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Vamp
Registrace 26. 11. 2006
Just a gamer that uploads mostly uncut and minimally edited single take runs of what I like to play. I'm currently fixated on Darktide from Fatshark and participate as one of their Playtesters for content prior to public patching.
I mostly play Warhammer games and anything by Project Aces. I used to dabble in the Battlefield series but will only go back if/when they'll ever make another decent game again in the future.
I mostly play Warhammer games and anything by Project Aces. I used to dabble in the Battlefield series but will only go back if/when they'll ever make another decent game again in the future.
Darktide Psyker | Voidstrike Scrier's DD Masochism Run, Peril Edging | Auric Maelstrom I-II-V-E-G
0:10 : Build
1:30 : Combat Start
A viewer asked for the exact opposite of the previous Voidstrike run which was relaxing so here's a self-induced high stress run to pair Voidstrike with Scrier's Gaze.
If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's at NexusMods under Darktide.
Modder's Discord: discord.gg/rKYWtaDx4D
Mod List if you've actually read this far:
ALWAYSBLOODYWEAPONS
animation_events
ads_crosshair
blessings_archive
buy_until_rating
creature_spawner
crosshair_remap
crosshairs_fix
custom_hud
DisableScreenEffects
FilterTrash
Healthbars
how_did_I_get_that
hub_hotkey_menus
ItemSorting
KillfeedImprovements
MergedTalentStats
NoLetterbox
NumericUI
PingMonitor
psych_ward
PsykaniumDefaultDifficulty
reveal_blessings
scoreboard
ScoreboardDamage
ShowAllBuffs
ShowInsignias
smaller_talent_tree
SoloPlay
SortBrunt
sorted_mission_grid
SpawnTweaks
stuff_searcher
true_level
TruePeril
weapon_customization
#darktide #psyker #fatshark
1:30 : Combat Start
A viewer asked for the exact opposite of the previous Voidstrike run which was relaxing so here's a self-induced high stress run to pair Voidstrike with Scrier's Gaze.
If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's at NexusMods under Darktide.
Modder's Discord: discord.gg/rKYWtaDx4D
Mod List if you've actually read this far:
ALWAYSBLOODYWEAPONS
animation_events
ads_crosshair
blessings_archive
buy_until_rating
creature_spawner
crosshair_remap
crosshairs_fix
custom_hud
DisableScreenEffects
FilterTrash
Healthbars
how_did_I_get_that
hub_hotkey_menus
ItemSorting
KillfeedImprovements
MergedTalentStats
NoLetterbox
NumericUI
PingMonitor
psych_ward
PsykaniumDefaultDifficulty
reveal_blessings
scoreboard
ScoreboardDamage
ShowAllBuffs
ShowInsignias
smaller_talent_tree
SoloPlay
SortBrunt
sorted_mission_grid
SpawnTweaks
stuff_searcher
true_level
TruePeril
weapon_customization
#darktide #psyker #fatshark
zhlédnutí: 239
Video
Darktide Ogryn | Taunting Karsolas Run, One Last Lethal OSHA Inspection | Auric Maelstrom I-IX-E-F
zhlédnutí 911Před 2 hodinami
0:40 : Build 2:00 : Combat Start Just a casual stroll with a Karsolas Pickaxe and Taunt through the Adeptus Mechanicus's screaming OSHA violation of a facility. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's available on NexusMods in the Darktide Sect...
Darktide Zealot | Some Chill Runs Before Space Marine 2, Relic/Mk4 Chainaxe Fun, Auric Maelstrom I-E
zhlédnutí 565Před 2 hodinami
0:10 : Build 1:25 : Combat Start Just some final runs before I hunker down with the Single Player Campaign for a bit in Space Marine 2. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's available on NexusMods in the Darktide Section. Modder's Discord: di...
Darktide Psyker | Relaxing Voidstrike Staff Artillery (Meta-ish?) | Armored Auric Maelstrom C-I-VI
zhlédnutí 1,5KPřed 7 hodinami
0:10 : Build 1:45 : Combat Start I was sleepy when this was recorded so I'm using the Voidstrike staff for relatively stress-free vibes. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's at NexusMods under Darktide. Modder's Discord: discord.gg/rKYWtaDx4...
