![Rookie516](/img/default-banner.jpg)
- 115
- 40 976
Rookie516
Registrace 8. 07. 2022
Coh 2 Wikinger Mod PvP #85 - 1v1 - Panzerjäger vs OMSBON
Pain.
-------------------------------------
Community Discord: discord.gg/QcTuBCf7yE
In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
-------------------------------------
Community Discord: discord.gg/QcTuBCf7yE
In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
zhlédnutí: 137
Video
Coh 2 Wikinger Mod - An Infantry Unit That Can Survive a Nuke
zhlédnutí 93Před 19 hodinami
I was left speechless. Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #87 - 1v1 - Panzerjäger vs Soviet Tanks
zhlédnutí 138Před 19 hodinami
Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #86 - 1v1 - Soviet Artillery vs Static Infantry
zhlédnutí 111Před 19 hodinami
Another example of the doctrine's overpowered performance. It outspamms Static Infantry and gains a lead in resources because of penal squads ambulance combo. Semi-auto rifles of its mainline infantry is a huge advantage as well. Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #84 - 1v1 - Soviet Artillery vs Fallschirmjäger
zhlédnutí 122Před 19 hodinami
After some games as Soviet Artillery I can't help but notice that something is wrong with the generall cost-performance of the doctrine. Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #83 - 1v1 - Panzerjäger vs Commandos
zhlédnutí 168Před dnem
Watch the video from 23:16 to 23:40, and you will see the following facts: 1. The squad gets 3 bazooka with 45ammo. 3 bazooka means you can kill most (if not all) Axis medium tanks with one salvo, even the targets is covered by smoke. 2. It can sprint directly towards Anti-inf vehicles like Luch and Ostwind that are shooting it and still kill them with first salvo. In the video, the squad sprin...
Coh 2 Wikinger Mod PvP #82 - 1v1 - Soviet Artillery vs Panzergrenadier
zhlédnutí 145Před dnem
Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #81 - 1v1 - Panzerjäger vs US Infantry
zhlédnutí 153Před dnem
Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
COH Blitzkrieg Mod PvP #10 - 1v1 Defense Doctrine vs Infantry Doctrine
zhlédnutí 165Před 14 dny
COH Blitzkrieg Mod PvP #10 - 1v1 Defense Doctrine vs Infantry Doctrine
Coh 2 Wikinger Mod PvP #80 - 1v1 - Airborne vs SS Artillery
zhlédnutí 115Před 14 dny
Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #79 - 1v1 - Panzerjäger vs Soviet Artillery
zhlédnutí 175Před 14 dny
The lack of reliable mainline infantry at a reasonable price is fatal to Panzerjäger doctrine in 1v1. Worth noticing: the 8-men soviet squad is now the cheapest minesweeper. Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
COH Blitzkrieg Mod PvP #9 - 1v1 Blitzkrieg Doctrine vs Airborne Doctrine
zhlédnutí 247Před 21 dnem
COH Blitzkrieg Mod PvP #9 - 1v1 Blitzkrieg Doctrine vs Airborne Doctrine
COH Blitzkrieg Mod PvP #8 - 2v2 US Infantry Doctrine vs Blitzkrieg Doctrine
zhlédnutí 192Před 21 dnem
COH Blitzkrieg Mod PvP #8 - 2v2 US Infantry Doctrine vs Blitzkrieg Doctrine
Coh 2 Wikinger Mod PvP #78 - 4v4 - Airborne vs Volksgrenadier
zhlédnutí 324Před 21 dnem
Airborne doctrine is superior to Volksgrenadier doctrine in terms of resource economics. The later you are in the game, the more obvious it becomes. Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #77 - 1v1 - Lowland Infantry vs Panzergrenadier
zhlédnutí 160Před 28 dny
Community Discord: discord.gg/QcTuBCf7yE In Depth Doctrine Guides by Complex Strategy: steamcommunity.com/sharedfiles/filedetails/?id=2374789086
