and breaking sounds, and I think softening them like Auditory does would improve the game in a way that would go almost unnoticed but that would definitely affect the gameplay experience positively.

  • @midnightsweetheart2596
    @midnightsweetheart2596 Před rokem +10

    I have seen one with trees that change colour as time passes or as further you go, from grren to autumn colours, to pink, to white, looked very pretty.
    And there was also one with better biome and new ones that could be easily made into the game, it was very much more fantasy/cartoonish because of blue grass and all, but very pretty

  • @Jofus002
    @Jofus002 Před 2 lety +203

    YES! Distant horizons particularly! This is basic stuff Mojang! What are you doing?!

    • @pingunootson2291
      @pingunootson2291 Před 2 lety +34

      Pissing off the community?

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      @Ronaldo-eu1nz Před 2 lety

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    • @manueldavidsernaramos1551
      @manueldavidsernaramos1551 Před 2 lety +24

      Making more excuses of why they can't bring complete updates to their game

    • @RobotCrafter1
      @RobotCrafter1 Před 2 lety +13

      They are too busy ignoring the community.

    • @Jofus002
      @Jofus002 Před 2 lety +1

      @@pingunootson2291 Yeah well... after they're done with that...

  • @Faurded
    @Faurded Před 2 lety +38

    I think we also need a lot more proper new dungeons and structures that would actually be random and not the exact same thing every single time. Derelict castles, huts, farms, towers, hidden entrances, infestations, remains that vaguely resemble buildings, barracks, libraries, more types of villages and their abandoned variants, cryptic structures, temples, other places of worship, more types of abandoned mines, underground burial places, pyramids, bridges, wells, random gravel and cobblestone pathways, structures that look like player bases, etc. More stuff like this for the Nether and especially the End

    • @Bacony_Cakes
      @Bacony_Cakes Před 2 lety +3

      Maybe another NPC race?

    • @icelfrost
      @icelfrost Před 2 lety

      it would kill creativity (quoting somedude from mojang) of the community if all of these was implemented. "why would i make better stuctures for *insert structure* if mojang already did it" so on… bit by bit mc creators will lose ideas, minecraft will be complex and lose players. i'm still a beginner knowing what does 1500+ items do plus how biomes and structures affect the gameplay. i dont know if i expressed my idea properly, sorry for my english

    • @Bacony_Cakes
      @Bacony_Cakes Před 2 lety +8

      @@icelfrost Mojang's logic is flawed at best. Will thousands of players leave the game if dungeons become something other than a cube of rocks?

    • @Faurded
      @Faurded Před 2 lety +1

      ​@@icelfrost if that's actually their argument for not adding new content FOR EXPLORATION, this is the most moronic thing I've ever heard. Most structures are abandoned and ruined as is, it is very hard to make them into proper living spaces. Are they not gonna add any buildings to loot in any of the dimensions now? I hope you are misremembering something

    • @Faurded
      @Faurded Před 2 lety +3

      @@Bacony_Cakes I think that'd be awesome

  • @Djoki1
    @Djoki1 Před 2 lety +18

    I think we need proper multi-threading for the performance part of the game.
    It is partially there, as mob AI and i think sounds are done on other threads but the chunk loading, updating and lighting is all done on a single thread.
    I think it would require a rewrite of the whole game, or at least the majority of it, which would take ages, especially considering how old the base code is which would probably turn out to be not exactly profitable.
    That said, if this were to really happen, id gladly go an entire year with no major content updates if it means a $3000 PC wouldnt struggle with the base game sometimes.
    Idk im just rambling at this point, maybe.

  • @zpex8697
    @zpex8697 Před 2 lety +5

    I love how you manage to present these mods, clear voice, simple intro, short showcases and a simple thumbnail design keep up the great work

  • @strangedudee
    @strangedudee Před 2 lety +38

    These videos really help me since I'm always looking for new mods to add to my modded world, I think this time I'll add distant horizons and friends and foes :)

  • @TheCJBrine
    @TheCJBrine Před 2 lety +98

    We definitely need double and vertical slabs, I am still heavily confused by the feedback site’s reasons against them (the one against vertical slabs makes no sense, and the one against double slabs says they’d be cool but aren’t happening, so it’s not even a real reason and suggests they’d actually like them). I understand the devs would have a hard time adding them and so they wouldn’t be a priority, but I see no reason for them to be completely against them.
    I also agree with the rest of your video, especially the cool spiders and the mod with the Glare.

    • @coach533
      @coach533 Před 2 lety +34

      The whole team of devs would have a hard time adding it, yet one person adds it the game perfectly fine.

