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Starfield Was a Mistake | An Analytical Review
From the makers of Fallout 76, The Elder Scrolls: Blades, and The Elder Scrolls: Castles, comes Bethesda Softworks' most ambitious RPG yet: STARFIELD. A game DESIGNED to be played for a DECADE.
In this analytical review/deconstruction/retrospective, I look at how Bethesda utterly fails to make Starfield about anything. How they demonstrate a complete lack of understanding of the type of game they are trying to make, the genres it inhabits, market trends and advancements, and even what made their past games like Skyrim successful. As a result, Starfield turned out to be a joyless, soulless, bland mess of disjointed ideas that ended up disappointing pretty much everyone, Microsoft included.
Get early access to the uncut version of this and future videos over on my Patreon:
♥️Patreon: www.patreon.com/privatesessions
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- More Starfield Content -
EFAP #270 - NeverKnowsBest VS. PatricianTV & Creetosis - Lies, Hate and the story of Emil Pagliarulo
czcams.com/video/QRIJZ7I9YRc/video.htmlsi=eOgzNU5ff_9SL0nn
Lies, Hate and the story of Emil Pagliarulo
czcams.com/video/F-4qdjV41NU/video.htmlsi=-D1QJ3hPEbjK3jQk
PatricianTV and I talk about our Starfield projects:
czcams.com/video/f_Te8j409Pw/video.htmlsi=0T23tyvmJUGPro-G
Starfield Streams: czcams.com/play/PL8DlBi8nE56w0h_VJgptNrS4y3F2ZiqnV.html&si=dpr6A-1Ar2YzlLni
- Chapters -
0:00 - The Concept: Bethesda's Big Space Game
9:50 - Exploration I: Inspirations & Traveling
30:41 - Exploration II: Visuals & Dungeons
56:40 - Gameplay I: Combat
1:21:11 - Gameplay II: Skills, Leveling, Outposts & Ships
1:57:46 - Main Story I: Intro, Character Creation & The Settled Systems
2:43:53 - Main Story II: Companions, Quests & Unity
3:43:07 - A Modder's Paradise
#starfield #longformcontent #bethesda
zhlédnutí: 704 802

Video

(PREVIEW) Starfield Was a Mistake | An Analytical Review (2023)
zhlédnutí 616KPřed 6 měsíci
FULL RELEASE HERE czcams.com/video/urEMD71xdCs/video.html
Cursed Utopias | Cities: Skylines Review (2023)
zhlédnutí 34KPřed 11 měsíci
Cities: Skylines is not another "good with mods" game. The vanilla game is really good. Perhaps too good. | Released in 2015, Colossal Order's Cities: Skylines seemingly overnight supplanted SimCity as the supreme city building game on the market. 8 Years later and it's finally done receiving DLC and content updates with a sequel Cities: Skylines II on the way. Seems to be the perfect time to r...
Fallout 76 Review (2023) | No Co-op for Old Men
zhlédnutí 366KPřed rokem
Fallout 76: the multiplayer game that forgot it was a multiplayer game. | This is the full public release of a two-part review of the PC version of Fallout 76 in late 2022-early 2023. Recorded and in part produced with @Patrician we attempted to deconstruct, analyze, and review Fallout 76 as thoroughly as we could. My video will be covering technical aspects of the game, mechanics, metas, the g...
Warriors of Skyrim | TES 5 Analysis
zhlédnutí 494KPřed rokem
Warriors of Skyrim | TES 5 Analysis
The Life of a Skyrim Mage | TES 5 Analysis
zhlédnutí 966KPřed rokem
The Life of a Skyrim Mage | TES 5 Analysis
Valheim & Adventure ("Not-A-Review" 2022)
zhlédnutí 13KPřed 2 lety
Valheim & Adventure ("Not-A-Review" 2022)
Reaping What's Sown - Mass Effect 3 Deconstructed
zhlédnutí 102KPřed 2 lety
Reaping What's Sown - Mass Effect 3 Deconstructed
Passion & Charm - Bully in Retrospect
zhlédnutí 86KPřed 2 lety
Passion & Charm - Bully in Retrospect
Characters & Tools - Mass Effect 2 Deconstructed
zhlédnutí 115KPřed 2 lety
Characters & Tools - Mass Effect 2 Deconstructed
The Best Red Text in Town | ME2 Deconstructed Trailer
zhlédnutí 1,8KPřed 2 lety
The Best Red Text in Town | ME2 Deconstructed Trailer
Galaxy of Mystery - Mass Effect 1 In Retrospect
zhlédnutí 113KPřed 3 lety
Galaxy of Mystery - Mass Effect 1 In Retrospect
First Time Thoughts on New Vegas' DLC
zhlédnutí 258KPřed 3 lety
First Time Thoughts on New Vegas' DLC
TES 5: Skyrim In Retrospect
zhlédnutí 258KPřed 3 lety
TES 5: Skyrim In Retrospect
Spectacle & Silence - Fallout 3 In Retrospect
zhlédnutí 189KPřed 3 lety
Spectacle & Silence - Fallout 3 In Retrospect
Fallout New Vegas In Retrospect - The Tale of Lucky Lopez
zhlédnutí 426KPřed 3 lety
Fallout New Vegas In Retrospect - The Tale of Lucky Lopez
TES4 Oblivion Deconstructed - The Long Cut
zhlédnutí 491KPřed 3 lety
TES4 Oblivion Deconstructed - The Long Cut
TES4 Oblivion Deconstructed Part 6 - The Conclusion
zhlédnutí 4,3KPřed 3 lety
TES4 Oblivion Deconstructed Part 6 - The Conclusion
TES4 Oblivion Deconstructed Part 5 - The Shivering Isles
zhlédnutí 9KPřed 3 lety
TES4 Oblivion Deconstructed Part 5 - The Shivering Isles
TES4 Oblivion Deconstructed Part 4 - The Quests ii
zhlédnutí 10KPřed 3 lety
TES4 Oblivion Deconstructed Part 4 - The Quests ii
TES4 Oblivion Deconstructed Part 3 - The Quests i
zhlédnutí 16KPřed 3 lety
TES4 Oblivion Deconstructed Part 3 - The Quests i
TES4 Oblivion Deconstructed Part 2 - The World
zhlédnutí 11KPřed 3 lety
TES4 Oblivion Deconstructed Part 2 - The World
TES4 Oblivion Deconstructed Part 1 - The Gameplay
zhlédnutí 14KPřed 3 lety
TES4 Oblivion Deconstructed Part 1 - The Gameplay

