Leo K [Rogue]
Leo K [Rogue]
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Rogue's Chat | Animus Drifter PART 1 [Discussion]
Animus Drifter:
czcams.com/channels/FzK3aWA-Hz_kLeK6qI-ZMQ.html
0:00:00 Intro
0:02:05 AnimusDrifter's First AC was Odyssey!
0:03:14 How did going back to Classic AC from Odyssey feel?
0:05:18 What has AnimusDrifter been playing recently?
0:06:04 Showing The Fun to New Players in Games/Mods
0:10:11 Leo's been playing Destiny (growth and rogue archetypes)
0:11:44 Leo loves Metroidvanias/Soulslikes
0:14:03 Classic Movement is GOOD WITHOUT Mods
0:15:35 ACUFixes vs AC2's Parkour Mod (similar, not the same)
0:17:42 Why do we LOVE Classic Parkour?
0:22:26 Classic vs Modern: Doing Too Much vs Doing Too Little
0:24:02 Spotting and Navigating Volatility
0:25:10 Bordeaux are Legendary for LISTENING and CARING
0:27:36 Good Grappling Hooks are Supplements
0:29:37 Trying to protect players hurts others more
0:33:09 Translating Intent into Gameplay
00:44:08 Mods DON'T "Fix" Movement, they EXTEND your options
0:49:28 Correcting Ezio's Excess Stumbles
0:51:52 AC1 Tips from AnimusDrifter
0:53:29 AC fails to invite players to learn systems
0:57:37 Arkham doesn't shy away from challenge and systems-knowledge
0:59:00 Open world means too many parkour moves can be safely ignored
1:03:50 Pretty animations don't MEAN a move is strong
1:05:29 Apparent Functionality and Adapting to Mission-Contexts
1:09:50 Autopiloting parkour-chains for combat/stealth decision-making
1:11:54 Parkour lets you "fly over" inconvenient terrain easily
1:13:24 Mods do not add ejects (correcting a silly idea)
1:15:01 Skill-Growth across AC paradigms
1:20:38 Ropotopolous is INSANE
1:21:28 Failstates matter because we want more ways to SUCCEED
1:25:00 Discussing the Animus Assist-Mode idea
1:28:01 Discovering unexpected interactions in games
1:29:38 Improving the RPG layer in Assassin's Creed
1:36:19 Getting good at classic AC
1:42:55 Would extra dev time REALLY have made Unity what classic fans want?
1:49:11 How does making videos change how we see games?
zhlédnutí: 1 621

