I don't know where that meme started but I agree with it unironically. Nocturne does not lie to you, it is perfectly honest that it will just kill you whenever it wants
This game is fair if: -You don't get crit -Don't get ambushed -Don't get hit by instakill moves -Fully buff your party and fully debuff the enemy boss -Stop playing the game before reaching MOT
@@keferluka_2708 Its also not uncommon for remasters to add or fix things to make it more in-line with current gaming opinions. For instance, you can choose the skills to inherit when fusing Demons when previously, it was random. And Dante now has a Pierce skill, which he didn't have in the original version.
Lucifer: Have you ever heard of High King? Demi-Fiend: Lucifer: High-king my balls up the mountain and putting them in ur mouth lmao **OHKO's Demi-Fiend**
I had battled him for 25 odd minutes before he did his random ailment skill, charmed my Uber pixie and she used Mediarahan on him, effectively resetting the fight… I sat there for a few minutes contemplating if I should just reset the fight and decided to keep going. I ended up beating ol Luci in the end, so I consider that beating him twice 😂👍🏼
Watch closely, you're about to experience a Nocturne Moment. Webster defines the Nocturne Moment as a moment where enemy boss RNG overwhelms the fight of an otherwise perfectly winning player, causing them to act in an illogical, party-destructive manner. Like a Nocturne fight. Nocturne moments are unpredictable. But they always go bad. If they had their own category, Nocturne moments would be the third cause of resets, followed only by 2) Lack of buffs and 1) Using the wrong Magatama. It's a fact. Now let's see how the Nocturne moment affects a Persona player.
Persona player: What did you just.... wait, heh heh, I'm playing Persona! Ha ha ha! *sips coffee* Demi-fiend: Wait! Where are you going? This is the perfect time to throw your life away!
This Battle.....omg this battle, It happened that i was buffed as fuck and he was debilitated, but he just press turned the hell out of me, he took advantage of the game mechanics so fucking good, and he focused me with those criticals... i had a beast of a team comp, masakados, Pierce, freikugel, i thought I was gonna cheese him like Kagutsuchi. My jaw dropped down to the fifth kalpa.
That is one difficult fight. I remember being shocked the first time I fought him and he was charming my healers to fully heal himself multiple times. Something I found useful was to fuse demons to create a Daisoujou who has Debilitate and who will later learn Prayer. Then you will have a demon who can remove status effects and fully heal your entire party simultaneously, who can debuff the boss, and who is immune to status effects. Also, if you max out the Demi-Fiend's strength and luck, then Deadly Fury (obtained from the Satan magatama) with Pierce will be better than Freikugel against this boss because you will regularly get criticals with it. Combine that with Focus, maxing attack buffs and defense debuffs, and you'll be doing extremely high damage. It also helps if you have a Kali with Pierce, Focus, and her strength and luck maxed out. Deathbound will then get a lot of criticals and it can hit twice in a single turn. Maxing out her luck will also cause her to evade many of the boss' ice attacks that would result in an extra turn because of her weakness. Having the Masakados magatama will also help in voiding the ice attacks (which target the entire party) to counter the incidents in which Kali gets hit so the boss won't get an additional turn. As for the last party member, I would suggest another demon with both Debilitate and some ability that heals the entire party. I like use a Skadi who has Mediarama and her magic maxed out. Skadi has a resistance to some of the status effects the boss will use and at that magic stat Mediarama will come close to fully healing your party and you won't run the risk of the boss fully healing himself should Skadi become charmed. Just in case anyone reading this isn't yet aware, maxing out a stat for a demon isn't all that hard if you wait until a demon is level 80 to fuse it with a Mitama. You will get much bigger stat boosts that way. Getting a lot of lucky tickets to win skill boosting incense can also help, so buying items you won't use can actually be of benefit to you in this game.
@Royal Messiah Yes, but that doesn't mean Demi-fiend didn't actually win. This misconception of Lucifer holding back against Demi-fiend is dumb and makes no sense.
Have everything at +4/-4 and STILL dies to bad RNG? That's what we popularized as a "Shin Megami Tensei™ : Nocturne® moment", or "Skill Issue" in general. Jokes aside, that single attack is straight up a middle finger to you.
