dwangoAC, keeper of TASBot
dwangoAC, keeper of TASBot
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LttP TAS with live music from Dom presented by dwangoAC and TASBot at MAGFest - TASBot Vault
Dom and Steven of MAGFest's very own DK Adventures band provide live music from requests while TASBot and dwangoAC present fmp & Yuzuhara_3's SNES The Legend of Zelda: A Link to the Past "full inventory" in 52:52.44 from shown with a minimap demonstrating out-of-bounds locations.
The run can be found on TASVideos at tasvideos.org/3874M with notes from the authors at TASvideos.org/6154S and the Lua script used to generate the minimap can be found at pastebin.com/nAxq1YLR
TASBot is a proud supporter of NAMI (National Alliance on Mental Illness)
nami.org
800-950-6264
or text 'NAMI' to 741741
Live music / band:
DK Adventures featuring Dom and Steven
TASBot / dwangoAC:
Discord - Discord.gg/TASBot
Twitch - Twitch.tv/dwangoAC
Instagram - MrTASBot
Patreon - Patreon.com/dwangoAC
Web - TAS.Bot
TASBot Vault / video editing credits:
Video Editor - Spooey
Intro - dwangoAC
TASBot Vault animation - Spooey
TASBot Opening - CraftedCart
Outro Graphics - DrD2k9, Briar
Outro narrator - JohnGabrielUK
TASBot theme music - JohnGabrielUK, WhimsyHeath
"MAGFest is run by MAGFest, Inc., a volunteer-supported 501(c)(3) non-profit organization dedicated to furthering the appreciation of video games, video game culture, and video game music. We achieve this through numerous events, such as Super MAGFest, MAGWest, MAGStock, and Bit Gen Gamer Fest. We also support other not-for-profit organizations, such as Child’s Play. Learn more at magfest.org."
All magFAST 2023 charity event content used with permission.
All TASVideos.org content used with permission under Creative Commons Attribution 2.0 (creativecommons.org/licenses/by/2.0/)
#tasbot #tas #tasvideos #toolassistedspeedrun #speedrun #taskbot #magfest #tasbotvault #lttp #alttp
zhlédnutí: 55