    • @TheCJBrine
      @TheCJBrine Před 2 lety +3

      @@coach533 well modding is different from working on the vanilla game itself, as Mojang's devs have more stuff to worry about, and they may not code it the same way, but idk.

    • @le_fancy_squid
      @le_fancy_squid Před 2 lety +18

      @@coach533 THANK YOU! I hate how people always act like it would be 'difficult' to implement, yet even teenagers can do it in their spare time. Mojang is a MULTI-BILLION dollar company and they have no excuse to not be able to do it...

    • @jkellyk7920
      @jkellyk7920 Před 2 lety +10

      @@TheCJBrine that would count as a reason, but unlike someone who mods, this is their job. They overhauled so much with the last updates and changed a lot of the coding, i really dont see why they cant do it again. Obviously it would take time, but trying to get rid of old spaghetti code that makes implementing such things like double slabs hard should also be a goal for them.

    • @nibli
      @nibli Před 2 lety +13

      Mojang has made themselves out of touch with what is fun with all of these design philosophies they force on themselves. Not so much industry standards, but their own homemade guidelines like "one block at a time" and environmentally conscious mobs. It limits the game's creativity and nuance significantly.

  • @Squidward1314
    @Squidward1314 Před 2 lety +27

    What about some more atmospheric ambient sounds like birds chirping in the forest, cicades in the desert, wind howling and owls at night. This would make the world feel MUCH more alive. Is there a mod like this already?

    • @devoid9332
      @devoid9332 Před rokem

      AmbientSounds 5 and Dynamic Surroundings are two mods similar to what you asked for

  • @zander4141
    @zander4141 Před 2 lety +5

    Double sideway slabs would add so much more detail if you wanted 2 different textures on the interior and the exterior. WE NEED THIS IN VANILLA AND POSSIBLY BEDROCK!!!

  • @nautil_us
    @nautil_us Před 2 lety +10

    These sound like amazing features! I'd also love to see upside down torches, or to be able to place light sources on slabs. And a backpack or toolbelt or somehting is always welcome, but that's a much bigger change

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  • @stellarisme73
    @stellarisme73 Před 2 lety +6

    3:58
    That gave me anxiety

  • @FreyjaWithA_J
    @FreyjaWithA_J Před 2 lety +7

    I know Mojang wouldn’t want to add a bits and chisels mod but a compromise could be splitting blocks into eighths which can be made into slabs, stairs and many more.

    • @kyanoang3l0_old
      @kyanoang3l0_old Před 2 lety +1

      That + maybe Pehkui? I paired Chisels & Bits with Size Shifting Potions, and it opened a door to a new world of building and exploration. Think of the Rats maps in Half-Life. I had fun creating secret rooms and passageways that could only be accessed if you take a shrinking Potion. It made my otherwise average-size tree house feel larger.

  • @realryleu
    @realryleu Před 2 lety +66

    i loved the video, but i do have one critique and it’s related to the description: many developers, especially the CaffeineMC team (they made sodium) don’t like curseforge. You should consider leaving Modrinth links when possible.

    • @Ronaldo-eu1nz
      @Ronaldo-eu1nz Před 2 lety

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    • @CoryTheCoder
      @CoryTheCoder Před 2 lety +4

      Yeah modrinth is so much better with the filters.

    • @TypicalFoxxo
      @TypicalFoxxo Před 2 lety +4

      Is there any reason why CurseForge is hated? Would be nice to know as I plan on getting into mod development soon.

    • @CoryTheCoder
      @CoryTheCoder Před 2 lety +9

      @@TypicalFoxxo I just said that Modrinth is much better with the filters. Curseforge lets you search by mod loader *or* Minecraft version, not both. They also don't separate snapshots. All 1.19 snapshots, pre-releases. and release candidates are just marked as "1.19-snapshot"

    • @olifloof
      @olifloof Před 2 lety +3

      @@TypicalFoxxo Curseforge generally is bad community-wise and they don't seem to like launchers apart from their own

  • @GKPB
    @GKPB Před 2 lety +3

    I think in my opnion that the existence of bedrock edition slows down the evolution of Java edition by quite a lot since they try to sync the time of release update from both versions and also they try to give them both equal treatment when it comes to features, which isn't a bad thing but end up holding the potential of Java edition by quite a lot

  • @destroything
    @destroything Před 2 lety +2

    I agree with the listed mods. I also think Create should be a vanilla thing. Old restone is just hard, and inconvenient simply compared to what Create has to offer.

  • @drwhothehell
    @drwhothehell Před 2 lety +6

    0:42 didn’t Mojang outright say they weren’t going to add vertical slabs?