Darktide Veteran | Back to Back Armored Auric Maelstrom C-I-VI, Shovel And Bleeding Nade Spam Fun
zhlédnutí 2,1KPřed 16 hodinami
Build : darktide.gameslantern.com/builds/9ce50e51-4eb6-45b5-ac21-1ab294c05508/bonking-and-grenade-spam (I've been forgetting to show build in game lately when quickplay throws us straight into a match) 1:05 : Combat Start I haven't used the Mk7 Shovel in a while so this was just a chance to swap over to it and fool around. Instead of using Kraks on this Maelstrom, I opted to use Shredders just ...
Darktide Ogryn | Shovel Nostalgia, AI Director Simping Nades For Me | Armored Auric Maelstrom C-I-VI
zhlédnutí 1,3KPřed 16 hodinami
0:30 : Build 1:50 : Combat Start Heavy Metal Maelstrom is finally fixed and I felt like bringing back the original Mk3 Shovel for old time's sake. I don't know what is up with the AI Director, maybe this was how it was prior to the ammo bug but we were getting so many grenade pickups this run. The mission board had this map up for an hour so I managed to do 2 back to back successful runs on Vet...
Darktide Psyker | Space Wizard Buys A Shotgun And Goes To Town Monstrous Auric Maelstrom I-II-V-E-G
zhlédnutí 2,3KPřed 21 hodinou
0:10 : Build 1:45 : Combat Start I'm just fooling around while bored completing my weekly contracts so I made a Double Barrel on a whim to see what the Psyker kit with Scrier's and the True Aim talent can bring for this Shotgun. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon ...
Darktide Veteran | Cozy Stealth MK4 Chainaxe/Mk3 Headhunter Autogun Run | Auric Maelstrom I-II-V-E-G
zhlédnutí 1,9KPřed dnem
0:40 : Build 2:40 : Combat Start This build worked out better than expected but it was also nice having a very solid random 4 man team to breeze through this map. TLDR of build: Infiltrate with Surprise Attack Subtalent for insane burst damage on bosses between the Chainaxe and Krak Grenades, Mk3 Headhunter to mindlessly spam aimed fire at annoying ranged targets, otherwise press W to reach the...
Darktide Zealot | Babysitting An Auric Maelstrom D-I-IV-IX-G, Konny And I Need Some Counselling
zhlédnutí 2,1KPřed dnem
0:45 : Build 2:35 : Combat Start This run was such a ¥@#!show that I don't really have much to say here besides Konny and I need some* *deep* therapy after this one. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's available on NexusMods in the Darktide...
Darktide Psyker | Clandestium Gloriana Extra Barrels OSHA Violations Auric Maelstrom D-III-VII-IX-G
zhlédnutí 1,6KPřed dnem
0:40 : Build 2:15 : Combat Start Normally this Maelstrom set is a relative cakewalk due to the lack of bonus specialists, but particularly for this map the extra barrels portion of it more or less made this run a minefield in the beginning. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Exte...
Darktide Veteran | This Maelstrom Is Just A Silly Shooting Gallery | Auric Maelstrom B-I-IV
zhlédnutí 3,4KPřed 14 dny
Build : darktide.gameslantern.com/builds/9cd72249-19c3-4e36-b38d-ff54f415633c/lazy-pew-pew-build 1:20 : Combat Start I genuinely think this Maelstrom condition is easier than regular Auric Damnation quickplay. Build isn't really min-maxed for anything just simple shooting efficiency while taking a Rashad Axe and Shredder grenades to have kit for horde and monsters. If you're wondering how I hav...
Darktide Zealot | Playing Heretic Whack-A-Mole With Indignatus Maul | Monstrous Auric Maelstrom I-II
zhlédnutí 1,4KPřed 14 dny
0:10 : Build 1:45 : Combat Start I felt a sudden urge to bonk so I slapped the Shock Maul onto my Martyrdom build for some whack a mole fun. If you're wondering how I have different sights on my guns, skins on weapons you haven't seen before or weapons on mine and others' backs it's from the Extended Weapon Customization mod that's available on NexusMods in the Darktide Section. Modder's Discor...
Darktide Psyker | Good Ol' Scrier's DD Burning Lasgun To Light The Darkness | Auric Maelstrom A-I-II
zhlédnutí 1,7KPřed 14 dny
0:15 : Build 2:05 : Combat Start 3:25 : Triple Beast of Nurgles, AI Director clearly hates us Mission Board gave us Monstrous Lights Out so I brought the buffed flashlight to fool around here. Nothing much to say, Scrier's gives incredible crit rate and finesse boosts so the Mk6 Recon Lasgun was an easy choice. Granted we didn't have a Veteran for Survivalist so I only really brought it out on ...