Video

Translating Intent into Gameplay & The Assassin's Creed | Classic AC
zhlédnutí 3,1KPřed 19 hodinami
Excerpt from the upcoming Rogue's Chat with AnimusDrifter, where we talk about our thoughts on players being able to translate their intent into in-game actions, and how classic Assassin's Creed's more freeform systems adhered more closely to the backing philosophy of the player-character's faction. This ten-minute topic was something I wanted to have an easy way to link and reference in the fu...
AC Shadows | One Of The Gameplay Showcases Of All Time
zhlédnutí 26KPřed 14 dny
Great stealth and an interesting system for picking and pursuing your next task makes Assassin's Creed Shadows a curious game to keep an eye on, but a gameplay demo that spread itself too thin, and still leaves too many questions unanswered means I don't know where to stand on this game, just yet. I'm excited for half, of half of this game; Naoe's half, and the half of her that surrounds her st...
Iconoclasm Final Boss | Duo Legendary [Hunter, Titan] | Destiny 2: The Final Shape
zhlédnutí 406Před 21 dnem
Destiny 2: The Final Shape Mission: Iconoclasm Prismatic Hunter Berserker (Strand Titan) This definitely FELT like one of the harder pieces of story content in the game so far, I think it's a lot tougher than Calus and Savathun ever were but your mileage may vary. Part of what contributes to that feeling and perception is the game's UI conveying that you have to loop its mechanic three times, b...
Hades II | Chronos - Splash Daggers (Poseidon)
zhlédnutí 453Před 21 dnem
Hades II [Early Access, PC] I think Poseidon is probably the strongest boon-path in the game at the moment. He's VERY easy to fight with, he has a lot of damage-supplementing effects, a lot of crowd-control/AoE which becomes more important the deeper into a run you get, and he also tends to have 'rich-get-richer' style snowballing mechanics. If a run starts out well for you (like if you begin w...
Hades II | Cerberus - Scorch Daggers (Hestia)
zhlédnutí 132Před 21 dnem
Hades II [Early Access, PC] Cerberus Boss Fight Scorch Daggers, empowered/boon'd by Hestia. I think this was my first Cerberus clear, so I recorded it for posterity and because I always wanted to make Scorch work for me. I think that by itself, it doesn't do all that much, but with repeated boons and investment over the course of a run, Scorch's secondary/supplementary effects really start to a...
being a rogue in random games #01
zhlédnutí 1KPřed 28 dny
dumping clips from drive 00:00 Dark Souls II 03:35 Destiny 2 09:13 Final Fantasy XVI 15:10 Lies of P 20:24 Rise of the Ronin 23:21 Sekiro: Shadows Die Twice 26:58 The Last Faith 28:09 V Rising 29:52 Ghost of Tsushima Legends ▬▬▬▬▬▬▬▬ ◆ Twitch: twitch.tv/LeoKRogue ◆ Twitter: LeoKRogue ◆ PayPal: paypal.me/LeoKRogue ◆ Buy me a coffee: ko-fi.com/leokrogue ▬▬▬▬▬▬▬▬ #LiesOfP #Destiny2 #Gh...
Dissonance | May 29, 2024 (Practice: Playing My Life)
zhlédnutí 442Před měsícem
I am new to Handcannons... Destiny 2 PVP (Control / 6v6) Map: Dissonance Goal: With a Handcannon (Ace of Spades) practice playing my life/not dying, disengaging from bad situations, but still outputting threat and influence. Generally, float around Zone B since holding that tends to make Control matches easier to manage. Overall, focus on not dying and anchoring to cover with handcannons. Ident...
Rogue Prince of Persia | This Wallrun MIGHT Jump Into Greatness One Day
zhlédnutí 4,3KPřed měsícem
The Rogue Prince of Persia leaps onto Steam today, May 27th in Early Access. It's an action roguelike made by those who worked on Dead Cells, and as such there are some similarities. While movement and music are a joy to experience no matter how much I play and listen, I think the game's lack of meaningful meta-progression to chew on will leave many roguelike players walking away and returning ...
The Whisper (Inept) | Highlights
zhlédnutí 355Před měsícem
Arcainex and Toa Axis once more take Leo K [Rogue] through another reprised Exotic Mission: The Whisper, in pursuit of the Whisper of the Worm exotic heavy sniper rifle. Bungie's old level design team strikes again... ▬▬▬▬▬▬▬▬ ◆ Twitch: twitch.tv/LeoKRogue ◆ Twitter: LeoKRogue ◆ PayPal: paypal.me/LeoKRogue ◆ Buy me a coffee: ko-fi.com/leokrogue ▬▬▬▬▬▬▬▬ #Destiny2 #Destiny #TheWhisper
Ghost of Tsushima Legends | Crossplay Clips [PS4 to PC]
zhlédnutí 4,8KPřed měsícem
