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ChamferZone
Canada
Registrace 28. 09. 2015
Welcome to the channel!👋🙂 I'm Tim, a seasoned 3D Artist with roots in Crytek, Ubisoft, and Digital Extremes, now leading my own business ChamferZone. Dive into my tutorials for a thorough journey into AAA quality 3D Game Art. I'm here to get you industry-ready, sharing every crucial step in the art creation process. Subscribe for key insights and skill-building tips in the world of 3D game art. Let's unleash your potential together! 💪🤝🎨 Subscribe for insights, tips, and a whole lot of art creation!
• discord.gg/s98PbNk7pM - Come and join our awesome 3D Art community!
• www.artstation.com/artist/timbergholz - Here you can see all my work
• czcams.com/users/chamferzone - Watch free tutorials
• ChamferZone - I am not that active on twitter but good place for announcements
• ChamferZone - same here ;)
• discord.gg/s98PbNk7pM - Come and join our awesome 3D Art community!
• www.artstation.com/artist/timbergholz - Here you can see all my work
• czcams.com/users/chamferzone - Watch free tutorials
• ChamferZone - I am not that active on twitter but good place for announcements
• ChamferZone - same here ;)
Master the Remesher: Ultimate Guide to Hard Surface Art in Blender
Unlock the full potential of Blender's Remesher Modifier for hard surface art in this special episode tutorial. Whether you're a beginner or a seasoned 3D artist, this special episode dives into every aspect of the Remesher Modifier workflow. Learn how to streamline your process, enhance detail, and achieve flawless results with this guidance and elevate your hard surface modeling to the next level. Join us on the ChamferZone Discord and transform your 3D art and master the art of precision and efficiency with Blender's powerful tools. Don't forget to like, share, and subscribe for more 3D modeling tutorials.
00:00 Intro and Remesher workflow comparison to Zbrush's Dynamesh
6:10 Modifier Stack explained step by step
7:38 How to create the modifier stack from the beginning and what settings to put
12:29 Increasing the resolution of our remesh voxels - an alternative and better way to do this is explained here: i.imgur.com/r5wJn4W.jpg
13:23 Demonstration of the copy and paste ability of this workflow
15:22 A minor drawback that this workflow still has
16:32 Discord, older Tutorials and the Revolver Tutorial featuring Remesher
🔫Check out my latest Tutorial on how to create a triple A quality Revolver using Remesher:
• Gumroad chamferzone.gumroad.com/l/RevolverTutorial
• Artstation www.artstation.com/a/8792543
🔗 Connect with Our Community & More:
• Join Our 3D Art Community on Discord: Connect with fellow artists and enthusiasts. Join here: discord.gg/s98PbNk7pM
• Explore My Portfolio on ArtStation: Check out my creative works and projects. See my work: www.artstation.com/artist/timbergholz
• Free Tutorials on CZcams: Learn from my 3D art tutorials on ChamferZone channel. Watch tutorials: czcams.com/users/chamferzone
• Follow Me on Twitter: Get the latest updates and insights from me. Follow on Twitter: ChamferZone
• Connect on Facebook: Join our discussions and more on Facebook. Connect on Facebook: • ChamferZone - same here 😉
00:00 Intro and Remesher workflow comparison to Zbrush's Dynamesh
6:10 Modifier Stack explained step by step
7:38 How to create the modifier stack from the beginning and what settings to put
12:29 Increasing the resolution of our remesh voxels - an alternative and better way to do this is explained here: i.imgur.com/r5wJn4W.jpg
13:23 Demonstration of the copy and paste ability of this workflow
15:22 A minor drawback that this workflow still has
16:32 Discord, older Tutorials and the Revolver Tutorial featuring Remesher
🔫Check out my latest Tutorial on how to create a triple A quality Revolver using Remesher:
• Gumroad chamferzone.gumroad.com/l/RevolverTutorial
• Artstation www.artstation.com/a/8792543
🔗 Connect with Our Community & More:
• Join Our 3D Art Community on Discord: Connect with fellow artists and enthusiasts. Join here: discord.gg/s98PbNk7pM
• Explore My Portfolio on ArtStation: Check out my creative works and projects. See my work: www.artstation.com/artist/timbergholz
• Free Tutorials on CZcams: Learn from my 3D art tutorials on ChamferZone channel. Watch tutorials: czcams.com/users/chamferzone
• Follow Me on Twitter: Get the latest updates and insights from me. Follow on Twitter: ChamferZone
• Connect on Facebook: Join our discussions and more on Facebook. Connect on Facebook: • ChamferZone - same here 😉
zhlédnutí: 35 847
Video
Learning 3Ds Max - A step by step beginner guide for 3D Artists (Ultimate Weapon Tutorial Prologue)
zhlédnutí 8KPřed rokem
