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Arder
Ukraine
Registrace 6. 04. 2013
I post video about games I play and like and hope you like it too
Miniature Mayhem: Ant-Sized Track Review - Part 1
0:00 ZSL - Lttle Big Zeep - Gardens
0:42 ZSL - There's an error in the code
1:43 ZSL-Anthill Hideout
2:41 ZSL - Tommygaming's room
3:59 ZSL - Shogi Rushdown
4:44 ZSL - Pond Parade
6:02 ZSL - Overgrown Lawn
6:47 ZSL - Toolbox Tumble
7:38 ZSL - Glowstick Speedway
8:46 ZSL - My First Super League
0:42 ZSL - There's an error in the code
1:43 ZSL-Anthill Hideout
2:41 ZSL - Tommygaming's room
3:59 ZSL - Shogi Rushdown
4:44 ZSL - Pond Parade
6:02 ZSL - Overgrown Lawn
6:47 ZSL - Toolbox Tumble
7:38 ZSL - Glowstick Speedway
8:46 ZSL - My First Super League
zhlédnutí: 65
Video
Final Glide: Paragliding Adventures in the Season 4 Finale
zhlédnutí 43Před 7 hodinami
Result will be here zeepki.st/super-league/season-4/2024-09-08 Zeepkist Discord - discord.gg/DnyvJMnB
Showcase 38: Impossible Challenges & Zeepkist Minesweeper Madness!
zhlédnutí 54Před 14 hodinami
Welcome to Community Showcases, where each week we explore the newest maps created by the talented Zeepkist community! Every Friday, @R0nanC hosts a lobby featuring tracks made during the previous week (including Saturday and Sunday). In Showcase 38, we faced several insanely hard tracks that no one could finish-true tests of skill and endurance! But alongside the challenges, we had plenty of f...
Showcase 37: The Unfinishable and The Unforgettable!
zhlédnutí 102Před dnem
Welcome to Community Showcases, where every week we dive into the latest and greatest maps created by the talented Zeepkist community! Every Friday, @R0nanC hosts a lobby to showcase maps made during the previous week (including Saturday and Sunday). In Showcase 37, we encountered some of the most insanely hard and trolling tracks ever-so challenging that not a single player managed to finish t...
Soar Through the Skies: Paragliding Review - Part 4
zhlédnutí 64Před 14 dny
0:00 ZSL - Undergrowth Sanctuary 1:25 ZSL - Seagliders 2:28ZSL - Airborne Embers 3:28 ZSL-The World Beyond 4:34 ZSL - rocky island glide 6:08 ZSL - Planetoids 6:58 ZSL - Gliding Wild 8:04 ZSL - Lava Tube Cave 9:30 ZSL - Valley Express 10:42 ZSL - Space Ace 11:44 ZSL - The Audacious Spirit 12:44 ZSL - ZeepSwarm Thanks JustMaki for helping with tracks
Showcase 36: Insane Challenges and Loads of Fun!
zhlédnutí 91Před 14 dny
Welcome to Community Showcases, a weekly event where we highlight the fantastic maps crafted by the Zeepkist community! Every Friday, @R0nanC hosts a lobby where we play the maps made during the previous week (including Saturday and Sunday). In Showcase 36, we face a mix of insanely hard and challenging tracks that truly put my skills to the test-some of which I couldn’t finish! But it’s not al...