Ghost of Tsushima released on Steam today, and it came with the ability for PS4, PS5 and PC to play together. It took some doing to figure out how to make it work, likely because as the game itself admits, it's a feature in BETA, but a PlayStation player Inviting a PC player who has their PSN Invites list open usually works fine. (I couldn't seem to invite PS4/PS5 from PC even when both of us a...
Zero Hour (Inept) | Highlights
zhlédnutí 423Před měsícem
"Does that say Tre TREVORR...? Huh..." ▬▬▬▬▬▬▬▬ ◆ Twitch: twitch.tv/LeoKRogue ◆ Twitter: LeoKRogue ◆ PayPal: paypal.me/LeoKRogue ◆ Buy me a coffee: ko-fi.com/leokrogue ▬▬▬▬▬▬▬▬
HADES II | Sister Blades (Rogue / Assassin / Daggers) | 15 Minutes of Gameplay
zhlédnutí 851Před měsícem
HADES II [Early Access] store.steampowered.com/app/1145350/Hades_II/ 15 Minutes of Gameplay with the Sister Blades weapon, a fast-attacking pair of short blades that can be thrown, used to teleport behind foes for backstabs, and deal high damage up close. ▬▬▬▬▬▬▬▬ ◆ Twitch: twitch.tv/LeoKRogue ◆ Twitter: LeoKRogue ◆ PayPal: paypal.me/LeoKRogue ◆ Buy me a coffee: ko-fi.com/leokrogue ...
Rogue's Chat: Ropotopolous | Growing Game-Skill Through Creation, Parkour, Mirage
zhlédnutí 2,3KPřed 2 měsíci
Had a chat with Ropotopolous, a creator I discovered through his Assassin's Creed Mirage parkour videos, which I quite enjoy. We talk about all the topics below, and I react to a few fun clips and videos before we wrap up with a few games I recommend to him to try out, if he's into a blend of stealth and movement. Ropotopolous: www.youtube.com/@Ropotopolous 0:00:00 Intro 0:00:36 "Why AC" Video,...
Rogue's Chat: MasterAssassin | Speculating On Future Games, Discussion Vids, Inspirations
zhlédnutí 4,5KPřed 2 měsíci
MasterAssassin's Channel: @masterassassin791 5 Stealth Clips Video: czcams.com/video/jnfAiI9zE6U/video.html 0:00:00 Intro 0:00:33 How Did You Get Into Assassin's Creed? 0:03:14 What Inspired The Channel? 0:05:36 Gameplay Showcases Are Mostly Patience 0:06:27 Tough Parts of Producing Discussion Videos 0:10:20 Working On Games We Like Less 0:12:41 MasterAssassin's Advice on Making Videos 0:16:50 ...
Ereban: Shadow Legacy | salvation from stealth game starvation
zhlédnutí 3,9KPřed 2 měsíci
Ereban: Shadow Legacy | salvation from stealth game starvation
Demon's Souls 2020 | 15 Minutes of Rogue Philosophica
zhlédnutí 1,1KPřed 3 měsíci
Demon's Souls 2020 | 15 Minutes of Rogue Philosophica
Assassin's Creed & Souls Player's First Impressions: Rise of the Ronin
zhlédnutí 10KPřed 3 měsíci
Assassin's Creed & Souls Player's First Impressions: Rise of the Ronin
Rise of the Ronin | Arrival of the Rogue-nin
zhlédnutí 1,9KPřed 3 měsíci
Rise of the Ronin | Arrival of the Rogue-nin
Rise of the Ronin | Stealth/DEX, Paired Swords, Twilight | Part 1
zhlédnutí 2,4KPřed 3 měsíci
Rise of the Ronin | Stealth/DEX, Paired Swords, Twilight | Part 1
The Final Vision | LV200 Lucilius - Lancelot POV [Granblue Fantasy Relink]
zhlédnutí 484Před 3 měsíci
The Final Vision | LV200 Lucilius - Lancelot POV [Granblue Fantasy Relink]
MOONBREAKER | LV140 Pyet-A | How To BENEFIT From SUPPORTS in Endgame | Granblue Fantasy Relink
zhlédnutí 2,6KPřed 3 měsíci
MOONBREAKER | LV140 Pyet-A | How To BENEFIT From SUPPORTS in Endgame | Granblue Fantasy Relink
Rogue's Chat: AltairStealth | Influencing Meta, Community Playstyles, Mods
zhlédnutí 7KPřed 3 měsíci
Rogue's Chat: AltairStealth | Influencing Meta, Community Playstyles, Mods
First Look: Full Synchronization / Permadeath Mode | Assassin's Creed Mirage
zhlédnutí 14KPřed 4 měsíci
First Look: Full Synchronization / Permadeath Mode | Assassin's Creed Mirage
Bahamut Versa (Proud) | Lancelot SOLO NO DAMAGE | Granblue Fantasy Relink
zhlédnutí 1,1KPřed 4 měsíci
Bahamut Versa (Proud) | Lancelot SOLO NO DAMAGE | Granblue Fantasy Relink
Bahamut Versa (Proud) Duo No Damage - Lancelot, Cagliostro | Granblue Fantasy Relink
zhlédnutí 1KPřed 4 měsíci
Bahamut Versa (Proud) Duo No Damage - Lancelot, Cagliostro | Granblue Fantasy Relink
EASILY SEE You're At Damage Cap | Granblue Fantasy Relink
zhlédnutí 43KPřed 4 měsíci
EASILY SEE You're At Damage Cap | Granblue Fantasy Relink
GODSBANE | LV150 Proto Bahamut | Why Lancelot's Strong in Endgame Teams [Granblue Fantasy Relink]
zhlédnutí 22KPřed 4 měsíci
GODSBANE | LV150 Proto Bahamut | Why Lancelot's Strong in Endgame Teams [Granblue Fantasy Relink]
Evotinction Preview | Atmospheric Sci-Fi Stealth
zhlédnutí 577Před 4 měsíci
Evotinction Preview | Atmospheric Sci-Fi Stealth
The Final Report | LV120 Bahamut Versa - Lancelot POV [Granblue Fantasy Relink]
zhlédnutí 4,9KPřed 4 měsíci
The Final Report | LV120 Bahamut Versa - Lancelot POV [Granblue Fantasy Relink]

