![Alnis Smidchens](/img/default-banner.jpg)
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Alnis Smidchens
United States
Registrace 26. 12. 2011
I am a student at the University of Washington passionate about physics, software, design, and robotics.
On this channel, I post CAD tutorials, updates about projects I'm working on, my art, and my game development work.
On this channel, I post CAD tutorials, updates about projects I'm working on, my art, and my game development work.
Liminal Structure: Early Game World Concept
Made this in a couple hours at Game Dev Club at UW... weekly theme was/is "liminal." Will probably keep working on it. You explore an simultaneously finite and infinite space...
#godotengine #liminalspace #gamedev
#godotengine #liminalspace #gamedev
zhlédnutí: 577
Video
Bad Apple!! but it's in Onshape 3D CAD
zhlédnutí 10KPřed rokem
Onshape CAD document (includes 3D model/mesh, animation, view/slice setup): cad.onshape.com/documents/f10a163e5b24fafb53cc926e/v/2d472f873387b99eaa2059e2/e/dfe5089d6144911d9bf3b480 Original mesh by @FlavoredSaucer: czcams.com/video/HfMzrvXQJP8/video.html I decimated the 3D model/mesh, imported to Onshape CAD, made it watertight, animated it sliding through a section view (broken down into 9x 36...
12-01-PIC CAP Tutorial: 1 min 31 secs in Onshape!
zhlédnutí 502Před rokem
Tutorial for @TooTallToby's 12-01-PIC CAP practice part. Challenge video: czcams.com/video/y6vnp6sQSzM/video.html Final CAD model: cad.onshape.com/documents/8d01b32ca948dd0814405d42 Thanks to Eric Pesty from the Onshape forum for making the custom table that has masses for the three different materials! forum.onshape.com/discussion/comment/84096/#Comment_84096 Modeled: Drawing #12-01 - PIC CAP ...
10-01-BRACKET Onshape CAD Tutorial (very fast, 2 min 9 secs)
zhlédnutí 406Před rokem
Tutorial for how to model a solution to TooTallToby's 10-01-BRACKET practice part - original video: czcams.com/video/S7h-ySPEW6o/video.html Check out the CAD here, right in your web browser: cad.onshape.com/documents/a2bd47af64e6405a36815fbc/w/f74f646ce5c49c7abae41654/e/ea51f6f3a9a965ad4bd98bc2 THANK YOU @TooTallToby for organizing such a great challenge! Modeled: Drawing #10-01 - BRACKET #onsh...
10-03-CAST FOOT Tutorial (+ Ivan Exploit Bonus in 52 seconds!)
zhlédnutí 472Před 2 lety
Tutorial for one approach for modeling a solution to TooTallToby's 10-03-CAST FOOT practice part - original video: czcams.com/video/L36nppHf6L4/video.html Also includes a bonus Ivan Exploit solution that gets the right mass in 52 seconds! But definitely not the right geometry. Check out the CAD here, right in your web browser: cad.onshape.com/documents/f636bb3c9c95c7f0c9c3737a/w/89cf2da44c33210...
Reference Finder for Onshape Free Extension: Intro Guide and Tutorial
zhlédnutí 469Před 2 lety
Reference finder for Onshape is a free extension that automates finding references to Onshape CAD models in external systems. This quick introductory guide and tutorial shows you how to set up and use the extension. Get it here: www.referencefinder.net/ Reference finder automatically finds mentions of any Onshape document in Trello, Slack, Confluence, Jira, and Google Drive, presenting it all i...
Onshape API - Colab Python Quick Start Guide
zhlédnutí 1,9KPřed 2 lety
START HERE: colab.research.google.com/gist/AlnisS/db9f9daaf6fc07d8c51d66564bf2be48/onshape-python-api-template.ipynb For a more in-depth introduction, check out the quick start guide: onshape-public.github.io/docs/quickstart/ For more examples and info for how to add the snippets library: github.com/PTC-Education/PTC-API-Playground You can use the glassworks explorer to find and try out other e...
Realtime ISS Demo
zhlédnutí 283Před 2 lety
Some quick lighting experiments to get "That Space Look" in Godot based on this Blender tutorial: czcams.com/video/XJBNQeSR8LQ/video.html Check out the project on GitHub: github.com/AlnisS/space-look ISS model: solarsystem.nasa.gov/resources/2378/international-space-station-3d-model/ Spaceship model: sketchfab.com/3d-models/space-fighter-e766136d4871441289d37d44a4bbcd3b HDRIs: www.deviantart.co...
