TABLETOPPER GAMES
TABLETOPPER GAMES
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Under our Sun - 3 player playthrough
We invite you to join us as we play through a whole game of "Under our Sun".
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Wir laden dich ein, mit uns eine ganze Partie " Under our Sun" durchzuspielen.
zhlédnutí: 569

Video

UNDER OUR SUN - PPC Unboxing
zhlédnutí 536Před měsícem
Our long awaited Pre-production Copy (PPC) has arrived and we are finally unboxing it together with you! Have fun with this very first unboxing of "UNDER OUR SUN"! Unsere lang ersehnte Pre-production Copy (PPC) ist angekommen und wir packen sie, zusammen mit euch, endlich aus! Viel Spaß bei diesem allerersten Unboxing von "UNDER OUR SUN"!
Under our Sun - solo playthrough
zhlédnutí 1,1KPřed 4 měsíci
Today, we wanted to share a video showing Under our Sun being played in solo mode. This video also offers a preview of mission number 4, which is called "The Outpost." Aside from showing the solo mode, this video gives you a better idea of how each mission offers different ways to play the game. "The Outpost," for example, has more of a tower defense style compared to our previously played miss...
Under our Sun - Mini
zhlédnutí 459Před 4 měsíci
Under our Sun - Mini
Under our Sun - Reveal trailer
zhlédnutí 11KPřed 5 měsíci
The time has come! The long-promised reveal trailer for the boardgame "Under our Sun" is online. check out our page on Gamefound: gamefound.com/projects/tabletopper-games/under-our-sun?refcode=28j0iG9jTUWT-V-kIK1Igg We are excited to give you a first overview in this video. We hope you like it;) Please keep in mind that everything you see is just a self build prototype and it does not represent...
Under our Sun - designer playthrough
zhlédnutí 3,1KPřed 5 měsíci
We invite you to join us as we play through a whole day cycle in our upcoming game "Under our Sun". Follow us on Gamefound! gamefound.com/projects/tabletopper-games/under-our-sun?refcode=28j0iG9jTUWT-V-kIK1Igg As promised, here is our “how to play” video. Grab some snacks and drinks and watch as we play an entire day’s cycle of "Under our Sun," to give you further insight into the game’s mechan...

Komentáře

  • @angeldelgado5656
    @angeldelgado5656 Před 18 dny

    Launch date aprox?

  • @sugarayyy
    @sugarayyy Před 29 dny

    I'm oddly excited to play it. I think all the dedication and attention to detail you put on it is reflecting on the game. Can't wait to play it!

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 29 dny

      Thank you:) That really means a lot to us. I hope you will enjoy playing the game as much as we did creating it;)

  • @DrongoX
    @DrongoX Před měsícem

    Thank you guys for this video, it is much appreciated. Too bad we didn't see Traitor's special actions affecting the gameplay or what are their possible objectives. But yeah, some tough luck with the role cards :) I've got a few remarks/questions. 1. if even you guys yourself were forgetting to consume water or apply some special conditions, won't it be the problem for the players ? Like during the last night fight the player gets injured, but doesn't include the red die on the looting roll. Just to make sure there aren't too many things to keep track of, which can be problematic. I imagine that, for example, compensating the forgotten water is more-less easy in most cases, but compensating correctly for the forgotten red die few rolls ago is almost impossible. 2. what, in your opinion, you could've done differently to prevent losing the scenario ? any example of possible tactical solutions ? 3. small thing, but personally, I imagine that winning by completing the main objective feels way better than by traitor elimination. You get to finish the scenario story, and you leave the game with the sense of completion rather than just being forced to stop because the traitor has died. I don't want being left like "... okay we won, but what happened to the kidnapped guys?" if that was my goal the whole game. I hope you understand what I tried to express. Thanks once again.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před měsícem

      Thank you for your comments and thoughts. Yes we are also sorry that we could not show you the Trader mechanics in full swing but we did not want to stage it. Maybe you will see it in the next game video ;) And now to your questions: 1. This is really funny that you mentioned this because we were talking about this the other day. There's actually not that much to keep track of but since we played this game so many times we hardly refer to the round tracker. And this was the problem because every little detail is marked on that so if you stick to it it will be really difficult to miss a detail. The thing with the red die really slipped through, but does this not happen in every boardgame somewhere ;)) 2. If this would not have been a show and tell Video, David would have probably tryed to build an AED. With this item you can revive characters and bring him back to the game. 3. I totally understand what you're trying to say. Yes it feels really good to win as a group and finally achieve the main objective of a certain mission. But after playing countless rounds of this game I have to say there were so many moments where we lost and had such a good time. Suddenly shifting your aim from the main mission objective to hunting down the traitor that killed your friend is thrilling and fun as well. I hope this helps a bit understanding how this game feels and why it is so much fun. Cheers from Munich Maximilian

