Rob, im sorry but can you be a bit less tone deaf comparing queen Elizabeth to zombie dragons? Zombie dragons are way cooler and more of a net positive to the world. They dont deserve to be insulted like that. (Im joking, nobody please take this as me actually trying to start drama)
Surprised nobody noticed that the corpsemare stampede did actually get buffed. It rolls 6 die as opposed to 5. Might not be much. But against 1 wound models that averages 1 more dead guy and against 2 wound models that ups the odds of killing another model or weakening one. Pass him across 6 units and you get 6 more mortal chances as opposed to last edition.
It's fun to hype this book and I think it is pretty good. It does have clear weaknesses though. 1. Very little mortal wound output - Terrorghiest is really it 2. Mostly rend 1 and some of that is conditional, tanky armies will just tank it. 3. Bad to hit rolls, a lot of attacks are on 4's, any minuses to hit (tzeentch, LRL, Slaanesh) will be tough 4. Heavy reliance on little heros - any army that can pick up the heros will have a great time vs. FEC (Seraphon) 5. I don't think it fits nicely in battle regiment - Heroic action and the lots of heroes pushes it up in drops - how good can it tank a double? It will be interesting to see where it lands in win rate and the most important stat, how fun is it to play and play against.
Earlier this year during the flurry of book reviews I got hooked on your content from these marathon streams. Lots of people read book, lots of people do competiive analysis, no one does it like Rob. Top tier vibes and takes. Appreciate you!
I just got so many list ideas, this book has opened the toolbox for FEC. Before it was buffing the ghoul king on terrorgheist to the max, smash him into the enemy and fight again with feeding frenzy. I feel this new book opens up so many different ways to play instead of being a one trick pony. Sure units lost some power but th utility the new units and prayers give is amazing
I think youre overlooking the power in the heros that bring in a unit to fight afterwards in this book Rob, as it lets you power up the Feeding Frenzy before slapping with your big unit, all in one activation!
Great video, just got the FEC army box and the models are stunning. Thanks for this runthrough, really makes it easier to pick how to set up my army :) Little hint though: Your audio is a bit bad, it switches volume all the time.
Ushoran won't get a 4+ ward. The rule on Cryptguards is: "This unit has a ward of 5+. In addition, add 1 to ward rolls for friendly Flesh Eater Courts Heroes wholly within 3" of this unit." I think Ushoran's base size will prevent him from benefiting from this.
Im not sure if everyone else is missing this as well, but as I i read it, the Throne shuts off OBRs battle trait for ignoring battleshock tests. That's pretty huge and no one is talking about it.
Absolutely LOVE the new flesh eater courts models 🧟♂️😍 Especially Ushoran!! 🤩🤩🤩 The model is EPIC!!! I’m very tempted to run ushoran, ghoul king on terrorgheist together in a monster themed list. Or just them two as the main punchline as my army love the healing factor with the FEC Almost forgotten I’ll take 2 varghulfs 🦇😂 gonna butcher hordes
Rob book review in early lets fucking go! I'm a 40k player and lore enjoyer, and youve been my go to resource for books as i build up my FEC army. I love ya, my wallet hates ya. Keep up the good work.
Great video - I had heard that Ushoran may have a 100mm (or more) base and that if so that would mean he couldn't get the ward save buff from crypt guard as his base is impossible to be wholly within 3"" (being nearly 4") would that be correct if his base is around that size? NVM just saw the bit where that's still in the air.
It is but it isn't. There's about a 99.9% chance he's 120x90 or 130mm . There's a 99.9999999999999999999% he's atleast 100mm And I'll tell you why, because even 80mm is over 3". And there's no way he's on a killaboss on gnashtoof size base. 105x70. There's just no way he's that small when you look at the pictures you can clearly see he's almost 5 X 25mm bases. That's a minimum of 125. So he's definitely on a 130mm.