    • @naydacolunga4992
      @naydacolunga4992 Před 2 lety +1

      It should be in the game but that doesn't mean has to

  • @KacperMaster26
    @KacperMaster26 Před 2 lety +2

    I believe there should be an option when in the world settings where you can choose to have LOD’S on or off. Not only will we FINALLY get LOD’S and be able to see beautiful landscape, but also those who want to keep the original feel of Minecraft can turn them off.

  • @mrragge7986
    @mrragge7986 Před 2 lety +7

    You forgot a great one
    Connected textures! I wished that there was a vanilla option to turn it on without a mod or texture pack

  • @Plooper3
    @Plooper3 Před 2 lety +2

    My current favorite very vanilla style mod I’ve seen recently has been immersive weathering. It adds so much to the game that I wouldn’t have expected

  • @anonshrimp8299
    @anonshrimp8299 Před rokem +10

    I Would love slabs that allow me to place fence post on them NO matter if they are on the lower half or upper half of a block.
    Example, I wanna make a bridge with slabs or a overhang/porch. I have to sacrafice nice looking railings for supports or supports that make it a bit more "realistic" for nice railings.

  • @luislebronaponte2737
    @luislebronaponte2737 Před 2 lety +8

    I'm always amazed at how realistic or unrealistic Minecraft can become with mods.

  • @brucewayneisme
    @brucewayneisme Před 2 lety +5

    I don't even play Minecraft anymore but I still genuinely love watching his videos

  • @QuackAttack
    @QuackAttack Před 2 lety +1

    Speaking of unique items, I think the mod Tiered does exactly that extremely well. You can craft item and it instantly gets a unique modifier (dull, sharp, common, rare, etc)... and just like in an RPG game, you can also find other items with said modifiers in chests and such.

  • @UknownGino
    @UknownGino Před 2 lety +7

    NoChatReports should be one of them.

  • @fastertrackcreative
    @fastertrackcreative Před rokem

    The LOD one looks amazing! Having the world just stop loading at the distance limit does break the immersion a bit. Features I'd like are:
    - Steam trains and minecart connecting from Railcraft. Vanilla trains are unreliable
    - Builder's wand
    - Challenge generated structures that create some unique and varying puzzles
    - Duck mob. Chickens don't look as effective in pond settings

  • @CibuYT
    @CibuYT Před 2 lety +21

    1:30 you know, old mobs already have been changed ! zombies can drown in water, skeletons can turn into strays, and iron golems can be repaired now !

    • @randomkinkajou5747
      @randomkinkajou5747 Před 2 lety +2

      That doesn't really make too much of a difference. Zombies drown to make more lethal versions of themselves in the respective environment. Strays are also the same. In terms of iron golems, it was for balance.

    • @milesmcallister8542
      @milesmcallister8542 Před 2 lety +5

      @@randomkinkajou5747 so spiders become deadlier.

    • @mkks4559
      @mkks4559 Před 2 lety +3

      And villagers got a whole update.

    • @raninabwani4383
      @raninabwani4383 Před 2 lety +3

      these are all small changes, this is a whole ai change

    • @baconwizard
      @baconwizard Před 2 lety

      It would be nice to see them change spiders from zombies that can jump

  • @StinFriggins
    @StinFriggins Před rokem +1

    Pistons were also a huge mod way back in the day. I remember them being metallic instead of wooden

  • @FreyjaWithA_J
    @FreyjaWithA_J Před 2 lety +16

    I think the slabs mod should also add sideways stairs.

    • @JamesTDG
      @JamesTDG Před 2 lety

      Indeed something I've also been wanting, alongside quarter and 1/8 blocks

    • @HappyMatt12345
      @HappyMatt12345 Před 2 lety +3

      @@JamesTDG Honestly idk about that one. I think quarter and 1/8 blocks as well as slabs kind of defeats the idea of Minecrafts block based building.

  • @Legority
    @Legority Před 2 lety +1

    All of these sound so cool, plus inventory improvements like wow that would be the perfect update

  • @eggmilk770
    @eggmilk770 Před 2 lety +6

    The “Essential mod” is the best mod ever, it adds bedrock multiplayer mechanics to java, like joining your friends without the need for a server, even adds a market place and cosmetics

  • @Sir_Newkirk
    @Sir_Newkirk Před rokem +1

    That spider wall crawling looks freaking amazing

  • @oimateusaqui
    @oimateusaqui Před 2 lety +3

    1:28 this is f$cking terrifying... I loved 😍

  • @2m2a2r2k2
    @2m2a2r2k2 Před rokem

    What I really want:
    - New weather system. Now it's just rain, snow and sometimes thunder, but it doesn't do anything.
    - Build-in shaders
    - Double slabs
    - Better random generated structures. Mineshafts and temples are boring and don't have any challenge
    - Ambient sounds

  • @quicktutorials5604
    @quicktutorials5604 Před 2 lety +4

    3:43 I think that adding new structures would be pretty hard as mojang tries to make everything related to something. Like the warden dropping some of that stuff for lore reasons.

