Tabletop Inquisitor
Tabletop Inquisitor
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Tabletop Inquisitor Recommends Stokestabletop
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Base Magnetizing Tool: stokestabletop.etsy.com/listing/1414062607/miniature-base-magnetizing-made-easy
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Batch Painting Handle: stokestabletop.etsy.com/listing/1234601681/magnetic-painting-handle-set-for-dnd-and
zhlédnutí: 55

Video

Kill Team Strike Force Justian Vs Fellgor Ravagers Battle Report Abbreviated
zhlédnutí 660Před 3 měsíci
Today's abbreviated battle report sees Strike Force Justian versus the Feller Ravagers on Killzone Manufactorum.
Kill Team Battler Report Imperial Navy Breachers Vs Phobos Strike Squad Into the Dark League Finale
zhlédnutí 955Před 4 měsíci
Kill Team Battler Report Imperial Navy Breachers Vs Phobos Strike Squad Into the Dark League Finale
Kill Team Kasrkin Vs Scout Squad Octarius Battle Report
zhlédnutí 1,9KPřed 4 měsíci
Kill Team Kasrkin Vs Scout Squad Octarius Battle Report
Kill Team Novitiates Vs Legionaires Manufactorum Battle Report
zhlédnutí 500Před 4 měsíci
Kill Team Novitiates Vs Legionaires Manufactorum Battle Report
Farstalker Kinband Vs Hearthkyn Salvagers Bheta-Decima "Condensed" Battle Report
zhlédnutí 354Před 5 měsíci
Farstalker Kinband Vs Hearthkyn Salvagers Bheta-Decima "Condensed" Battle Report
Kill Team Kasrkin Vs Hearthkyn Salvagers Octarius Battle Report
zhlédnutí 517Před 5 měsíci
Kill Team Kasrkin Vs Hearthkyn Salvagers Octarius Battle Report
Kill Team Hunter Clade Vs Hearthkyn Salvagers Bheta-Decima Battle Report
zhlédnutí 212Před 5 měsíci
Kill Team Hunter Clade Vs Hearthkyn Salvagers Bheta-Decima Battle Report
Kill Team Blooded Vs Scout Squad Octarius Battle Report
zhlédnutí 856Před 5 měsíci
Kill Team Blooded Vs Scout Squad Octarius Battle Report
Kill Team Kustoms Cadian Veteran Guardsmen Proxies
zhlédnutí 243Před 5 měsíci
Kill Team Kustoms Cadian Veteran Guardsmen Proxies

Komentáře

  • @jonaspotthoff9317
    @jonaspotthoff9317 Před 3 dny

    Never take the extra 1 Move from the Elixicant. The 6 Up FNP is so much stronger <3

  • @anything5509
    @anything5509 Před 9 dny

    Worst game ever played, multiple times playing rules wrong. First 30 mins of the game theyres like no talking or even explaining positioning or whos being placed. Had to pay attention to order tokens. Please work on quality not quantity of your games/vids going forward.

  • @christopherray6388
    @christopherray6388 Před 10 dny

    Your line of sight is really off. I feel like half the shots done by the Phobos are obscured. Might be worth using a laser.

  • @SmallStorms
    @SmallStorms Před 17 dny

    2:31:06 it would have died anyway…but no mortal against that hit since it was a crit, it’s not anytime it gets damaged, you were right

  • @kid0krewgaming326
    @kid0krewgaming326 Před 18 dny

    @1:20:00 You can't recon someone that's been forward deployed. Has to be someone that's entire in your deployment zone.

  • @Zontarz
    @Zontarz Před 19 dny

    Your pose work with the Hardened veteran is AMAZING, never seen anyone do something like that with the robot arm.

  • @voice9893
    @voice9893 Před 23 dny

    Shadowportal also cost 2 ap so cant use it and loot.. the guy spamming mandrakes please read the Rules again... 40:11 If you move Dash next to recover Item there is No way an enemy can move throught the Portal Afterwards because they need to be Out of Line of sight. So basicly having a conceal Order and Out of 2 Inches. 2:34:22 actually the stun from the Scream makes you 1 apl after retaining the Hit meaning you are only 1 apl so you can retain from Cover but other than that you need to Roll a 1 Not a 2 for the save. Its also Designers Note. And you Leader wouldnt have died because He survives on 1 HP the First time He dies.