@@markpandelidis2079 ah right cheers - It's an interesting one that - I can't think of to many units where it's the multi model unit that hands out the buff to the character, and the range is a bit small on it as well. I wonder if the intent was for them to mostly work with the smaller foot characters or something.
@@markpandelidis2079 I quite agree, was just interested. They aren't one of my main armies and I don't I'd ever buy him anyway (cool model, but I like Blisterskin and he's one of the other sub factions) but yeah don't want to see insane inflation of super characters
You can put him in the bubble and give him the ward save buff, you just have to wrap the entire base with the guard. Not impossible, but not probable because it would nerf his movement. But you'll see it done
Thanks for the preview! Also im a little confused, at the beginning section on generating deeds as a hero, can attacks technically be sequenced one at a time as to not confuse which are the mounts and which are not? Like being able to split attacks as opposed to combined attack as per 13.2 core rule?
I don't think the recursion will be FAQ'd. We lost the fight twice, hunger spells, and summoning. The recursion is kinda like our fight twice with extra steps lol
Surely once someone knows about Ushorians spell they'll just position their models carefully? It's also not guaranteed on a 7 as he doesn't have any casting buffs I could see? Either way fantastic video Rob so thank you as always!
Question- around the Noble Deeds. Rob, you mentioned that you allocate wounds from the mount and the hero at the same time. Is this correct? If we have two weapons profiles on the warscroll- 1 is for the mount and 1 is for the hero. I get that you have to declare where the attacks are going at the start of engagement, but are you also rolling wounds for all of them? Wouldn't it be the case that you declare "all attacks are going into the unit" then you roll and resolve the hero's (including save & ward rolls) and THEN resolve the mounts attacks? Sorry if that doesn't make sense
I will love to combine crypt guard with varghulf. I want a full mad list with crypt guards as battleline and Ushoran for my general. Against Infantery my crypt guards dmg sponge, the varghulf does the dmg, and after that I look at the unhappy face of my enemy that cant auto pass the devastating battle shock. I really want to try a list where tons of enemys flee and giving commands at all are nearly impossible with cursed bones etc. Most ppl just spam big guys everytime like dragons and horrors, but I hope I can make this Madness Army work.
I really want to run a Flesh-eater court army, but man, I just hate how silly the Ghouls look, if they could take Deathrattle Skeletons I'ed grab them right away.
After watching the video, the main question I have is do you run any of the big monster heroes. If you do, are you running terrorgheist for the damage or Ushoran for the utility? Both are strong, however you're likely only running one of them because of the necessity of the small heroes taking up a load of points in your list.
I don't think the full unit returning through deeds/rally will be FAQed... I do think this book (and all others) will be in the bin in 6 months time when AoS 4 rolls around though, just like Astra Militarum was.
I think it's important to really recognize that while the reviving is very strong and very good, it has limitations and I think that's what keeps its power level in check. There are no units that currently rally in combat. So I'm not sure what that's about. Yes power creep is real, I don't think this is OP. 1.It costs a resource that you have to generate. 2.The resource guves you other boosts that you have to give up. 3. It's limited to heroes, if they die, the mechanic is gone. 4. The range is shorter than normal. 5. Returning on battle edges can be less than ideal. The hunger is. The hunger is a huge mistake lets be honest. They have written rules that are broken. I don't think this book has much thats OP other than the command shut off from the guards. That's broken. That shouldn't exist.
@@thehonestwargamerstreamsoh I see. Mhm I forgot about that. The additional restriction though is that she ALSO needs to be in combat. If she isn't, then her ability does nothing. Being in combat means she's at risk of being killed off, that in itself keeps the ability in relative check. I 100% dislike that they skipped right over 5+ which is weird.
Ushoran has a base that's bigger than 3 inches so he can never be wholly within 3 inches if any unit, seeing as you measure distances from one model not multiple
Yeah returning half-strength units but being able to heal them to full is insane. I would not be surprised if that wasn't a once per game per Abhorrent ability.