@@xandymasamune n thats why i hate this game, already completed the demon route on my 1st gameplay n i wont replay this game ever again, even if my luck was quite high compared to other ppl experiences, game isnt "hard" is tricky n kinda "cheap" u need luck > skill
This is literally so easily avoided. All you had to do was go into your computer's program files and delete the folder that says "Shin Megami Tensei III: Nocturne"
As much of a trope as it is, nocturne is the dark souls of rpg. Not because it's hard, but because it's actually relatively fair in the sense that any bullshit you can pull off to completely obliterate an ennemy ennemies can do to you too, ennemies feel like they're fighting for their lives and actually trying to fuck you up. What you're dealing with is just what regular ennemies go through when they cross path with demi fiend on the way to the savepoint and get obliterated in a turn. And the run you win is just the equivalent of that time where you get a back attack and get murdered without having the opportunity to do that. Now though, imagine if the player had access to beast's eye =p
@@yekkub9425 Fairness doesn't make for a great power fantasy. Chess is a very fair game, if you play chess against magnus carlsen you're going to lose almost immediately. Videogames are rarely fair, they typically heavily favor the player, giving them more tools and stronger tools than what the ennemies typically work with. Or limiting drastically the scope of what the ennemies can do. Designing a fair encounter that doesn't feel like trash is actually very challenging. And in most encounter if your odds are 50/50 that would be unnaceptable because you are expected to go through many of them. So I'm not saying that things being fair and symmetrical in many aspects is necessarily good, not everyone is going to like it, but it does create a unique vibe where it feels like everyone is fighting for their lives no matter how weak or powerful. I think it's neat even if it doesn't always evoke positive emotions, but not all games are obligated to make you feel exclusively positive things.
@Royal Messiah You can also overlevel to be basically invicincible in dark souls, they're rpg, you're actually helping the comparison there lmao. But also I don't see how grinding invalidates the difficulty of a game, it's like saying a game insn't hard because there is an easy mode, grind in rpg is pretty much a soft difficulty selection option. Easy mode is when you grind a lot to be overleved, then you can do challenge run where you try to be as low level as possible and normal mode is how you end up naturally by running through the game without going out of your way to grind. Nocturne is a difficult game because it still keeps you on your toes against normal ennemies and require a lot of strategy against bosses if you aren't grinding. If I compare that to something like final fantasy games (which I enjoy a lot too) where random encounter are pretty much free and bosses outside of optional bosses or challenge runs don't ask you a profound grasp on the game mechanics you see a difference in design. All that being said that's pretty much irrelevant since you didn't get my point at all. My point was about how the game mechanics were very symmetrical letting opponent use the same trick on you as you use on them, it wasn't about difficulty but about the vibe of fairness where you're not given freebies.
@@yekkub9425 Dude fr it’s essentially just praying you get good RNG, shit is stupid. In dark souls you can just dodge the attacks with skill, this game you can do everything perfect and still get fucked over = unfair.
@@Laezar1 Bullshit I’ve never grinded in Dark Souls. In SMT there’s plenty of times where you literally can’t pass if you don’t grind, perfect example im level 16 at matador, I haven’t found one person that doesn’t say to level up to 18 before proceeding bc it’s practically impossible wheras in dark souls it’s literally oh yeah just git gud.
I have consistently gotten mad lucky with some of the hardest bosses (Mot didn't cast Dragon Eye in my fight with him even once for example and Ahriman killed himself by just plain attacking Mother Harlot) but I get wrecked over 20 times by fcking Red Rider. I honestly love it. I'm so underleveled for Kagutsuchi Temple that at this point I'm just embarassing myself up there but hey, worth it.
Over 600 damage from High King? I don't think you had maxed out Rakukaja and Debilitate. Last time I played I had to keep Rakukaja up high and use War Cry to nerf his attack in case he ever pulled a Dekunda + Dekaja on me. I was like level 80 or so with Kali, Hresvelgr and Yurlungur. I also could only Null Nerve, because there's no way I'm doing Puzzle Boy ever again. 1 time was enough.