    • @baconwizard
      @baconwizard Před 2 lety +1

      Actually they made the warden drop an item for people who make mob farms- its still a really bad drop though for how hard it is to kill

    • @groveri2
      @groveri2 Před 2 lety +8

      mojang keeps on saying that things like this will take a toll on their developers, dang what a bunch of lazy ppl just spread your work over many weeks/months maybe take a year mojang but srsly a developer group isn't supposed to feel like a 5 star hotel.
      their problem is that they add release dates way too soon.

    • @baconwizard
      @baconwizard Před 2 lety

      @@wolfgangzeintl6425 i mean its really hard to kill without a farm

    • @quicktutorials5604
      @quicktutorials5604 Před 2 lety

      @@baconwizard they specifically said “the warden is to be avoided, not killed”

    • @baconwizard
      @baconwizard Před 2 lety +2

      @@quicktutorials5604 should’ve just gone and made it unkillable if they actually wanted people to not kill it

  • @shadowtoad95
    @shadowtoad95 Před 11 měsíci +1

    For the slabs (vertical and horizontal), I think it is best to have them as separate version alongside having stackability. Because if I were to try and bridge or build with horizontal slabs and I build off the wall, the vertical slab would be a pain to deal with if they use the same slab.

  • @AWS
    @AWS Před 2 lety +6

    I really do agree with all of these! I think also having like, reverb in the game when you're in caves and that kind of stuff. Or maybe a whole sound overhaul, like dynamic surroundings! Maybe I'm too into sound design...
    do it, mojang.
    make the game more interesting!

  • @ajcyrilldy
    @ajcyrilldy Před 2 lety +1

    You should check out the BlockFront Mod! It's a very realistic WW2 mod that even has its own matchmaking system and custom maps.

  • @bettayeb01
    @bettayeb01 Před 2 lety +2

    mojang confirmed that vertical slabs will not be added to the game anytime soon

  • @Nym099
    @Nym099 Před rokem

    Most of these make a lot of sense, and fit really well in the vanilla game, a lot of mods I feel like don’t tend to fit into vanilla so I like that this was realistic

  • @Assassin_Creeper
    @Assassin_Creeper Před 2 lety +4

    This guy is so under rated

    • @Wulfgangus
      @Wulfgangus Před 2 lety +5

      Bro hes got almost a million subscribers 💀

    • @BILLYBOBERTJOE
      @BILLYBOBERTJOE Před 2 lety

      @@Wulfgangus still underrated

  • @FROSTYYY2K
    @FROSTYYY2K Před rokem +1

    Minecraft should add POIs. A bunch of these features could be added together. Imagine finding a huge desert temple with puzzles and traps or a seemingly normal igloo that leads to an underground ‘ice kingdom.’
    I wouldn’t mind travelling millions of blocks just to raid one of these places. Mojang get on it!

  • @ZackTheRed-ow3lz
    @ZackTheRed-ow3lz Před rokem +3

    no, double slabs and vertical slabs "inhibit creativity" -mojang

  • @TheWagonroast
    @TheWagonroast Před 2 lety

    I love how there’s always chaos in the background of your intros.

  • @ryonhatcher4561
    @ryonhatcher4561 Před 2 lety +5

    I would love to see Mojang add in the breaking physics and water physics. That would make Minecraft more realistic and at the same time, slightly harder and require new survival methods.
    I'm more anticipated to see Ecosystems in Minecraft, like how Biomes survive and how it will react when Players kill off all the animals that live in them.

    • @NHJ03
      @NHJ03 Před 2 lety +1

      with Water physic, doors wont create air pocket anymore. Its not like I against it

    • @ryonhatcher4561
      @ryonhatcher4561 Před 2 lety

      @@NHJ03 No, but would often lead to other ways to get air.

  • @coneheadsilly
    @coneheadsilly Před rokem +1

    we’re probably getting closer toward the Auditory mod, iron and gold used to make the stone sound when placing but thanks to 1.19 (i think) they have unique sounds :D

  • @Johnny1_0
    @Johnny1_0 Před 2 lety +3

    2:40 Since 1.18 the performance is really bad

  • @speedykermit8902
    @speedykermit8902 Před 2 lety +1

    One great mod is the mod that lets you hold down shift and the left click button and hover over several stacks and instantly move an entire inventory all at once, rather than holding shift and clicking left click several times. It's a small change, but I personally love it. I think the mod is called MouseTweaks, but I might be wrong. You notice the mod is present in a lot of modpacks.