    • @simonandresbonilla
      @simonandresbonilla Před 19 dny

      Reading that coment I just save almost 3 hours watching the game. I love to watch Kill Team games, but I deteste to watch bad quiality games. I think that if someone is going to record show their matches, they need to be sure that don't make mistakes with the rules and mecanics of the game and the Kill Teams your are playing. I'm not asking that they play like pros the Kill Teams, only to well know the rules.

  • @jonaspotthoff9317
    @jonaspotthoff9317 Před 24 dny

    My two favorite Teams of the season :-)

  • @voice9893
    @voice9893 Před 25 dny

    1:05:30 you cant Dash with people in engage between Turns. 1:22:15 Vox Scream got faq and you can Interrupt a Ga2 now.

  • @ljelenn
    @ljelenn Před měsícem

    Hi! Some mistakes spoted: - From Mandrake FAQ: Does the SHADEWEAVER operative’s Open Shadow Portal action count as a use of Shadow Passage for the purposes of that action’s once per Turning Point limit? A: Yes. - Blinding Aura - see Shooting rules: "If there are no valid targets for the shooting attack, the Shoot action cannot be resolved and you must choose a different action for the operative (the action points subtracted for the Shoot action would be refunded)." - Weave Darkness (smoke) is obscuring. So it doesn't matter if the target is within 2"; it's still obscured and cannot be shot.

  • @SrLisco
    @SrLisco Před měsícem

    thx for the report, i like it so much

  • @davidglenn4081
    @davidglenn4081 Před 2 měsíci

    Great battle report ! Just one question, where did you get those amazing mats ? My play group would go nuts for the drawn out deployment lines

  • @davidglenn4081
    @davidglenn4081 Před 2 měsíci

    Where did you get the board ? I love the pre drawn lines which I imagine helps with setup and the need to measure constantly

  • @samjsnz
    @samjsnz Před 2 měsíci

    The mortal wounds on charge is only against one enemy operative. WE HAVE COME FOR YOU ...you can select one enemy operative within its Engagement Range to suffer 1D3 Mortal Wounds.

  • @DodgethisCZ
    @DodgethisCZ Před 2 měsíci

    Ahh yes another report! Hopefully this time mandrakes dont get alpha striked too hard :D Thanks for video!

  • @user-sb3uo3yd7f
    @user-sb3uo3yd7f Před 2 měsíci

    Hey thx for the great battlereport! I noticed in turn 1 the mandrakes player used shadow passage twice. To open a shadow portal, you have to do a shadow passage....which is only allowed once per turning point.

    • @leegeorg08
      @leegeorg08 Před 2 měsíci

      I was about to try and write a thing refuting that but after rereading it, you're 100% right! Yet another thing where this team has too many words ...

    • @leegeorg08
      @leegeorg08 Před 2 měsíci

      @user-sb3uo3yd7f I noticed we're both wrong after playing today! "This does not prevent one operative from perform the Shadow Passage action as normal." In the shadow portal ability

    • @user-sb3uo3yd7f
      @user-sb3uo3yd7f Před 2 měsíci

      @@leegeorg08 hey! What you mean is something different. The sentence "This does not prevent one operative from perform the Shadow Passage action as normal." means, as long as the portal is open, a few guys can go through, but you still have the opertunity to do the regular one passage per turn somewhere else. One passage side by side to all the portal passages. BUT you cannot do the passage with one guy, and do another passage with your shadowguy to OPEN a portal in one turn, because this would mean you do 2 "regular" shadowpassages in one turn. :) what do you think

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      Totally agree, lots of words.

  • @Randobar
    @Randobar Před 2 měsíci

    The Modells did not look very impressive. But they could not be seen in detail anyway. I really liked your background music and the calm tone of your conversation

  • @DodgethisCZ
    @DodgethisCZ Před 2 měsíci

    55:44 can heavy bolter move and shoot? Isnt it heavy?

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      The Heavy Bolter paid for the Sponsor System which allows for 6” of movement.