Komentáře

  • @possiblyzslot838
    @possiblyzslot838 Před dnem

    They took down the comments section of the official GDC upload 💀

  • @soggyflipflop
    @soggyflipflop Před dnem

    26:31

  • @KingofKekw
    @KingofKekw Před dnem

    4 hours? ...

  • @user-hb7py7xy7b
    @user-hb7py7xy7b Před dnem

    Starfield is a bad game. Forgettable story, outdated gameplay, non working exploration and technologically weak. It's inferior to Cyberpunk and Baldur's Gate in every aspect.

  • @soggyflipflop
    @soggyflipflop Před dnem

    5:01:24

  • @etonasama
    @etonasama Před dnem

    Simply put, Oblivion is a beautiful mess.

  • @DodongoManoof
    @DodongoManoof Před dnem

    Nah, you da mistake homie. Feel better.

  • @leonst.7471
    @leonst.7471 Před dnem

    02:08:11 hey buddy I know it has been a year but there is a reason why the dragon born can read the scroll its even in a ingame book about the scrolls. The Dragonborn cant understand the scroll and is elder scroll reading whise on the bottom of the skillfloor which means they cant gain or loose anything from those scrolls thats why we had to do so much preparartions when it came to the Dawnguard ones.

  • @soggyflipflop
    @soggyflipflop Před 2 dny

    2:37:20

  • @soggyflipflop
    @soggyflipflop Před 2 dny

    2:35:12

  • @dubiousbrick4483
    @dubiousbrick4483 Před 2 dny

    I had never tried doing sword and board as a build until my most recent play through and I have to say it’s quickly become my favorite playstyle. It’s sliced up my gameplay routine quite a bit. Previously I would gravitate towards stealth archer or conjurer, ultimately trivializing the majority of encounters while I either insta kill targets from stealth or sit back and let my atronochs/zombies mop the floor with my enemies. When my first ever play through involved duel wielding and always getting my power attacks interrupted before getting any of the good offensive/defensive perks, I dropped melee immediately, but sword and board made me rethink the way I fight in melee. I absolutely love blocking, fighting giants once was hard in melee but after putting the time in, being able to shield bash them, slow time when blocking or just charge and knock over enemies, it’s so much fun, I feel like a juggernaut

  • @soggyflipflop
    @soggyflipflop Před 2 dny

    4:12:34

  • @soggyflipflop
    @soggyflipflop Před 3 dny

    1:39:57

  • @vilelive
    @vilelive Před 3 dny

    Starfield? More like Seinfeld. A game about nothing.

  • @baykutTr
    @baykutTr Před 3 dny

    Bro why the fuck are you playing some eerie fucking music in the background, is this a game review or psychological horror with a nerd just complaining for 4 hours DAMN

  • @MichealFelk
    @MichealFelk Před 3 dny

    Pppp

  • @AttemptedPants
    @AttemptedPants Před 3 dny

    Bethesda has become so scared of locking players out of content that the game falls apart at a fundamental level. We can make multiple characters, Todd; we don’t have to see everything in the game on the first go.