Darktide Ogryn | Nostalgic Mk2 Bully Club Beatdown | (Still Ammo Bugged) Auric Maelstrom C-I-VI
zhlédnutí 1,4KPřed 14 dny
Build : darktide.gameslantern.com/builds/9ccb0a97-6d9d-472c-a520-09f9b95025c7/bonky 1:30 : Combat Start 9:00 : 1 minute union break, won't happen again. I've been itching for a good melee scrap on Ogryn so I'm bringing the good ol' Mk2 for some bonking. Sadly the Maelstrom is still bugged with giving ammo but I used the honor system and didn't take a single ammo pickup. If you're wondering how ...
Darktide Veteran | Braced Graia Autogun Joke Spray Build For This Joke Auric Maelstrom B-VIII-V-F
zhlédnutí 1,4KPřed 21 dnem
0:15 : Build 1:35 : Combat Start I genuinely think this Maelstrom condition is easier than regular Auric Damnation quickplay (assuming you don't just stand there and get shot). This is a silly little spray build to take advantage of the general lack of melee threats on this Maelstrom roll. Graia Braced Autogun paired with Onslaught can do some pretty nasty work to Maulers and Crushers if you ca...
Darktide Veteran | Terror In The Dark 1st Look, No Damage. Where's The Auric Version? Reg Damnation
zhlédnutí 5KPřed 21 dnem
Darktide Veteran | Terror In The Dark 1st Look, No Damage. Where's The Auric Version? Reg Damnation
Darktide Zealot | Support Relic To Bully Blessed Monsters, Oddly Cozy Auric Maelstrom I-II-V-E-G
zhlédnutí 1,4KPřed 21 dnem
Darktide Zealot | Support Relic To Bully Blessed Monsters, Oddly Cozy Auric Maelstrom I-II-V-E-G
Darktide Zealot | Mk4 Chainaxe Is My Comfort Weapon On Zealot | Auric Maelstrom I-III-VII-F
zhlédnutí 3,3KPřed 21 dnem
Darktide Zealot | Mk4 Chainaxe Is My Comfort Weapon On Zealot | Auric Maelstrom I-III-VII-F
Darktide Veteran | Still My Easiest Vet Build, Executioner's Braced Auto Auric Maelstrom I-III-VII-F
zhlédnutí 19KPřed 21 dnem
Darktide Veteran | Still My Easiest Vet Build, Executioner's Braced Auto Auric Maelstrom I-III-VII-F
Darktide Psyker | Melee Psyker On New Map's OSHA Violations, Armored Heretic Auric Maelstrom C-I-VI
zhlédnutí 3,8KPřed 21 dnem
Darktide Psyker | Melee Psyker On New Map's OSHA Violations, Armored Heretic Auric Maelstrom C-I-VI
Darktide Veteran | Marksman's Focus Executioner/Headhunter Masochist Run Auric Maelstrom I-II-V-E-G
zhlédnutí 3KPřed 28 dny
Darktide Veteran | Marksman's Focus Executioner/Headhunter Masochist Run Auric Maelstrom I-II-V-E-G
Darktide Zealot | I'm A Heavy Sword Shill And I Love Slicing Monsters | Auric Maelstrom I-II-V-E-G
zhlédnutí 2,6KPřed 28 dny
Darktide Zealot | I'm A Heavy Sword Shill And I Love Slicing Monsters | Auric Maelstrom I-II-V-E-G
Darktide Psyker | Surge Staff Is My Comfort Staff Zapping Armored Heretics | Auric Maelstrom C-I-VI
zhlédnutí 2,1KPřed měsícem
Darktide Psyker | Surge Staff Is My Comfort Staff Zapping Armored Heretics | Auric Maelstrom C-I-VI
Darktide Ogryn | Karsolas Pickaxe and Burning Gunlugger Fun In Monstrous Auric Maelstrom I-II-V-E-G
zhlédnutí 2,8KPřed měsícem
Darktide Ogryn | Karsolas Pickaxe and Burning Gunlugger Fun In Monstrous Auric Maelstrom I-II-V-E-G
Darktide Psyker | Chill EP Scrier's Purgatus Stroll Through Monstrous Auric Maelstrom I-II-V-E-G
zhlédnutí 1,3KPřed měsícem
Darktide Psyker | Chill EP Scrier's Purgatus Stroll Through Monstrous Auric Maelstrom I-II-V-E-G
Darktide Zealot | Taking A Tactical Axe Into A Foggy Phone Booth Fight | Auric Maelstrom B-I-IV
zhlédnutí 1,1KPřed měsícem
Darktide Zealot | Taking A Tactical Axe Into A Foggy Phone Booth Fight | Auric Maelstrom B-I-IV
Darktide Veteran | Just Fooling Around With Shovel/Headhunter Autogun | Auric Maelstrom I-III-VII-F
zhlédnutí 1,8KPřed měsícem
Darktide Veteran | Just Fooling Around With Shovel/Headhunter Autogun | Auric Maelstrom I-III-VII-F
Darktide Zealot | Indignatus Crusher Is Wild On The New Map With Auric Maelstrom C-I-VI