Yeah in general with SMT upgrading your offense is usually one of the last things you ought to focus on. With how quick and easy the series can just say 'F*ck you in particular ' you should usually focus more on buffing your defenses and evasion first. Especially if you don't know a bosses resistances and you've buffed only your attack and you chose to attack with something the boss Reflects.
Basically your demons are under contract to assist you. Once you die that contract is pretty much null and void so the demons effectively just ditch your ass... And possibly die to the boss that killed you.
@@phoenixchampion7 having only played V, this is kinda funny. In V they’re just like “you seem like a cool/nutritious guy, I wanna see what you do” and follow you around. That said, I am still am stuck in the starting area barely able to afford healing from the MP each battle costs, and may have softlocked myself unless the stats from level ups save me from the cycle. If my demons haven’t left me for this pitiful display, they’ll follow me for life.
I expected this to be a "Root of Evil > Demi gets to 10% > Lucy blasts him with two crit normal attacks > Demi dies even at +4/-4 buff/debuff" which happens to me with infuriating regularity. Also you know people hate that kind of stuff when the deliberately harder romhack mod makes this fight somehow less RNG dependant.
And then there's me, who beat this on Hard on the first try... (No seriously, I did. I grinded like crazy with Riberama at the top of the Tower of Kagutsuchi before the fight though, enough to get all the Steam achievements in one go. My playtime for that savefile was 80 hours by the time I finished grinding. My party was Raidou, Beelzebub and Metatron, all overleveled from the grinding and having near-optimal builds. If High King is doing ~770 damage with no buffs or debuffs, you'll know you've grinded as much as I did.) (As for the actual fight, all I can say is, ALWAYS keep Debilitates on him, try to keep at least 1-2 kajas on your team, keep everyone healthy. Any turn he spends using Dekunda or Dekaja is a turn not spent attacking. He could only use High King at full strength if he wasted a turn using Dekunda first, so he'd never get the chance to do what he did in this video.)
I can't really comprehend how youre supposed to beat lucifer, I've never gotten that far in nocturne but all your characters being 999 health and still nearly dying after 1 hit is crazy
I mean in SMT it makes some why it happens. They are demons, they're only assisting you because you've negotiated a contract for their assistance. Once you die that contract is null and void so the Demons no longer care about your sorry ass.
I remember when I played this game with a No Fusion Challenge on top of it... This was the one thing that NEVER needed to happen. But the game, Lucy in particular, LOVES to be a dick to you like this 😅
Just beat the game got so salty after losing to him the first time I went back grinded for a few hours till I had a lvl 99 dante, Belzebub and megaton lol
I did 2 PS2 playthroughs. Normal and hard. Both TDE with 40 STR and 30-ish vit. I've never reached level 90 and this literally never happens to me. You got like 2 end game demons right there. How? Did you stack rakukaja and debilitate?
People really can't accept the artificial difficulty of this game huh I mean the first section of the game is pure rng reloads hoping you land your punches ...and don't get crit wiped
No is not the hardtype mod, is the PS4Remaster Edittion, the PS4 version is the version with Raidou and I remember some players saying that the version with Dante Lucifer fight is easier than the Raidou version, I think this why Lucy attack was really strong
@@Thegameslayer2yt Yeah this was my Last battle in the game to get the Platinum, and there is a trophy that need to have Demi fiend with 40 in Lucky,St,Vi,Ag,magic
@@Thegameslayer2yt Bring a Demon with ALL types of buffs, and try tu have demons with Pierce, you can get this skill from a Guy that sells a Ghirimekhala with this skill in the 5th Kalpa
Shiva: Don't worry guys. He just wants to give us a hug!
Lucifer: SHIA KAZING!
lol 🤣 this will be the pinned comment
😆
Demi-fiend: Well this stinks.
Narrator: Lucifer, in fact, did not want to give them a hug.
_out of mp_
Lucy: ...well this stinks
I love Luci’s regular attack animation, he goes “Fuck THIS one in particular”
Yeah, I love that 🤣
What's even funnier is that it deals Almighty, as opposed to Physical.