Hi everyone, this video is aimed for people new to 3D and especially to 3Ds Max. It's part of the Ultimate Weapon Tutorial and is intended to be watched before starting the main course. This is the first chapter of the tutorial but can also be watched for anyone that didn't follow the tutorial. In this beginners chapter you will learn everything relevant from navigation, modifiers, tools and sc...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 1/12
zhlédnutí 19KPřed rokem
Hey everybody, this in-depth tutorial can now be watched for free in it's entirety here on CZcams. It originally released in 2015. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. This is Part 1/12. 🏁 Here is the playlist to all the videos...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter &Marmoset 10/12
zhlédnutí 4,6KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter &Marmoset 10/12
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 7/12
zhlédnutí 3,3KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 7/12
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter &Marmoset 12/12
zhlédnutí 4,7KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter &Marmoset 12/12
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter &Marmoset 11/12
zhlédnutí 8KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter &Marmoset 11/12
Portfolio ready renders in Marmoset Toolbag and Photoshop (Part of the Ultimate Weapon Tutorial)
zhlédnutí 7KPřed rokem
Hey everybody, this in-depth tutorial can now be watched for free in it's entirety here on CZcams. It originally released in 2015. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. This is the final chapter of the tutorial but can also be w...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 9/12
zhlédnutí 3,6KPřed rokem
Hey everybody, this in-depth tutorial can now be watched for free in it's entirety here on CZcams. It originally released in 2015. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. This is Part 9/12. 🏁 Here is the playlist to all the videos...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 2/12
zhlédnutí 9KPřed rokem
Hey everybody, this in-depth tutorial can now be watched for free in it's entirety here on CZcams. It originally released in 2015. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. This is Part 1/12. 🏁 Here is the playlist to all the videos...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 6/12
zhlédnutí 3,6KPřed rokem
Hey everybody, this in-depth tutorial can now be watched for free in it's entirety here on CZcams. It originally released in 2015. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. This is Part 6/12. 🏁 Here is the playlist to all the videos...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 3/12
zhlédnutí 6KPřed rokem
Hey everybody, this in-depth tutorial can now be watched for free in it's entirety here on CZcams. It originally released in 2015. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. This is Part 3/12. 🏁 Here is the playlist to all the videos...
Welcome to the Ultimate Weapon Tutorial - Before you start watch this
zhlédnutí 21KPřed rokem
Hey everybody! 🙂👋 I hope your doing well. The Ultimate Weapon Tutorial which originally released in 2015 can now be watched for free here on CZcams. Learn how to create an iconic triple A quality weapon for video games in mind. Most techniques learned are still relevant and especially for beginners a solid foundation to build upon your 3D Artist career. 🏁 Here is the playlist to all the videos ...
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 5/12
zhlédnutí 4,7KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 5/12
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 8/12
zhlédnutí 3,3KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 8/12
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 4/12
zhlédnutí 5KPřed rokem
Ultimate Weapon Tutorial - Create a game ready weapon in 3Ds Max , Substance Painter & Marmoset 4/12
Stable Diffusion-Master AI Art: Installation, Prompts, txt2img-img2img, out/inpaint &Resize Tutorial
zhlédnutí 92KPřed rokem
Stable Diffusion-Master AI Art: Installation, Prompts, txt2img-img2img, out/inpaint &Resize Tutorial
Revolver Tutorial - Portfolio ready renders in Marmoset Toolbag 4
zhlédnutí 68KPřed 2 lety
Revolver Tutorial - Portfolio ready renders in Marmoset Toolbag 4
Revolver Tutorial - Industry ready weapon and attachment creation for video games
zhlédnutí 72KPřed 3 lety
Revolver Tutorial - Industry ready weapon and attachment creation for video games
Marmoset Toolbag 4 Beginners Tutorial - Baking & Texturing a game ready Flashbang!
zhlédnutí 102KPřed 3 lety
Marmoset Toolbag 4 Beginners Tutorial - Baking & Texturing a game ready Flashbang!