Komentáře

  • @TheSpectre005
    @TheSpectre005 Před hodinou

    This game on permadeath is so cool

  • @acolytekei
    @acolytekei Před dnem

    Hey Leo, I wanna say this video and your other video on how to stop hurting really helped me in my personal life and it lead me to dig deeper into many things and not only did those videos have that effect but your whole channel has. because of your channel I've changed as a person which seems a bit weird but you led me to look at many things in many different ways and your talks about AC led me to have a very different and more "rogue-like" look on life ;). During the time I originally found your channel, I was struggling with relationships, I kept getting into relationships unprepared and most of my relationships at that time didn't even last half of a year because I was just a negative force intruding on parts of their life. I was very hateful and angry at the world, my outlook was very much a "narcissistic-edgy-communist" type of one and I had a god-complex type of mindset and I think I looked at things in this way as a coping method to deal with my trauma and how I was treated and what I did was tunnel my past trauma into hate towards myself, people around me in my personal life and the world. I also hid who I was and my sexual preference for a long time, I also hid hobbies I loved from people to not seem like or be called a "nerd" or a so called "loser" or even some homophobic slurs that got tossed at me at a young age. Watching you was like seeing how I wanted to be displayed in front of me and it made me heavily reflect on my life, my way of living, my philosophy and how I treated people around me. This was a long time ago now, and I've completely changed my way of living and that push that helped get me there was you and your channel, now I'm a much more positive person, alot more of an emotionally intelligent person, quite a spiritual type of person and quite an optimistic person. Anyway thank you Leo for making the content you do and being the person you are, without your channel I don't know where I'd be~ <3 Also I have a question if you don't mind, how do you deal with conflict and when your opinion clashes with another so they shoot yours down? I feel like I let things get to me sometimes and I just start being flat out rude to them when my intentions are to normally try and help them and show them my way of understanding but is it sometimes better to perhaps just ignore them depending on the topic/reason? I'm just curious on your way of dealing with it, of course through life I have developed ways to deal with it but recently it's been getting to me a bit more. Once again Thank You Leo, the impact you've had on my life is unexplainable. Stay stafe and may fog shroud you, may stars light your way and may the night keep you safe ;] <3 (I'm quite tired when writing this so my apologies if anything I've said or if my grammar seems a bit sloppy x_x)

  • @eohgames9208
    @eohgames9208 Před dnem

    Free run like jumping beam to beam or side eject old AC better but climbing walls newer AC is better like AC Unity I like climbing then running so

    • @LeoKRogue
      @LeoKRogue Před dnem

      I'm not sure I understand. Climbing walls and object-to-object horizontal movement are _BOTH_ actually better in the classic system because a good player could do both of them faster, smoother and comfier than anything in 3 and forward, right? An AC1-Rev player who understands movement can get to a rooftop faster than anything the best Unity player in the entire world can do, simply because that's what each system provides at their peak, is what I'm trying to say.

  • @vagueshade8197
    @vagueshade8197 Před dnem

    200 hours into the game, never triggered the event. I guess it's time for a bow run

  • @kinggoose1425
    @kinggoose1425 Před dnem

    Which ac do you enjoy sneakin' around in? (besides brotherhood)

  • @Wbubbles3998
    @Wbubbles3998 Před 2 dny

    Just thought that I hope they kept the slide because it would be really cool and stylish to slide into a prone position imo

    • @LeoKRogue
      @LeoKRogue Před 2 dny

      That would actually be really cool. They probably did, since they never showed off what crouching after a sprint does.