zhlédnutí 1,4KPřed měsícem
Darktide Zealot | Indignatus Crusher Is Wild On The New Map With Auric Maelstrom C-I-VI
Darktide Ogryn | I Finally Made A Decent Pickaxe To Mine Heretical Armor | Auric Maelstrom C-I-VI
zhlédnutí 2,1KPřed měsícem
Darktide Ogryn | I Finally Made A Decent Pickaxe To Mine Heretical Armor | Auric Maelstrom C-I-VI
Darktide Zealot | Stealth Axe/Boltpistol Is Way Too Addicting | Monstrous Auric Maelstrom I-II-V-E-G
zhlédnutí 4,4KPřed měsícem
Darktide Zealot | Stealth Axe/Boltpistol Is Way Too Addicting | Monstrous Auric Maelstrom I-II-V-E-G
Im gonna start getting into scriers but probably just gun psyker. I dont think im good enough to purgatus scriers. I suck at just never getting hit in melee with psyker but scriers gonna get buffed again so i might as well start using it.
oh, uhh, hee hee hee haa, scriers gaze. you exploded tee hee
on the edge of my seat watching this one😩
i was searching for a good build but then i saw your videos and realized that builds dont seem to mather and i just got to get gud like you
So the devs were aware of Gun Psyker using Scriers rather than peril weapons then you think, I never liked the peril building but with a gun it's just ending the ult.
Scriers comes back so fast though you basically have it up all game. I want to play scriers purgatus but you spend so much time quelling id rather just play warp charges.
This is absolutely just a joke build until the Item Rework Patch adds in the talent Warp Unbound for the Scrier's tree. A viewer on the previous Voidstrike asked for the exact opposite of the relaxing Voidstrike run so here you go. This is some self-induced stress because no matter how good your peril control is with Scrier's, once you get to 20+ stacks of its initial buff on ability activation the peril gain per second gets so astronomically quick that 1-2 finger flicks with the Voidstrike can instantly get you to 100%, potentially even in between those 2 shots and you end up accidentally exploding because you hit 100% a millisecond before your 2nd shot.
GG! Always good to see the big bois fight.
That ahotgun is sexy aint it?
Why toughness regen speed on curios? Psykers toughness recovery nodes provide it instantly, so toughness regen speed does absolutely nothing for them
@@Shajirr_ I don’t have enough redundant curios to my liking, and I honestly get too lazy to replace the perks on them between builds. It’s mostly for when I play pure melee psyker (passive brainburst, revolver) where the only toughness from peril I’ll get is popping Scrier’s. While I would still get plenty of toughness from the crit node, the extra regen on curio is a a backup source during minor downtime gaps. It’s probably overkill but I’ll optimize my curios better on rework patch when locks also go away on curios.
@2:48 teammate's ducking to not obscure your LoF - mad respects
¡Gracias!
@Vamp please don’t abandon completely Darktide during your purge of Tyranids in Space Marine. This is the jam we love.
@@KavlaZ I’ll still have darktide uploads, it’s just more how my playtime per day is just split between those 2 now.
Glorious Thumbnail
This isn't really an optimized build, maybe Thrust would be better on the Karsolas in hindsight. I just wanted a mindless Ogryn murder spree before I bang my head against a blind Angel of Death Space Marine 2 run.
Did my first auric damnation mission today! Been using your vids for tips! Keep it up!
@@kylearmstrong7583 congrats! I don’t make builds that too meta min maxed but I hope the fundamentals you’ve gleaned from me have made you more confident so you can branch out in your builds and still play competently
I wish the thunder hammers were more lore accurate
So much ammo
I’m trying build a Mk III Helbore and it’s great and all but the ghost headshots are really really bad all of a sudden.