  • @polishkebab4450
    @polishkebab4450 Před 2 lety +11

    Mojang: No, make the chat reporting instead

  • @mmaakk32
    @mmaakk32 Před rokem +1

    Can this be a petition? Can we petition minecraft? This video is just a good compilation of exactly what the title describes, I think most players would readily agree with it.

  • @el_pequeno3
    @el_pequeno3 Před 2 lety +27

    ASIANHALFSQUAT UPLOAD ASIANHALFSQUAT UPLOAAAADD

  • @AnnLiesArtist
    @AnnLiesArtist Před rokem +1

    The fact we can’t make spiders pets is a crime, and the last mod with this functionality was ages out of date. I would love that as a feature, even if it required a wild resource to do it. I want to be a spider rider!

  • @thelaststraightguy990
    @thelaststraightguy990 Před 2 lety +2

    Imma put these in my mod folder when I get home!

  • @TheFeralBachelor
    @TheFeralBachelor Před rokem

    I agree with all of your suggestions and would love to have fences, and walls "touch" so you can mate a fence to a wall, or use a wall "post" to a line of fences without a gap. Doors, touching walls without a gap would be nice too. We have gates but sometimes using a door would be nice, esp if it's a double or more height wall. To be able to, use shift + or shift - to rotate redstone repeaters, comparators, droppers, etc, would be very helpful. And finally, a "look down" feature when using Elytra would be amazing. You can look down while flying in Creative, why not while gliding with an Elytra?

  • @Unbid581
    @Unbid581 Před 2 lety +2

    The spider stuff is so cool, but I think it's not being added because it could trigger arachnophobia

  • @space_1073
    @space_1073 Před rokem

    The best solution to all of these is to make downloading mods more centrally accessible and native to the game, because even though all of these updates literally already exist in mod form, most people are unable to take the leap into watching tutorials on CZcams and avoiding malicious ads during the process. It feels like before they made a dedicated section of the launcher for changing your skin.

  • @witherschat
    @witherschat Před 2 lety +1

    That spider thing is a huge no due to arachnophobia.
    These people have a bunch of accessibility settings, subtitle for deaf people, and so on. They wouldn't do that.

  • @forsagebone
    @forsagebone Před rokem +1

    That Spiders 2.0 mod triggered my arachnophobia lol. I want that to be official so I can face my fears even in game.

  • @ItachiUchiha-nx2sw
    @ItachiUchiha-nx2sw Před 2 lety +2

    Your vids are always interesting and worth watching.
    Thanks one eyed man!

  • @savagewafflegaming8376
    @savagewafflegaming8376 Před 2 lety +1

    Something I would personally want to see in the game is spellbound weapons. That would make PVP so much fun! Also we need that dungeons update! That’s lit

  • @Solaiel
    @Solaiel Před rokem

    For me there is a lot they could do, to be honest. I like to play a lot with mods, so i guess i am a bit spoiled by it though :D
    For example, if you look at Terraria and Dragonquest builders, they could give more possibilities for decorating your rooms, giving them additional functions and maybe having an actual "room system". This could go well with the whole NPC stuff and further building towns, etc..
    Also what i am missing greatly is some kind of magic system other than enchanting, which is mundane in it self. Like actually making spells, wands etc. Also for people that like to build something in survival mode, some more functions to get different blocks would be nice. So you dont have to search a randomly generated map for hours, to find a specific kind of block anymore, when you already spent like ages in your world. Something like an alchemy system would be nice, where you transmute things into others. Basically a lot of this comes from Equivalent Exchange 2, but the balancing should be more on point and not that easy.
    An interesting way for this is something like in Terraria, the semi - creative mode, where you basically start with survival, but when you give a set amount of Blocks to your research machine, you can get infinite of them afterwards. It does not need to be so cheap, but at least having a way to convert other things into the thing you want would be an option.
    I could go on about a multitude of things, but this comment is already way too long. And they dont even do the Slab Breaking thing, so i guess that hope is in vain.
    Just gotta say, I love mods and that there is literally anything they can do.

  • @ferba8849
    @ferba8849 Před 2 lety +1

    i would not be mad if the next update was titled "the community update" and let us download mods from the home page like minecraft bedrock. it could also incorporate some features from mods into vanilla minecraft. we all know microsoft would rather die than ever do this for some reason, but it'd be a cool update

  • @swiftwolf2950
    @swiftwolf2950 Před rokem +2

    Spiders 2.0 looks insane!

