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Thomas Stewart
United States
Registrace 5. 01. 2015
Recently self-employed game developer.
Come along for the journey. :)
Come along for the journey. :)
I Just Launched 5 Games
➤ store.steampowered.com/app/2741090/Bridges__Docks/
^ Bridges & Docks On Steam
Buy Tanks, But No Tank
➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/
➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6
➤ PLAYSTATION: store.playstation.com/en-us/concept/10009118
💬 Discord: discord.gg/nTKzp6t2mC
➤ Patreon: www.patreon.com/ThomasStewart
In this #devlog, I discuss how I launched 5 games at the same time. The most notable is the game Bridges & Docks, and the others are smaller games that have been ported to the Atari VCS and PlayStation 4 and PlayStation 5. Thanks for following my self-employment journey creating video games as a solo #indieDev.
^ Bridges & Docks On Steam
Buy Tanks, But No Tank
➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/
➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6
➤ PLAYSTATION: store.playstation.com/en-us/concept/10009118
💬 Discord: discord.gg/nTKzp6t2mC
➤ Patreon: www.patreon.com/ThomasStewart
In this #devlog, I discuss how I launched 5 games at the same time. The most notable is the game Bridges & Docks, and the others are smaller games that have been ported to the Atari VCS and PlayStation 4 and PlayStation 5. Thanks for following my self-employment journey creating video games as a solo #indieDev.
zhlédnutí: 3 278
Video
How I Saved My Game . . . (literally)
zhlédnutí 2,4KPřed měsícem
In this #devlog, I discuss how I implemented a custom save system to save the data in my #indieGame. This was easier than I expected - now players can save their procedurally generated levels. Thanks for following my self-employment journey creating video games as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store...
I made my game awful….on purpose
zhlédnutí 1,9KPřed měsícem
In this #devlog, I discuss my very first game I ever published. It kickstarted my #gameDev career and has landed me currently self-employment - creating video games as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-bu...
Bridges & Docks | Official Trailer
zhlédnutí 1,5KPřed měsícem
➤ Steam: store.steampowered.com/app/2741090/Bridges Docks/ 💬 Discord: discord.gg/nTKzp6t2mC Build the island of your dreams - either by hand or using procedural generation tools. • Build your island • Complete objectives • Unlock new tools and items • Export your creations with the screenshot tool or the 3D model exporter Create cozy islands while completing objectives to unlock new items & too...
Finding Inspiration To Make Games
zhlédnutí 1,3KPřed 2 měsíci
In this #devlog, I discuss how touching grass, going outdoors, and being in nature is a major source of inspiration when it comes to #gameDev. Follow my self-employment journey creating video games as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xb...
How I Budgeted To Quit My Job
zhlédnutí 1,9KPřed 3 měsíci
In this #devlog, I discuss the budgeting tactics that led up to my self-employment journey creating video games as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6 ➤ PLAYSTATION: store.playstat...
How To Decide What To Do With Your Life
zhlédnutí 1,9KPřed 3 měsíci
In this #devlog, I discuss the last 6 months of my self-employment journey creating video games as a solo #indieDev. I talk about the 7 ways I evaluated my career options, and ultimately how I made the decision to quit my day job and pursue a full-time career creating indie games. ➤ Job Evaluation Sheet: docs.google.com/spreadsheets/d/1fiDlFCCnFKRkbVaSOt5LkizhFhTfIl5VgXc6t98yalg/edit?usp=sharin...
I Quit My Job To Make Indie Games - How It’s Going
zhlédnutí 32KPřed 3 měsíci
In this #devlog, I discuss the last 6 months of my self-employment journey creating video games as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6 ➤ PLAYSTATION: store.playstation.com/en-us/co...
Monday Game Dev: Snowshoes & UI
zhlédnutí 1,9KPřed 4 měsíci
In this #devlog, I discuss the new user interface for my #procedural island game, Bridges & Docks. Working on my new #indieGame about procedurally generated islands as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-bu...
A Million Dollar Game.
zhlédnutí 21KPřed 4 měsíci
In this #devlog, I discuss the marketability of my #procedural island game, Bridges & Docks. Working on my new #indieGame about procedurally generated islands as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-t...
ANIMALS! In My Island Game
zhlédnutí 4,3KPřed 4 měsíci
In this #devlog, I discuss the new animals I've added to my #procedural island game, Bridges & Docks. Working on my new #indieGame about procedurally generated islands as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks...
