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Keanomy
Latvia
Registrace 12. 01. 2008
Gaming with an itch for everything management, strategy or engineering oriented.
Good at neither.
Catch me live on Twitch!
bit.ly/3BZgiR0
Good at neither.
Catch me live on Twitch!
bit.ly/3BZgiR0
The hunter becomes the hunted | 🪳Empires of the Undergrowth 🐜
Previous Episode: czcams.com/video/4IhUKse6FqA/video.html
Playlist: czcams.com/play/PLqeZu3IlhVNOzKqMqAv64XPU7-RdVQpLh.html
Command swarms of warriors at an unprecedented scale of warfare in this blend of RTS and base-building. Lead ant colonies against the many fearsome threats of the insect world, while building intricate nests, developing pheromone-based tactics, and evolving to meet growing dangers.
That's what the steam pages says.
Find it here:
store.steampowered.com/app/463530/Empires_of_the_Undergrowth/
-- Watch me live here:
www.twitch.tv/Keanomy
-- Inactive on socials here:
compiled.social/Keanomy
#empiresoftheundergrowth #gaming #letsplay
Playlist: czcams.com/play/PLqeZu3IlhVNOzKqMqAv64XPU7-RdVQpLh.html
Command swarms of warriors at an unprecedented scale of warfare in this blend of RTS and base-building. Lead ant colonies against the many fearsome threats of the insect world, while building intricate nests, developing pheromone-based tactics, and evolving to meet growing dangers.
That's what the steam pages says.
Find it here:
store.steampowered.com/app/463530/Empires_of_the_Undergrowth/
-- Watch me live here:
www.twitch.tv/Keanomy
-- Inactive on socials here:
compiled.social/Keanomy
#empiresoftheundergrowth #gaming #letsplay
zhlédnutí: 130
Video
Using launchers is really efficient! | ⏹️ Shapez 2 🏭
zhlédnutí 172Před 4 hodinami
Previous Episode: czcams.com/video/lOpAalqQl7w/video.html Playlist: czcams.com/play/PLqeZu3IlhVNPZNyroC_Dot_ohSblSiqyU.html Dive into a factory-building game where the focus is on just that - building huge factories! Construct sprawling multi-level factories and min-max your layouts without limits. Shapez 2 is tailor-made for enthusiasts who crave the thrill of optimizing production lines and p...
Delivering fuel with the HUSH | Train Valley World
zhlédnutí 86Před 12 hodinami
Previous Episode: czcams.com/video/sz1qyiglLiE/video.html Playlist: czcams.com/play/PLqeZu3IlhVNPcFR4iFZTD6fYsarti3ys6.html Train Valley World is an engrossing transport tycoon inspired by the genre classics. Build and manage efficient railroads across the globe, create sophisticated logistics chains, design your own levels, and become a business mogul - solo or in multiplayer! That's what the ...
Starting the Harbor Islands and introduced to BOATS! | Mini Settlers
zhlédnutí 69Před 14 hodinami
Previous Episode: czcams.com/video/OAG39ITnvgA/video.html Playlist: czcams.com/play/PLqeZu3IlhVNMEYvnp-jKpgzHYs4NuXjgk.html Mini Settlers is a minimalistic city builder! Settle islands, construct cities, and design efficient logistic networks to fulfill your buildings' needs and fuel population growth to adventure into new worlds. That's what the steam pages says. Find it here: store.steampower...
Defending the less fortunate so we can eat them | 🪳Empires of the Undergrowth 🐜
zhlédnutí 62Před 19 hodinami
Previous Episode: czcams.com/video/ahkCnp8_V4M/video.html Playlist: czcams.com/play/PLqeZu3IlhVNOzKqMqAv64XPU7-RdVQpLh.html Command swarms of warriors at an unprecedented scale of warfare in this blend of RTS and base-building. Lead ant colonies against the many fearsome threats of the insect world, while building intricate nests, developing pheromone-based tactics, and evolving to meet growing...