Your comment made me LOL more than it should have. Very funny. Well done.
“You’re cringe.” *Critical Damage*
"YOU! Yes, you! Your Jordans are fake!" *deletes them out of existance*
Shin Megami Tensei: Nocturne would never take advantage of our innate gullibility!
I don't know where that meme started but I agree with it unironically. Nocturne does not lie to you, it is perfectly honest that it will just kill you whenever it wants
Thank you shin megami tensei nocturne
Where was Kingdom Hearts 2 during Hurricane Katrina?
Lol i JUST watched that video
Fuck CZcams algorithm
@@lukemorgan6166yooo same
He was like
"I wonder if he has *that* ability"
*Dies*
"Whoops guess he doesn't"
"no Endure? don't need this loser in my army"
This game is fair if:
-You don't get crit
-Don't get ambushed
-Don't get hit by instakill moves
-Fully buff your party and fully debuff the enemy boss
-Stop playing the game before reaching MOT
Funny thing. This seems to be the HD Remaster, which changes Mot to almost never using Beast Eye.
@@SaiyanGamer95 why tf would a remaster change game mechanics
@@keferluka_2708 Because Mot's infamous strategy was a bug and not meant to act like that.
@@SaiyanGamer95 okay my bad. I did not know that
@@keferluka_2708 Its also not uncommon for remasters to add or fix things to make it more in-line with current gaming opinions. For instance, you can choose the skills to inherit when fusing Demons when previously, it was random. And Dante now has a Pierce skill, which he didn't have in the original version.
The fucked up thing is even if you had Endure it wouldn't have been enough, his next turn could have been Megidola or some shit
yeah thats kind of unfair when the I.A just attack Demi-Fiend, or just obliterate us in a single hit
food is good I gave thanks mee and mee ancestors hunt you for food it’s an ancient game pain is power
Demi-Fiend: "who the hell is steve jobs?"
Ligma critical
Lucifer:
Have you ever heard of High King?
Demi-Fiend:
Lucifer:
High-king my balls up the mountain and putting them in ur mouth lmao
**OHKO's Demi-Fiend**
Your my food
The fact the he would have gotten another turn after that to screw you if you hadn't died already 💀
Smt nocturne moment 🤣
Watching SMT 3 gameplay is equivalent to watching an RNG generator.
ATM machine
Random Number Generator generator
Random bs generator
@@MisterMelvinheimer Naan bread
So much so I’d unironically suggest having RNJesus on the team.
Player: Starts to buff
Lucifer: And I took that personally
I had battled him for 25 odd minutes before he did his random ailment skill, charmed my Uber pixie and she used Mediarahan on him, effectively resetting the fight… I sat there for a few minutes contemplating if I should just reset the fight and decided to keep going. I ended up beating ol Luci in the end, so I consider that beating him twice 😂👍🏼
I mean, he would've done it anyways if playing the raidou version
😂 Atlus sure loved giving final bosses charm moves back in the day.
I had Nanashi get charmed into using Mediarahan on Steven once...
Same but it was on my Michael instead
This typa shit is the reason I only gave healing skills to the fiends💀
Watch closely, you're about to experience a Nocturne Moment.
Webster defines the Nocturne Moment as a moment where enemy boss RNG overwhelms the fight of an otherwise perfectly winning player, causing them to act in an illogical, party-destructive manner. Like a Nocturne fight.
Nocturne moments are unpredictable. But they always go bad.
If they had their own category, Nocturne moments would be the third cause of resets, followed only by 2) Lack of buffs and 1) Using the wrong Magatama. It's a fact.
Now let's see how the Nocturne moment affects a Persona player.
"WATCH WHERE YOU CASTING AGI BITCH"
This had me laughing so much harder than I was expecting XD
Persona player: What did you just.... wait, heh heh, I'm playing Persona! Ha ha ha! *sips coffee*
Demi-fiend: Wait! Where are you going? This is the perfect time to throw your life away!
Nice.