Coh 2 Wikinger Mod PvP #76 - 1v1 - Lowland Infantry vs SS Freiwilligen Grenadier
zhlédnutí 235Před 28 dny
Coh 2 Wikinger Mod PvP #76 - 1v1 - Lowland Infantry vs SS Freiwilligen Grenadier
COH Blitzkrieg Mod PvP #7 - 1v1 Blitzkrieg Doctrine vs US Infantry Doctrine
zhlédnutí 324Před 28 dny
COH Blitzkrieg Mod PvP #7 - 1v1 Blitzkrieg Doctrine vs US Infantry Doctrine
COH Blitzkrieg Mod PvP #6 - 2v2 Blitzkrieg Doctrine vs British
zhlédnutí 310Před měsícem
COH Blitzkrieg Mod PvP #6 - 2v2 Blitzkrieg Doctrine vs British
Coh 2 Wikinger Mod PvP #75 - 1v1 - US Airborne vs Jager
zhlédnutí 235Před měsícem
Coh 2 Wikinger Mod PvP #75 - 1v1 - US Airborne vs Jager
Coh2 Wikinger Mod LID churchill tanks vs PG panzer IV J
zhlédnutí 267Před měsícem
Coh2 Wikinger Mod LID churchill tanks vs PG panzer IV J
Coh 2 Wikinger Mod PvP #74 - 1v1 - US Airborne vs SS Panzer
zhlédnutí 235Před měsícem
Coh 2 Wikinger Mod PvP #74 - 1v1 - US Airborne vs SS Panzer
Coh 2 Wikinger Mod PvP #73 - 1v1 - US Artillery vs Static Infantry
zhlédnutí 291Před měsícem
Coh 2 Wikinger Mod PvP #73 - 1v1 - US Artillery vs Static Infantry
Coh 2 Wikinger Mod PvP #72 - 1v1 - US Artillery vs Luftwaffe
zhlédnutí 189Před měsícem
Coh 2 Wikinger Mod PvP #72 - 1v1 - US Artillery vs Luftwaffe
Coh 2 Wikinger Mod PvP #71 - 1v1 - US Artillery vs Volksgrenadier
zhlédnutí 130Před měsícem
Coh 2 Wikinger Mod PvP #71 - 1v1 - US Artillery vs Volksgrenadier
Coh 2 Wikinger Mod PvP #70 - 4v4 - Panzergrenadier Division vs Guards Armoured Division
zhlédnutí 340Před měsícem
Coh 2 Wikinger Mod PvP #70 - 4v4 - Panzergrenadier Division vs Guards Armoured Division
Coh 2 Wikinger Mod PvP #69 - 4v4 - Panzergrenadier Division vs Guards Armoured Division
zhlédnutí 177Před měsícem
Coh 2 Wikinger Mod PvP #69 - 4v4 - Panzergrenadier Division vs Guards Armoured Division
Company of Heroes 2 Wikinger Mod - Panzerfusilier vs Riflemen
zhlédnutí 524Před měsícem
Company of Heroes 2 Wikinger Mod - Panzerfusilier vs Riflemen
Coh 2 Wikinger Mod PvP #68 - 4v4 - Guards Armoured Division vs Static Infantry Division
zhlédnutí 278Před měsícem
Coh 2 Wikinger Mod PvP #68 - 4v4 - Guards Armoured Division vs Static Infantry Division
Coh 2 Wikinger Mod PvP #67 - 1v1 - (nerfed)Lowland Infantry vs SS Panzer
zhlédnutí 279Před měsícem
Coh 2 Wikinger Mod PvP #67 - 1v1 - (nerfed)Lowland Infantry vs SS Panzer
Coh 2 Wikinger Mod PvP #66 - 3v3 - US Infantry vs Panzergrenadier
zhlédnutí 252Před měsícem
Coh 2 Wikinger Mod PvP #66 - 3v3 - US Infantry vs Panzergrenadier
we need mld for mobile version
Good game man never surrender though always till the end!
Damn, thats really buggy. The nuke that can destroy an entire base and win in 1v1 can't actually kill 2 clumped up commando squads.
38:45 that targeting
That model has brain damage.
Falls really hardcounter sov arty because theyre infanty is one of the best in game and sov arty has the worst inf outside penal. Strelki is just very bad in general. Double maxims and some luck and skill needed to gain any footprint early game. At lategame with isu, lazarov and sniper team youd have some chance.
nvm you actually won lol. Open map works too if you get to establish some defensive positions and arty
if chaffer would have went straight to mg42 inf cp unlock and use them with officer and luchs, I think he would have ended the game around 20min mark. Raketen would have been enough at for early game
@@anzlBlaa Sounds feasible. I'll try to have mroe arty vs fallshrim with him soon.