I deleted everything, I'm certified! | ⏹️ Shapez 2 🏭
zhlédnutí 87Před 21 hodinou
Previous Episode: czcams.com/video/F4E8V-wv6n8/video.html Playlist: czcams.com/play/PLqeZu3IlhVNPZNyroC_Dot_ohSblSiqyU.html Dive into a factory-building game where the focus is on just that - building huge factories! Construct sprawling multi-level factories and min-max your layouts without limits. Shapez 2 is tailor-made for enthusiasts who crave the thrill of optimizing production lines and p...
Tea slurping goodness | Train Valley World
zhlédnutí 50Před dnem
Previous Episode: czcams.com/video/sz1qyiglLiE/video.html Playlist: czcams.com/play/PLqeZu3IlhVNPcFR4iFZTD6fYsarti3ys6.html Train Valley World is an engrossing transport tycoon inspired by the genre classics. Build and manage efficient railroads across the globe, create sophisticated logistics chains, design your own levels, and become a business mogul - solo or in multiplayer! That's what the ...
Eating termites and getting eaten by scorpions | 🪳Empires of the Undergrowth 🐜
zhlédnutí 18Před dnem
Previous Episode: czcams.com/video/dpBBUCfj1ZM/video.html Playlist: czcams.com/play/PLqeZu3IlhVNOzKqMqAv64XPU7-RdVQpLh.html Command swarms of warriors at an unprecedented scale of warfare in this blend of RTS and base-building. Lead ant colonies against the many fearsome threats of the insect world, while building intricate nests, developing pheromone-based tactics, and evolving to meet growing...
Spagetti longer than this video | Mini Settlers
zhlédnutí 61Před 14 dny
Previous Episode: czcams.com/video/pH8FM_Rz5Fo/video.html Playlist: czcams.com/play/PLqeZu3IlhVNMEYvnp-jKpgzHYs4NuXjgk.html Mini Settlers is a minimalistic city builder! Settle islands, construct cities, and design efficient logistic networks to fulfill your buildings' needs and fuel population growth to adventure into new worlds. That's what the steam pages says. Find it here: store.steampower...
Building bridges to deliver gold ingots | Train Valley World
zhlédnutí 31Před 14 dny
Previous Episode: czcams.com/video/7IABsw1wvZE/video.html Playlist: czcams.com/play/PLqeZu3IlhVNPcFR4iFZTD6fYsarti3ys6.html Train Valley World is an engrossing transport tycoon inspired by the genre classics. Build and manage efficient railroads across the globe, create sophisticated logistics chains, design your own levels, and become a business mogul - solo or in multiplayer! That's what the ...
You would think blueprints would make you organized | ⏹️ Shapez 2 🏭
zhlédnutí 83Před 14 dny
Previous Episode: czcams.com/video/noRkakeIMTQ/video.html Playlist: czcams.com/play/PLqeZu3IlhVNPZNyroC_Dot_ohSblSiqyU.html Dive into a factory-building game where the focus is on just that - building huge factories! Construct sprawling multi-level factories and min-max your layouts without limits. Shapez 2 is tailor-made for enthusiasts who crave the thrill of optimizing production lines and p...