I don't know that it'll ever be a once per game revive. The units are all pretty squishy, and the previous book let you straight up add free units to the army. Realistically you were playing with like 2500 points. Maybe make it so you can't return the units to full strength with Muster Guard or Rally? That would be the easiest fix I could think of if it is a problem. Also, playing to try to kill the foot heroes will kill the mechanic for your opponent. Soulblight get to do it without needing a hero, Ossiarch revives models but can't return destroyed units, and nighthaunt have some recursion (not a ton) but are hard to kill due to rend not doing anything to them. If FEC doesn't have some sort of recursion then they'll end up being one of the weaker death factions.
How does things like the judge Gormaynes +1 damage effect the terrorghiest maw mortal wounds....does he do 7 mortal wounds if you roll a 6 to hit? Also....60 ghouls auto wounding on a 5+ with hoarfrost -3, with the judge 2 damage....wow
How is that barricade spell any use at all? Your opponent will just dispel it before their move phase as it’s such a low cast value so it will never get to do anything unless they have no wizards in their army.
It makes no sense why they are adding so much recursion in this FEC book when they completely gutted OBR recursion by nerfing the shit out of the harvester and making IG and Stalkers hard to bring back. They should either revert the nerfs to OBR or change alot of this book before it's out as it's not fair to add even more healing and recursion to an army when they already know how bad too much can be. It's so dumb imo.
@@thehonestwargamerstreams i mean, bringing back immortis guard vs bringin horrors back is a pretty big difference. The problem with OBR was that they were tanky as hell AND had recursion, FEC only has recursion. Welll see how it plays out.
The chat has failed you, because conga-lining with returning models isn't possible. We still have that must return models 1" within existing models rule.
I dont want them nerfed into the ground but I will say a lot of the 3rd edition Death Books have been very annoying to play against. Endless healing and recurrsion and defensive buff stacking makes for frustrating games.
im a little disappointed in the morbheg knights, I'm not sure why you would ever take more than one unit or even one units? kind of a shame i really liked their models.
Ok so, nighthaunt have a 32% winrate currently. This book will consistently smash that book. So if two pals only have those armies then the game is wildly unfair. Comp analysis is kinda this ramped up. I think each army should have a chance and skill should matter. However as it's a gw game and that won't happen I'm just embracing the silly
Cadaverous barricade, Old Endless spell Chains, but with a 24" cast. Yep, balanced... so that's why they made chains garbage Also, entire rule set has 40k "let's make this army stupid broken to sell it"
Ill be doing timestamps as soon as i can
Can we get the .PDF you used Robbo?
have you done them yet?
Rob, im sorry but can you be a bit less tone deaf comparing queen Elizabeth to zombie dragons? Zombie dragons are way cooler and more of a net positive to the world. They dont deserve to be insulted like that. (Im joking, nobody please take this as me actually trying to start drama)
Hahaha I'll be more respectful in the future!
Surprised nobody noticed that the corpsemare stampede did actually get buffed. It rolls 6 die as opposed to 5.
Might not be much. But against 1 wound models that averages 1 more dead guy and against 2 wound models that ups the odds of killing another model or weakening one. Pass him across 6 units and you get 6 more mortal chances as opposed to last edition.
Keep up the great work chief. Always love being part of the chat for these reviews 👍
Thanks so much
It's fun to hype this book and I think it is pretty good. It does have clear weaknesses though.
1. Very little mortal wound output - Terrorghiest is really it
2. Mostly rend 1 and some of that is conditional, tanky armies will just tank it.
3. Bad to hit rolls, a lot of attacks are on 4's, any minuses to hit (tzeentch, LRL, Slaanesh) will be tough
4. Heavy reliance on little heros - any army that can pick up the heros will have a great time vs. FEC (Seraphon)
5. I don't think it fits nicely in battle regiment - Heroic action and the lots of heroes pushes it up in drops - how good can it tank a double?