@@_TZEOLfood
>full heal
>lucifier uses high king
>proceeds to crit me
>death.mp4
The fact that you died on the beat of the song really adds to how fair Nocturne is
This Battle.....omg this battle, It happened that i was buffed as fuck and he was debilitated, but he just press turned the hell out of me, he took advantage of the game mechanics so fucking good, and he focused me with those criticals...
i had a beast of a team comp, masakados, Pierce, freikugel, i thought I was gonna cheese him like Kagutsuchi.
My jaw dropped down to the fifth kalpa.
That's so relatable
Well technically aren't you already all the way to the bottom of the labyrinth at that point? :)
@@silque_brigandess Didn’t get the joke, sad!
That is one difficult fight. I remember being shocked the first time I fought him and he was charming my healers to fully heal himself multiple times. Something I found useful was to fuse demons to create a Daisoujou who has Debilitate and who will later learn Prayer. Then you will have a demon who can remove status effects and fully heal your entire party simultaneously, who can debuff the boss, and who is immune to status effects.
Also, if you max out the Demi-Fiend's strength and luck, then Deadly Fury (obtained from the Satan magatama) with Pierce will be better than Freikugel against this boss because you will regularly get criticals with it. Combine that with Focus, maxing attack buffs and defense debuffs, and you'll be doing extremely high damage.
It also helps if you have a Kali with Pierce, Focus, and her strength and luck maxed out. Deathbound will then get a lot of criticals and it can hit twice in a single turn. Maxing out her luck will also cause her to evade many of the boss' ice attacks that would result in an extra turn because of her weakness. Having the Masakados magatama will also help in voiding the ice attacks (which target the entire party) to counter the incidents in which Kali gets hit so the boss won't get an additional turn.
As for the last party member, I would suggest another demon with both Debilitate and some ability that heals the entire party. I like use a Skadi who has Mediarama and her magic maxed out. Skadi has a resistance to some of the status effects the boss will use and at that magic stat Mediarama will come close to fully healing your party and you won't run the risk of the boss fully healing himself should Skadi become charmed.
Just in case anyone reading this isn't yet aware, maxing out a stat for a demon isn't all that hard if you wait until a demon is level 80 to fuse it with a Mitama. You will get much bigger stat boosts that way. Getting a lot of lucky tickets to win skill boosting incense can also help, so buying items you won't use can actually be of benefit to you in this game.
food is good I gave thanks mee and mee ancestors hunt you for food it’s an ancient game pain is power
0:17 Gotta love that music sync
It's crazy because Demi-Fiend kicks Lucifer's shit in canonically.
@Royal Messiah Yes, but that doesn't mean Demi-fiend didn't actually win. This misconception of Lucifer holding back against Demi-fiend is dumb and makes no sense.
@@jackour8167 But you've no proof that it is actually the contrary?
@@douglaslamar1530 No, it isn't. Lucifer holding back is headcanon. Swallow it and stop.
@@douglaslamar1530the burden of proof is on you lol. Demi beats luci. that's a fact. if you wanna argue he went easy you need to prove it.
Lucifer doesnt gif a shit about you lr canon get one shotted
Ok, rng screwing you over aside, that attack was *perfectly* synched to the music
This truly is a Shin Megami Tensei Moment™️
Have everything at +4/-4 and STILL dies to bad RNG? That's what we popularized as a "Shin Megami Tensei™ : Nocturne® moment", or "Skill Issue" in general.
Jokes aside, that single attack is straight up a middle finger to you.
Thats why I love this game lol
Judging by the damage taken here he wasn't at 44 buffs he was at 1 Def buff likely
Lucifer should've used his actual middle finger IMO
@@xandymasamune n thats why i hate this game, already completed the demon route on my 1st gameplay n i wont replay this game ever again, even if my luck was quite high compared to other ppl experiences, game isnt "hard" is tricky n kinda "cheap" u need luck > skill
RNG has nothing to do with skill, though?
Thank you, Shin Megami Tensei Nocturne!
Dont forget "Root of Evil" on hard with Dekaja effect, oh man it´s so fair!
Yep that was added on Chronicles version (and the Remaster as a result), original version didn't have that.
Ah yes, the 99.9% crit auto attack.