They're now sending hybrids to attack! | 🪳Empires of the Undergrowth 🐜
zhlédnutí 7Před 21 dnem
They're now sending hybrids to attack! | 🪳Empires of the Undergrowth 🐜
Taking care of the natives on Eden Isle | Mini Settlers
zhlédnutí 78Před 21 dnem
Taking care of the natives on Eden Isle | Mini Settlers
Creating lightbulbs 💡 like it's nobodies business | Train Valley World
zhlédnutí 56Před 21 dnem
Creating lightbulbs 💡 like it's nobodies business | Train Valley World
Shapez 2 offers LOTS of puzzling fun! | ⏹️ Shapez 2 🏭
zhlédnutí 64Před 21 dnem
Shapez 2 offers LOTS of puzzling fun! | ⏹️ Shapez 2 🏭
Floating away to safety | 🪳Empires of the Undergrowth 🐜
zhlédnutí 35Před 21 dnem
Floating away to safety | 🪳Empires of the Undergrowth 🐜
Mini Settlers is way more fun than it looks! | Mini Settlers
zhlédnutí 2,2KPřed 28 dny
Mini Settlers is way more fun than it looks! | Mini Settlers
This new Train Logistics Puzzler is GREAT! | Train Valley World
zhlédnutí 212Před 28 dny
This new Train Logistics Puzzler is GREAT! | Train Valley World
FROGS! Fire ants cleans the upper and lower levels | 🪳Empires of the Undergrowth 🐜
zhlédnutí 21Před měsícem
FROGS! Fire ants cleans the upper and lower levels | 🪳Empires of the Undergrowth 🐜
This new electricity update is fantastic | Sweet Transit v1.0
zhlédnutí 483Před měsícem
This new electricity update is fantastic | Sweet Transit v1.0
The 3rd BIG experiment! | 🪳Empires of the Undergrowth 🐜
zhlédnutí 787Před měsícem
The 3rd BIG experiment! | 🪳Empires of the Undergrowth 🐜
Large cargo station blueprint | Sweet Transit v1.0
zhlédnutí 1,4KPřed měsícem
Large cargo station blueprint | Sweet Transit v1.0
Preparing for a fight that never came | 🪳Empires of the Undergrowth 🐜
zhlédnutí 86Před měsícem
Preparing for a fight that never came | 🪳Empires of the Undergrowth 🐜
Studying books, as one should | Sweet Transit v1.0
zhlédnutí 171Před měsícem
Studying books, as one should | Sweet Transit v1.0
Succeeding the second time! | 🪳Empires of the Undergrowth 🐜
zhlédnutí 109Před měsícem
Succeeding the second time! | 🪳Empires of the Undergrowth 🐜
An Unfortunate End To The Series ... | 🛬 Fly Corp ✈️
zhlédnutí 144Před měsícem
An Unfortunate End To The Series ... | 🛬 Fly Corp ✈️
So confused with this new species | 🪳Empires of the Undergrowth 🐜
zhlédnutí 52Před měsícem
So confused with this new species | 🪳Empires of the Undergrowth 🐜
Weekend is here, Beer, bars and breweries! | Sweet Transit v1.0
zhlédnutí 246Před měsícem
Weekend is here, Beer, bars and breweries! | Sweet Transit v1.0
It's time to MOVE ON! | 🪳Empires of the Undergrowth 🐜
zhlédnutí 65Před měsícem
It's time to MOVE ON! | 🪳Empires of the Undergrowth 🐜
All roads leads to ... Rome? Greece! | 🛬 Fly Corp ✈️
zhlédnutí 208Před měsícem
All roads leads to ... Rome? Greece! | 🛬 Fly Corp ✈️
Did you see the termite king in action? It was around 31:30 in your nest ans 48:45 in the northern mound. Also, for the real final experiment, I'd suggest you to divide your ants to multiple groups, maybe 4, because there's a lot of... gathering in the experiment. And it's something you have never seen before.
I did not in fact see the termite king, what was that? Need to Google I guess! Regarding the final experiment I have actually completed it already with 2 groups. I did have some completely different struggles however, you'll see when the video releases. 🙄 😂
Watch, Shapes 3 is probably going to be dealing with geometric solids, working in 4 dimensions to "stack" things together 💀
You said what? 😂
I like to do loops and set up an whole network of running trains, just not possible in the missions. I like to do it in sandbox tho.
@@JohnJohn83UK never actually tried the sandbox myself! 😊
congratulations on eating termites. now time to become the food in the next mission also, don't underestimate the medics. they can literally double your army by reviving the deads
Thanks! This new species is something else, find it so much harder to build any amount of food than others. Thinking I need more upgrades than I'm used to. Regarding medics I think a 1-6 or so ratio felt pretty good. So 4-5 for 20 warrior ants.
24:45 It's 156 MW for the whole city of Jonava, not for a single house.