Really like your games!
Thanks!
Wehrmacht mainline is so shit. And to rub salt to the wound, jaeger can't fight vehicles at all.
Not just mainline, tbh.
@@rookie516 I usually have Allies bias even in vanilla. Still, it's really painful seeing how terrible the axis are in wikinger.
@@egmushi Many players I know can feel your pain. It has become an unwritten rule among the community to always put weaker players on Allies team in an attempt to get some balance.
Infantry is panzergrenadier doctrine sucks. Ugh. Both are mainline. Same deployment cost, slower build time, higher reinforcement cost, slower reinforcement rate, and has worse upgrade. Yuck! 🤢 Panzerfusilier (PF) have access to 3 exclusive upgrades (3x g43, rifle grenades, and scoped kar98k) that locks out each other. The g43 and scoped 98k are not even that good. Note that rifle grenades just give you an ability to use rifle grenade and AT rifle grenade. Meanwhile Riflemen have 2 weapon upgrades to choose from depending on doctrine (m1919 lmg, or bazooka with sticky AT grenade) or (lmg or scoped springfield). The lmg is super good since it has suppression too. On top of that, they have 2 more separate upgrades (medkit and rifle grenade) which doesn't lock each other out. 😮 If you want to be able to launch a rifle grenade as PF, you have to sacrifice the chance of improving your dps. While riflemen can have everything they want.
True. Jager and PF really need some sort of buff to justify their high costs. Sadly, I don't think it will happen, at least not in a way that is necessarily needed for balance.
@@rookie516 In the Panzergrenadier doctrine, I prefer using Panzergrenadier (Pgrens) as substitute mainlines, since they are much better than PF and can somewhat keep up with riflemen. Though they are not truly mainline cuz the ambulance pumps out PF instead. 😢
wp. First pzer 4 f2 u had the ammo and didnt load HE could help, He was using inf mainly pz. The secuence from min 40 till the end is beatiful.
Thanks!!
first lost of Max Hansen : I thought 101st paratroop doesnt have AT thats not worth for him to die second lost : I saw that sherman76 from miles away I ordered Hansen to reverse back to HQ sector but he keeps doing 360 thing
Those HMG on the flank so annoying but still ggwp
Since im not a player that use tanks running around on the frontline the ‘Zerstorer’ should have upgraded to 3xstg44 that would bring more firepower vs infantry
@@SunferCrazy I intended to use Zerstorer to kill t34-85 and ISU, but, yeah, I should have chosen stg and let AT gun do the AT thing. Btw the "evasive maneuver" of your tank was suprisingly effective, WP!
the pio opener seemed decent for a while but you had the fuel for T3 at 9:40 and didnt end up getting access to it until 15:30, meaning the double ostwinds only got a few minutes and you couldn't leverage your fuel advantage as effectively maybe it'd be worth withdrawing the pios over time to replace with volkssturm + gun truck, which would also give your 3/115 their shreck and give you an actually scaling AT-capable infantry since pios fall short in this role quite quickly 27 minute ISU was maybe nail in the coffin either way though
Yes, I should have gone for T3 and Ostwind earlier instead of getting that 3/115. Given the cost of 3/115, I really expected much more from it even without the gun truck. BTW, I was amazed by the combat performance and costs of the penal squad. Its incredibly low costs pave a smooth way to powerful unit like t34-85 and ISU.
how do you find people to play against modded CoH 1? that game is almost 20 years old
COH1 and BK mod are both masterpieces, so even after 20+ years there are still players to be found online. Just install the mod and go to the lobby and you'll probably see some players there.
Good game 👍👍 well played 👏 expect more coh 1 pvp u doing great
Thanks. I'm planning to do just that.
Wplayed. I would say u were saving fuel for panther but panzer 4 J is good vs air maybe a couple supported by some inf
Will try to make more panzer IV J next time fighting airborne. Thanks!
nice and steady
GG
Nice game Rookie, try get 3 stars on ya captain earlier, keep him in the fight utilising smoke, helps to have mortar call in against pesky mgs like you did this game
So 3 stars captain has mortar call in. Good to know! Thanks for the information.