  • @Valcuda
    @Valcuda Před 2 lety

    I hope 1.20 is something like a "Fresh Paint" update.
    Just focusing on small things, and updating old features to fit better with new features.
    There's multiple verities of Axolotls, Parrots, Rabbits, Horses, Pandas, frogs, and foxes. So make multiple textures for older mobs like cows, pigs, wolves.
    Make some of the older structures take advantage of the new block types, and make them fit into the current game better.
    Just small things like that, so old features don't just feel like *old* features, but instead just *features*.
    While they're at it, they could work on parity as well.

  • @wrios64
    @wrios64 Před rokem

    I would love to see a double slabs or Redstone mod in the game, Redstone hasn't gotten an update in forever, having Redstone update that fixes and or adds more features to Redstone would be awesome

  • @con83
    @con83 Před 2 lety

    special tool to each unique structures would be really fun, it makes exploring a lot more exciting...
    For example
    jungle temple = grapling hook???
    nether fortress = a fire sword that burns enemies and also you while holding it unless you have fire proc
    bastion = gold gilded tool, basically golden tool but with better durability
    mineshaft = OP pickaxes but with only 1-10 durability

  • @gabbythegamer79
    @gabbythegamer79 Před 2 lety +2

    Yess more mods to make my game nicer

  • @VintageMC22
    @VintageMC22 Před rokem

    I agree with all of these but the spellbound mod and also seeing how you couldn’t escape the water while the cave spider casually gets to you no problem makes me wish that was in vanilla so much

  • @TheDaxter11
    @TheDaxter11 Před rokem

    Not Enough Animations isn't just good for third person players, but just being able to see other people with these better animations is a really cool thing.

  • @doomersnek3878
    @doomersnek3878 Před 2 lety

    Most, if not all, of these should be added. Obviously they won't put in vertical slabs, since they confirmed they won't. But I honestly think Minecraft could do a lot more when it comes to improving the quality of the game. Honestly, it just seems like they add stuff just to entertain the masses for a short period of time than work on stuff that will actually improve the playing experience of the game.

  • @timstevens3183
    @timstevens3183 Před rokem

    Double slabs and those spiders I'm totally sold on!!!
    In fact, the spiders are so good, they might be too creepy to be in the vanilla game...

  • @TrueNargin
    @TrueNargin Před 2 lety

    I think Mojang said something about vertical slabs basically being too op or something but I really do not understand why two different slabs in the same block is not a feature yet. Vertical slabs could in my opinion be added as well but if they think it's better to have people use creative solutions like fences, walls, trapdoors then I guess that's fine too.
    The spiders mod is really exciting for me. I also remeber playing on RLCraft that the spiders had a different model there with legs going up and bending down. I think it's Mo' Bends that makes them look like this and it's real good while still feeling quite vanilla (for me at least). Having spiders look like that and climb walls like in the Spiders 2.0 mod would make them much cooler and much scarier.

  • @nyfbie
    @nyfbie Před rokem

    I love the ship mod and I'd love some type of version of that where you could have bigger boats/ships. Then maybe adding mobs like sharks that would make it dangerous to boat with the regular boat on open sea

  • @Niknokinater
    @Niknokinater Před 2 lety

    Man the sound update is absolutely something I'd be hoping for- you can't even use resource packs to change that because the blocks are hardcoded to point to a specific sound event instead of a sound effect itself. Seems like something that should have been addressed in 1.13 when all of the names throughout the game were flattened.

  • @finnyjam8252
    @finnyjam8252 Před 2 lety

    Double slabs are a great idea, but I don’t want vertical slabs. If they’re added, then every build will just used them for walls instead of full blocks. They also don’t fit neatly onto a full block (in the Center of the grid) like every other block does

  • @threeuniquefingers
    @threeuniquefingers Před rokem +2

    4:00 Armor trims fullfilled this I guess.

  • @Lumpology
    @Lumpology Před 2 lety

    I would like to see cubic chunks, not for infinite depth, but for the infinite height. and for custom world types to be way more interesting. Plus it performance improvement would be nice. Imagine something like a tower with infinite height, or finding a sky island thousands of blocks in the air. Or being able to build a flying machine designed to go up rather then just to the sides. It would be so cool.

    • @majamystic256
      @majamystic256 Před 2 lety

      It can be mostly height, I would like some more depth though too

  • @ebolachaa1596
    @ebolachaa1596 Před rokem

    idk how you didnt put chisel, it just makes minecraft more like minecraft. Its awesome.

  • @infamoushacker4chan883

    Would love to see the "We're Sorry Update", in which chat reporting and analytics (Snooper) are removed and we finally get the damn fireflies and copper golems.