I think I figured that out by the end, learning experience! 👌
a note for the next mission 5.2 - in the underground you'll find 4 stink ant tunnels. they occasionally roam underground and will only attack your antsif there's any nearby. fighting them is completely option and is best to avoid them and build brood chambers far from the tunnels. I'm saying this cuz i see most people who are playing it the first time, making the mistake of wasting all their efforts on fighting them for nothing.
Thanks for the note! I will make sure to stay away unless I feel adventurous.👌😅
Jag fattade inte direkt det sista där. Menar du att, om man har 2 stationer i samma stad, men att på en av dem, den första, så finns det inte tillräckligt med arbetare inom håll, men att det gör det på den andra, så kan man skjutsa arbetare från den andra stationen till den första stationen om man förutsätter att det är från den första stationen som det redan finns en tåglinje för arbetarna att åka till gruvan med? Tack för hjälpen på förhand.
Just noticed you're dropping all your belt before going into the vortex. You can of course, but it'll accept belts on any level. So the 4 inputs per side (so far) you have are actually 8 (or 12 once the 3rd level is unlocked). When upgrading speeds (belt, cutting, stacking, and later painting) I would highly recommend to keep them at the same (relative) level. If you do, the ratios (machines per full belt) stay the same and designs don't become invalid. Obviously it make no to little difference in this super early part without blueprints. 41:50 Yes, blueprints are the milestone reward (I'm sure you noticed as you got it a bit later). The names of the "tasks" remain from a time when they would directly unlock things, and not give generic points.
Yeah, took me some time to realize that you can vortex items on all levels. But I think I managed to figure it out at the end of the blueprint episode, not sure I mentioned it however. :P "When upgrading speeds (belt, cutting, stacking, and later painting) I would highly recommend to keep them at the same (relative) level" Not gonna lie, I thought I did that but (maybe) I haven't checked recently so, will make sure to doublecheck! Not sure I understand the "The names of the "tasks" remain from a time when they would directly unlock things, and not give generic points.", All helpful tips none the less, thanks!
The make over is really nice Keanomy. Just need to study more on how you had re-routed the trains when I plan to do this in the future.
Moving to cargo/passenger stations is such a blast, so much more comfortable! 😊
Liking and commenting just for your alogrithm, didnt even watch 1 sek of video. Wish you luck on your video.
When's the next stream? In CET if you can :)
Stream tonight. Starting at 20.30 CET most likely! Feel free to join my discord or check in on Twitch where I have stream schedule posted! 😊 Twitch.tv/keanomy
How are u able to increase the station platform in Minsk1? Mine does not expand to 6 rails.
You need to use the station as a platform instead of building a platform between the station and the rail.
Main city station rail expanded, thanks for that tip. I now have diesel too & levitated diesel trains lol! Am enjoying the series. Cheers bud. Oh where you from btw?
Good to hear! Happy you enjoy the series, I am Swedish, living in Latvia!😊
@@Keanomy I knew you were European somewhat. Good to know.
@rodmucio255 yeah, decent but not indistinguishable from native English speakers 😅
I just beat this in 1h. Could have been quicker but there was a failed attempt that only hit 21/m before levelling off. Solution for me was, some salt to the city for an income stream and bank whatever is left. Interest gives good income. Build a big rail in a ring all around the three steam boilers. have two loops come off it, one to water, one to an oil power plant. Trains deliver water and energy to the boilers. Keep banking any profit and reach the 64k cap. Set up lines to fill steam into the machine to build up a reserve. and upgrade the steam boilers to level 3. Important part - have two loops (or two sets of stations) running from each boiler to the machine with 3-4 trains on each. let them fill and get a head start. Obviously at some point make the tiny bit of Solva you need for catalyst. Once the machine is full, and you have all three boilers inputs and outputs capped, and all 16 or so trains full waiting, let the Assembra go nuts. Ended up needing around 4 minutes of 100% uptime for the game to calculate the average rate to win. But in that 4 minutes the steam input was always ~100% full. and boilers were down to around half of their reserve so probably could have lasted longer if needed. The failure was due to not having doubled up loops or stations from the boilers so trains couldn't unload fast enough. If I'd have done that the first time I'd have done this in around 40 minutes, but it took time for things to build back up after the first failed run before I could try again.