  • @Bigslam1993
    @Bigslam1993 Před 3 dny

    I get it, the 10 minute mark is important, but... come on.

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    Shepard didn't kill Saren in ME1, since he was already dead during the boss battle. He killed Sovereign, not his physical platform but its code (since it is an AI).

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    There's in fact a mission in the Armax Arsenal Arena with more than 3 rounds and with all super elite enemies spawning at once. It might be just me but I thought it was pretty impossible to beat on insanity and it was the only mission in the whole series I used a cheat for. (I usually use cheats playing the Pinnacle Station missions as well, but not because they are too difficult but because I am a completionist that thinks the whole DLC is boring, tedious and stupid, and after all cheating in a simulator is possible even irl. ;D)

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    Tali and Raan weren't "caught in the middle" during the Quarian-Geth-conflict. Raan voted in favour of the attack and Tali against it, so it is really Koris and Tali against the rest of the admirals. That is stated multiple times in various dialogues.

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    Wrex didn't change for the worse in ME3 and I really like his character growth. He started out as a cynical and pessimistic character and over time and I like to think due to a bit of positive influence from Shepard, he became an optimist who rediscovered joy in his life - and his inner Krogan.

  • @MoeHasubandoAbsolver

    Forget they exist? Back of my mind? Brother I'm waiting 24 hours every time I use my standing stone spell.

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    Even though I - like you - really love the character growth of Jack in ME3, her story in the third game is one of the most ridiculous and most unbelievable turns of events in the whole trilogy and to this day I really struggle to take it seriously. Are we really led to believe, that a wanted mass murderer and terrorist with a proven mental instability is allowed to be a teacher??? That's like combinding Osama bin Laden and Hannibal Lector and making him a teacher. Don't get me wrong, we as players know that Jack isn't a bad person below her rough surface, but are we really expected to believe that the Alliance would just ignore her background because she "has a heart of gold" while putting Shepard on trial for simply being associated with a terrorist group but not even being involved in any terrorist acts (quiet die opposite actually)?? BTW putting Shepard on trial did not make sense anyway since the Alliance has no jurisdiction over spectres and Shepard in ME3 is a spectre regardless of your actions in ME2 since the council never formerly revoked your spectre status to begin with. Also every supposed crime Shepard commited during ME2 was outside Alliance space and with no Alliance citizens involved, so they had no jurisdiction anyway.

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    Bailey isn't nor was he ever the head of C-Sec. Why do you think finding the C-Sec executor is one of our main objectives during the Citadel coup? Also what makes you think that the C-Sec Academy is the same as C-Sec HQ? The former is in the wards and the latter is on the Presidium.

  • @wingman4564
    @wingman4564 Před 3 dny

    41:17

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    Where is the retcon in the Mars archives? I don't get it. They just found more Prothean relics nearby a already known digside. That happen's literally all the time. Take the first remains of Neanderthals found and described from Germany. It took them a 150 years to find the rest of it, even though they knew the location. Or take Pompeii: they are excavating the side for 400 years now and still make new discoveries every few years or so and they still didn't discover all of the city.

  • @CErra310
    @CErra310 Před 3 dny

    My theory on Aranea telling you to go to Winterhold is that the vision meant to lead you to the dungeon but she misunderstood. Which I think is a clever piece of writing

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    In ME2 the only Alliance officers of which we know the opinion on the Reapers of, are Anderson and Hackett and neither of them deny their existence. We never never hear an official stance of the Alliance up until ME3. Also it would be hard to deny their existence once they're already here, wouldn't you say? I don't see what's hard to understand there.

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    I don't know what you mean, the voice acting in ME3 is among the best in the entire trilogy in my opinion, especially maleshep. ME1 was the game with the overall worst voice acting (mostly because of bad direction or editing), with many sudden and weird moodshifts and some dialogue that felt like it has been read from a cartboard (---> especially all the dialogue between Benezia and Liara and Benezia in particular). Also the exact thing you said about ME3 I felt about ME1: huge junks of the dialogue made it very apparent that the voice actors weren't even in the same room and all of the dialogue had an obvious "recording booth sound".

  • @BarelloSmith
    @BarelloSmith Před 3 dny

    The reason they didn't feel the need to introduce Earth is that most players are already familiar with the planet.

  • @RyanDurham-xo8tk
    @RyanDurham-xo8tk Před 3 dny

    Love both your guys content. Couldn’t help but notice this stream resonated with my own life. Me wanting to talk about a neat game I’m playing while my close friend desperately tries to curb the conversation to World of Warcraft.