Personally like pairing it with slightly better elite-killing weapons, then Trauma the group so ideally one of them is knocked forward into me (super vulnerable to my melee) and the rest scattered away from me. But it's also safe just to eternally CC everything, I just think it typically kills slower doing it that way.
I was thinking about similar think, but about using Devil Claw... have u tried? Do u thinks it makes sence?
Supreme Gamer Aura
was hoping you'd live dangerously and do this with scrier's
That could be arranged when I'm not as sleepy. I'll let that idea cook.
@@Vamp0613 "if i die, i die"
what great gameplays
Been tired over Labor Day weekend so haven't gotten around to much playing so here's a chill vibe run with the Voidstrike in the meantime.
A Kriegsman without a shovel? Disgusting...
He had that forbidden spark of individuality for a mission
Hey, Question! How does modding work with this game/what is allowed? I see lots of videos with modded versions of the game, I assume it's largely client side as well.
Client side mods only, there is a modding community discord (description) that hosts their files on nexusmods, they are generally self policing while having fatshark devs involved in their discord and community for troubleshooting and green lighting of mods. Quality of life mods are the only things allowed with some things that could be borderline questionable but Fatshark has the final say for particular grey areas if the community didn’t already self police and take down any such questionable mods.
@@Vamp0613 That's actually really cool! I've been playing the game more lately, and watching yours and other people's vids have sorta inspired me to try and 'git gud'. Would you say that some of these quality of life mods are required to go into Auric difficulties?
No mods are required for auric, they’re just things that you use for personal preference and convenience. Just go over to either the modding discord or the darktide section at nexus mods and take your pick after learning the install process.
Bolt pistol✅ Bolter ✅ Flamer✅ Autogun✅ Lasgun✅ Power sword✅ Chain sword✅ Chain axe✅ And other weapons ✅........ And the emperor frakking cooker Melta❎......when they will add the frakkiing melta.....
If they don't bundle it with a Jurgen skin....
I dont get how you guys are killing those giant armored guys so quickly... I thought enemies at higher difficulties were meant to be harder to kill?
@@simonphoenix3789 min maxed gear and knowledge of optimizing weapon combos/talents will do that. The challenge at high diffs once you figure out hp thresholds revolves around managing more and more enemies on screen than beefy targets
This is great and all, but people talking about how to make the game harder after making easier for themselves with mods is hilarious to me.
@@brainbane8550 please explain to me which mod exactly prints the skill that makes it easier. I am asking genuinely because I am playing no different in the closed play testing even without mods. Besides having perhaps a cleaner sight to see around point of aim I don’t get how any other particular mod of mine would be able to print skill.
@@Vamp0613 It was a lighthearted observation. I said this video was good and I meant it. My own vet is a squishy mess and I can't even make it work on damnation right now. If you really want, you can easily undermine my comment by playing a mod free match (keep the stat table obviously) while demonstrating negligible decline in performance.
Hey man, appreciate the discussion. My reply wasn’t an attempt to bash you, but instead a good faith attempt at understanding the perspective that leads to the misconception of darktide mods making the game easier. My list of mods is always public in each video description and the vast majority of them are quality of life for either the mourningstar or psykanium. Of the ones that actually impact in game combat, they either move the UI elements around to my liking, or give a few more exact numbers for me such as my teammates health or ammo. The only exception would be extended weapon customization for sights, and potentially healthbars (of which I’ve set only to see crushers to gauge breakpoints when using stuff accounting for team buffs). If you want unmodded gameplay come back when the rework is out on the 26th since I’m more than certain from seeing what’s coming most if not all mods will break from code references and etc no longer lining up. This run : czcams.com/video/YlpFexrsFOg/video.htmlsi=f0AjrO1Ud03ABOXI was from the last major update where I disabled the extended weapon customization mod which lets me put reflex sights on which is the only one I have currently that directly gives a benefit (albeit tiny) to actual gameplay. For the sake of devil’s advocate there *are* mods that I personally consider borderline cheating such as Spidey Sense (gives the friendly fire directional indicators to constantly give positional warnings of incoming specials) that I do not use. I consider it borderline only because there are legit audio concerns either for the hard of hearing or Fatshark’s ongoing issues regarding Poxburster audio.
fun mission, I have a 300+ Auric Operative character, running obliteration Maelstorm strike teams. gun psykers allways welcome!
when used correctly smite is really useful, I had a psyker who would only use it on big groups of gunners, ragers, and Armor this allowed me on my Ogryn to cut them down easy. =)
@@flailhazard 90% of the time I see it involves Psykers just channeling it and pressing W the entire way through. Even if it’s a single poxwalker or a monster where it’s utterly useless so it is refreshing when seeing it used properly for oh shit moments and then the psyker actually goes to do damage otherwise
screamed when i saw that fucking shovel. this channel makes me weep bitter jealous tears so often
What is Konny's build here?