Blender Beginners Tutorial - Modeling & Unwrapping a game ready Flashbang
zhlédnutí 176KPřed 3 lety
Blender Beginners Tutorial - Modeling & Unwrapping a game ready Flashbang
Learning Blender - A step by step beginner Tutorial for 3D Artists
zhlédnutí 501KPřed 3 lety
Learning Blender - A step by step beginner Tutorial for 3D Artists
MACE Tutorial - Part 2 - High Poly Creation - ZBrush
zhlédnutí 23KPřed 4 lety
MACE Tutorial - Part 2 - High Poly Creation - ZBrush
MACE Tutorial - Part 1 - Block out - 3Ds Max 2020
zhlédnutí 25KPřed 4 lety
MACE Tutorial - Part 1 - Block out - 3Ds Max 2020
SWORD Tutorial - CHAPTER OVERVIEW - Master the art of Zbrush, 3Ds Max, Substance Painter & Marmoset
zhlédnutí 33KPřed 4 lety
SWORD Tutorial - CHAPTER OVERVIEW - Master the art of Zbrush, 3Ds Max, Substance Painter & Marmoset
MACE Tutorial - CHAPTER OVERVIEW - Master the art of Zbrush, 3Ds Max and Substance Painter
zhlédnutí 14KPřed 4 lety
MACE Tutorial - CHAPTER OVERVIEW - Master the art of Zbrush, 3Ds Max and Substance Painter
Star Wars: Droid Tutorial - Part 2 - Baking & Texturing - Substance Painter
zhlédnutí 100KPřed 6 lety
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Star Wars: Droid Tutorial - Part 1 - Modeling & UV Unwrapping - 3Ds Max
zhlédnutí 127KPřed 6 lety
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Mech Tutorial Trailer - 3Ds Max & Substance Painter - Get Industry ready
zhlédnutí 70KPřed 7 lety
Mech Tutorial Trailer - 3Ds Max & Substance Painter - Get Industry ready
you don't says what shortcut u using and saying everything after doing it !!!!!!!!!!!!!!!!!
Hello, I want to know if I the revolver tutorial is up to date so I can buy it, cuz I'm afraid of buying it and some stuff don't work cuz of different versions. I will appreciate your response, thanks.
This is not a tutorial for beginners. This video is for people that already know 3D Max, or are already up to speed. To teach software, don't introduce tangents like plugins. These plugins notoriously become unavailable or change. You are just introducing more complexity into an already deep program. Also, teaching shortcuts is just more confusion. Let the student learn the shortcuts they need and use. Teach the menus and choices so they can get back to the commands in case they haven't used that command in a while or simply forgot. Always try to remember what beginners (and you were a beginner once) knows, and that is nothing. Keep it simple and straight forward. Teach the software as they find it; unmodified and in a default state. Make another video to teach how you customize the software. Label that video as intermediate and refer beginners to your actual "beginner's video".
Do you have new Discord server ? I bought this tutorial and have some problems with remesh barrel part, it would be nice if could get some help :)
dang they've upgraded the Eevee engine, there's no screen reflections / ambient occlusion / bloom anymore
Impressive stuff!
Could you create pistol tutorial something like a Glock 17 in 3ds max
where is the whole tutorial??????......it doesn't exist in your channel expect only the marmoset toolbag part
👍👍👍
Please please boss(sir) please tell me where do I learn blender ,I want to pay and learn blender please ,your vedio inspired me boss you are the king
where you get steel parkerize material ?
great totori
Thank you for sharing your precious work~
Thank you Tim!
Я может что не понимаю но почему в пеинтере нельзя сделать маску на рукоять и накинуть на нее эту шероховатость в виде ромбов ? Я так всегда делаю
Also shading even on flat surfaces is slightly jagged. Is it something that I need to worry about?
Amazing workflow! Are you baking this hp onto sharp edges with zero bevels?