Illumaze Development Footage (WIP survival maze physics game)
zhlédnutí 69Před 2 lety
Some WIP footage from Illumaze, a game I started developing at the 2022 winter Game Dev Club @ UW game jam. Still has lots of bugs to remove and features to add, but I'm pretty happy with how it's shaping up stylistically! Some goals for it were: using PBR materials & cool real-time effects, making a game-controller-focused game, having a top-down perspective, and following the jam's theme "eve...
Husky Satellite Lab Power Systems Update - Spring 2021 Overview
zhlédnutí 153Před 3 lety
This video features a summary of the progress made on developing the power systems for the HuskySat-2 mission, including the solar array. This video features a high-level overview of the electro-mechanical design of the power system. There remain lots of details to figure out, but it is likely that the first physical prototype will be pretty close to what you see in this video. This was thrown ...
Using intersection curve in SolidWorks to sweep helical/corkscrew grooves on mecanum roller tutorial
zhlédnutí 1KPřed 3 lety
This is a quick demo of using an intersection curve in SolidWorks to make a fancy helical/corkscrew groove on a roller on a mecanum wheel. It uses a surface loft from a helix to a line, then an intersection curve in a 3D sketch, and finally a sweep with a circular profile and some patterns. Full model here (GrabCAD download of native model): grabcad.com/library/mecanum-wheel-gobilda-inspired-mo...
Aerodynamic Propeller for Windmill in Onshape (UW EWB): Part 1
zhlédnutí 4KPřed 3 lety
Here's a quick, "live" screen capture for modeling a propeller for a windmill in Onshape. I didn't plan anything out ahead of time, so you get to see how I figure out what's going wrong and my general thought process. Feel free to watch at 2x speed! In any case, I'm sure the aerodynamics of this model are dubious at best, but it should be decent enough for a 3D printed prototype. I'll record a ...
How to set up & use GrabCAD Workbench w/SolidWorks on the UW COE VDI
zhlédnutí 4,6KPřed 3 lety
How to set up & use GrabCAD Workbench w/SolidWorks on the UW COE VDI
SolidWorks is coming to Stadia!-PARODY VIDEO
zhlédnutí 615Před 3 lety
SolidWorks is coming to Stadia!-PARODY VIDEO
CAD Speedrun - Model Monday 09-02 Weight Jam - 0:32 in Onshape
zhlédnutí 642Před 3 lety
CAD Speedrun - Model Monday 09-02 Weight Jam - 0:32 in Onshape
How to export stl to Cura from Onshape (very super fast)
zhlédnutí 4,1KPřed 3 lety
How to export stl to Cura from Onshape (very super fast)
How I record quick gifs for the Onshape forum (free GNU/Linux tool Peek)
zhlédnutí 631Před 4 lety
How I record quick gifs for the Onshape forum (free GNU/Linux tool Peek)
How to model a puzzle cube in inventor in 5 minutes, start to finish
zhlédnutí 3,4KPřed 4 lety
How to model a puzzle cube in inventor in 5 minutes, start to finish
How It's CADded #000A - PVC Fitting (Pilot/Test Episode)
zhlédnutí 139Před 4 lety
How It's CADded #000A - PVC Fitting (Pilot/Test Episode)
How to design a laser cut box - 3 designs & DXF making... free!
zhlédnutí 32KPřed 4 lety
How to design a laser cut box - 3 designs & DXF making... free!
How to add a dome to a cylinder in any CAD program - 3 ways, 6 minutes
zhlédnutí 1,3KPřed 4 lety
How to add a dome to a cylinder in any CAD program - 3 ways, 6 minutes
Workshop Table Onshape CAD Tutorial & Cut List | Finish in 10 Minutes
zhlédnutí 20KPřed 4 lety
Workshop Table Onshape CAD Tutorial & Cut List | Finish in 10 Minutes
FTC 4042 skystone robot teaser - powerful suction for maximum dorifuto
zhlédnutí 167Před 4 lety
FTC 4042 skystone robot teaser - powerful suction for maximum dorifuto
First Arm Test for FTC Skystone (Team 12788 Ultraviolet)
zhlédnutí 708Před 4 lety
First Arm Test for FTC Skystone (Team 12788 Ultraviolet)
Integration Test of FTC Skystone Stone Visual Tracking System
zhlédnutí 1,4KPřed 4 lety
Integration Test of FTC Skystone Stone Visual Tracking System
Computer Vision Testing for Stone (FTC SKYSTONE)
zhlédnutí 562Před 4 lety
Computer Vision Testing for Stone (FTC SKYSTONE)
Icosahedron in Onshape in Just 90 Seconds - Quick Wireframe D20 - Invusion #002 Solution
zhlédnutí 2,1KPřed 4 lety
Icosahedron in Onshape in Just 90 Seconds - Quick Wireframe D20 - Invusion #002 Solution
Low-Poly Island Sculpt - Blender 2.8 Eevee
zhlédnutí 494Před 5 lety
Low-Poly Island Sculpt - Blender 2.8 Eevee
I am breaking my practice of being a total Lurker on CZcams to say thank you so much for a get to the fking point tutorial. It's amazing when I have to pause instead of skip ahead! A+.
no way. cad apple....