It will be interesting to see where it lands in win rate and the most important stat, how fun is it to play and play against.
I also feel like Executioner is bad against armies that don't need Heroes too much.
Earlier this year during the flurry of book reviews I got hooked on your content from these marathon streams. Lots of people read book, lots of people do competiive analysis, no one does it like Rob. Top tier vibes and takes. Appreciate you!
This means so much to me. Thankyou
Great work mate, your battletome reviews are the best ones I’ve found on youtube
Oh dude! I'm gonna cry
I just got so many list ideas, this book has opened the toolbox for FEC. Before it was buffing the ghoul king on terrorgheist to the max, smash him into the enemy and fight again with feeding frenzy. I feel this new book opens up so many different ways to play instead of being a one trick pony. Sure units lost some power but th utility the new units and prayers give is amazing
There's some amazing list variety. Even if it's not great there will be so many fun interactions
I think youre overlooking the power in the heros that bring in a unit to fight afterwards in this book Rob, as it lets you power up the Feeding Frenzy before slapping with your big unit, all in one activation!
I mentioned that on the Horror Caughtier
Looks like Flaming Weapon may see some life again with FEC!
I totally agree with you!!
Great run through- really looking forward to getting the new box next week ! Thanks for recording
Really appreciate you liking it!
Great video, just got the FEC army box and the models are stunning. Thanks for this runthrough, really makes it easier to pick how to set up my army :)
Little hint though: Your audio is a bit bad, it switches volume all the time.
appreciate that and ill try to sort it
So excited! Thanks for the content Rob
Happy to make it. Thanks for the support!
Amazing watch, tyvm. Sad I missed the live sessions for this, must have been a blast!
They were. It was super fun!?
I can’t wait to start this army, ordered the new box
It looks incredible
Ushoran won't get a 4+ ward.
The rule on Cryptguards is: "This unit has a ward of 5+. In addition, add 1 to ward rolls for friendly Flesh Eater Courts Heroes wholly within 3" of this unit."
I think Ushoran's base size will prevent him from benefiting from this.
I don't even AoS, but this guy makes it an incredible listening experience. Grot Gang also buncha Legends
GReat video Rob, thank you so much for your work!
I really appreciate your comment and support thankyou
Im not sure if everyone else is missing this as well, but as I i read it, the Throne shuts off OBRs battle trait for ignoring battleshock tests. That's pretty huge and no one is talking about it.
Absolutely LOVE the new flesh eater courts models 🧟♂️😍
Especially Ushoran!! 🤩🤩🤩
The model is EPIC!!! I’m very tempted to run ushoran, ghoul king on terrorgheist together in a monster themed list.
Or just them two as the main punchline as my army love the healing factor with the FEC
Almost forgotten I’ll take 2 varghulfs 🦇😂 gonna butcher hordes
Two big monsters would be easier to paint!
Great video as always! Any thoughts on whether you think we'll see some new models for the Crypt Flayers and Crypt Ghouls?
No idea but would be very cool
While I didn't finish watching yet, your excitement for the book is what I needed to hear.
I'm glad
Great review Rob.
Are Bone Reapers effected by the throne bravery debuff?
Yeah its a Rule that the bonereaper ignore Battleshock Test
that's rough for OBR, taking away a whole army ability. A harvester might be needed for a monstrous action to destroy it
Now I’ve been waiting for this. I enjoy watching other reviews but you are just next level❤️. Gutted I missed the stream
That's crazy that people like what I do this much. I'm so appreciative thankyou!!
Rob book review in early lets fucking go!
I'm a 40k player and lore enjoyer, and youve been my go to resource for books as i build up my FEC army. I love ya, my wallet hates ya. Keep up the good work.