Video

Legend of Zelda: Use After Free at DEF CON 31 (TASBot Vault)
zhlédnutí 1,9KPřed 16 hodinami
Audio fixed at 3:42 - dwangoAC, Sauren, and MLink present at DEF CON 31, showing how a Use After Free vulnerability can be exploited to achieve Arbitrary Code Execution (ACE) on an original Legend of Zelda: Ocarina of Time Nintendo 64 cartridge and an original N64 console. This TASBot Vault video is the first presentation of this talk on this channel - originally titled Legend of Zelda: Use Aft...
Earthbound Beginnings (Mother 1) played by TASBot dazes dwangoAC - TASBot Vault
zhlédnutí 256Před 14 dny
TASBot console-verifies Earthbound Beginnings while dwangoAC reacts and attempts to do his best to provide commentary after being surprised it worked the first time (TASBot Vault video with old intro graphics) Mother, officially known outside of Japan as EarthBound Beginnings, is a role-playing video game developed by Ape Inc., Nintendo Tokyo R&D Products, and Pax Softnica and published by Nint...
magfest is sus - Ocarina of Time Meme% (TASBot Vault)
zhlédnutí 1,7KPřed měsícem
"magfest is sus" fun starts at 1:41 This is the highlights from our "OoT ACE Meme% Live-Patching" panel at MAGFest 2023. We did the Arbitrary Code Execution setup in Ocarina of Time, on a real N64 and with an original, unmodified Legend of Zelda: Ocarina of Time Nintendo 64 cartridge. But instead of injecting a new plot leading to a meaningful alternate ending as we did in TASBot's Triforce% ru...
Top TASBot runs of the past 10 years (MAGFest 2024 TASBot Eras panel)
zhlédnutí 4KPřed 5 měsíci
From 2014-2024 the TASBot team showed Pokemon Plays Twitch, Brain Age, Triforce% and many more runs that raised $1.4m for charity. Look back at TASBot's highlights in Taylor Swift Eras style with dwangoAC, TiKevin83, and Taters from our MAGFest 2024 panel! Runs in this panel talk: tas.bot/wiki/AGDQ_2014 - SMW Pong and Snake ACE tas.bot/wiki/AGDQ_2015 - Pokemon Plays Twitch tas.bot/wiki/AGDQ_201...
TASBot Re: Gradius - Revisiting TASBot's first charity event run
zhlédnutí 2,3KPřed 6 měsíci
TASBot Re: Gradius is the first video in the TASBot Revisited series where the history of how TAS runs were pitched (and how Gradius desynced) at AGDQ 2014. See the full uncut presentation of czcams.com/video/Tx5U_bh2uIk/video.html and check out TAS.bot/wiki/AGDQ_2014 for more details. TASBot's very first run at a charity event was on January 5th, 2014 at AGDQ 2014 playing adelikat's TAS of Gra...
TASBot HD Gradius any% - AGDQ 2014 (TASBot's first ever charity event run, remastered to 4K)
zhlédnutí 746Před 6 měsíci
TASBot HD Gradius any% - AGDQ 2014 (TASBot's first ever charity event run, remastered to 4K)
TASBot Re: and TASBot HD, explained (and how you can help revisit TASBot's history)
zhlédnutí 1,2KPřed 7 měsíci
TASBot Re: and TASBot HD, explained (and how you can help revisit TASBot's history)
Ocarina of Time Triforce Percent fully revealed (ESA 2022 OoT TAS block)
zhlédnutí 3,8KPřed rokem
Ocarina of Time Triforce Percent fully revealed (ESA 2022 OoT TAS block)
TASBot in Germany, helping Sia experience Triforce% for the first time (Rocket Beans Speedrundale)
zhlédnutí 2,2KPřed rokem
TASBot in Germany, helping Sia experience Triforce% for the first time (Rocket Beans Speedrundale)
TASBot in the Netherlands at MCH glitching OoT, with help from dwangoAC, Blastermak, RGME, and BF
zhlédnutí 2,2KPřed rokem
TASBot in the Netherlands at MCH glitching OoT, with help from dwangoAC, Blastermak, RGME, and BF
FasTAS Link faces foes ferociously fast in The Legend of Zelda '2nd quest' by chatterbox
zhlédnutí 1,5KPřed rokem
FasTAS Link faces foes ferociously fast in The Legend of Zelda '2nd quest' by chatterbox
Here Together, but in Blender: Triforce Percent modeling explained (TASBot OoT Beta Showcase BTS)
zhlédnutí 4,2KPřed rokem
Here Together, but in Blender: Triforce Percent modeling explained (TASBot OoT Beta Showcase BTS)
Triforce in OoT: What was beta content? (Behind The Scenes)
zhlédnutí 16KPřed rokem
Triforce in OoT: What was beta content? (Behind The Scenes)
How we put the Triforce in Ocarina of Time (Use-After-Free explained)
zhlédnutí 4,9KPřed rokem
How we put the Triforce in Ocarina of Time (Use-After-Free explained)
BotW in OoT on a real N64, done quick (Ocarina of Time Triforce% ACE Showcase highlights)
zhlédnutí 19KPřed 2 lety
BotW in OoT on a real N64, done quick (Ocarina of Time Triforce% ACE Showcase highlights)
OoT Triforce Percent ACE Showcase: TASBot brings us Here Together at SGDQ 2022! (Beta + new content)
zhlédnutí 341KPřed 2 lety
OoT Triforce Percent ACE Showcase: TASBot brings us Here Together at SGDQ 2022! (Beta new content)
TASBot Takes Down Thugs in Double Dragon for the NES
zhlédnutí 6KPřed 2 lety
TASBot Takes Down Thugs in Double Dragon for the NES
TASGiving 2020 Finale! With Foreword by 2022's dwangoAC
zhlédnutí 1,3KPřed 2 lety
TASGiving 2020 Finale! With Foreword by 2022's dwangoAC
Mating rituals of speedrunners, explained (...actually, TASGiving 2021 Nov. 26-28 benefiting NAMI!)
zhlédnutí 2,7KPřed 2 lety
Mating rituals of speedrunners, explained (...actually, TASGiving 2021 Nov. 26-28 benefiting NAMI!)
Celeste-Spring Community Collab by The Celeste TAS Community (TASGiving 2020)
zhlédnutí 3,4KPřed 2 lety
Celeste-Spring Community Collab by The Celeste TAS Community (TASGiving 2020)
Final Fantasy All White Mage TAS by TheAxeMan (TASGiving 2020)
zhlédnutí 3,5KPřed 2 lety
Final Fantasy All White Mage TAS by TheAxeMan (TASGiving 2020)
Super Mario 74 110 Star RTA by SuperViperT302 (TASGiving 2020)
zhlédnutí 3,3KPřed 2 lety
Super Mario 74 110 Star RTA by SuperViperT302 (TASGiving 2020)
NES Metroid any% TAS by The8bitbeast, with commentary by xxEzraBxxx (TASGiving 2020)
zhlédnutí 4,8KPřed 2 lety
NES Metroid any% TAS by The8bitbeast, with commentary by xxEzraBxxx (TASGiving 2020)
Fire Emblem: The Blazing Blade any% TAS by Rolanmen1 and Nitrodon (TASGiving 2020)
zhlédnutí 1,8KPřed 2 lety
Fire Emblem: The Blazing Blade any% TAS by Rolanmen1 and Nitrodon (TASGiving 2020)
TASGiving 2021 coming Nov 26-28! Submit TAS/RTA runs now at http://s.tasgiving.org
zhlédnutí 800Před 2 lety
TASGiving 2021 coming Nov 26-28! Submit TAS/RTA runs now at s.tasgiving.org
Mega Man X6 100% TAS by Rolanmen1 (TASGiving 2020)
zhlédnutí 2,5KPřed 2 lety
Mega Man X6 100% TAS by Rolanmen1 (TASGiving 2020)
Battletoads 2 Players with Warps TAS by Lobsterzelda (TASGiving 2020)
zhlédnutí 2,1KPřed 2 lety
Battletoads 2 Players with Warps TAS by Lobsterzelda (TASGiving 2020)
Speed drumming to Super Mario 64 16 Star drum% RTA by CZR_Drums (TASGiving 2020)
zhlédnutí 2,6KPřed 2 lety
Speed drumming to Super Mario 64 16 Star drum% RTA by CZR_Drums (TASGiving 2020)
Super Smash Bros. Melee Mystery% TAS by PracticalTAS and Rasteri (TASGiving 2020)
zhlédnutí 3,6KPřed 2 lety
Super Smash Bros. Melee Mystery% TAS by PracticalTAS and Rasteri (TASGiving 2020)