Woah nifty setup with those levitating trains! Very nice.
@@rodmucio255 super proud of that! Still wish we could make intersections on bridges though! 😊
41:29 don't make the mistake of making only soldier ants. make ranged wood ants too - they deal extreme amount of damage while remaining at a safe distance.
As a matter of fact I am only making ranged wood ants right now. Will probably skip soldiers completely!
How would you know that you have too many trains running? I noticed you sold a few of them in this episode. TIA.
2 reasons I would sell a train. 1. There is a lot of trains standing still at a station for the same route. 2. I have upgraded from tier 1 to tier 2 (100 vs 200 cargo) wagons, meaning each train carries double the amount it did before.
@@Keanomy I see. Ok. I'll keep an eye on those
@rodmucio255 tried out the electricity update?
@Keanomy not yet. Still trying to get the diesel trains and learn it lol
@@rodmucio255 you'll enjoy it once you get there! Small warning that old saves does not transfer over cleanly to the most recent electricity update however! 😊
dang your voice is nice. Time to find the beginning of this playthrough xD
*hint* Look at the playlist in the description ;) And many thanks for the kind words!
Ope, guess I am starting a new playthrough then!
Do it! :D
I was 4 seconds out on this one. Gave up, will try again tomorrow.
That's rough, if you struggle to much I guess you could have a look at what @Stuart.Branson. said below. Seems almost to good to be true but maybe worth a shot! Edit: I'm a fucking jackass, how about I read what I refer to next time. 🤣
@@Keanomy I did, it was great lol, I did it with 2 10 carriage trains with 10,500 left. It was done with 4mins remaining lol
Does the train coming from cargo station deliver to Minsk1 or Minsk fuel station?
The fuel train should be delivering to minsk 1 as I am about to transition away from the seperate fuel station at this point, routing all trains through minsk 1 instead.
Would u know what's causing the inner city passenger train not able to swap workers from main city to pick up within city tram stops? Swap worker is enabled. Been like this from beginning. Had deleted route and try again but same. From my other city game its ok.
Without seeing the actual save it's very hard to determine where things are going wrong. There is so many places where things can go wrong with labor trains. The official discord is a fairly good place to ask for assistance, my own discord also have 1-2 dedicated sweet transit players. Generally starting in one end and following the route from a->b trying to find anywhere an issue might arise with conditions etc. Common issue is simply not having enough rested workers as well. 😊
@@Keanomy yeah ok thanks for replying though - ill check route once more. Do you have the link for your Discord?
@@Keanomy well had shortened the pass wagon to two (was three) and started working lol. Tram stops has 7 tile platform. Its odd.
@@rodmucio255 I doo! Right here: discord.com/invite/2hYfGtFDjH
@@Keanomy Thanks - just joined
This is insane how you got an s rank and never got to the silica. Top of that you took an 8,000 loan, which always bankrupts me and you still had time to pay it off and casually build water pumps. Im pissed, it took me several tries even with your strategy and i barely got an A. What a crap load this game is. Btw thank you for showing me how to do better strategies
Yeah, this mission is a bit tricky if you do it in the beginning before doing the turorial. It is more or less just a fast lane to skip the tutorial for more experienced players. You keep learning new stuff in this game so if you struggle with a specific mission some times it's good to go and try something else In between. There is plenty of branching paths allowing you to mix it up a bit! 😊
❤
Well at least I made it this far making bricks lol! - able to upgrade village hall to town hall now but this game continuous to do spiral turns. What will be one or many of your suggestions to micro manage it better? I find it once it settles then begins to spiral again.