  • @mew738
    @mew738 Před 2 dny

    even this game have ejects

  • @tgkthebawse
    @tgkthebawse Před 2 dny

    This video is instantly a better AC parkour video than 99.99% of AC Parkour videos out there despite there being 0 parkour in this video.

    • @LeoKRogue
      @LeoKRogue Před 2 dny

      That's really funny to think about.

    • @tgkthebawse
      @tgkthebawse Před 2 dny

      ​@@LeoKRogue It's simple really. This is better parkour content than the vast 3 button fests you see usually.

  • @jcers
    @jcers Před 2 dny

    An excellent discussion between the two of you. AD is not only (arguably) the best player in terms of hands-to-buttons understanding/ability of Classic AC parkour among those with any sort of public recognition, but is also one of the most cogent thinkers & rhetoricians as pertains to the defence & promotion of the merits of Classic AC’s parkour. Even when it comes to the mods, his ability to foresee potential problems of misuse by the generally uninformed public of the mod’s expanded functionality has consistently been on point and his prophylactic efforts to prevent these in the mod’s promotion have no doubt been instrumental in ensuring that the public perception of the mod is at least largely line with the intentions of its creators. The impact that parkour choreo has had on the AC skilling scene in just the last 4 years has been remarkable and it’s clear that (at least within the more dedicated communities) the Overton window of parkour discourse has certainly shifted heavily in our favour, evidence of this being that even official Ubisoft products are using community parkour terminology, viz. Mirage eject patch notes. It’ll be interesting to see the effects of this moving forward, especially now with the mod existing as a concrete finished-product model for nigh exactly what we want from AC so long as it maintains the semi-automated movement paradigm it’s had since the beginning. Let’s hope Ubisoft finally takes the right message from the community on this issue.

    • @tgkthebawse
      @tgkthebawse Před 2 dny

      Wouldn't it be funny Ubisoft sees this outcry for more movement options and all of a sudden removes any and all forms of automated movement in response?

    • @LeoKRogue
      @LeoKRogue Před 2 dny

      Great comment, Jcers. I hope that all of this "text" around Parkour online nowadays (where "text" is, discussion, videos, choreo, guides, etc) does have some kind of effect on at least conveying, hey, this is an element of play that is Valued and should be invested in beyond the minimum. Would you be fine having a chat on of these yourself, by the way? DM me if that's something that seems fun. I know you're busy most days, but we could probably still find a time a bit later on.

  • @FarazIFM
    @FarazIFM Před 2 dny

    This was a nice discussion I really liked the movement topics in this video. Also I feel 1:56:00 wanting to go for a risky move near the end of a run or spending 3 hours for a 3 minute stealth sequence.

  • @psgamer-0199
    @psgamer-0199 Před 2 dny

    I'm no expert or a professional. But I'm content with myself at how much button discipline I've known all this time, on my own, without even knowing I was performing button discipline. It feels like simple intuition on my part.

    • @LeoKRogue
      @LeoKRogue Před 2 dny

      Yeah! Some players have the intuitive awareness to do that since it's a logical exercise of, my guy does stuff I don't want him to do, how do I get him to stop doing that? I only use buttons when they're needed. And so on.

  • @Kyxew
    @Kyxew Před 2 dny

    AC games have different soundtracks for combat, flight, pause menu, main menu etc. I was curious which game has your favorite soundtrack for some of the things listed above. I really like the AC1 Acre combat theme and the AC2 pause theme.

    • @LeoKRogue
      @LeoKRogue Před 2 dny

      Probably AC1 or Brotherhood.

  • @drfop112
    @drfop112 Před 3 dny

    Really happy to hear that it's still possible that someone who started from Odyssey can go back and appreciate and show off the classics. I hope that a good amount of new players coming in with Shadows will follow in these footsteps. I especially loved the way you referenced the Arkham games and how they expanded systems on each iteration, and it makes me all the more frustrated that AC didn't follow suit in the same way. The main point I'm taking away is that if Ubi ever made an AC game that's just a level designer with the fixed classic parkour system, I would play that game forever. Excited for part 2 ^_^

    • @LeoKRogue
      @LeoKRogue Před 2 dny

      A "Mario Maker" style AC game / "Assassin's Creed Maker" would genuinely pop off so unbelievably hard among a certain portion of the playerbase.