Wings of Adventure: Paragliding Track - Part 3
zhlédnutí 69Před 21 dnem
0:00 ZSL - Escaping Baba Yaga's Forest 1:08 canyon 2:03 ZSL - Weeeeeeee! 3:03 ZSL - Floating on Sunshine 3:55 ZSL - Paraglider Trials 4:51 ZSL - Alien Monuments 6:07 ZSL - Juan 6:59 ZSL - Airtoth 7:46 ZSL - Saint Carmine 8:43 ZSL- Red or Green 9:22 ZSL - Galactic Descend
Muddy Madness: Offroad Adventure Round Review
zhlédnutí 96Před 21 dnem
Muddy Madness: Offroad Adventure Round Review
Showcase 35: Insanely Hard Tracks & A Birthday Surprise for Fred!
zhlédnutí 111Před 21 dnem
Welcome to Community Showcases, a weekly event where we spotlight the amazing maps created by our talented Zeepkist community! Every Friday, R0nanC hosts a lobby where we play the maps made during the previous week (including Saturday and Sunday). In Showcase 35, we’re diving into a collection of tracks that push both skill and patience to the limit! With insanely difficult maps that left me st...
Glide and Conquer: Paragliding Track Review - Part 2
zhlédnutí 136Před 28 dny
0:00 ZSL - Sulfur Ruins 1:00 ZSL - Mythical-Mountain 2:11 ZSL - Space-Race 3:22 ZSL - Monarch Wings 4:16 ZSL - Flying squirrel nut heist 5:41 ZSL - City skyline 7:17 ZSL - Quidditch 8:19 ZSL - Skymall 9:18 ZSL - Zeep Drone Racing 10:26 ZSL - Pearly Gates
Soaring Heights: Paragliding Track Review - Part 1
zhlédnutí 77Před měsícem
0:00 ZSL - Around the World 1:22 ZSL - Asteroid Glide 2:18 ZSL - John 3:13 ZSL - Skyfall 4:27 floating objects 5:27 ZSL - Paars Lucht Zeepkist 6:39 ZSL Zeepmaster vs You 7:15 ZSL - New England Glide 8:32 ZSL - Barroll 9:12 ZSL - Artificial Archipelago
Showcase 34: Unleashing Creativity - New Logic, New Surprises!
zhlédnutí 97Před měsícem
Welcome to Community Showcases, a new weekly event to show off maps made by you wonderful people. Every Friday, R0nanC hosts a lobby where we specifically play maps made during the previous week (including the Saturday and Sunday of the previous week). Showcase 34 is here, and the Zeepkist community just keeps raising the bar! This week, we've got a fantastic lineup of cool and funny tracks tha...
Showcase 33: Game Inside the Game - Creative Zeepkist Tracks with New Logic
zhlédnutí 119Před měsícem
Welcome to Community Showcases, a new weekly event to show off maps made by you wonderful people. Every Friday, R0nanC hosts a lobby where we specifically play maps made during the previous week (including the Saturday and Sunday of the previous week). In this week's Showcase 33, prepare to be amazed by the creativity of the Zeepkist community! We've got an incredible lineup of cool and funny t...
Offroad Excursions: Season 4 Round 5 Track Part 4
zhlédnutí 104Před měsícem
0:00 ZSL - Narcotic 1:05 ZSL - Provenance 1:58 ZSL - Pale Orchard 2:56 ZSL - De Pindarots 3:56 ZSL - Redstone Rainforest 4:58 ZSL - Pick Your way 5:52 ZSL - Endor 6:54 ZSL - GJ 504B 7:45 ZSL - To The King! 8:44 ZSL - Sandy City Rally 9:31 ZSL - Bluegrass 10:31 ZSL - Attack of the Giant Radioactive Spiders 11:38 ZSL - ReG Raceway 12:36 ZSL - 45 13:50 ZSL - Late For The Mud Race 14:58 ZSL - Fanda...
Zeepkist Showcase 32: Frustratingly Hard Tracks & Innovative Logic Challenges!
zhlédnutí 186Před měsícem
Welcome to Community Showcases, a new weekly event to show off maps made by you wonderful people. Every Friday, R0nanC hosts a lobby where we specifically play maps made during the previous week (including the Saturday and Sunday of the previous week). In this week's Showcase 32, we dive into a sea of challenging and frustrating tracks, alongside some cool ones featuring new logic elements. Fro...