  • @ObscureSwan
    @ObscureSwan Před 2 lety

    Mojang has said many times that they never want to add vertical slabs because it will limit creativity. However, since that is a stupid reason to not add them, since I can only think of the cool new things I can do with vertical slabs, I think we need to send the message that it wouldn't hurt creativity. Get some master builders who make wonderful structures in pure vanilla, and give them the Slab mod and let them go wild. Show Mojang that there are cool and creative things you can do with them.

  • @phawpshickhule
    @phawpshickhule Před 2 lety

    the Copper Golem setting off the TNT has me cracking up lmao

  • @iminumst7827
    @iminumst7827 Před 2 lety +1

    The vertical slab and double slab stuff is the sorta thing that there's really not a single valid argument against adding.
    I've seen the argument that they shouldn't add it because limits enable creativity, but that argument is a double edged sword because it could be used against every single decoration block ever added to the game. We still got lanterns, chains, candles, etc. There's no validity to the argument that the slab improvement would discourage creativity any more than the decoration blocks that do make it in.
    The difficulty of implementation is uhhh just another way of saying maybe the devs need some job reassignment, because it's a pretty basic feature to implement if you know how to code, and multiple modders have already done it. You could say Mojang have more pressure to polish it, forgetting that Minecraft is a very unpolished game and actually isn't held to a very high standard. A bunch of unpolished stuff slips in like fletching tables still having no use and anvils not crushing turtle eggs.
    There's no way of justifying not having these slab improvements without contradicting standards set by the game.