This is cool, I remeber a similar game, I forgot the name, but it was really fun, you need to jump just with assumption and it was great. Good work.
Hello, could you please tell me the weight of the disk, and how you calculate how much weight the motor can spin without stalling it
Bad apple
very fast and the bit where you delete a part (at 1.13) is super quick and I did not hear what you say. I have watched it multiple times on slow and still that section removes both the top and bottom of the box for me so I do not get the finger joints on the bottom. Clearly I have missed some part of the instruction somewhere. It is worthwhile mentioning that the script for finger joints needs to be separately installed. To get through this, I needed to go to another tutorial to figure out what you did to delete only the top.
Thank you for the feedback! I say "use the delete part feature to delete the skeleton cube and clean up the part studio in preparation for using the laser joint feature." You can turn on captions by selecting the CC button on your device, or pressing C if you are on a desktop. If you are missing the bottom of the box, you probably need to apply a thicken feature to the bottom face before the delete part feature. You can check the "Final CAD Model" link in the video description to see the full model, make a copy of the document, and modify/investigate it as needed. Yes, in future videos I'll make sure to mention that instruction --- while it's in the video description, it seems that isn't a very clear place to check. Hope this helps, and thank you for watching!
The "Laser Joint" tool isn't coming up when I type into the search box - does this only work with a paid subscription?
Thanks for watching! Did you add it based on the link in the video description? All modeling tools are available on all plans regardless of subscription.
7 year old me going to the mall. alone 😊
Level ??? Undeveloped Level
So how did you keep the space infinite? As in is this procedurally generated?
It is a static/handmade world, but the edges are designed to wrap around smoothly. The shape of the world is a cube/box. There is a "real" world in the neighborhood of the origin, and 26 visual-only copies of the world arranged around that center world, and when the player controller reaches a boundary of the "real" world, the player is teleported backwards by 1 "world width" to maintain the illusion of an infinite world. I might explore procedural generation in the future too. Let me know if that doesn't make sense, sorry it's a bit tricky to explain!
Good for "a couple hours" 😅. I probably cant make this is a few hours
Thanks! The trick is to find easy ways of doing things, and reusable snippets from other projects. For example, the character controller (movement/camera) is one I had built for a different project, and copied in here. That way, most of the time goes towards making new/different things from what I've done before.
Does this work in the free version or only on the paid version?
It works in all versions the same. All the same modeling tools are available in free + education license versions as are available in the professional plans.
very helpfull, thanks !!
Wow!!!! Such an amazing video full of multiple tricks that have helped me with my school project!!! This got to the point and explained it very well. Wonderful video!
Thank you for the kind words! I have to admit I just went in without a plan and started recording haha. I guess I should do it more often, and maybe make part 2 😅
Might be my new favorite
Now someone find the volume of this
1,506,402,851 cubic inches, according to the mass properties dialog: cad.onshape.com/documents/f10a163e5b24fafb53cc926e/v/2d472f873387b99eaa2059e2/e/dfe5089d6144911d9bf3b480
Way too fast and way too little details. Not for beginners.
Thank you for the feedback!
Very nice! I have about 15 years of design experience on Pro/E / Creo Parametric. Just getting started using onshape for woodworking at home. Did you create the "beams" script yourself? Nice work!
Thank you! Glad to hear things are going well. The "Beams" custom feature was made by Neil Cooke, an employee at PTC Onshape. Note that there is now the "Frame" tool which is an official built-in feature: cad.onshape.com/help/Content/frame.htm I'll need to make an update tutorial at some point that shows how to use it!
When I check adaptive pin sizing the finger joints don’t populate. When I uncheck they do. Is there something I am missing? Also I’m trying to build a card holder for a game with 3 divisions. Is there a feature to eventually space out the dividers. Or do I have to figure out the math myself.
It's a bit tough to know from this description. Could you post on the Onshape Forum (forum.onshape.com) and ping me @auxiliarymoose? For spacing things out, you could try a pattern: cad.onshape.com/help/Content/linearpattern.htm Note that you can create variables to help with the calculations, e.g. make a variable #spacing and set it to a function of other variables: #total_length / #divider_count
my cubes are not connecting
Not sure what the issue is from your description, any errors or other stuff coming up?
How long did this take you?