    • @DrongoX
      @DrongoX Před měsícem

      ​@@TABLETOPPER-GAMES Hi Maximilian, thanks for a quick and complete response. Can't wait for your next gameplay video and for my pledge arrival, of course :) Have a nice one!

  • @ChimeratAlpha
    @ChimeratAlpha Před měsícem

    A bit late to comment since I'd taken a short break from CZcams, but it's looking good. :) Still have some concerns about anyone who might be colourblind, but maybe they can advise if they have any issues telling the dice apart, since I don't have that condition.

  •  Před měsícem

    Looks beautiful, and much more high quality than I would have ever expected.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před měsícem

      Thank you! Yes we are very pleased with the high quality as well and the final product will be even better ;)

  • @klumpenjumpen
    @klumpenjumpen Před měsícem

    Freue mich schon drauf!! Da möchte man gleich losspielen 👍👍👍

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před měsícem

      Dauert ja hoffentlich nicht mehr ganz sooooooo lange ;)

  • @alexanderpopovich3318
    @alexanderpopovich3318 Před měsícem

    Großartig! Alles sieht so gut aus! Ich habe jetzt kaum Geduld, das Spiel auszuprobieren! )))

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před měsícem

      Das kann ich mir vorstellen! Die paar letzten Tage bevor die PPC ankam waren wir auch unfassbar hibbelig;) Nicht mehr lange, und dann liegt das Spiel auch auf deinem Tisch!

  • @Headbaengaeh
    @Headbaengaeh Před měsícem

    Ja man!

  • @Fionniala
    @Fionniala Před měsícem

    Ich freue mich darauf! Sieht wirklich super aus. 😁👍

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před měsícem

      Danke dir! Freut mich dass es dir gefällt:) Es sieht ehrlich gesagt in Realität sogar noch ein bisschen besser aus ;)

  • @DavidBatson
    @DavidBatson Před měsícem

    Looks like it's coming together beautifully. Well done! It must feel incredible to get an example of all your hard work actually in your hands.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před měsícem

      Thank you David for your kind words. Yes it is really a thrilling and exciting time. I've been staring on the print files for so so long and now they are here in the real world. I am very grateful that the campaign was such a success, which allowed us to not only increase the quality of every detail but also include all things that we wanted. :)

  • @AndroValent
    @AndroValent Před 4 měsíci

    Thank you for the Solo Play!😊 I really enjoy the Game mechanics and these awesome graphics!

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 3 měsíci

      Thank you:) I know it's always hard to trust a publisher but as a gamer I can tell you that this game really is so much fun:))

    • @AndroValent
      @AndroValent Před 3 měsíci

      @@TABLETOPPER-GAMES ich freue mich schon wahnsinnig darauf 😊

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 3 měsíci

      Und wir uns auch! Haben jetzt fast alle Dateien zur Druckerei geschickt und freuen uns jetzt unglaublich auf die pre-production copy. Werden in den nächsten Tagen ein Update rausschicken um Euch alle wieder abzuholen. Grüße aus München

    • @AndroValent
      @AndroValent Před 3 měsíci

      @@TABLETOPPER-GAMES das hört sich doch gut an! :) Schönes Wochenende und liebe Grüße aus Augsburg

  • @jeremyskelton1604
    @jeremyskelton1604 Před 4 měsíci

    solo ??