@@rookie516 yea captain more important with the troops early game as an attack unit not a retreat point
Wplayed. Really good u micro the units so well. I just want to add this, go for 76 mm quicker and try not to blob that much.
Got it. Thanks for the suggestion!
我在遊戲中見過你,我的名字叫“電子陽痿”
嗨! 許久不見!
Gg wp 💙
2vs1
nice play
Very aggressive. Nice.
People who downplay the power of Churchills are LID mains who try to cope playing a stupidly OP and broken doctrine.
I hope their downplaying of LID is becasue of pure unawareness, otherwise it will be a very dark plot.
What do you think of artillery doctrine?
I'll need more gameplays to make an evaluation of it, because I haven't really tested its artillery system in 1v1.
What do you think about Airborne doctrine?
Cost-effective & fast reinforcing T0 infantry that can even fight jager in close range lays a good foundation for the doc. M15 + paradrop AT squad = T1+T2 dominance Cheap double shermans call-in = T3 dominance Cheap triple elite infantry call-in = T4 dominance Conclusion: Too powerful. Many things in this doctrine need a price nerf.
Axis "tank destroyer" doctrine shining when they have no real answer for couple of banter call in tanks
It desperately needs more buff.
1 tiger = 5 shermans 1 Churchill = 8 Pz4J
*9 Pz4J
I wonder how your economy is this strong even with the largely negative kd? Literally floating mp
I haven't done any deep analysis in this area, but my instinct tells me it's because AB can spend roughly less or same resource while getting the same or even better units than SS panzer. Take the starting infantry for example, AB has 6 semi-auto firearms and SS has bolt action rifles. I don't really have to spend more manpower to get an upper hand on firepower. The engagement around 2:55 is a good example. M15 and the double shermans are also good examples at later stages.
Is coh2 wikinger better than blitz?
You mean COH1 BK mod, right? Wikinger is not better when it comes to contents diversity because COH2 modding tool is inferior to that of COH1. But I do think that the Wikinger PVP playerbase is more active.
Wp. U come across with that guy, well his chat is toxic yeah xD. Too bad to accept himself
American infantry is very overrated in this mod.
Love thes CoH2 mods, whats your favorite preset to use for your troops?
Huge teamplay at @19:41 sacrificing 2 pz4s for flame tank abusing homies :)
That's a glory moment I will not forget. 😎
UP
Nice one ! Playing has anti-tank, fighting a inf doc and doing good, i am emjoying wachting multiple docs, i wound like to see more brit or soviet too
Thanks! That's what I'm planning to do 😀
.use mortar as for small artillery support and machine gun for key positions and for support to advancing troops, support your tanks with rifle grenadiers and snipers for taking out machine gun units, riflemen. Use also the anti tank to suppress advancing enemy armor and as for support to your advnacing tanks.
This was a solid game!
True! Couldn't have done it without you and hellion's help.
i think i saved the replay of this
You actually did! 👍 WP!
沒想到這mod有中文版
"No im good" second later *churchill arrives* and theres not a single thing on field which can actually kill it XD
PAW dont pen it, hetzer can pen it with apcr with luck and you can bogward/ faust it or rocket it to do lil damage with luck. Panther with apcr and damage increase ability will deal with it fast, but its a alot cp and a lot later than church on field. One Shrek on 352 will do a 1/4 damage. And the church arrives just after youve have dealt the same problem with valentines, you really dont have anything against them at that point when theyre on field. Gladly devot didnt use it against you this time :)
For the end result of the game it was pretty problematic that keter didnt show presence in mid at all at
A truely awkward moment.
Nice game men wp overall. Just want to point few things. First u has really good micro, so practice is all u need more games. 2nd Going rangers is ok but u struggle to much vs 75 mm HE ht so support ur inf with 57 mm ht from motor pool can outrange 75 mm HE and also one tap if it's in cammo. 3rd u need make more scout so they dont dig in scout on you. Inf is very well-rounded doc.
Thanks for the useful tips! I'll give 57mm HT a try.
nice game
Well played 😊
thanks!!
No victory point system?
The system wasn't ready back then. It's now available iirc.
Idk, I still prefer the commander system over the doctrine system. And the victory points system😂
Utilise your captain more. Smoke with your counters etc
Will do. Thanks!
Show other doctrines, bro
Yea, will do it soon.
If only people played this mod online more frequently.