This is literally so easily avoided. All you had to do was go into your computer's program files and delete the folder that says "Shin Megami Tensei III: Nocturne"
Bro that sucks absolute ass
I mean my guy even had max health and the boss finished him in 2 turns 😭
Lucifer: "All demons, may I have your attention."
(Points to Demfiend)
Lucifer: "This mortal is eating beans."
*CRITICAL 493*
I like lucifer point his finger on demi fiend like said "skill issue" on him
Everybody gangsta till Lucifer pull up with that High King
As much of a trope as it is, nocturne is the dark souls of rpg. Not because it's hard, but because it's actually relatively fair in the sense that any bullshit you can pull off to completely obliterate an ennemy ennemies can do to you too, ennemies feel like they're fighting for their lives and actually trying to fuck you up.
What you're dealing with is just what regular ennemies go through when they cross path with demi fiend on the way to the savepoint and get obliterated in a turn. And the run you win is just the equivalent of that time where you get a back attack and get murdered without having the opportunity to do that.
Now though, imagine if the player had access to beast's eye =p
Jrpg fans explaining how the most time-wasting out-of-nowhere bullshit is actually "fair":
@@yekkub9425 Fairness doesn't make for a great power fantasy.
Chess is a very fair game, if you play chess against magnus carlsen you're going to lose almost immediately.
Videogames are rarely fair, they typically heavily favor the player, giving them more tools and stronger tools than what the ennemies typically work with. Or limiting drastically the scope of what the ennemies can do.
Designing a fair encounter that doesn't feel like trash is actually very challenging. And in most encounter if your odds are 50/50 that would be unnaceptable because you are expected to go through many of them.
So I'm not saying that things being fair and symmetrical in many aspects is necessarily good, not everyone is going to like it, but it does create a unique vibe where it feels like everyone is fighting for their lives no matter how weak or powerful. I think it's neat even if it doesn't always evoke positive emotions, but not all games are obligated to make you feel exclusively positive things.
@Royal Messiah You can also overlevel to be basically invicincible in dark souls, they're rpg, you're actually helping the comparison there lmao.
But also I don't see how grinding invalidates the difficulty of a game, it's like saying a game insn't hard because there is an easy mode, grind in rpg is pretty much a soft difficulty selection option.
Easy mode is when you grind a lot to be overleved, then you can do challenge run where you try to be as low level as possible and normal mode is how you end up naturally by running through the game without going out of your way to grind.
Nocturne is a difficult game because it still keeps you on your toes against normal ennemies and require a lot of strategy against bosses if you aren't grinding. If I compare that to something like final fantasy games (which I enjoy a lot too) where random encounter are pretty much free and bosses outside of optional bosses or challenge runs don't ask you a profound grasp on the game mechanics you see a difference in design.
All that being said that's pretty much irrelevant since you didn't get my point at all. My point was about how the game mechanics were very symmetrical letting opponent use the same trick on you as you use on them, it wasn't about difficulty but about the vibe of fairness where you're not given freebies.
@@yekkub9425 Dude fr it’s essentially just praying you get good RNG, shit is stupid. In dark souls you can just dodge the attacks with skill, this game you can do everything perfect and still get fucked over = unfair.
@@Laezar1 Bullshit I’ve never grinded in Dark Souls. In SMT there’s plenty of times where you literally can’t pass if you don’t grind, perfect example im level 16 at matador, I haven’t found one person that doesn’t say to level up to 18 before proceeding bc it’s practically impossible wheras in dark souls it’s literally oh yeah just git gud.
My day be so fine
Until Root of All evil+ Attack
The music even got synced with the attack lol
Love it on beat with the music
THE MUSIC SYNC W Lucifer
"HIGH KING."
*Zap!!!*
"BYE, KING."
*KABOOM!*
This happened to me but i endure it with 1 hp thanks to the skill
he kill me with the extra turn
bro the music sync up was cold asl
I have consistently gotten mad lucky with some of the hardest bosses (Mot didn't cast Dragon Eye in my fight with him even once for example and Ahriman killed himself by just plain attacking Mother Harlot) but I get wrecked over 20 times by fcking Red Rider.
I honestly love it. I'm so underleveled for Kagutsuchi Temple that at this point I'm just embarassing myself up there but hey, worth it.