That's the main difficulty of the game. Expanding to fast is probably the biggest issue for people. Keeping a close eye on all upkeep, including city goods will make sure you always keep a good amount of workers which also means a steady amount of tax income. Once you are past steel you will get more money hungry buildings and will have to ration a bit more. Everything prior to that you can fairly safely overproduce quite a bit. Think stone, wood, potatoes, cotton, wheat etc. Overproducting this will also avoid sudden drops in workers if you need to expand.
@Keanomy Maintaining the upkeep got it. I started to apply your cargo station concept to better the flow of goods. Then will begin the inner city deliveries, all thanks to you, am a better player now lol. Oh I love them blueprints too!
Nice series) Like your point-to-point min-max planning style, very sid-meiersy, brings back the memories.
@@johnbull3906 this game was so much fun! I really like campaign/objective based management sims! 😊
This got me confused. Cargo station is required for Minsk for what purpose? I am learning a lot from your videos so thanks bud.
@@rodmucio255 I like to split the cargo and passenger traffic. This was also in preparation to build an extension to another city without having to give direct access to the main rail network from that second section.
@Keanomy I see. Let me apply that concept then. Thanks for providing more explanation
Always happy to help! 😊
I love this episode as I learned a lot. The speed of trains is the best one and the combining two stations into one is a great idea specially when in need of multiple resources to be unloaded. Thanks bud!
Yeah. Despite being from an older version, this is holding up surprisingly well. 😀
Thanks!
That is too kind of you man. Thank you! ❤️
Love the way you explain things and spread out your railway route for each industry . Is it possible to get a copy of your blueprints? (Not sure how am I to placed that into my game lol but I had taken snapshots, lol). Thanks your new subscriber
Thanks bud! All of my saves and blueprints are available in the Google drive link in the description if the video! All you need to do is to add them to you own save folder and they will show in game! 😊 👍
@@Keanomy Simple enough. I'll check the link, haven't read that as busy watching lol thanks bud!
Turns out you found one that didn't have it added. 😅 Blueprints and saves here: bit.ly/SweetTransitDrive
@@Keanomy Wow! all them blueprints I now have. Thanks for helping out a rookie like me and the ST community ;)
I avoided the city and kept putting money in the bank, it will cap at around 65k and get you an income from interest of about 2.5k to 3.5k with more than an hour to spare.
Yeah it took me quite some time to start trusting the interest from the bank! 😊
A cleeeean ep i like it it was too fun😂😂 keep it up and im excited for the next ep from now🔥🔥
Glad you enjoyed! Next should be coming week!
@@Keanomy ok ok that's to long for me but no worries i wait
Hell yeah new ep🔥🔥
the in-game wiki is a extremely helpful feature for new players!
Even for experienced players it is useful! 😊
Woah this game looks like Openttd but WAY more advanced! This is my first time coming across this game now that i think about it i should start from the first episode to understand whats going on currently lol 😅
It's a really sweet game. Hidden gem! There is lots of videos, I have followed the game from early development!
I really enjoy this ep and the way you curse the sciences guy😂😂 i wait and im so excited for the other episodes 👏🏽👏🏽🔥😂
The bastard didn't follow their own testing criteria! 🤣
@@Keanomy yeah 😂😂😂 he try to destroy the shit on you but naaaaaah you still standing 🗿🗿😂😂😂
@@Kieran-white4 then when you survive he respects you because you’re “strong” but still does the hard tests to further prove your “strength” really depends on the player or not if the colony is weak or strong
@Shadowxat and then "drops" murderous black bugs in the enclosure. I think this is called malpractice! 😑
@@Keanomy yeah he has some… questionable tests but then later on he actually wants to “protect” you from the other scientist (you probably already know since you’re in new game plus
make less workers at the start of the level or use the ignore spider strat
Good point, Soldiers are only different to workers as they're unable to dig. So that makes sense! Thanks!
cuz your 50% fuel is not enough for the next trip, so if you can calculate the fuel for the trip so use optional
If loops :D
The power of engineering! 💪😅
IS YOUR CHANEL GROWING BRO?
