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Pinsanity
Registrace 26. 06. 2022
We design and build homebrew pinball machines
FACTORY PINBALL - Whitewood V1
First look at our newest homebrew pinball machine. Let us know what you think. #diy #pinball #pinballmachine #homebrewgames
zhlédnutí: 2 688
Video
POKEMON PINBALL REVEAL
zhlédnutí 2,8KPřed měsícem
First fully working prototype of Pokémon pinball with full game code. All that remains is cosmetic changes and playfield art. Hope you enjoy!
Pokémon Pinball Gameplay - Metal Ramps and Updated Design
zhlédnutí 2,9KPřed 5 měsíci
We have been working a lot on Pokémon recently, the layout in this video *should* be the final design minus little tweaks (ball stucks etc.). The changes from the last version are the "gym shot" left of the center ramp and the right ramp now returns to your lower right flipper. Obviously some new cosmetic changes as well, metal ramps, pokédex secondary screen, and pokéball have all been added a...
Homebrew whitewood version 9000
zhlédnutí 4,8KPřed 7 měsíci
We took Pokémon Pinball back to whitewood after 2022 Chicago Expo. This is a glimpse of a layout that we've been experimenting on with feedback from expo and new design ideas. We are mostly happy with the flow and are beginning to work out all the kinks. We believe we are narrowing down on a final layout so we can move on to lights, cosmetics, and code.
Pokémon Pinball Gameplay (Code and Lights)
zhlédnutí 6KPřed rokem
Update on the Pokémon Pinball machine now has coded lights, modes, and animations.
Pokémon Pinball Whitewood - DMD, Cosmetics, Lights & Cabinet
zhlédnutí 859Před 2 lety
Finalizing whitewood before coding. Added lights, DMD, cosmetics. A look under the playfield and some gameplay.
League of Legends Pinball Gameplay -- Summoners Rift
zhlédnutí 1,4KPřed 2 lety
Homebrew pinball machine based on League of Legends. This is our first homebrew pin which is mostly completed with the exception of code. Let us know what you think / any questions you have.
Plan on proposing any of you pinballs to the rights holders and pinball companies? Also, do you take suggestions on themes for a new pinball table as in what to make it based on (show, game, film, etc.)?
@@pacsonic9000 We make these pins for ourselves, no plan/expectation of anything being produced by pinball manufacturers. We have a couple theme ideas in mind but we are always open to suggestions.
ooo an original concept!? This is awesome. I'm actually working on a VPX table with a similar vibe, but more "mine site" than "factory." I do have a spinning wheel similar to that, but it's not that dynamic, mostly just for show. Keep up the great work. Pipe return ramps... why didn't I think of that?
Incredible work. The table has amazing flow, which is what I look for in a table. By that I mean the ball tends to shoot through ramps and return, not just constantly bump off of things and tumble awkwardly back. Love it. Can't wait to see mow.
It helps that the player is very good at making the shots!
@@colinwood9717 true dat!
This is really impressive! Can’t believe you added the “who’s that Pokémon” you did an outstanding job sir
You guys built this? Amazing even though Pokemon isn't my gig, but still amazing flow and programming
ur so cool securing ur spot as the coolest friend
Super cool thanks for sharing :)
should totally make this in virtual pin so i can play lol
Hey there!!! I'm a newer pinball content creator and I've been checking out your work - would love to host an interview with your team!!! Is there an email I could reach out to?
Fantastic work!!! OMG really want to play this! Looks so fun and well done!!!
Simple question. What will happen if press and hold buttons for about 10-20 mins? ;)
Excuse me... Did you see 1944 year pinball? The one, manufactured 80 years ago. Without electronics, 3D printers and CNC machines. I see ypu're proud and satisfied, but I cannot understand why. I'm sorry for this kind of comment, but... I see something terrible in real. Degress maybe. It's most feared thing for me.
It's not 1944 and this guy doesn't have a staff of 20 specialized craftsman and a factory
Well done! Pinball machines ate up a bunch of my quarters back in the 70's.
This is crazy. Loving the DMD animations
Excellent work
has lots of potential! just don't go adding any puns and you should be fine 😅
Love it! Def get the factory vibe.
Pretty cool concept, somewhere between a pinball machine and a marble machine 😊 I like that 👍🏻 I hope you will post other videos along the development Congratulations
Amazing! I hope those pipes turn into wireforms in the future so you can see all the action!