About 10 hours? Details in description
Saludos compañero. Al tratar de separar las piezas para crear el diseño automatico me quedan dispersas por todas partes. Ayuda
Check the size of your cut sheet in Auto Layout. Perhaps it is too large or small?
awnser my comments lady
I believe I've caught up and replied to your comments --- anything else I can help with?
delete this sh
part 1 only like damn
Sorry for the delay --- I had less time than I expected and my priorities shifted. I might revisit this at some point. Thanks for the reminder!
what is your pronouns
he/him - visible on my LinkedIn: www.linkedin.com/in/alnis-smidchens/
I'm struggling to figure how you go from part studio (aka multibody part) to drawing efficiently. Is there any follow up drawing to show this?
You can create insert a Part Studio into a Drawing. More about drawings here: cad.onshape.com/help/Content/drawings.htm?tocpath=Drawings%7C_____0 I'll need to make a follow up tutorial now that the official built-in Frame functionality is available. I'll make sure to include making drawings. Thanks for the feedback!
Brilliant
This is wonderful. Friend. Is it possible to do the same in Solidworks? I really need it.
Unfortunately, I don't know of a way to do it in SolidWorks. We used to use SolidWorks on the student engineering teams I'm a part of in university, but we've since switched to Onshape for its modeling, collaboration, and data management tools, plus generally better stability/fewer bugs.
Excellent work! No nonsense, very clearly presented.
that was great fr thank you so much
Glad it was helpful!
This also goes to show how blazing fast Onshape's cross sections are! It doesn't matter if I have a million parts or 1, it still is this quick in real time
theres so much changing colors
reminds me a slime of volume version.
Yeah, I'm thankful @FlavoredSaucer provided the underlying mesh from his video for others to use! It took some elbow grease to get it all to work in Onshape but it saved a ton of effort.
Helped me a lot thank you very much
Someone 3d print this please
This is an amazing tutorial. Extremely well paced, explained clearly and concisely. Wow.
Glad it was helpful! Thanks for watching.
Now 3D print it
we need to 3D print this with varying density filaments and then scan one in an MRI
This video should be called Using Beam script for imperial woodwork... Thumbs down
Thank you for the feedback Kaloyan. This video was created before Onshape released its Frames functionality, so it makes use of the Beams Custom Feature. What was your expectation from the video title? Maybe it could make for a good follow-up video idea! Thanks!
I’m not the OP, but a) it’s a good video for experienced OnShape (OS) users, and b) you asked a really good question in response to the comment. In response to your question, MY expectation from your current video title was that I’d be able to follow along with a tutorial and, in 10 minutes, be able to create a CAD drawing of a wood table in OS. Neither the title nor description indicated a skill level, but I was at least familiar with all of the terms and how they related to the software. However, once the video started, I was lost at Feature Script (FS). I rewound the video to watch your steps to get to FS dialogue, and then figured out how to find a list of them in OS, but I couldn’t figure out how to read or use the files. I also reviewed titles of your other videos hoping to find something about how to use FS, but didn’t see anything (but noted that you commented elsewhere that you need to learn how to better employ FS before you can make a video about it). So, my response here is aiming to be as thoughtful and constructive as you are in your videos. You are very good about explaining information and why you’re doing what you’re doing (I think I watched one about APIs and remember how you briefly explained what metadata is and why you agreed to allow Google/Confluence, etc. to access it); you also do it in a very neutral, calm, and informative tone. Were I to create a video - and there are plenty of reasons I don’t ;-) - I might consider adding “competencies” to the description area (such as, “to successfully complete this tutorial, the viewer should already know how to…”). I know that not everybody reads the descriptions before watching the video and you’re probably more familiar with the analytics than I am, so the suggestion is offered knowing that I know I don’t know how useful it really is. I do hope you continue teaching others in some fashion or another because you’re very good at it AND you seek to improve!
I don’t know anything about the program, does it pick the colors randomly or did you pick them out?
These are the default colors that Onshape assigns-it rotates through the ones you see onscreen. You can select some/all of the parts and assign your own color, but I figured it looked more "Onshapey" to have the defaults!
What a great slice of volume
Meanwhile, me barely able to make a box for school:
could you tell me what is this effect called?
No idea, sorry. I just came up with it while doodling around in Blender. Maybe something like "light pipes"?
someone should 3d print this
That would be cool!
wa
i wonder if this could be 3d printed somehow
Great idea!
When Aliens come to earth, they will conclude Humans evolved to create Bad Apple everywhere
Ha exactly, can't forget having doom run on everything too!
holy moly this is BLURSED - good work!
Thank you!!
Kinda like the slice of volume version :0 czcams.com/video/HfMzrvXQJP8/video.html
Yes, exactly like it :D That's where I got the mesh, linked in description of this video!