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 3 měsíci

      Hello, yes:) There is a solo Mode. We created a video on that: czcams.com/video/0avOIZnQZHA/video.html Hope you like it;)

  • @Sismanski
    @Sismanski Před 4 měsíci

    I think better terms to use are "Charge" or "Rush" instead of "Jump". For the health debate. Use tokens as wounds, not remaining health, because otherwise you potentially need more tokens in reserve. If multiple enemies show up and for some reason you try to outrun them and spawn even more or something like that. It's a worst case scenario, but there is no debate here, on what really is the most optimal one ;)

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 3 měsíci

      Very good point thank you for that we actually changed the action to "rush". :)

  • @ChimeratAlpha
    @ChimeratAlpha Před 4 měsíci

    It's hard to tell because of the distance, but it looks like the Veteran's eyes aren't as detailed as the rest? (Do they have pupils?) They look great, though they will likely remain unpainted (and un-"sundropped") for me. I have tried painting detailed minis before, and it has caused many issues since I don't like leaving any imperfections behind in my paint job. >_< My poor hands tend to cramp well before I finish.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 3 měsíci

      Hello old friend;) On this scale you will see no pupils on all of the miniatures... but trust me: they will look wonderful;)

  • @uuhittle
    @uuhittle Před 4 měsíci

    First of all, your English is excellent! Second, are the dice in the add on set the same as what are in the base game?

  • @vadozzer
    @vadozzer Před 4 měsíci

    That could be cool project, but because of AI generated images you dropped the overall value.

  • @carraway0877
    @carraway0877 Před 4 měsíci

    Thanks for the explanation video. What are the possibilities for ingame cooperation mechanisms? Obviously combat, but are there others? Are there damage mitigation mechanisms other than the Thickskin's special ability (like armour items)? Are there difficulty scaling mechanisms for higher player counts? (Our group usually consists of 6 players)

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 4 měsíci

      Hi, So ingame cooperation can be trading resource and items, healing each other, using items (like stim packs etc.) on each other planing tactically together, sharing a camp, fighting together.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 4 měsíci

      Damage mitigation can happen through armor, evading actions, manipulationnof the dice

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 4 měsíci

      Scaling happens automatically through the game: less ressources and more need of resource consumption in higher counts vs more resources but less fighting power...it's actually easier to plan with less. However the sky is the limit when you have a well cooperating group of 6 (however. Resources will be scarce!)

  • @kosterix123
    @kosterix123 Před 4 měsíci

    you should have waited until the GF page could show a link to the english rulebook. You waited two years, so whats a few more months.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 4 měsíci

      Hi, there is a pdf with the rulebook on our gamefound page...all the best

  • @simonwilde4404
    @simonwilde4404 Před 4 měsíci

    Excuse me... a 'Mega' asteroid ? Jokes aside, looks cool!

  • @alessandroluongo3303
    @alessandroluongo3303 Před 4 měsíci

    Language italian please

  • @markaguilar5469
    @markaguilar5469 Před 4 měsíci

    Promo>SM

  • @ForgottenMovieGems
    @ForgottenMovieGems Před 5 měsíci

    Reminds me of the Robinson Crusoe boardgame, which isn't a bad thing, but leaves me wondering what makes this game stand out.

  • @chabychab
    @chabychab Před 5 měsíci

    You’re promoting your game with IA image… really sad.. Hope you’ll not be fund

  • @ChimeratAlpha
    @ChimeratAlpha Před 5 měsíci

    I know there was a comment on the crowdfunding page assuring someone that only 4 characters (for a game with 1-4 players) would still have variation for a 4 player group.. How does a character change between plays? Is it just their equipment?

    • @willfoltz
      @willfoltz Před 4 měsíci

      Based on the game flow, equipment will play a major part in differing play yes. But moreso its based on the random tile placement, even playing the same character how the game develops will differ wildly. Also there are 2 expansion characters to flesh out the character roster, which would provide an ample amount of variety for party compositions, even assuming a full 4 person game.

    • @ChimeratAlpha
      @ChimeratAlpha Před 4 měsíci

      @@willfoltzThey did mention on the Gamefound that they planned on posting at least one more video (for solo). I'm hoping they manage to get it out before the project closes. I recently backed a Kickstarter that only released one of the three videos during the project itself. That doesn't really give people on the fence a chance to change their minds.

  • @QLTCurse
    @QLTCurse Před 5 měsíci

    Looks really nice :) Followed already. Crafting mechanic looks cool. LET PAINT THESE MINIS :) Greetings from Austria

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 5 měsíci

      They are all waiting for your artwork😊

    • @QLTCurse
      @QLTCurse Před 5 měsíci

      @@TABLETOPPER-GAMES we would really appreciate it. If you need some painted examples for your campaign, just reach out. It would be a honour for us 🙌🙌🙌🙌

  • @S-Wanni
    @S-Wanni Před 5 měsíci

    Gefällt mir echt gut! Das mitm "schlechten" Englisch fand ich übrigens nicht so schlimm, so hab ich zumindest auch was verstanden 😉 Release an meinem Geburtstag, hmmm... dann weiß ich wenigstens schon was ich mir wünschen kann 😀

  • @donaldhouf8377
    @donaldhouf8377 Před 5 měsíci

    So…Fallout?