Maaaaan, 99lvl, Metatron, Raidou and still died somehow. That's some strange luck.
my reaction: look at the kagatsuchi phase
Over 600 damage from High King? I don't think you had maxed out Rakukaja and Debilitate. Last time I played I had to keep Rakukaja up high and use War Cry to nerf his attack in case he ever pulled a Dekunda + Dekaja on me. I was like level 80 or so with Kali, Hresvelgr and Yurlungur. I also could only Null Nerve, because there's no way I'm doing Puzzle Boy ever again. 1 time was enough.
Yeah in general with SMT upgrading your offense is usually one of the last things you ought to focus on.
With how quick and easy the series can just say 'F*ck you in particular ' you should usually focus more on buffing your defenses and evasion first.
Especially if you don't know a bosses resistances and you've buffed only your attack and you chose to attack with something the boss Reflects.
Lucifer does insane damage on hard mode! You still take 600+ damage having max defense, full debilitate and lvl 255
@@yanderetales801 I took 400 with +4 Rakukaja and double War Cry, and I was only level 81 or 84.
I accidentally had 2x speed on and it made me love this more.
This is why I just guard the MU before the curtain of my turn during boss fights.
On the beatdrop too what an animal
For real though, I never understood why it’s an instant game over if Demi-Fiend (or a good number of Megaten protagonists for that matter) dies
Basically your demons are under contract to assist you. Once you die that contract is pretty much null and void so the demons effectively just ditch your ass... And possibly die to the boss that killed you.
@@phoenixchampion7 having only played V, this is kinda funny. In V they’re just like “you seem like a cool/nutritious guy, I wanna see what you do” and follow you around.
That said, I am still am stuck in the starting area barely able to afford healing from the MP each battle costs, and may have softlocked myself unless the stats from level ups save me from the cycle. If my demons haven’t left me for this pitiful display, they’ll follow me for life.
I expected this to be a "Root of Evil > Demi gets to 10% > Lucy blasts him with two crit normal attacks > Demi dies even at +4/-4 buff/debuff" which happens to me with infuriating regularity.
Also you know people hate that kind of stuff when the deliberately harder romhack mod makes this fight somehow less RNG dependant.
bro I still couldn't understand why his regular attack had such a high critical rate in particular, also fuck high king
And the worst part is that his normal attack is impossible to dodge lol
yeah I managed to just like get hit with his regular attack 4 times in a row
And it even counts as an Almighty skill. 💀
And then there's me, who beat this on Hard on the first try...
(No seriously, I did. I grinded like crazy with Riberama at the top of the Tower of Kagutsuchi before the fight though, enough to get all the Steam achievements in one go. My playtime for that savefile was 80 hours by the time I finished grinding. My party was Raidou, Beelzebub and Metatron, all overleveled from the grinding and having near-optimal builds. If High King is doing ~770 damage with no buffs or debuffs, you'll know you've grinded as much as I did.)
(As for the actual fight, all I can say is, ALWAYS keep Debilitates on him, try to keep at least 1-2 kajas on your team, keep everyone healthy. Any turn he spends using Dekunda or Dekaja is a turn not spent attacking. He could only use High King at full strength if he wasted a turn using Dekunda first, so he'd never get the chance to do what he did in this video.)
The fact that the last hit was critical 💀
Was using Plus 1 enemy press turn mod, and lucifer hit 3 high kings in a row. Also dekaja, dekunda, and diarahan (his second full heal 😩)
Should’ve had Endure
Classic cturne moment
I can't really comprehend how youre supposed to beat lucifer, I've never gotten that far in nocturne but all your characters being 999 health and still nearly dying after 1 hit is crazy
The fact that High King did THAT much damage to begin with.
Should've gotten the last magatama man
Null Physical is a very useful ability to have.
Lucy: Hey, guys! Wanna see my new camera!?
*Kills Demi-Fiend*
Lucy: Oh, wait. This isn't a camera...
Me when I don't use War Cry
FE players and SMT players, being bullied by bullshit RNG:
ಥ‿ಥ (〒﹏〒)
🤝
You can almost hear the gba critical sound effect
Should've dodged.