It's kinda crazy are hype for me to do stuff. Thanks so much for telling me and make what I do seem worth it
Great video - I had heard that Ushoran may have a 100mm (or more) base and that if so that would mean he couldn't get the ward save buff from crypt guard as his base is impossible to be wholly within 3"" (being nearly 4") would that be correct if his base is around that size? NVM just saw the bit where that's still in the air.
It is but it isn't. There's about a 99.9% chance he's 120x90 or 130mm . There's a 99.9999999999999999999% he's atleast 100mm
And I'll tell you why, because even 80mm is over 3". And there's no way he's on a killaboss on gnashtoof size base. 105x70. There's just no way he's that small when you look at the pictures you can clearly see he's almost 5 X 25mm bases. That's a minimum of 125. So he's definitely on a 130mm.
@@markpandelidis2079 ah right cheers - It's an interesting one that - I can't think of to many units where it's the multi model unit that hands out the buff to the character, and the range is a bit small on it as well. I wonder if the intent was for them to mostly work with the smaller foot characters or something.
@@badbones777 definitely, it's opposite to normal. It's good that it's limited to the smaller heroes. 5+ ward or 4+ on monsters is bad for the game.
@@markpandelidis2079 I quite agree, was just interested. They aren't one of my main armies and I don't I'd ever buy him anyway (cool model, but I like Blisterskin and he's one of the other sub factions) but yeah don't want to see insane inflation of super characters
You can put him in the bubble and give him the ward save buff, you just have to wrap the entire base with the guard. Not impossible, but not probable because it would nerf his movement. But you'll see it done
Great read through of the new book. You work damn hard to bring this to us. It is appreciated.
Excited for future videos too.
Much love.
Awesome review mate! Got me list building 🎉
Im so glad x
This was a great video. Im very excited to get to try out the new models and am very happy my old models are all good and viable. Thanks again
I'm so glad you liked it
Charnel vestments means a wizard can also be a priest? And therefore cast a spell and chant a prayer?
Did the Grymwatch make it into the battletome, or were they not worth mentioning, even less so than the Crypt Ghast Courtier? :)
Great vid. This is a really fun way for me to learn about Aos and FEC .
Thanks for the preview! Also im a little confused, at the beginning section on generating deeds as a hero, can attacks technically be sequenced one at a time as to not confuse which are the mounts and which are not? Like being able to split attacks as opposed to combined attack as per 13.2 core rule?
Yes attacks are always rolled separately and damage is from source. So mounts damage can be assigned before the riders damage
thanks for clarification!@@thehonestwargamerstreams
Much love thanks for creating this and all the other content you make. You sir are a legend!
Wait, is there no “crown of delusion?” The exclusive ghoul king on throne model had one so I figured it was an artifact or something
Commenting for the algorithm 💜 Need for deeds 😂
Its appreciated so much
Yo! Got a copy of that pdf handy? Gonna be useful for reference purposes
I don't think the recursion will be FAQ'd. We lost the fight twice, hunger spells, and summoning. The recursion is kinda like our fight twice with extra steps lol
Yeah I can see that but you did hit ultra hard
Go get yourself a brew and a good rest ❤
On it
Now I am glad I have 18 painted Crypt Flayers already done.
On no!!!
Surely once someone knows about Ushorians spell they'll just position their models carefully? It's also not guaranteed on a 7 as he doesn't have any casting buffs I could see?
Either way fantastic video Rob so thank you as always!
Question- around the Noble Deeds. Rob, you mentioned that you allocate wounds from the mount and the hero at the same time. Is this correct? If we have two weapons profiles on the warscroll- 1 is for the mount and 1 is for the hero. I get that you have to declare where the attacks are going at the start of engagement, but are you also rolling wounds for all of them? Wouldn't it be the case that you declare "all attacks are going into the unit" then you roll and resolve the hero's (including save & ward rolls) and THEN resolve the mounts attacks? Sorry if that doesn't make sense
The person receiving the wounds decides how the wounds are allocated so they can allocate mounts first to stop the character getting deeds
@@thehonestwargamerstreamsOh yes! 13.3.1. Helps if I read the F£$%^ing manual!! ;)
There is no really +1 to hit aura or ability/spell or ? Have i overlooked something ? :D
I will love to combine crypt guard with varghulf. I want a full mad list with crypt guards as battleline and Ushoran for my general. Against Infantery my crypt guards dmg sponge, the varghulf does the dmg, and after that I look at the unhappy face of my enemy that cant auto pass the devastating battle shock. I really want to try a list where tons of enemys flee and giving commands at all are nearly impossible with cursed bones etc. Most ppl just spam big guys everytime like dragons and horrors, but I hope I can make this Madness Army work.