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 5 měsíci

      Hi Donald, Apart from the postapocalyptic theme, i dont think there are to many similarities between UoS and Fallout. First and most important of all: its a cooperative to semicooperative game. So you either play together as a group...or you play together as a group, not being 100% sure if you can trust your friends...the crafting mechanic is different, the fighting mechanic is different, its more about managing resources and working together...i think there is no space for a full blown analysis, but trust me, its very different in the mechanics and gameplay...and in the fun aspect😅 (as much as i love fallout, i wasnt the biggest fan of the boardgame)

  • @bdsteve702
    @bdsteve702 Před 5 měsíci

    Good first look! I’d agree that “Jump” might not be the best word for what that action is doing. “Storm” does sound decent but might be confused with weather effect cards. Maybe consider “Sprint”, “Rush”, or “Blitz” as alternatives?

    • @willfoltz
      @willfoltz Před 4 měsíci

      Blitz sounds the most apt to me, and feels appropriate given the German background. Also feels like a word that won't be accidentally confused with the weather mechanics as well.

    • @bdsteve702
      @bdsteve702 Před 4 měsíci

      @@willfoltz looks like in the current rules posted on Gamefound, it was renamed to “Charge”

    • @willfoltz
      @willfoltz Před 4 měsíci

      @@bdsteve702 Hmm charge works well enough, definitely gets the idea across. I still think Blitz would've been a more fun word for it, ah well.

    • @Sismanski
      @Sismanski Před 4 měsíci

      @@willfoltzI think "Rush" would have worked even better, since they basically stumble carelessly into a new zone, but "Charge" definitely also works fine.

    • @TABLETOPPER-GAMES
      @TABLETOPPER-GAMES Před 3 měsíci

      Thank you for a good advice we actually changed the action to "rush" :)

  • @julietmarais5972
    @julietmarais5972 Před 5 měsíci

    Looks nice and fun....thanks for this overview,really want to know more! The only thing that felt a bit strange for me(but maybe it does not break anything in the game) is that the second fight of david (son of liberty I believe) didn't end before the start of the second player and that (if I understand well) you could interact with the elements of the tile while being "in combat"....but this may be not so important,really looks interesting...See you!

    • @david_tabletoppergames
      @david_tabletoppergames Před 5 měsíci

      Hi Juliet! You understood very well. We tried so many different ways of fighting and enemy interactions. This system we came down to is really smooth and fun when you play it. Some characters are not build for fighting and to be able to still fullfill actions with an enemy on your tile has so much more potential for tactical decisions...imagine the heroe running and taking arrows from the enemies to reach that one important subject or goal!

    • @julietmarais5972
      @julietmarais5972 Před 5 měsíci

      Many thanks for your answer,...yes ok I can imagine very well and understand your choices, sure this game is fun and tense!...just to clarify(it's not very important here but we all just like to know who we are talking to usually!),Juliet is my wife and we have the same CZcams account for all the family,so...my name is Yves! No matter but just....we are not bots!Good luck,following you!...

  • @dougcerulli8826
    @dougcerulli8826 Před 5 měsíci

    Thanks for the gameplay overview. There seems to be a bit of a dungeon crawl / RPG feel - nice! Do I assume when a character dies the mission ends in failure at that point? Or can a player spawn with another character?

    • @david_tabletoppergames
      @david_tabletoppergames Před 5 měsíci

      Hey Doug, I am glad you like what you see. When a character dies, the group can build an AED and has a whole daycycle to revive the character...in over more than 100 playing rounds, I don't really remember a character dying without a revive, unless it happened in a last heroic act for the group to reach the missions goal! But i actually don't ever remember someone sitting on the table not playing!

  • @Fionniala
    @Fionniala Před 5 měsíci

    Gefällt mir. Wird unterstützt sobald es los geht. 😁👍

  • @gozzywozzy485
    @gozzywozzy485 Před 5 měsíci

    Trader = someone who will transact with you for goods/services; Traitor = someone who will betray you to your opposition