    • @DodgethisCZ
      @DodgethisCZ Před 2 měsíci

      @@TabletopInquisitor ah I didnt even know they have this :D Im using only plasma but this could be helpfull

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      @@DodgethisCZ The Heavy Gunner can be a good take in some situations. The rocket launcher adds blast threat. The Heavybolter has access to double shoot. Where the plasma is limited to one shot. Where the Mandrakes have invulnerable saves I opted for the Heavy Bolter.

    • @DodgethisCZ
      @DodgethisCZ Před 2 měsíci

      @@TabletopInquisitor great idea!

  • @DodgethisCZ
    @DodgethisCZ Před 2 měsíci

    Awesome report! Small edit where everyone is silent for half minute etc will be great for future :)

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      More info please, we love feedback, just not sure what you mean.

    • @DodgethisCZ
      @DodgethisCZ Před 2 měsíci

      @@TabletopInquisitor those long silent pauses when you guys thinking about next move. If you cut them it will be more action packed :)

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      @@DodgethisCZ absolutely, my edited play through run much quicker and remove the downtime, but the livestreams can be fun for interaction! Thanks for the feedback.

  • @samjsnz
    @samjsnz Před 2 měsíci

    Nice to see a batrep with the new teams. Little mistake with equipment, you can’t take flayed skin and grizzly trophy on the same operative.

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      Appreciate the catch, someone let us know mid stream and we adjusted it in game!

  • @Solariiz
    @Solariiz Před 2 měsíci

    That first activation double kill was a invadil play. You shot the 2 guys thru the wall in front of them... Get a string, and make the diagonal line.

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      We visualized the line and it didn’t actual touch the wall, but appreciate the feedback.

    • @samjsnz
      @samjsnz Před 2 měsíci

      @@TabletopInquisitor it’s always hard to tell on video compared to real life. It did look like you couldn’t draw a line to the entire base of the left hand guy and therefore obscured. Good to clear it up.

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      @@samjsnz Absolutely even from the direct perspective of the model it was pretty close!

  • @voice9893
    @voice9893 Před 2 měsíci

    Well when using Elite Points you have to adjust the result before your enemy Rolls defendsdice and Not See what opponent Rolls

  • @jameshaley3101
    @jameshaley3101 Před 2 měsíci

    Would be a better watch without the first activation double kill.

    • @DodgethisCZ
      @DodgethisCZ Před 2 měsíci

      Im not sure if it was even possible and not obscured

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      Totally agree, generally we try to avoid Alpha Strikes on the channel, but at the same time I think leaving them in occasionally helps newer players to learn better deployment.

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      The line was checked using a laser and was clear enough we didn’t feel there was a need for a string.

    • @DodgethisCZ
      @DodgethisCZ Před 2 měsíci

      @@TabletopInquisitor yeah it just look like on youtube. Everytime when Im watching battle report someone dash and it looks like 5 inch move :D Still nasty double kill :D

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      @DodgethisCZ for sure, it can be that way in person as well, movement is tricky and LOS can be even more complicated.

  • @mgspaintingservices5922
    @mgspaintingservices5922 Před 2 měsíci

    Tac ops are scored when they are frenzied not removed 🙏🏻

  • @KillTeamHungary
    @KillTeamHungary Před 3 měsíci

    TP2 Kasrkin plasma could not have killed the shotgun scout due to Covert Position, since it lasts until the start of the model's NEXT activation. COVERT POSITION1 CP Use this Tactical Ploy during a friendly SCOUT SQUAD operative's activation. Until the start of its next activation, while that operative has a Conceal order, it is always treated as having a Conceal order, regardless of any other rules (e.g. Vantage Point).

  • @KillTeamHungary
    @KillTeamHungary Před 3 měsíci

    TP2 you could have done vital objective on you objective marker in your deploy. Use reposition at the start, dash off of it, then just move back on it and boom! Free VP :D Rinse and repeat until maxing!

  • @Jharlax
    @Jharlax Před 3 měsíci

    Nice setup..

  • @andeejaym
    @andeejaym Před 3 měsíci

    Blast can affect units in melee, it just can’t shoot them as the first target. “make a shooting attack with this weapon (using the same profile) against each other operative Visible to and within X of the original target - each of them is a valid target and cannot be in Cover.”