Komentáře

  • @mageius
    @mageius Před 26 minutami

    I remember watching your reaction to this TAS when you first saw it. It's one of those priceless reactions

  • @josedadino7046
    @josedadino7046 Před 7 hodinami

    Bro beat it in an warriors apparition 💀

  • @Fo4r
    @Fo4r Před dnem

    collecting the berries at the end of the summit is worth the time loss

  • @AdrianDX
    @AdrianDX Před dnem

    Cool to get a bit more in-depth technical explanation for some of the stuff!😄

  • @CraigMarduk-v6d
    @CraigMarduk-v6d Před 4 dny

    I understand that alot of this was just simply writing code on the fly but as far as the BOTW models and voice lines... that wasn't on original cartridge right? how did you "code in" voicelines and these models? To me, this doesn't make sense and is very deceptive. Cheers

    • @Sauraen
      @Sauraen Před 2 hodinami

      Part of the point of the finale was to show just how thoroughly TASBot had control of the console the whole time. Arbitrary Code Execution really means we can execute whatever code we want on the system, so we kinda downplayed that up until the Triforce but then took at that to the extreme at the end. Yes, this was really an unmodified, original OoT cartridge, and a real N64, just TASBot manipulating the console's memory through glitch exploitation leading to Arbitrary Code Execution. Of course the data for the BotW models and Twitch chat was not on the cartridge, but neither was much of what we showed. The specific things we said were beta content really were beta content, and the specific things we said were left on the cartridge really were left on the cartridge. Anything we didn't say was beta content was created on the fly in the console's memory by TASBot.