Neither High King nor Lucifer's normal attack can miss, ever
@@kichiroumitsurugi4363 honestly? sounds like a lack of motivation to me.
@@kichiroumitsurugi4363 Pikachu would dodge that.
Thank god normal mode exists.
Looks like someone didn't spend 30 minutes buffing and debuffing
Homie didn't buff his defense
Every single time I see a clip in this game I wince in pain cuz of the royal “f u” this game represents
I love when the ai suddenly acts like a player
deserved for no debilitate and Rakukaja
Thank you, Shin Megami Tensei 3 Nocturne for not taking control of our innate gullibility.
You didn't have any kind of defense buff did you
The mechanic where the game ends if the MC dies is awful I hate that the brought it back for V
It's kind of Bad and good in my opinion, but I understand your opinion. I Hope V launch Playstation or XBOX I still didn't played
I mean in SMT it makes some why it happens.
They are demons, they're only assisting you because you've negotiated a contract for their assistance. Once you die that contract is null and void so the Demons no longer care about your sorry ass.
Me watching this moments after pressing confirm on the psn billing screen
What if you: Wanted to become Lucifer's ultimate weapon?
But Lucifer said: lmao, get crit'd
だからあれほど食いしばりを覚えとけと…
Demi Fiend must have said soke nasty stuff about Lucifer's mom to get that amount of targeting
Just resist allmighty 😂
This is why we run endure
I've fought this guy like thirty times and this has happened at least ten of them lmao
Just a normal +400 damage critical
I remember when I played this game with a No Fusion Challenge on top of it...
This was the one thing that NEVER needed to happen.
But the game, Lucy in particular, LOVES to be a dick to you like this 😅
You need higher defence
Tbh your fault for going against Lucifer
Just beat the game got so salty after losing to him the first time I went back grinded for a few hours till I had a lvl 99 dante, Belzebub and megaton lol
ah my party in nocturne
Should have spammed rakakaja
When you are against God, it's accurate to be unfair.
Are you not debuff him enough?
I did 2 PS2 playthroughs. Normal and hard. Both TDE with 40 STR and 30-ish vit. I've never reached level 90 and this literally never happens to me. You got like 2 end game demons right there. How? Did you stack rakukaja and debilitate?
Shit like this is why I have endure slotted. Can't jump scare me if I get a 2nd chance lol.
That's assuming they don't have endure, for all we know it got activated earlier in the fight
That's just plain fucked up lmao.
I have no words for this.
SMT I swear
Looks good to me 👍
Should've cast Rakukaja and Tarunda some more. Just saying
YOU 👇
You should have used someone with Fog breath dude
my counter argument: Matador
Matador’s easy though
@@TheBrutalSax only if you got tornado magatama
you should have used rakukaja 🚬
Yeah that's SMT.
People really can't accept the artificial difficulty of this game huh
I mean the first section of the game is pure rng reloads hoping you land your punches ...and don't get crit wiped
Compare to Persona, Persona is a baby
Is this some Hardtype shenanigans? I've never seen Lucy lay down this much damage even on hard mode.
No is not the hardtype mod, is the PS4Remaster Edittion, the PS4 version is the version with Raidou and I remember some players saying that the version with Dante Lucifer fight is easier than the Raidou version, I think this why Lucy attack was really strong
@@xandymasamune Using Dante doesn't make Lucifer easier by nerfing him, it's just that Dante is better suited for fighting him.
shoulda had endure!
eat more bugs
Were most of your stats focused vitality?
40 the maximum In everything
@@xandymasamune even luck?
@@Thegameslayer2yt Yeah this was my Last battle in the game to get the Platinum, and there is a trophy that need to have Demi fiend with 40 in Lucky,St,Vi,Ag,magic
@@xandymasamune oh cool, I'm actually playing through the game right now, do you have any tips for the Lucifer fight
@@Thegameslayer2yt Bring a Demon with ALL types of buffs, and try tu have demons with Pierce, you can get this skill from a Guy that sells a Ghirimekhala with this skill in the 5th Kalpa