What a cool table concept and implementation.
It looks and sounds brilliant.
This custom pin looks great! Hope to one day see it in person at an event. I think we're overdue for a Pokemon Pinball table and another video game.
I LOVE POKEMON AND I LOVE PINBALL BRO THIS IS SOOOO COOL OMG 😊❤
little bit of a pinball ASMR fr
Very interesting! I love the changing pipe in the middle
Looks GREAT.
What an awesome concept!! This looks like such a fun project to dream up and test the shots for. Love your content and craftsmanship! Cheers.
Muito bom 👍
I don’t give a crap about Pokémon. But I will always love pinball, & that is an outstanding creation you are making.
This is extremely impressive!
First time hearing and seeing about this Homebrew. looking pretty smooth How did you prototype this? like code wise on VPX etc? NGL it would be cool if this was available for VPX so everybody can enjoy this
Unfortunately, we don't use VPX or any virtual pinball platforms in our workflow. We start with some general shot ideas and then lay it all out in 3D design software (fusion360/Solid works). Once we are happy with the layout we build some temporary ramps & returns to get things flipping. Then we make changes until we are happy with the game. Our first video uploaded on this channel shows one of the very early prototypes we made for Pokemon. czcams.com/video/K4-UhDeq6Mk/video.htmlsi=o6Yd826_lZ9AOoFE
Woah.
This looks incredible! With a few tweaks and touch-ups, I could honestly picture this in my local pinball hall. A few questions about some of the rules that I don't think were brought up during the video: 1. How do you light your Gym Battle modes (besides at the start of each ball)? 2. Is there a series of rival battles to go through to progress towards the Wizard Mode, or is it just a bonus mode that you can play after catching/evolving enough Pokemon? 3. How do you light WTP, and what's the award for completing it? 4. How do you light your Mystery award? 5. What are the extra two lights on the Pikachu ramp for, since it looks like you can't evolve him?
Wow you were paying close attention! 1. When no modes are running, there are white shots lit throughout the playfield. hitting them spells G Y M (next to James on the back wall, can be seen on the lower playfield camera) 2. After you catch all pokemon you light rival battle 1, after you evolve all pokemon once you light rival battle 2 and after all 3 are fully evolved you light the last battle. 3. WTP is lit by adding to the Pokedex. you get the first one after 3 entries, then it's every 10. The award is 5 Pokedex entries and 5 million points. 4. Mystery award is lit via the spinner (the bat screen on the dmd has a countdown for remaining spins needed) 5. Pikachu will never evolve into raichu but you still get credit for getting him enough xp/qualifying to evolve (mostly for bonus and consistency across your pokemon)
i'm building my own table, I started from scratch, and I use wooden balls 4cm diameter and only 28 grams this gives me a lot of inspiration, especially the way you use gravity to let the ball go fast. I hope to show my own table soon. compliments for this one.
indeed❤
Hell Yeah Owen! This is looking great. Coming to expo!?
Yep we'll be there
Looks like a great game. Really well put together game design and code
Pokémon!!
Could this be made for real? Or licensing and stuff gets in the way?
Are you using MPF .57 or .80? I am literally setting up MPF right now for my homebrew and undecided on what route to go
This was mostly developed in MPF 0.56.2 but I'm going to use 0.80, or latest version, for the next machine. The Godot media controller in 0.80 looks a lot better.
@@PinsanityPins I set up .80 with a buddy last night. The mpf website says they are ditching mpfmc and going to godot and recommend doing so on a new build. Are you bringing this machine to expo in October? I will have mine there!
It looks hella polished! I love the Who's That Pokémon mode.
Awesome!!!!!
Looks like a super fun shooting game! Great job guys!
Amazing layout and integration with the theme! Bravo!
not a pokemon fan, but that layout looks so fun and smooth. If someone played this video for me without telling me who made it, I would right say away "Oh, is keith elwin working on a new layout?"
It looks quite similar to the gba version which is pretty fun to play short sessions on the throne😅
😯
I love everything about this except for the taco bell gong lol. There has to be another sound byte from the game you could use. That being said, this is incredible!
Thank you! We share the same sentiment about the gong sound and were on the search for something better (we were going for the Bally sound for extra ball (maybe) but couldn't find it).
I think replacing the Taco Bell sound with the potion heal sound would be a good candidate.
How do I get one ?