Rough and Ready: Offroad Adventure Track Review Part 3
zhlédnutí 84Před měsícem
Rough and Ready: Offroad Adventure Track Review Part 3
Zeepkist Showcase 31: Epic Collaborations and Troll Maps Galore!
zhlédnutí 117Před měsícem
Zeepkist Showcase 31: Epic Collaborations and Troll Maps Galore!
Dirt Road Challenges: Reviewing Offroad Tracks Part 2
zhlédnutí 95Před měsícem
Dirt Road Challenges: Reviewing Offroad Tracks Part 2
Gaming Legends: Season 4 Round 4 Recap
zhlédnutí 125Před měsícem
Gaming Legends: Season 4 Round 4 Recap
Zeepkist Showcase 30: Tackling Hard & Troll Maps with v16 Features!
zhlédnutí 157Před měsícem
Zeepkist Showcase 30: Tackling Hard & Troll Maps with v16 Features!
Gravel and Grit: Exploring Offroad Tracks Part 1
zhlédnutí 129Před 2 měsíci
Gravel and Grit: Exploring Offroad Tracks Part 1
Zeepkist Showcase 29: Mastering New Features & Tackling Tough Maps!
zhlédnutí 129Před 2 měsíci
Zeepkist Showcase 29: Mastering New Features & Tackling Tough Maps!
Level Up: Video Game-Inspired Tracks Review Part 3
zhlédnutí 201Před 2 měsíci
Level Up: Video Game-Inspired Tracks Review Part 3
Zeepkist Showcase 28: New Update, New Maps, New Challenges!
zhlédnutí 234Před 2 měsíci
Zeepkist Showcase 28: New Update, New Maps, New Challenges!
Game On! Reviewing Zeepkist Video Game Tracks Part 2
zhlédnutí 116Před 2 měsíci
Game On! Reviewing Zeepkist Video Game Tracks Part 2
Zeepkist Showcase 27: Intro Blunders and Epic Tracks Galore!
zhlédnutí 184Před 2 měsíci
Zeepkist Showcase 27: Intro Blunders and Epic Tracks Galore!
Pixel Perfect: Video Game-Inspired Tracks Review Part 1
zhlédnutí 238Před 2 měsíci
Pixel Perfect: Video Game-Inspired Tracks Review Part 1
Fixed Checkpoint Adventures: Season 4 Round 3 Review
zhlédnutí 85Před 2 měsíci
Fixed Checkpoint Adventures: Season 4 Round 3 Review
Zeepkist Showcase 26: Navigating Blind Turns & Sharp Challenges!
zhlédnutí 144Před 2 měsíci
Zeepkist Showcase 26: Navigating Blind Turns & Sharp Challenges!
Zeepkist Showcase 25: Epic Long, Challenging, Fun Tracks & Technical Hiccups!
zhlédnutí 87Před 3 měsíci
Zeepkist Showcase 25: Epic Long, Challenging, Fun Tracks & Technical Hiccups!
I updated my track based on this feedback, I was consistently getting 135 speed before jump, so i didn't think a booster was necessary. Thank you for making these videos!
looks like i need some safety boosts under the big jump
On my track, for the hard route, you can keep going down on the wallride to the quarter pipe and come up on the other side to the tube to banked transition.
I had the choice this race week (last week) that either I spend time practising the flying, which I don't like at all, or I do stuff I enjoy, so I chose to skip praccy and do fun stuff instead. Thirty minutes before the race I logged into to have a quick praccy and realised that I would most likely fail to finish most, if not all the tracks, and because it was mostly flying I knew I would not enjoy the two hours. So I decided to skip this race. And I dont' mean to talk down on the flying mechanics, tracks and people who enjoy them, not at all. I just don't like these and since ZSL is (usually) a fun week of praccy and a race once a month for me, the skip decision was easy. Work is enough of a grind. --Orange Sheets
When I take part in ZSL, I'm always looking for maps that play well above all. I'd much rather have a fun track that is too hard, than an unenjoyable track that is considered easy enough for ZSL. People have the ability to practice for ZSL also, so if there are maps that aren't very easy they can always practice them to make sure they can put down times.