  • @Starfish0909
    @Starfish0909 Před 2 lety +1

    Honestly replay mod should be a vanilla feature and dirt slab would be epic

  • @___dmsk
    @___dmsk Před 2 lety

    Grass is a plant with narrow leaves growing from the base. A common kind of grass is used to cover the ground in a lawn and other places. Grass gets water from the roots in the ground. Grass is usually pigmented with the colour ‘green’. Grasses are monocotyledon, herbaceous plants.
    The grasses include the "grass", of the family Poaceae (also called Gramineae). Also sometimes it is used to include the sedges (Cyperaceae) and the rushes (Juncaceae). These three families are not closely related but belong to different clades in the order Poales. They are similar adaptations to a common life-style.
    The true grasses include cereals, bamboo and the grasses of lawns (turf) and grassland. Uses for graminoids include food (as grain, sprouted grain, shoots or rhizomes), drink (beer, whisky), pasture for livestock, thatching thatch, paper, fuel, clothing, insulation, construction, sports turf, basket weaving and many others.
    Many grasses are short, but some grasses, like bamboo can grow very tall. Plants from the grass family can grow in many places, even if they are very cold or very dry. Several other plants that look similar but are not members of the grass family are also sometimes called grass; these include rushes, reeds, papyrus, and water chestnut.
    Grasses are an important food for many animals, like deer, buffalo, cattle, mice, grasshoppers, caterpillars, and many other grazers. Unlike other plants, grasses grow from the bottom, so when animals eat grass they usually do not destroy the part that grows. Without grass, dirt can wash away into rivers (erosion).
    Graminoids include some of the most versatile plant life-forms. They became widespread toward the end of the Cretaceous. Fossilized dinosaur dung (coprolites) have been found containing grass phytoliths (silica stones inside grass leaves).[Grasses have adapted to conditions in lush rain forests, dry deserts, cold mountains and even intertidal habitats, and are now the most widespread plant type. Grass is a valuable source of food and energy for many animals.Lawn grass is often planted on sports fields and in the area around a building. Sometimes chemicals and water is used to help lawns to grow.
    People have used grasses for a long time. People eat parts of grasses. Corn, wheat, barley, oats, rice and millet are cereals, common grains whose seeds are used for food and to make alcohol such as beer.
    Sugar comes from sugar cane, which is also a plant in the grass family. People have grown grasses as food for farm animals for about 4,000 years. People use bamboo to build houses, fences, furniture and other things. Grass plants can also be used as fuel, to cover roofs, and to weave baskets.
    n English, the word "grass" appears in several phrases. For example:
    "The grass is always greener on the other side" means "people are never happy with what they have and want something else."
    "Don't let the grass grow under your feet" means "Do something".
    "A snake in the grass" is about a person that will not be honest and will trick others.
    Grass is sometimes used as a slang term for cannabis (also called pot, weed, or marijuana)
    The Grass type (Japanese: くさタイプ Grass type) is one of the eighteen types. Prior to changes in Generation IV, all damaging Grass-type moves were special, but they may now also be physical depending on the attack. Grass-type Pokémon are immune to Leech Seed. Grass-type Pokémon are immune to Leech Seed
    Starting in Generation VI, Grass-type Pokémon are immune to powder and spore moves and Effect Spore.Grass types are tied with Rock in having the most weaknesses out of all types with five.
    Since Generation I, a particular asset of Grass types is being the only type that is immune to Leech Seed. As of Generation VI, Grass-type Pokémon are also immune to powder and spore moves, such as Sleep Powder and Stun Spore. Additionally, Grass Pokémon are the only ones affected by Rototiller and Flower Shield. Those moves raise both attack stats or the physical Defense stat, respectively, when used.
    Forest's Curse adds the Grass type to the target's types. Grass-type attacks are resisted by seven types, so they're tied with Bug as the most resisted type. Those resistant types are best covered by Rock and Ground. As of Generation VI, Dark and Ghost have neutral matchups against every type that resists Grass.
    When Grassy Terrain is in the effect, the power of Grass-type moves is increased by 30% (50% prior to Generation VIII) if the user is on the ground.
    Contest properties In contests, Grass-type moves are typically Clever moves, but can also be any of the other four contest conditions. As of Generation VIII, there are 112 Grass-type Pokémon or 12.27% of all Pokémon (counting those that are Grass-type in at least one of their forms), making it the third most common type after Normal and before Flying. A Pokémon with Protean or Libero will become a Grass-type Pokémon if it uses a Grass-type move. A Pokémon with Color Change, Imposter, Mimicry, RKS System, or Multitype will become a Grass-type Pokémon if (respectively) it is hit with a Grass-type move, is sent out against a Grass-type opponent, if the terrain is grassy, if it is holding a Grass Memory, or if it is holding a Meadow Plate or Grassium Z.
    Since Generation VI, Grass-type Pokémon are also immune to Effect Spore.Only Grass-type Pokémon can have these Abilities. This does not include signature Abilities.Due to the decreased amount of types in the TCG, Grass generally adopts all Bug-type Pokémon under its typing. It also adopted Poison-type Pokémon prior to the Diamond & Pearl set, after which they were moved to Psychic.
    Similar to the games, Grass-type Pokémon in the TCG are generally weak to Fire and resist Water. Grass-type Pokémon are strong against Fighting and Water Pokémon, whilst Metal Pokémon resisted it until the EX Power Keepers expansion set.
    Generation V introduced the most Grass-type Pokémon of any generation, with 21 (including Rotom's Mow form), and Generation VI introduced the fewest Grass-type Pokémon, with nine.
    Generation I introduced the most Grass-type moves of any generation, with 10, and Generation II introduced the fewest Grass-type moves, with three.
    The Grass type and/or Pokémon of the type have been referred to using the term "plant" instead on some occasions:
    In the English Generation I games, the Gym guide in Cerulean Gym refers to Pokémon of the Grass type as "plant Pokémon". In the English versions of Pokémon FireRed and LeafGreen, he instead mentions "Grass-type Pokémon". In the Japanese versions of the Generation I games and FireRed and LeafGreen, he mentions the Grass type itself, calling it the "Plant type" (Japanese: しょくぶつタイプ).
    Another reference to "plant Pokémon" (Japanese: しょくぶつポケモン) is made by Professor Oak in the Japanese Pokémon Red, Green, and Blue, and international Pokémon Red and Blue, classifying Bulbasaur as such when the player is about to choose it as their starter. This is also the case in the Japanese versions of Pokémon FireRed and LeafGreen; in contrast, he calls it the "grass Pokémon" in the English versions.
    This same reference is also used in the first episode of Pokémon Origins.
    In multiple languages, such as French and German, the Grass type is translated as the Plant type.
    The Turkish dub of the anime occasionally refers to "Grass type" as "Plant type".
    The Grass type has the most Pokémon that evolve by Evolution stones, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the Leaf Stone, Sun Stone, Water Stone, and Shiny Stone.
    The Grass type is the only type to have more than one HP-draining move, having five of them.
    Grass-type attacks deal doubly super-effective damage to the most Pokémon of all types.
    Grass-type attacks are super effective against the three types that Fire types are weak to.
    Fire is the only type that hasn't been paired with Grass.
    In Tree's a Crowd, Brock states that Grass-type Pokémon resist Electric-type moves due to being able to diffuse the electricity into trees and the ground. He also explains that if Grass types are in the air, they cannot diffuse the electricity from Electric attacks, thereby dealing normally effective damage.

  • @russman3787
    @russman3787 Před rokem +1

    I’ve wanted the spider thing for so long… I might have to get that mod.

  • @Sydney0421
    @Sydney0421 Před rokem

    I personally would like to see the double slabs and more mobs that aren't nessicarily harmful. Like the variety of mooshrooms was cool and I wish we got that and more animations for the mobs. Like those spiders were so cool. Maybe even sharks or other creatures that haven't been added like crabs and so much more.