  • @voice9893
    @voice9893 Před 3 měsíci

    Mutants only have 4 inch movement. Plasmagrenade only have 3 Inch from indirect on Into the Dark. 59:00 forgot to do save Rolls for the Sniper Shot. Also couldve Just Shot the enemy instead of charging. What a messy Battlereport 😬 but nice production quality.

    • @TabletopInquisitor
      @TabletopInquisitor Před 3 měsíci

      Thanks for the catches, we are learning little by little. Glad you enjoyed the production quality!

  • @KillTeamHungary
    @KillTeamHungary Před 3 měsíci

    The Sniper would have gotten combat support on that last close combat.

  • @Prometheus72521
    @Prometheus72521 Před 3 měsíci

    Ticks me off that the artwork for grand inquisitor is based off Kenobi instead of Rebels. 13:57

  • @mszatanik
    @mszatanik Před 3 měsíci

    how do you feel about strike force justian since they got their archetypes ? do they feel strong, weak, fun, boring ?

    • @TabletopInquisitor
      @TabletopInquisitor Před 3 měsíci

      Meta-wise, they aren’t in a great spot, as are most elite teams, but what they lack in competitiveness I feel they make up in simplicity and an almost non-existent cognitive load. Great for new players, and for tired veterans who don’t want to have to keep track of 50+ points of data. Also you get to play an eliminator, who has a frag round! Wish they had narrative rules, but understand why they don’t.

    • @mszatanik
      @mszatanik Před 3 měsíci

      @TabletopInquisitor thanks im just getting into kill team, will have my first games this saturday, but already assembled (bash kitted) phobos and justian from marines i already have. Its good to hear they are good for new players, might be a gateway drug into other teams. Thanks again for info and the vid

    • @TabletopInquisitor
      @TabletopInquisitor Před 3 měsíci

      Best of luck on your matches and welcome to the kill team family! Definitely a gateway team! Also 2 CP a turn is great for new players who tend to like command rerolls and with a large CP budget you can afford to do so. On most other teams it is a huge mistake generally to do so.

  • @robs5707
    @robs5707 Před 3 měsíci

    Just curious, what was the auto retaining 2 caused by for the heavy gunner at 26:38? 1 for cover but where’s the other coming from?

    • @TabletopInquisitor
      @TabletopInquisitor Před 3 měsíci

      "Camo Cloak" equipment 2 EP grants an additional normal save as the result of cover!

  • @Aikin00dle1
    @Aikin00dle1 Před 4 měsíci

    The sound quality is a lot better, well done! Can you share where you got those sides from or how they are made. With the Tac ops, CP and the rolling tray. Love that idea.

    • @TabletopInquisitor
      @TabletopInquisitor Před 4 měsíci

      Had a friend custom design them and then 3D print them, I currently have a deck of cards in the mail I designed with all the Tac Ops on their way!

    • @Aikin00dle1
      @Aikin00dle1 Před 4 měsíci

      @@TabletopInquisitor very nice!

    • @TabletopInquisitor
      @TabletopInquisitor Před 3 měsíci

      Thanks!

  • @user-lx8lr4ep9o
    @user-lx8lr4ep9o Před 4 měsíci

    Thanks for these great batreps! Clarification questions. I am pretty new to KT and could be misunderstanding something. At 22:15 and again 22:46, does the marksman have visibility to the targets in order to establish LOS? The camera angle makes it seem like the hatch is in the way and blocks visibility ("While a Hatchway is open...its hatch has the Wall trait."), At 39:10, isn't the target in engagement range of a friendly operatives, which would prevent a shooting attack? Isn't the center of the board open in Duct, which forms a long shooting lane all along the center. Again, it's really great that you do these, the questions are not meant as criticism!

    • @TabletopInquisitor
      @TabletopInquisitor Před 4 měsíci

      No worries, we love feedback in all forms, best way to improve! About the marksman, it is a limitation of the centralized camera creating the appearance the door is in the way, but the marksmen had visibility. So at 39:10 the models are not in engagement, but within hatchway fighting distance, which is unique to into the dark. Yes in Duct the central line is clear, what you are seeing is an open connector in the form of a beam that appears to shut off the corridor, but it doesn’t. It simply was added to improve stability and character to the setup. For more info see Into the Dark terrain guide.