  • @Broox38
    @Broox38 Před 3 dny

    This was a very entertaining, insightful and surprisingly relatable talk to listen to! I found myself nodding my head to creating related behavioural patterns a lot more than expected and I'm very glad to see Luka given so much time to react to different questions by translating intent into a stored form of communication that I can and will happily revisit in the future as a reliable point of reference. I vibe a lot with the way these Rogue Chats have naturally developed over the last few months and just like Animus Drifter's parkour runs they were able to quickly become a classic and favourite of mine in terms of new video formats I'm now looking forward to. Thanks to both of you for taking the time to share your thoughts in such an extensive yet amusing and short-winded manner, making even a 2 plus hour long interview feel focused and purposeful.

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Thank you so much Broox, I appreciate all of that a great deal. I would say I came away from this talk feeling a little wiser too, and like I'd been taught or reminded of some pretty important concepts. I'm surprised with how well-liked Rogue's Chat has become, and it's not stopping any time soon, I have two more guests coming.

  • @vincentpastor5913
    @vincentpastor5913 Před 3 dny

    I'm always surprised that, when talking about movement in classic AC, no one ever mentions that it's camera relative and not character relative. That has caused so much confusion and has affected the image of AC 1-Rev very negatively. The input to do a side eject in those game CHANGES based on where your camera is facing. If you know it, it's an easy thing to get around, but a lot of casual players failed to understand this.

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Yeah, I think it's one of those things people who know about it don't really think to mention because it's so intuitive, instinctive and automatic. Like of course you would play that way, it just makes sense to us. But I could see how players who don't know about it would be pretty confused about what their Assassin is doing at times.

  • @GS-gd1nm
    @GS-gd1nm Před 3 dny

    Dark prince vs sand wraith who wins

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Sand Wraith, because he canonically won in the actual games, when you think about it! The Sand Wraith was the Prince who survived the Island of Time, only reverting back to his 'normal' self when his second (first) self was absorbed/reintegrated by the Dahaka.

    • @GS-gd1nm
      @GS-gd1nm Před 4 hodinami

      ​@@LeoKRogueyeah but the dark prince is physically stronger, more experienced etc, but sand wraith generates sands automatically over time which is a huge hax, he can just spam eye of the storm and itd keep refilling so i agree

  • @woodearthdvd
    @woodearthdvd Před 3 dny

    Never clicked on a video so fast. Looking forward to those movement by AC subseries videos. No pressure 😁

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      If I ever do it, it'll be a long while from now. xD

  • @Michaellearnsart
    @Michaellearnsart Před 3 dny

    So are you saying its a Rouge like game

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      A roguelike requires randomization/some level of procedural generation, the permadeath element is just one aspect of it. This is still a linear game.

  • @SpiDuD
    @SpiDuD Před 3 dny

    Is this like a podcast/is a podcast?

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      It has naturally evolved into that yeah, it started off as just a way to hang out with creators I like for a little bit but has since landed on this format by happenstance. Playlist of Previous Guests: czcams.com/play/PL36oulzyfYiMj0XU56HoIlOopZH70jbOf.html

    • @SpiDuD
      @SpiDuD Před 3 dny

      @@LeoKRogue thanks. It's really chill love having it on in the background.

  • @ikraikgaming
    @ikraikgaming Před 3 dny

    1:03:40 Sounds like you need to make a new AC Guide to Movement XD

  • @imdragonfruit6341
    @imdragonfruit6341 Před 3 dny

    Yup. Perfect start to the work day.

  • @acolytekei
    @acolytekei Před 3 dny

    I'm less than half-way through but great to see these two prophets of AC chat! ^-^

  • @ikraikgaming
    @ikraikgaming Před 3 dny

    This is a good birthday gift 🥰🥰

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Happy birthday.

    • @ikraikgaming
      @ikraikgaming Před 3 dny

      @@LeoKRoguethanks Leo! Still listening through it. I wanted to say more on mechanics but I’m not sure what’s the word limit on YT. I love this discussion nonetheless with Luka. I hope that the upcoming project would cover that void properly. So many points to cover within this same discussion. ❤❤

    • @animusdrifter
      @animusdrifter Před 3 dny

      Ayy happy birthday Ikraik <3

    • @ikraikgaming
      @ikraikgaming Před 3 dny

      @@animusdrifter Thanks Luka!! Loving the discussion so far!