Too bad i missed the first few maps, i think i could have had a shot at winning this one of i played all of them
There still second timme slot)
I remember you reviewed one of my early tracks and said something like "Tracks should be easy to finish but hard to master" and that's how I approach most of my builds now. Get well soon!
That's usually true (unless it's a challenge map I guess), those tend to be the most enjoyable.
Thanks for the showcase Arder! Sorry for all the hard maps I keep putting in, challenging the Showcase crew. Next few will be a lot more basic, should see some enjoyable maps from me in the next few showcases. -Rourie13
My map was a collab with JGB who has in the past ruined levels in other games. He insisted on the first person and the ice.
ok, got it. Since in V16 we can change cameras its not a big problem anymore😉
Cup of the week tracks are pretty easy to finish most of the time, but can be difficult to optimize. This map from Maou and st nic was definitely on the harder side for the cup
Well, it is easy when you can be consistent, because for each round in COTW you basically have only one goal "not come in last 4" ... and I'm pretty bad at consistentsy🙃 up to 1 seconds on 1 minute track.
@@arder_D yeah, my comment didnt age too well, yesterdays map was even harder 😅
The last track "ZeepSwarm" is based on the Robox game Bee Swarm Simulator
if 1440 is an option i usually go for that, otherwise 1080 is totally fine
Most people are content with 1080p videos XD
following, and playing with better players will always help you improve. XD great job!!!!
I think Akane meant the break level was made by Yannic, not the Travesty one?
Damn, good point! 🤦♂️🙈
You were off center on CP #21. There was a ronan line that you were left of and you missed the center point of the candle.
2:45 that train is "released" with a logic block, it starts moving as soon as you pass cp7
Nice video! It seems that you have improved a ton with the paraglider 🎉
Wunderbar
Why do i always do good on the silly maps 😵💫
Well I think luck is also a skill😉
color teal here, yes distant stream is my first track. thanks for the feedback!
I still don't know exactly why the glitch works how it does, but all you need is a high-power fan (or several, since the power limit is 10000). It's very weird how it works, because you don't actually leave the track (you still go through the checkpoints), but if there's anything in your path you will crash into it; it's almost like you're in two places at once.
I think Dapper fin really similar but when he tryed create teleporter in one of his video he could drive throug solid objects with HUGE speed
Yep spot on lol. Fichtl's Lied by Die Woodys 🎶
I'm sorry, I'll behave with my future tracks.
Hi! After the community showcase I've updated Little Kingdom. There was a small of road segment that almost everyone skipped. Thanks for feedbacks
Nice time on my track, there is an insurance booster at the bottom of the hill, but you are fast enough that you didn't need to use it XD
Thank you!!!😊
The mod to record our times don't work with v16 yet Also, yeah you don't need to brake on our track, just good lines and not smoking wheels Where I live in France it's like 20ish °C and raining 😂 Thx for the review 😊
Where I live in France it's like 20ish °C and raining 😂 - envie (❁´◡`❁) Also, yeah you don't need to brake on our track, just good lines and not smoking wheels - Also I saw some people tryed to do inner wallride after that sharp turn
Yeah I didn't prevent it, but since it's grass and have rocks that can mess you, it's hard enough to not block it, if someone succeed to do it clean happy for them :)
Oh yeah my track might be way too hard if your paraglider controls are on the same thumb, since I use a keyboard I don't this issue, but if you don't want to glide up or tilt too much you can glide down it will keep your nose on the ground, but I personally found that you have a worse turning with that, so I only use when needed
ATZ stands for All-Terrain Zeepkist, because I was playing around with all the new movement and wheel styles in v16.
I use a steering limiter with paraglide and I use two sticks to steer. roll on the left stick and pitch on the right stick.