Making a Procedural Islands Game
zhlédnutí 3,3KPřed 5 měsíci
In this #devlog, I discuss the new features, hardships, and joys of working on my new #indieGame about procedurally generated islands as a solo #indieDev. Wishlist Bridges & Docks ➤ store.steampowered.com/app/2741090/Bridges Docks/ Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6 ➤ PLAYS...
I Launched My First Game On Consoles!
zhlédnutí 2KPřed 5 měsíci
In this #devlog, I discuss the problems, hardships, and joys of launching an #indieGame on #xbox and #playStation as a solo #indieDev. My First Video About Starting A Game Studio: czcams.com/video/hy30MzLvAag/video.html Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6 ➤ PLAYSTATION: stor...
A New Game and Addicting Island Generation
zhlédnutí 1,8KPřed 6 měsíci
In this #devlog, I go over my first week of my new #gamedev project, where I create #procedural island using perlin noise. My Other Procedural Generation Video: czcams.com/video/HsUvZ8gjJ80/video.html Buy Tanks, But No Tank ➤ STEAM: store.steampowered.com/app/1631630/Tanks_But_No_Tanks/ ➤ XBOX: www.xbox.com/en-us/games/store/tanks-but-no-tanks/9ntx0qs9n0n6 ➤ PLAYSTATION: store.playstation.com/e...
How My First Indie Game Performed On Steam
zhlédnutí 31KPřed 7 měsíci
How My First Indie Game Performed On Steam
The Worst Part About Launching A Game
zhlédnutí 853Před 8 měsíci
The Worst Part About Launching A Game
I Made $300K Making Video Games. Here’s What I Learned…
zhlédnutí 32KPřed 9 měsíci
I Made $300K Making Video Games. Here’s What I Learned…
My Most Productive Month as a Game Dev
zhlédnutí 579Před 9 měsíci
My Most Productive Month as a Game Dev
I Started A Game Studio. Here’s What I’ve Learned...
zhlédnutí 1,4KPřed 10 měsíci
I Started A Game Studio. Here’s What I’ve Learned...
Designing Powerups That Are ACTUALLY Fun
zhlédnutí 609Před 11 měsíci
Designing Powerups That Are ACTUALLY Fun
Reviewing Unity’s Multiplayer on a Cruise Ship
zhlédnutí 380Před rokem
Reviewing Unity’s Multiplayer on a Cruise Ship
Past Thomas doesn't seem like too much of an idiot. Look at all those cool games he got ready for you! Nice work.
I have been in this boat for quite some time. Gonna have to give this a shot lol. I'm finishing my comp sci degree by this time next year 2025. I went back to check off that box to be more employable, and I've learned things I would not have on my own. Despite being autodidactic, when you're doing your own projects, you only learn what you need to get it done and sort of skip things that could be of use. So, there value in a comp sci degree imo.
Congrats on the game launch! I do have a question. I am just starting as a game dev (who also is not in it for the money), but I want to ask, why if your game didn't get a lot of traction/'success', would you want to continue to develop it for consoles? I would think you would be looking to the next project, but I look forward to your response!
Some people spend all their time watching tv, movies, playing games and doing in general "nothing beneficial". I started with Unity way back 2012/2013 and had made few apps and it was fun learning to code, my time was being used but I ended up with ~5-8 apps then started a finance channel on youtube. I made a few finance apps to track the stock market, track dividend payouts, payments etc and together it was nice cause (GOOGLE) paid my youtube side + android side dev lol. I'm jumping back into the game dev side, as I've been playing lots of games lately (but monetized) by streaming them youtube/twitch etc 🙂
I'm currently learning game dev. A simple puzzle mobile game with my art style. I'm drawing all the assets and programming it. I have some programming experience, I'm a semester away from getting my AS in CS. I've been watching tutorials for specific things I want to do. So far, I have a main menu, and I'm currently working on the level selection screen. I have a very small following on Instagram where I showcase my regular art stuff, so it's gonna be super hard to get people to play it, aside from my friends. But, it will be a great learning experience, and something I can be proud of. Cus in the end, my reason for wanting to make a video game since I was a child, was to bring my art to life, and to have people interact with it. Also, it will serve as a start to my portfolio building so that I can also get a job in this field if all else fails
wait so my uni made me make a game for a graphic design assessment, can I just like, publish it? I don't even play games but it's been sitting in my computer.