  • @imout8069
    @imout8069 Před 4 dny

    Badeline: you aren’t a mountain climber! The mountain climber in question;

  • @raphaellecallidora2591

    I just started playing Celeste, loving the game. I'm at chapter 8 with 5241 deaths so far thanks for making me feel completely useless after watching this gameplay which I refuse to believe is a human playing.

  • @goeiecool9999
    @goeiecool9999 Před 4 dny

    Me reading the description: "Well the audio isn't _too_ bad..." Me at 2:48: 👂🩸🩸🩸

  • @lindbo4545
    @lindbo4545 Před 5 dny

    This is my fav GDQ moment oat. This honestly was so incredible ❤

  • @Coderjo.
    @Coderjo. Před 5 dny

    HERE TOGETHER ♥

  • @Theonewithaplanz
    @Theonewithaplanz Před 5 dny

    Man, this TAS guy is going to conventions now?

  • @LinuxAvali
    @LinuxAvali Před 6 dny

    Wouldn't be defcon without demo failures lol

  • @Farce13
    @Farce13 Před 6 dny

    now teach tasbot to balance your audio. this is unbearable

    • @Sauraen
      @Sauraen Před 6 dny

      This is a panel recording, the DEFCON staff member was mixing the audio for the live room (if there even was someone running the mixer at all), they had no idea how it was sounding on the recording and they didn't have the equipment needed for a multichannel recording that we could mix later.

    • @Farce13
      @Farce13 Před 6 dny

      @@Sauraen I'm at least glad I saw another comment pointing out it and saying it got better, so I just dealt with it

  • @nintendo4life132
    @nintendo4life132 Před 6 dny

    Fantastic to watch the Triforce%, if I could take part in this, I'll be glad to share

  • @thk.g00fy
    @thk.g00fy Před 6 dny

    <3

  • @PikalaxALT
    @PikalaxALT Před 6 dny

    27:00 classic gdq moment

  • @4203105
    @4203105 Před 6 dny

    28:00 well to be fair, you weren't very clear. I got that most wasn't beta content, because I know more about the game than the average person, but even I wasn't very clear on what exactly was beta content and what wasn't sometimes.

  • @Gigaham69
    @Gigaham69 Před 6 dny

    I've been watching tasbot for years now, seeing a presentation that is not afraid to give the nitty gritty details and jargon is super cool!

  • @Vampier
    @Vampier Před 7 dny

    Still the most epic AGDQ moment ever - it was so unexpected

  • @frognik79
    @frognik79 Před 7 dny

    WHAT?

  • @horndude77
    @horndude77 Před 7 dny

    The audio balance makes it hard to hear the speakers at times. I'm not sure if you have the ability to balance that or not. Anyway, thanks for all you do. Edit: balance is good a few minutes in.

    • @AdrianDX
      @AdrianDX Před dnem

      @@horndude77 Balance is a bit off again after they unexpectedly warp to the Lullaby cut-scene in Hyrule field (w/Impa)

  • @DragonBallUltra2024

    these two are super geniuses. my brain hurts lol

  • @zetenwujot2137
    @zetenwujot2137 Před 8 dny

    normal madeline: i am climbing a mountain at a slow pace just so i cant get exhausted tasbot madeline: i am doing crazy tech just to save time on climbing, also what is exhausment?

  • @jdub490
    @jdub490 Před 10 dny

    does anyone else find the crowd unanimous laugh at 4:26 a little odd? lmao

  • @The_Wandering_Nerd
    @The_Wandering_Nerd Před 10 dny

    9:02 So long, "So long, Gay Bowser" :(

  • @infernec
    @infernec Před 10 dny

    Celeste but Madeline's alcoholism gets to her

  • @timsloane
    @timsloane Před 10 dny

    When was this originally streamed?

  • @Ssssssnakeisone
    @Ssssssnakeisone Před 14 dny

    Hope you're doing alright there Dwango!