    • @animusdrifter
      @animusdrifter Před 3 dny

      @@ikraikgaming I'm so glad you're enjoying it <3

  • @Roberrrrt103
    @Roberrrrt103 Před 3 dny

    Next up: Rogue chat with darby mcdevitt

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Could be interesting, but he's a busy man!

  • @fazegix7016
    @fazegix7016 Před 3 dny

    I feel like i enjoy unitys parkour because of how it feels (Even if i agree that ac 1 to rev is more consistent) But every time i hear aRnO Do PrEttY twirl meme i get slightly agitated because first it makes me feel like a toddler😅 And second it always shifts the conversation to animation>control discustion which doesnt allow for any discussion on what mechanics unity introduced and how they can be made more precise (And WAAAY more convos) But all we always talk about is the same animation>control conversation Maybe if we can recognize the things that make unity what it is we can reach a point of understanding why people adore it and why others adore ac 1 to rev system Hell, we might even learn to love them both (Sorry for the long comment)

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      I recognize the frustration. I feel we do a pretty good job of recognizing that ACU does feel convenient and comfy for descending but it kind of ends there because everything else comes stapled to a bruuutal downgrade in feel and function. :( The real problem is just that, there actually ISN'T much conversation left to pursue there, everyone already knows the state of things and the only people still really talking about it are the ones who haven't heard every argument yet. Of course the end goal is to make something that looks as nice and has as much general comfort to use without nuking fine control but yeah.

    • @fazegix7016
      @fazegix7016 Před 3 dny

      YES COMFORT That is mainly why unity is my fav. Also take a couple things (height gaining side ejects where u kind of have three diffrent height (lower than arno, same height as his hands ,higher than his hands) is mainly what im going for) Then more precision But who are we kidding Getting a system that is precise and feels ans comfy and looks as nice as acu WHAT UBISOFT?? We might as well ask for a dragon pet and it wil still be more realistic

  • @KainoaSuan
    @KainoaSuan Před 3 dny

    I wonder if u would have a discussion on combat throughout the games because i miss the old style and the new style is starting look like souls/dmc type of combat which is good but i want AC to have its own style and from ac1-rev was going somewhere, at least i had hope.

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      That could be fun, the advantages and limitations of old combat vs new, and why Ubi decided to move onto this new paradigm. I think it's a bit unfulfilling that neither the old combat nor new combat are particularly great, they're just each 60% good in their own basic ways and don't go any further.

  • @AJjames0317
    @AJjames0317 Před 3 dny

    Absolutely insane!

  • @moxirt7992
    @moxirt7992 Před 3 dny

    only 20 mins in but i need to ask, why do you guys keep acting like its rare for someone to prefer the first 4 games. i thought that was the default view for most ac fans

    • @animusdrifter
      @animusdrifter Před 3 dny

      It's very much not the default for most AC fans, the biggest actual AC playerbase as of now is the RPGs.

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      It is quite rare nowadays, measurably so both online and in terms of overall sales/reception. By sheer volume, classic fans are a minority compared to the smash hits ACO-Valhalla have been.

    • @ASPECTICORTRAININGVIDEOS
      @ASPECTICORTRAININGVIDEOS Před dnem

      trust me its not the default, its just from our perspective of longtime diehard ac fans, we just have this confirmation bias

    • @moxirt7992
      @moxirt7992 Před dnem

      @@ASPECTICORTRAININGVIDEOS i see what you mean but I got into AC after Odyssey came out and my first game was actually Origins. I think I made the mistake of assuming there's a lot more 'newer' fans that prefer the older games cz that's all I've seen on CZcams and Reddit

  • @lethalevasion
    @lethalevasion Před 3 dny

    Luka is such a smart person and he is an incredible creator that I'm glad is apart of the AC community

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      I'm glad for that too, honestly.

  • @vqmpyr
    @vqmpyr Před 3 dny

    YESSSSSSS

  • @MagnumSpydyrIN
    @MagnumSpydyrIN Před 3 dny

    Why we love classic AC? Easy.... two words: Puppeteering System!