Thank you so much. God Bless you and your family
How much money required for publishing gameing app
plot twist. 1 month later he quit his job to become a indie game dev. The hypocrisy of that...
I love that ”download unity” is part of your game dev journey.
I love this game so far! Any word on future updates to the game? The UI is a bit buggy and the personalized settings don’t save when you reload the game. I’m not too sure how difficult this would be, but I’d also like to be able to customize the controls.
Thank you! Great feedback! Which platform are you playing on? I’ll add these things to my list 👍
I play on Xbox
yea i followed this idea and havent found anyone hiring for a 3d artist role. at least recently. i found some posts from last year which i doubt are still open. what am i doing wrong? or should i just forget the years of 3ds max experiance i have and go work at mcdonalds?
Ok, i had a good laugh at this. Honestly im glad you didnt say "i quit my job to make my dream game" 😂
Build portfolio, apply for job. Realistic advice for many in the industry.
Can some can earn 300k to 500 k in game devlopee by doing job in united states
In job can someone earn in 300 k in game devloper
This is so cool! Congrats on the launch of Bridges and Docks!
Awesome video dude! It’s cool hearing your story with game dev and your perspective with work-life balance✌️
Your Social Relationships column is not active... It's only taken into account in the Weight row, the top one, showing the 100% scores, not in the scores per career. So, if this column is taken into account, full time game-dev actually won in the weighted scores as well for you. :) (And with a larger margin unweighted.)
Ok, but you did a game for someone else, not yours. :P Still good for learning, I guess.
Congratulations on the release! Im currently working on my first release, couch coop as well. Did you look into steam remote at all? I have resigned myself to this game not selling alot of copies, I honestly just want to release a finished product to say I did it haha.
Xbox release?
It's coming :) I'm currently reworking all the UI so it works better with a controller
So the answer is to quit indie dev... Nice
I look at your games, the artist part is weak. Come, let's move your games forward together.
11:50 me.
Nice work man! Now trying to realise my first one, so I understand how cool you are 🙃
I remember that I definitely played your game with cube. It was very fun 😊
This is inspiring! Thank you for sharing your experience, your channel is awesome!
Nice
I love the perspective, at the end of the day a buck is a buck.
Congrats! Playing Bridges & Docks today 🎉
I would do it anyways to understand on what is your strongest game out of the five that stands out based on the downloads and feedbacks by gamers
This was a great watch, thank you and good luck with your future!
This is a good video.... BUT! Why did you gave up man! You have done more than 99% of people who dream about financial freedom and at the end you agreed to get back in a cell of employment. What I only hope for is that you keep your day job to learn and make more games. The idea here is to make a conscious decision to keep trying to achieve the highest goal you can conceive off untill you make it... Or you die! Yes... You set a goal, 10 milions, 100 milions a billion, whatever crank your gears! And then do it for the rest of your life.
m just getting into indie game dev, do u recommend working on a complex story with unique gameplay or just focus on a trendy game genre
Bridges and Docks with a combat system would be crazy
Congrats on the release of Bridges & Docks!
Congratulations! Bridges and Docks looks nice and cozy! I was also trying to just make a few small games, but my current project turned into a bigger open world platformer than I imagined, of course LOL! It's so hard to keep that scope small.
Hell yeahh! Love your color palettes, such a vibe
Congratulations, I love the approach and thank you for sharing!
Let's goooooo, congrats!
Congrats on the release! The game looks super polished! :) Also great video, as usual! :)
Oh man that's awesome, I love the path your on working on these smaller releases on multiple consoles. Congrats.
5 games AND a baby? You're making the rest of us look bad! But seriously congratulations. I guess going full time does help. Really considering it myself, but need more "proof of life" first. You're a major inspiration, keep at it!
Nice work!!
Love this! I definitely agree that, spending 3 years+ on one game isn't always the best move, especially when starting out. Like others here, I'm also aiming to take the smaller games with faster turnaround approach. Best of luck with Bridges and Docks!
Good luck
I really love the editing in these new videos Thomas, keep it up, you are doing great!
Congratulations!!!
Hey thanks! I really enjoy your podcast!
Past Thomas may be an idiot, but I bet you still love him since current and future Thomas wouldn't know nearly as much as they do without all his hard work and mistakes.
no that guy sucks
@@ThomasStewartDev na that guy wasn't bad that much