  • @MegaMonkeVr
    @MegaMonkeVr Před 18 dny

    Making a TAS takes forever if you want to make a good one 😂😂😂

  • @horrordude18
    @horrordude18 Před 20 dny

    Is there a way we can do this?! So many years searching it will definitely be off my bucket list or do you need tasbot

    • @Sauraen
      @Sauraen Před 18 dny

      What we built is an ACE showcase, that is a bunch of data for TASBot to inject by pressing buttons. However, if you run our build tools, they also output a romhack version of the project. But be warned that while we released everything we made completely from scratch, we were not able to release Nintendo copyrighted data like the BotW models. So the romhack version is missing some content. It also will only work on real hardware or high-quality modern emulators, not legacy emulators like Project64.

  • @Its_Squiddd
    @Its_Squiddd Před 22 dny

    hey this guide is really good but it feels kind of slow, can you make ot a bit faster?

  • @user-hb8hj2nz7q
    @user-hb8hj2nz7q Před 22 dny

    44:15

  • @legatomodi3522
    @legatomodi3522 Před 22 dny

    Ok. Theyre pranking us. Theres no freaking way there was all this left in the cartridge and not been found yet. As soon as I saw "overture of sages" I felt very stupid I believed the running man was a boss battle

    • @Sauraen
      @Sauraen Před 22 dny

      You figured it out early--a lot of people didn't catch on until the ending, and some people weren't even sure then! But keep in mind, though most of this was not made by Nintendo, it really is just insanely advanced glitch exploitation in vanilla OoT. The cartridge and ROM are completely unmodified, it's TASBot using Arbitrary Code Execution to manipulate the console's memory to create everything.

  • @ChuckJones1989
    @ChuckJones1989 Před 27 dny

    I grew up with Ocarina of Time, it is my favorite game without question. While I was just a kid when the game first came out, I am now a grown adult man and when I saw this done live two years ago, I am not ashamed to admit, I cried over how beautiful this run was. Two years later, on the eve of the next SGDQ I find myself rewatching this masterpiece and I have tears running down my face all over again. Thank you for creating such an amazing story to help close out well over two decades of wonder with this very special game.

    • @Sauraen
      @Sauraen Před 27 dny

      You're welcome! It was an honor to have had the opportunity to make this.

  • @Psimbyosis02
    @Psimbyosis02 Před měsícem

    qué final más emocionante, por la mierda.

  • @nintendo4life132
    @nintendo4life132 Před měsícem

    I understand how hard it is to deal with mental illness. I've been suffering anxiety, going through this alone, fearing everything. It makes me feel guilty and torn me apart. I always wanted to be part of something. I'm trying to restore Link from Zelda 64 spaceworld 96. I've been working on modeling areas like the beta version. Like Death Mountain, I try to use Sharpocarina to import my model in place. It made it difficult to add a scene in place. It said it could find the image. It only loaded up the model. So, I sort of gave up. But I still try to improve. So right now, I was thinking of remodeling the lost woods in Ocarina of time to make it more modern design like a forest. I don't have anyone to share what I'm working on. I've been doing this alone

    • @dwangoAC
      @dwangoAC Před měsícem

      Come on over to discord.gg/TASBot and we'll give you a hand on the modeling - and help you not feel alone

  • @Laloa.
    @Laloa. Před měsícem

    Could’ve at least pointed out that hardly anything shown is actually in the cartridge and is either made up or recreations

    • @dwangoAC
      @dwangoAC Před měsícem

      Anything we said was beta content really was on the real cartridge - the description and pinned post have a full list of everything that was beta content as well as the elements sources for other elements such as the triforce room - if there's anything that's missing or unclear, please let us know and thanks! We can't change the video (nor would I want to) but we're always willing to update the description if anything is amiss

    • @Laloa.
      @Laloa. Před měsícem

      ⁠​⁠​⁠​⁠​⁠@@dwangoACguess what I should’ve said is that I feel its purposely misleading that most of what is shown is from the beta. Like at 47:12 it should’ve been more clear that everything shown is just a recreation but the way it’s said makes it seem like it’s all assets from the beta.