  • @mrlukejennings
    @mrlukejennings Před 4 měsíci

    I'm new to KT and have a question around the recon dashes for both players. Did neither play need to count vertical movement when dashing up on to the vantage points? Both measured 3" horizontally only. It's hard to see the height of the terrain from the top-down view but I assume both pieces of terrain have height. It shouldn't have been possible for either player to have dashed to their final positions, correct? Even with climbing equipment. Edit: OK I just checked and looks like Crit Ops added the words "... as though the operative has FLY" to the recon dash, so the vertical moverment was ignored!

  • @Aikin00dle1
    @Aikin00dle1 Před 4 měsíci

    The volume is very very low, its barely understandable at all..

  • @DodgethisCZ
    @DodgethisCZ Před 4 měsíci

    Fast and fun brep thanks!

  • @MrBjhuddz
    @MrBjhuddz Před 4 měsíci

    Where is the mat from. Very cool with the measurements built in

  • @LordDarthViadro
    @LordDarthViadro Před 4 měsíci

    Cool battle rep!

  • @kid0krewgaming326
    @kid0krewgaming326 Před 4 měsíci

    your thumbnail says beta decima on it dudes. just a heads up

  • @devildoughnut1788
    @devildoughnut1788 Před 4 měsíci

    I like your set up of dice trays and point tracker- where’d you get them?

  • @nathandavid8342
    @nathandavid8342 Před 4 měsíci

    Great battle rep guys!

  • @dawsengoodfellow9891
    @dawsengoodfellow9891 Před 4 měsíci

    Great game! Something to note for the scout sergeant: he only gives an extra APL to a friendly scout that is VISIBLE to him. It may have been possible, but it doesn’t look like the sergeant could have seen the blade scout on the other side of the map due to all the terrain being in the way to give him the extra APL.

  • @kid0krewgaming326
    @kid0krewgaming326 Před 4 měsíci

    Cant shut the door when an enemy is within 1" of the door. @39:45 or so. Solid batrep otherwise

  • @TheFallath
    @TheFallath Před 4 měsíci

    Yo the opening footage tho??

    • @TabletopInquisitor
      @TabletopInquisitor Před 4 měsíci

      Sorry, trying to understand what you mean. We are trying to add some angles and B-Roll to improve immersion, hopefully you are referring to that, if not let us know!

    • @TheFallath
      @TheFallath Před 4 měsíci

      @@TabletopInquisitor haha I meant that the new opening roll is awesome! I loved it

    • @TabletopInquisitor
      @TabletopInquisitor Před 4 měsíci

      Glad to hear it!

  • @pixeltheydm
    @pixeltheydm Před 4 měsíci

    Per the wording of the booby trap, that 3 actually becomes a 4, and does 4MW. We add 1 to the result on the die before consulting the dot points for resolution.

  • @c.sharpe6624
    @c.sharpe6624 Před 4 měsíci

    first shot of tp2. Cant shoot that guy, he has perma conceal until his next activation.

    • @TabletopInquisitor
      @TabletopInquisitor Před 4 měsíci

      Good catch! I thought til end of turn, but it is next activation! Even better!

  • @TheFallath
    @TheFallath Před 4 měsíci

    I love the little cards for introducing the teams! I wish I could have seen the legionaries tho!

    • @TabletopInquisitor
      @TabletopInquisitor Před 4 měsíci

      Sadly the Legionaires were not painted, so I didn’t get them, but in future videos I will be filming the starting positions during the description!

    • @elderbasilisk1534
      @elderbasilisk1534 Před 2 měsíci

      Fun little batrep and great job paring down the length to get all the action into 37 minutes.

    • @TabletopInquisitor
      @TabletopInquisitor Před 2 měsíci

      @@elderbasilisk1534 you are most welcome!

  • @c.sharpe6624
    @c.sharpe6624 Před 5 měsíci

    Keep up the reports, some of the random whistling and stuff into the mics was a bit hard to sit through. Thanks for the game!

    • @TabletopInquisitor
      @TabletopInquisitor Před 5 měsíci

      Sorry, trying to refine, more recent reports are better edited!