I really want to run a Flesh-eater court army, but man, I just hate how silly the Ghouls look, if they could take Deathrattle Skeletons I'ed grab them right away.
Thanks, Rob!
Anytime. So happy you like what I do! Thanks!!
Thank you for the full review
Really is my pleasure
After watching the video, the main question I have is do you run any of the big monster heroes. If you do, are you running terrorgheist for the damage or Ushoran for the utility? Both are strong, however you're likely only running one of them because of the necessity of the small heroes taking up a load of points in your list.
I'd ushoran. He does so much more and the native 5++ means you don't need crptguard
does the barricade trigger the khorne ability hatred of sorcery?
because it will become a terrain with that terrain rule, witch makes the debuff.
I don't think the full unit returning through deeds/rally will be FAQed...
I do think this book (and all others) will be in the bin in 6 months time when AoS 4 rolls around though, just like Astra Militarum was.
I think you are right!
Anybody know what size bases the "Cryptguard" use?
If a FEC player drops something on 9.1, and then moves them d6, lets say 3, can I redeploy after that d6 move?
Is redeploy off a normal.move?
@@thehonestwargamerstreams it is.
I think it's important to really recognize that while the reviving is very strong and very good, it has limitations and I think that's what keeps its power level in check. There are no units that currently rally in combat. So I'm not sure what that's about. Yes power creep is real, I don't think this is OP.
1.It costs a resource that you have to generate.
2.The resource guves you other boosts that you have to give up.
3. It's limited to heroes, if they die, the mechanic is gone.
4. The range is shorter than normal.
5. Returning on battle edges can be less than ideal.
The hunger is. The hunger is a huge mistake lets be honest. They have written rules that are broken. I don't think this book has much thats OP other than the command shut off from the guards. That's broken. That shouldn't exist.
Cities rally in Combat on a 4+
@@thehonestwargamerstreamsoh, where? I didn't see that.
@@markpandelidis2079 Thalia whilst in combat. These guys can also Res in combat which is basically the same although resource dependent
@@thehonestwargamerstreamsoh I see. Mhm I forgot about that. The additional restriction though is that she ALSO needs to be in combat. If she isn't, then her ability does nothing. Being in combat means she's at risk of being killed off, that in itself keeps the ability in relative check. I 100% dislike that they skipped right over 5+ which is weird.
If you want to use the lore of madness do you need to wear baggy trousers?
Fun stream and engaging review, always delivering quality content!
Glad you enjoy it! Means so much to me thanks
Great review Rob!
Thankyou so much
Been waiting for this review, Rob.
Read Throne of Bones by Brian McNaughton for some graphic ghoul action...
Ghoul bones baby
I think since the cryptguard are on 25mm you'll be able to wrap them around Unshoran's base giving him the bonus to his ward.
Ushoran has a base that's bigger than 3 inches so he can never be wholly within 3 inches if any unit, seeing as you measure distances from one model not multiple
Hype
Really appreciate the support. The army is so good
Love the new Models
Rob always rockin it!
Appreciate you
Yeah returning half-strength units but being able to heal them to full is insane. I would not be surprised if that wasn't a once per game per Abhorrent ability.