    • @dwangoAC
      @dwangoAC Před měsícem

      @@Laloa. I feel Sauraen did a good job of explaining that we used a lot of glitches and a huge number of button presses after achieving arbitrary code execution to create what we showed. We further explored those aspects during the end credits and provided a thorough explanation video thanks to help from RGME that went live as soon as possible after we showed Triforce% live and we also provided extensive documentation via a press release and the official website. I speak from experience when I say finding the balance can be extremely hard; I botched it in the other direction during AGDQ 2015 for instance, and likewise I'd say the AGDQ 2017 TAS block definitely didn't explain enough. For this presentation that required such a careful balance I feel we did as good of a job as we possibly could have done for a live environment where you can't just do a do-over. Some things weren't perfect and there are things I would have done slightly differently both during preparations as well as during the presentation itself. Still, I'm extremely happy with how this turned out and I have no regrets, we tried our best. If there's something else you feel could be done "in post" outside what's in the description, pinned comment, and website, please let me know and I'll do my best to ensure your concerns are addressed.

    • @Sauraen
      @Sauraen Před měsícem

      @@Laloa. We intended that viewers would suspend their disbelief and not be aware of how much we were creating with ACE along the way. However, we also intended that people would "figure it out" towards the end, which is why we made more and more impossible things happen within the game. And I explicitly stated what we had done during the credits speech. As dwangoAC alluded to above, we were also really trying to make sure that people understood that this was really just insane glitch exploitation within vanilla OoT. We had people afterwards claiming that it was a romhack or that the ending was just a video that we switched the stream over to. The fact that this is all as "legitimate" in the game as any other glitches--obviously not intended by the developers, but still a part of what the game is to the community--was the whole point.

  • @MudakTheMultiplier
    @MudakTheMultiplier Před měsícem

    Yooo this is great! Obviously arbitrary means *arbitrary* but i love the idea of doing a live patch of something made right then and not even preprogrammed.

  • @bane2201
    @bane2201 Před měsícem

    I love the joke in the subtitles at 26:52. Very TASteful pun. I hope you don't beat yourself up too much about AGDQ2017 - you didn't get into the behind-the-scenes much, but I hope it wasn't caTAStrophic and that no one had vendatTAS or a bad afterTASte afterwards. That much multiTASking seems very stressful.

  • @Zeru64_
    @Zeru64_ Před měsícem

    I remember discovering TASes through this performance and I my mind was so blown up. And somehow, it seems it gets better and better each year.

  • @DubioserKerl
    @DubioserKerl Před měsícem

    Gett well soon!

  • @Guy_W
    @Guy_W Před měsícem

    Well done to you and the team. This was a fun little watch. 😃

  • @Talatharas
    @Talatharas Před měsícem

    Take all the time you need.. yer amazing.

  • @thk.g00fy
    @thk.g00fy Před měsícem

    Best wishes for you .. and thanks for all the fish 😅

  • @amme--
    @amme-- Před měsícem

    i hope you recover soon dwango ! TASbot is handsome, as always !

  • @miterbinnesdirty
    @miterbinnesdirty Před měsícem

    Best to you and yours.

  • @hobobeard
    @hobobeard Před měsícem

    Well this is pointless. Might as well not have uploaded this at all if we were never going to actually be able to see anything.

    • @dwangoAC
      @dwangoAC Před měsícem

      Have a look toward the end of the video; during the panel, a meme character was created with their own theme song. The panel was two hours long roughly but this highlights video shrinks that down to just a few minutes. There's definitely some content here though, I wouldn't call it pointless, heh

  • @joeykeilholz925
    @joeykeilholz925 Před měsícem

    Gathering energy for the spirit bomb for your health.

  • @cactus-mcjacktus
    @cactus-mcjacktus Před měsícem

    Dude, please take it easy and focus on your recovery journey. Your health trumps everything else, easily. As much as any of us hope it is a swift journey, it doesn’t matter how long it takes.

  • @GuimoTheGizo
    @GuimoTheGizo Před měsícem

    Take good care of yourself homie, I appreciate the vault stuff