I guess so, baby steps, one after another we are growing a loving little community here! 😊
2 inter continental routes?
You're saying 2 connection between Europe and China? How would that generate additional income? 🤔
@@Keanomy less ppl concentrated on 1 hub and more "cheap" airplanes.. idk xD
@@nexttonic6459 I will try, but I feel like the extra 2k investment wouldn't really pay for itself even 😅
Hi
Hi!
Love it!
Thanks! 😊
I'm having trouble getting trains to load workers when I build a new industry outside of the town. Workers complain not enough work but they don't go to the station (station is in range of houses) and any workers at the station do not get picked up by the train going to the new industry. I've read there is a workaround -- SAVE, EXIT & RESTART, but so far that hasn't worked for me.
There isn't really a workaround, it just shuffles the problem around when you reload the game. This is an indicator of too few workers for some reason. Likely something you're missing. I would suggest the discord(either sweet transit official or my own) of youd like help to figure out where this issue lies. Having a save file ready helps! 😊
@@Keanomy Fixed it. Delete the train, the route, the industry and the station connected to the industry. Then rebuild everything and it will send workers. I've done this twice now and it's worked both times.
That's why i thought my building is incorrectly built when i saw your smelter and oil
Haha, glad to have some influence on someone! 😊 😂
You can check the in game wiki to see the most optimal brick layout. I think you have a couple of extra drying yards there taking extra workers.
Nah, the dying yards a multiplicative. There might be some diminishing returns if you're looking to min-max it but if you are only going for max production the more yards you have connected to a Kiln the better. Just tested in game to make sure, removing a drying yard from my setup lowers production from 330/min to 323/min and the in game wiki's first layout is identical to mine more or less. I've just expanded mine 4x bigger.
Done Liked & Subscribe 👏🚀
Legend! ❤️
Remember that you can buy resources with money if you hover over the resource in the top bar or through your warehouse. It's useful for those moments you have 0 bricks and want to start developing a new thing.
Easy to forget that! Also feels like I am brushing issues away if I do that so I usually try to avoid it and work on the actual issue instead. 😅
This game is beautiful, but its economic component is like chaos that was created with your eyes closed.
There isn't really a economic component. It's a upkeep balancing component, which is more like a production minimum. Thats at least how I see it. If I have enough of something is never a question if I have it in the warehouse, it's always a question if my production is higher than my upkeep. Having it in the warehouse after that is just the natural outcome.
Hi! Do you know how much passenger traffic that Jonava 1 station can theoretically handle with optimal play? I am not sure I calculate it correctly but I think it should be around 10,000 workers per minute. How big a city do you need to generate that many workers? Also as far as I know you have built the steel mill and refinery incorrectly. It should be the other building being surrounded by the buildings that you put one of each in the middle. As a result you are getting some ridiculous worker requirements for those buildings.
I don't really dabble with calculating throughput. The game isn't requiring optimizing everything so I just build stuff slightly bigger than I imagine it's going to need to be. Resources is more or less a none issue together with upkeep so optimizing just isn't very needed beyond building big enough. It appears you are correct about the steel mill and refinery, I wonder if that has changed or if I have just done it incorrectly over the last 2 years or so. Haha I will fix that in the next episode! Thanks! The fact that I have done this incorrectly all this time and still managed just fine should tell you that optimizing with numbers just doesn't really matter that much. Haha
Yeah, you can definitely play the game without much optimizing but I think It makes the network much more manageable if you do not overbuild. The way you play it feels to me like at times you are building over 10 times more than what is needed and then you don't have enough space to route trains to where they need to go. Also I think that the capacity of cargo wagons got increased so there is less need for long trains or many trains. I am also wondering about you not taking advantage of distribution centres providing bonuses to production. They allow you to produce more with less so why not use them? Another thing that came to my mind is that building as needed, when needed and only as much as is needed gives the network a much more organic feel. Every junction is different every station is different at least a little bit and in the end the map looks more aesthetically pleasing and interesting than pasting the same oversized crossing over and over again.