Thanks! will try!
It is a kong fu panda track yes. Didn't think anyone would take the stairs all the way down, even with the offroad wheels they are still painful!
Also I thought that track was painfull with all the stairs. Then I saw the arms up airport one and I no longer felt guilty.
True...
lol, I thought you rage quit on RonanC favorite map, I almost did.
Yeah I thought it could look like that😂
Dang Outset Island looks good!😮
Thx 😊 We put a lot of effort to look as close as possible as in Wind Waker That's also why it's not a very flowy track 😅
How long did you spend on AFK music part?
I didn't, you have to ask Metalted for that :)
What happened to Part 2? I don't see it on your channel
Its 4 days ago
czcams.com/video/Aq7vjR9n4wo/video.html
CTR track was metroid, diabler and metalted's map was legend of zelda windwaker, and maki and lexers track was Risk of Rain 2.
And mine and sahne mit bohnen's track is based on world of warcraft, specifically the netherstorm zone in the burning crusade expansion
Lazy_Echidna's track is from Audiosurf, Parrazarre's track is from Celeste, and Schmxrg and St.Nic's track is from Tony Hawk Pro Skater 2
and card castle was based on Deltarune Chapter 1
Oh wow, never heard of it... I honestly thought it was one of solitaire from win 95-98 🙈
Did Yannic make that car for you or is it something you built with mods? If Yannic made it that’s super cool!
Yep, it was Yannic😊, big Big thanks for that!!!
Glad you enjoyed Amsterdam Gardens Arder 👍👍
Hey arder, this is what our track is based on: czcams.com/video/s4Uq2AKLe80/video.htmlsi=Qhk9KIxErwqK-3JP
Talking about super mario: The enemy turtles are called koopa and they are based on a real Japanese turtle called... Koopa. Bowser, the main enemy, is the king of koopas. He is a giant koopa who can make fire, but it is not a dragon (anyway, many people call it dragon)
Thanks! Now I know a litle bit more
Odist's Triforce is from The Legend of Zelda : a Link to the past Zailleh's Koopa Troopa Beach is from Mario Kart 64/DS/7/8 BB_Benji's Goobies is from... Goobies Andme44's Bowser in the dark world is from Super Mario 64
Thank you!!!
The Intro 🤣 Oh waaait... "End of an Era" looks really like a remake of Warcans's "Flint Hill", that's so cool 😮 When you enter ice and there is a turn just after you need to aim the outside part of the tube, ice tubes is just centrifugal force (well I think I'm not a physicist 😂) As always nice video 😊
I'm in a point where I know what to do on slalom ice but still cant do it😥
Nice intro lol
That sonic level reminded me more of Splatoon, just without the ink
Seems more newer people are making tracks for ZSL. Really like the sonic level - really captured the essence of that sonic level.
Quick backstory of tigriobox series: every track uses the layout of a mariokart track, with my own twist. Most decorations are made by Metalted if I use any
What track is this supposed to be? Doesnt look like any Mario Kart track to me
@@Quickracer10 it isn't, it is a mix of multiple tigriobox levels put together, hence the remixed the layout is as close to mariokart as I can for each tigriobox
*third path was missed on my track, you can take lower path and jump from wall to landing ramp after corner.
does it will be faster?
@@arder_D My author time was with that route. XD
Hope your eye gets better! This time I had no time to practice, so was slightly nervous to hop into the race cold, but did manage to get a time in all of them! The room 1 was indeed stacked with skill, was super happy to get even the 20-30th positions. Good to see new names come along too!
cool!. who made this track tho?
ZSL - Jackeroo by Linzi steamcommunity.com/sharedfiles/filedetails/?id=3025292535
Hope your eye is better 😢 Happy that our comments helped you 😊 Same for my track, I hope it felt a bit "refreshing" As always nice vid 😀
Great vid as always - hope your eye is better