This is way too performance heavy
This isn't magical at all, you can see all steps through the video and if done and repeated as necessary, the results will be there, but nothing is ever magical, there's a purpose behind every step in this video , i modeled for 20 years and i'm still learning and need to break plateus.
That's from one year ago and that's amazing as a starting point even for a person who has to learn initially topology, edge flow, and variations.
18:08 instead of repeating the action, you can hold alt and click to select the edge loop and then Select > Checker Deselect
Got som strange artifacts on the grip in substance. You can see the quads and triangles when pulling the light back and forth. Looks like the low poly shines trhough. Someone knows why? Cant see it in Tims tutorial ... looks pretty smooth there.
The thing that sucks though is you won't be able to use subdivision in those models, it would break.
Just finished the bevel section and i've spent today doing this slowly, it is such a fantastic tutorial, thank you
I hope you'd see this comment, thank for the tutorial playlist you made. I don't use 3ds max but it's still great way to learn from an expert. I was wondering if you'd ever remake the serious? I'm sure a lot of people would want to see how you leveled up your knowledge and skills since then.
Hi Tim, thanks for the wonderful tutorial. I have a question regarding to toolbag bake preview, why are the parented floaters not showing in preview, and why are there plenty of black spots/artifacts during preview? i have followed your tutorial very thoroughly so i'm confused as to why this isn't working
6:46 у вех же начинающий есть эта штука с права
Thank you
14:46 there are many N-gons there
Thank you, sir.
object size matters ? beacuse whenever im adding remesh to 0.01 value blender crash ?need solution
@ChamferZone trying to use "circle Array" at part 6:50 but i just get an error code any ideas what to do? running version 4.1 and followed all steps perfect to this point. any and all help is appreciated
Is anyone here these days? I have a problem with the baking process. Everything is perfect, except the Fuze word on top. I can make that bake onto another part of the granade, but i cant bake anything onto that top thing. The result is like a very pixelated shadow. I tried with a bigger and smaller cage too, but same results. Any idea what causes the problem?
this guy is a legend
😢 cool
do you work as freelancer?
can u please give the refrence
Why would anyone choose 3ds over Maya? Maya seems better and more modern and easy to work on in every way
27:08
Collapse
not sure this would be suitable for a game asset, text should have been done in a texture map
WTF?!?!😢
If there is a text file or Excel file for a shortcut, I think many people can save time
Thank you so much!
27:22
How can I make my modifer menu show like yours? Is it an addon?
It is, It is called the "Modifier list" addon, look for the fork that works with blender 4.0 - 4.1. I will share a link in a follow up comment but I find sometimes it doesn't let me.
Hey, I've been using this method ever since I saw it in the revolver course. I am wondering about a few things if you could possibly share your feedback about it. In particular because making high poly in this way you always need a closed mesh which can sometimes lead to a lot of unecessary tris count. The way I've been doing it is by removing those faces after baking/texturing is complete and making sure those unseen faces are basically non-existent on the UV map. I'm wondering if there's a better approach to this if saving a lot of triangles is necessary or if you would also do it this way? Cheers!
I have a doubt, I started to use this workflow, but I have several problems. When I set the modifiers it takes several minutes each time I make an adjustment, or when I open the project it takes more than 10 minutes to open, I know it is a lot of polygons but in the video it seems to have a better performance. Any idea what could it be? My pc has an i7-10700k, 32Gb RAM and a Nvidia RTX 3080. I'm using blender 4.2
I can't even use it because the face is too high and it gets stuck directly. I'll still choose ZB dynamesh
1:27:53
I'm brand new to marmoset. When I loaded the fbx into Marmoset the materials weren't colored in the material display (the different colored balls) like they were in his view. Also his flashbang was blk initially and he had to change it, mine was already white. When he toggled the highpoly/lowpoly some colors showed on his model, no colors showed for me. When he added the aluminum dented texture to the albedo layer the aluminum texture became visible in his main camera, but nothing changed for me, the flash bang is still just clear white. So it's not going great for me. I must be missing some display setting or something.
I have the same issues. My parented object does not showed in marmoset, i renamed them again to high poly, and then it worked. My baking is messed up on the nuts area.