  • @scott-hy3fn
    @scott-hy3fn Před 3 dny

    You should get the hidden one, the spaniard or the exile as a guest

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      I should! I've already talked to The Spaniard, technically. That's AltairStealth's second channel. czcams.com/video/_YWqsj7R_SE/video.html

  • @kinography9085
    @kinography9085 Před 3 dny

    2:02:58 I remember this! The choreo experience sure is mysterious. At any rate, this was a great discussion with probably one of the best and most relevant faces of the current wave of classic AC techies. Lots of really great stuff here that touches on a lot of complex issues regarding skill, mechanics, and audience perceptions that are explained almost effortlessly. Looking forward to part 2!

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Still feels a bit surreal that we got to talk, yeah. Speaking of, do you want to come chat with me for one of these sometime? DM me on Discord if you think that could be cool. Hope part 2 renders without issues x_x

    • @animusdrifter
      @animusdrifter Před 3 dny

      <33 Ily Kino

  • @joseortizreflects
    @joseortizreflects Před 3 dny

    That final part with the Summoned Spirit was ingenious and exactly the type of thing that is making me fall in love with this genre. I've been playing Dark Souls Remastered for a few weeks now and the level of freedom and functionality in that game is almost surreal when compared to other games that force your hand so much and break on you constantly.

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      I love that myself. That freedom of approach, the way the game just lets you play situations however you want. When you look from the outside it doesn't seem like Soulslikes or FROM games would offer a huge amount of freedom but they totally do.

  • @joseortizreflects
    @joseortizreflects Před 3 dny

    This is one duo I don't want to mess around with!😅

  • @BenthewildchildE750

    Ok, my favorite thing hands down is the list that you get as your objective, my least favorite thing about ac especially the kenway saga which are the only games I’ve played so far, is the forced turning on of ship health/button prompts/enemy counter windows etc, and other objectives such as the ship you need to follow that makes the spy glass thing where it shows the name of the ship all but useless but I keep it on bc I want to see the loot I get from enemies

  • @KainoaSuan
    @KainoaSuan Před 3 dny

    1:41:30 the bleeding effect is so real when u havent played in awhile and u do another marathon the muscle memories come back and u slowly start to remember how to parkour and stuff xD

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Mhm, and that's definitely something that's the case across most of the series which feels pretty great.

  • @akshatgogna6005
    @akshatgogna6005 Před 3 dny

    Now I wanna know Leo's secret server name😮😂

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      It's just SneakyServer, if you mean Discord. discord.gg/Kz9Quhngzp

    • @akshatgogna6005
      @akshatgogna6005 Před 3 dny

      ​@@LeoKRogue Joined🙌

  • @Zikuto_
    @Zikuto_ Před 3 dny

    Love these discussions always interesting and worth tuning into

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Thank you.

    • @Zikuto_
      @Zikuto_ Před 3 dny

      @@LeoKRogue yw I think I’m gonna try to make a video worth getting on one of these

  • @c0mplex_Ale
    @c0mplex_Ale Před 3 dny

    fym "part 1" after releasing a 2 hour discussion

  • @Ropotopolous
    @Ropotopolous Před 3 dny

    HELL YEAH. I'm saving this one for work tomorrow. Gonna save my entire Friday.

    • @LeoKRogue
      @LeoKRogue Před 3 dny

      Awesome, hope you have a good day.

  • @Omar-Asim
    @Omar-Asim Před 3 dny

    Excited to watch this one, his AC1 video blew my mind!

  • @HuskySansVergogne
    @HuskySansVergogne Před 3 dny

    I thought he was an old timer who just started CZcams recently, but no he's a "new" player who started with Odyssey. That's amazing

  • @Luracastria
    @Luracastria Před 3 dny

    Thank you both for your insight and inspiration :)

  • @UserNot_Known
    @UserNot_Known Před 3 dny

    Lets GOO! love these rogue chats havent missed a single episode, keep them up leo! ❤

  • @triple7evenn
    @triple7evenn Před 3 dny

    putting the tuxedo on for this rn

  • @HuskySansVergogne
    @HuskySansVergogne Před 3 dny

    Amen

  • @Hefferr
    @Hefferr Před 3 dny

    LUKA x LEO 🥶💜

  • @Tin_Le
    @Tin_Le Před 3 dny

    FINALLY

  • @Kaino-wo3vc
    @Kaino-wo3vc Před 3 dny

    YOO FINALLY!!!