@@Snafuchicken darktide.gameslantern.com/builds/9cc2bd11-1a8a-4e88-a414-bd43f1a2b550/konny-build
22:16 LOL
You are a lucky guy,grenade always appeared when u needed
Omg you got more grenades in the first quarter of this game than I normally see in an entire game! 😅
AI Director definitely took a hit of something
We once had a smite Psyker that literally just smited the entire mission, nothing else. Even when Rinda during the event spawned in, they just used smite on her. We asked he was just doing it for the funny and got "I'm helping.". Some players are truly built different.
@@stradavar3022 responsible Smiters are so rare that they might as well be unicorns.
What's so good about a shovel, why not a sword or an axe? And how do you make a long-range shotgun's sight not only have a crosshair, but also have a collimator type sight installed on the weapon itself? I've never seen one like that before 😢
Shovels have Decimator and Uncanny Strikes which add immense damage overall to armor when the stacks ramp up. Power sword and Combat Axe are generally better in a snap versus armor but I've done so many runs on this Maelstrom with them that it gets stale. As for the sight, it's the mod addressed in description.
Shovel with uncanny strike blessing, as well as the talent nodes Bring it Down, Superiority Complex, Precision Strikes, Rending Strikes make it a very respectable weapon against armour with its excellent push attacks and combos. The base attack speed is also quite nice. And shovels have swag value.
oh and the weapon special on the shovel absolutely mulches armour too
17:26 🙏🙏🙏
C-I-VI was fixed in the last hotfix so I was itching for another melee scrap. I don't know what the AI Director was smoking but there were grenades everywhere. I decided to fool around with the Mk7 Shovel since it's been a while and boy was it silly fun with accidental 180+ ping on OCE servers. Also shoutout to the other 2 randoms since they apparently waited *14* minutes just to get a full team. (Rip OCE player population) This is part 2 of back to back runs since the map was available for 1 hour and I cleared both times using a Shovel and Grenades but with an Ogryn 1st time around. Ogryn Run : czcams.com/video/Buug1qByTsU/video.html
Hey Vamp, what's that shotty skin? Is it from a mod?
@@ChromaSoul mod (description)but various parts of it have likely cycled through shop over the months
C-I-VI was fixed in the last hotfix so I was itching for another melee scrap. I don't know what the AI Director was smoking but there were grenades everywhere. Shout out to the 2 Psykers for Smiting *responsibly* and being overall cool teammates. This is part 1 of back to back runs since the map was available for 1 hour and I cleared both times using a Shovel and Grenades but with a Veteran 2nd time around. Veteran run : czcams.com/video/m0tN7HAsosk/video.html
Dude i love your Channel, one very humble, ultra strong player I learn a lot by watching you
Ever considered running the Ironhelm w/Flachette and either Scattershot or Man-Stopper? With Scrier's Gaze you'd get something like 30% crit/barrel which would allow you to apply large amounts of bleed to groups of enemies reliably, and with Uncanny IV or your melee, you'd be able to get rending bonuses on those bleed DoTs. It's something I've considered trying before, but I don't know how effective it is compared to what you're doing. I've heard that the other shotguns will be accessible by Psyker after the itemization rework. Assuming this is true, I expect to see Scrier's Gaze + Disrupt Destiny + Man-Stopper/Scattershot Shotguns become *very* popular on Psykers. It'll certainly be fun to see whether or not that weapon family is as strong on our space wizards as it is on Veteran -- I suspect that they'll end up becoming a top pick for gun Psykers.
@@watchouttheresRATS I have considered it but am waiting for rework since the double barrel in this one is locked. I kept both barrels only because the blessing pre manstopper was a t1 terrifying barrage, otherwise I’d ideally do it how you said with manstopper + either of the other two blessings. As for other things coming up in the rework I can’t confirm nor deny anything due to NDA while playtesting.
This is my first time hearing that Psyker may get access to all the shotgun marks, and I very much hope that comes to pass. Also hi Rats :>
@@PHONO_tv :]
I was bored while finishing contracts so I yolo'd a DBS with Hadron and it turned out moderately ok so I ran with it. This is more than likely not an ideal setup but boy was it a fun time panic blasting anything in my face with the boomstick.