This needs a serious look at for sure
I don't know that it'll ever be a once per game revive. The units are all pretty squishy, and the previous book let you straight up add free units to the army. Realistically you were playing with like 2500 points. Maybe make it so you can't return the units to full strength with Muster Guard or Rally? That would be the easiest fix I could think of if it is a problem. Also, playing to try to kill the foot heroes will kill the mechanic for your opponent. Soulblight get to do it without needing a hero, Ossiarch revives models but can't return destroyed units, and nighthaunt have some recursion (not a ton) but are hard to kill due to rend not doing anything to them. If FEC doesn't have some sort of recursion then they'll end up being one of the weaker death factions.
I couldn't find it in the time stamps so I bounced around the video, you forgot to mention anything about narrative.
Because it's a rules review.
How does things like the judge Gormaynes +1 damage effect the terrorghiest maw mortal wounds....does he do 7 mortal wounds if you roll a 6 to hit? Also....60 ghouls auto wounding on a 5+ with hoarfrost -3, with the judge 2 damage....wow
No. Mortal wounds aren't damage in that way
How is that barricade spell any use at all? Your opponent will just dispel it before their move phase as it’s such a low cast value so it will never get to do anything unless they have no wizards in their army.
They might, there's no guarantee. For 20 points or doesn't matter
It makes no sense why they are adding so much recursion in this FEC book when they completely gutted OBR recursion by nerfing the shit out of the harvester and making IG and Stalkers hard to bring back. They should either revert the nerfs to OBR or change alot of this book before it's out as it's not fair to add even more healing and recursion to an army when they already know how bad too much can be. It's so dumb imo.
It's cause this was written over a year ago sadly so before they knew it was a problem
@@thehonestwargamerstreams i mean, bringing back immortis guard vs bringin horrors back is a pretty big difference. The problem with OBR was that they were tanky as hell AND had recursion, FEC only has recursion. Welll see how it plays out.
what happen if i play 6 times harald? are they all invisible if they stay in range? 😂😂
YES!!!
See Robvideo, be excited, click video, hit like, pause video, get food n drink, start video.
That's a wild reaction tbh. So hype you like it!!
winds of shy esh
All monsters need to be about 50-60 points less tha.n where they are (except ushron)
Sounds a bit like: How to win AoS.
Man... I just hope something likt this will also happen to Ironjawz one day, beeing actually good :D
It's like he doesn't stop a second laughing about how ludacris most of these Heroes are.
Great job Rob
For the king!
The chat has failed you, because conga-lining with returning models isn't possible. We still have that must return models 1" within existing models rule.
You are right but one model gains you 1" + a base. I wasn't saying you could conga line but don't think I nailed the explanation
You can’t chant prayers and cast spells from the same character though, so I don’t think that artifact isn’t as good as you say.
I dont want them nerfed into the ground but I will say a lot of the 3rd edition Death Books have been very annoying to play against. Endless healing and recurrsion and defensive buff stacking makes for frustrating games.
Love this stuff
im a little disappointed in the morbheg knights, I'm not sure why you would ever take more than one unit or even one units? kind of a shame i really liked their models.
69th thumbs up let’s goo that has to be a battle tactic
I'll be honest sometimes I think you skew kind of competive and a little cynical (nothing bad) YOU SEEM SO EXCITED ABOUT THIS STUFF!!!
Ok so, nighthaunt have a 32% winrate currently. This book will consistently smash that book.
So if two pals only have those armies then the game is wildly unfair. Comp analysis is kinda this ramped up. I think each army should have a chance and skill should matter.
However as it's a gw game and that won't happen I'm just embracing the silly
Representative of Queen Elizabeth?
Dead lizard
Cadaverous barricade, Old Endless spell Chains, but with a 24" cast. Yep, balanced... so that's why they made chains garbage
Also, entire rule set has 40k "let's make this army stupid broken to sell it"
what about ushoran with 4++? cryptguards grant +1 to ward only whole within 3 inch, is ushoran have so small base to be whole within 3 inch?