  • @kaitlynkitty1917
    @kaitlynkitty1917 Před 4 dny

    I think rather than not taking itself seriously, what they need is to lower the stakes. High stakes encourages the player to rush through a given story and this puts too much pressure on the writing. If the writing encourages the player to take the quest at their own pace, then the writing problems don't pile as high and don't matter as much. Death of major characters also feels cheap if it isn't earned, so should only be done when it's built up to. I think Mirabell's death in particular was pointless. That isn't to say you should *never* have high stakes, but the stakes need room to breathe. They should be built up to. If I were put in charge of faction questlines, I would have a series of low stakes episodic adventures that let us get to know our fellow members. Then have a few major quests with higher stakes once the player is more established in the faction. Your fellow faction members come with you to this or that dungeon, and stuff happens that showcases different aspects of the faction. Their relations with other factions, their internal politics, what they generally spend resources doing. Then once you're a higher rank, you can go on a higher stakes questline wherein at most the faction's existence is at stake. World ending stakes should be reserved for the main story, if you have them at all.

  • @abdulmasaiev9024
    @abdulmasaiev9024 Před 4 dny

    It truly is wild how quickly and where Starfield's discourse ended up after Bethesda were gifted the "our critics are simply the deranged who should not be listened to by anyone" in the form of the FHAKHINK PRONOUNS guy

  • @Passageofsky
    @Passageofsky Před 4 dny

    This video is interesting but the subject of Starfield is so boring, its just... lame, generic and bland.

  • @IfautahSkimm
    @IfautahSkimm Před 4 dny

    It's quite amusing! Your initial description of the game had me intrigued. The idea of a game where you're led to believe you're the chosen one, only to have that illusion shattered at the end, revealing that you were actually being manipulated and coerced into doing the bidding of wealthy terrorists, is quite ironic. (And yes, I'm aware that 'rich terrorists' is a complete tautology.)

  • @ericsuper2258
    @ericsuper2258 Před 4 dny

    SWTOR had better companions, environment, story, and cities in 2011, and only got better over time. And SWTOR was a free to play MMO from Bioware.

  • @NevadaCowboy576
    @NevadaCowboy576 Před 5 dny

    3:52:55

  • @Badookum
    @Badookum Před 5 dny

    Bethesda games where never really that good to begin with, people just have a nostalgia boner for them because they played them as children. Morrowind and Oblivion where great though I'd give Morrowind a 9/10 Oblivion an 8/10 However their other games? Not so much. Fallout 3 is 6/10 at best Skyrim is a 7/10 Fallout 4 is a 5/10 at most and this is me being VERY generous I'd give it a 3/10 without Far Harbour. Starfield is so bad i actually have to give it a 1/10, it is everything wrong with modern gaming. It's too safe, the game has no edge to it, the best games are at least a little bit dark. Randomly generated worlds with zero substance and bland, repeating quests. Constant grinding that relies on base instincts when picking up items. Most of the content is mindless shooting with dialogue being meaningless as all your options give you the same result, the game has barely any player choice and most important characters are essential which hinders roleplaying even more as you cannot roleplay as an evil character, you have to follow a strict script the developers have given you.

  • @BIGWUNKUS
    @BIGWUNKUS Před 6 dny

    2:59:13 I remember on my first playthrough, I HAPPENED up on the exact location where Andreja was with the artifact after i broke off the main quest after the second mission. I never met Vladimir, the game sequence broke and skipped the eye quest entirely.

  • @HereticalKitsune
    @HereticalKitsune Před 6 dny

    Skyrim Special Edition has more current players than Starfield...

  • @sup1602
    @sup1602 Před 6 dny

    You know you will never see this( even if I am a pateon) but I really hope starfield is a wake up call for bethesda. Sort of like how battlespire and redguard made them to make Morrowind. But unfortunately all the old talent is gone, and especially the normie seal clap of the fallout show, TES6 is going to be dead on arival.

  • @sup1602
    @sup1602 Před 6 dny

    You might not see this now but the catgirl meta of skyrim is too strong not to pass up.

  • @drewb1979
    @drewb1979 Před 6 dny

    What good is all those silly environmental options in combat when my Bumfuck 9000 enchanted Combat Fork does more damage quicker than a silly puddle of oil ever could? (That is if my arrow doesn't kill every enemy in one shot, anyone.) Also, I can't burn myself to death with my beat stick. We're not "playing wrong," and I'm tired of this argument. It's a bad combat system. Just accept it, man. The game is greater than the sum of its parts, but this combat section ironically feels like the result of way too much research without enough thought. Either that or you've enjoyed a lot of modded Skyrim. The level scaling is shit too. Good game, tho

  • @mostlyholy6301
    @mostlyholy6301 Před 7 dny

    I am a little puzzled how many of the worthless CC mods you used, instead of just using some of the marvellous and well-designed free mods. I cannot imagine playing as a mage without the mod that forces trapped souls to only fill gems of the appropriate size, for example, a mod that does not change anything fundamental but is essential for quality of life.