rcpongo
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puzzlebox20190626
This video was originally just made as part of a private conversation with someone when I was designing this puzzle box. I have decided to open it up for public viewing for anyone that may be interested in seeing the mechanism for how such a box might work.
zhlédnutí: 245

Video

printed 3x3
zhlédnutí 535Před 3 lety
This is my 3d-printed 3x3. Print info: filament PLA Printed at .14 mm layer height Post processing by filing and sanding all of the pieces to 1000 grit. Core, Screws and Springs are from a QiYi Sail.
Troy Robinson Demo Reel 2020
zhlédnutí 392Před 3 lety
Troy Robinson Demo Reel 2020
Creating perfect animated noise loops in Blender.
zhlédnutí 22KPřed 3 lety
I needed to create a noise pattern that looped seamlessly in Blender and took a while to come up with this solution. I felt it worked too good not to share. This describes a technique in Blender to create a noise texture that loops seamlessly for any duration you wish.
Dueling Tetra S speedsolves
zhlédnutí 442Před 3 lety
This is a video of Tyler Robinson speedsolving my latest creation, the Dueling Tetra S. This shares the shape of the original Dueling Tetra, but this version is based around a skewb mechanism.
Easy to make sticker mod: Ultimate cube
zhlédnutí 503Před 4 lety
Was going through my old videos and found this quick one that I never uploaded. It's an easy mod anyone can make with just a cube and a regular sticker set.
Solving the RCP Centroid puzzle
zhlédnutí 328Před 4 lety
This shows how to solve my new Centroid puzzle. Since this is based on a 3x3, it can be solved in exactly the same way, with the challenge being to understand what cases you are looking at due to the different shapes and colors.
New Puzzle Day: RCP Centroid
zhlédnutí 635Před 4 lety
This video showcases my latest puzzle, the RCP Centroid. I have found out after publishing the pictures of this puzzle that I am not the first to make this one! The original that I have been shown was made many years ago out of cardboard tubes and hot glue, and looks remarkably similar to this one. That puzzle was made by Ray Bruner. Thanks for watching! I will also be posting another video sho...
New Cube Day: RCP Hex Barrel.
zhlédnutí 332Před 4 lety
This video showcases my Hexagon Barrel puzzle. This is all custom made. I design my puzzles and 3d-print the pieces. From there I sand each piece to get the final result.
New Cube Day: RCP Havoc cube
zhlédnutí 375Před 4 lety
This is a brief look at one of my latest puzzles,... this one is a 3x3x5 ghost cube variant.
How I sand and finish my 3d printed parts for a smooth finish.
zhlédnutí 3,3KPřed 4 lety
In this video I show my techniques for puzzle building. This shows how I take my 3d-printed pieces and make them smooth for a final puzzle. This also contains a bit of discussion of manual support structures for 3d Printing. The sanding sheets I use are 3M brand "Ultra Flexible Sanding Sheets" I have found these in 150, 220 and 320 grit. They work great wet or dry and last a very long time.
New puzzle day: Compass Rose puzzle "North" variation
zhlédnutí 639Před 5 lety
This is my Compass Rose puzzle. It is the first in a series of 4 that will share this shape. They will all have the Compass Rose name, followed by the variant (North, South, East, West)
New Puzzle Day: SPAX Tetra
zhlédnutí 559Před 5 lety
Guess it has been a while since I posted a new puzzle, so here is the RCP SPAX tetra. I have a couple of others I need to get videos out for, and I hope to start a new series on designing puzzles soon as well.
New Puzzle Day: RCP Turtle Cube
zhlédnutí 1,1KPřed 6 lety
These and all of my puzzles can be purchased from chewie's custom stickers. Be sure to also check out the other designers as well. www.chewiescustomstickers.com/rcp-puzzles.html
New Cube day: RCP Copter Tower
zhlédnutí 759Před 6 lety
This is my latest design. it shares the internal mechanism of the SPAX cube. This puzzle was made by designing and 3d printing on my home FDM printer. Once printed the pieces were all sanded to a smooth finish. These and all of my puzzles can be purchased from chewie's custom stickers. Be sure to also check out the other designers as well. www.chewiescustomstickers.com/rcp-puzzles.html
RCP Spax Cube first look
zhlédnutí 1,7KPřed 6 lety
RCP Spax Cube first look
Showing 4 of my 3x3 core designs
zhlédnutí 949Před 6 lety
Showing 4 of my 3x3 core designs
MagLev cube mod. A puzzle with magnets instead of springs.
zhlédnutí 3,1KPřed 6 lety
MagLev cube mod. A puzzle with magnets instead of springs.
Trapezoid Edge built by Nathan Wilson
zhlédnutí 1,2KPřed 6 lety
Trapezoid Edge built by Nathan Wilson
Swirl painting some new 3d prints.
zhlédnutí 643Před 7 lety
Swirl painting some new 3d prints.
New Puzzle design: RCP Trapezoid Edge XS
zhlédnutí 2,6KPřed 7 lety
New Puzzle design: RCP Trapezoid Edge XS
Solve video for the RCP Truncated Dueling Tetra
zhlédnutí 835Před 7 lety
Solve video for the RCP Truncated Dueling Tetra
New Puzzle Day. First look at the Truncated Dueling Tetra
zhlédnutí 556Před 7 lety
New Puzzle Day. First look at the Truncated Dueling Tetra
Announcement of RCP puzzles available for sale.
zhlédnutí 858Před 7 lety
Announcement of RCP puzzles available for sale.
Mini RCP puzzle 100% 3d printed
zhlédnutí 1,3KPřed 7 lety
Mini RCP puzzle 100% 3d printed
Solving the solid color barrelX
zhlédnutí 365Před 7 lety
Solving the solid color barrelX
Custom pink and gold Barrel X
zhlédnutí 307Před 7 lety
Custom pink and gold Barrel X
dual tetrahedron is finished (Dueling Mastermorphix?)
zhlédnutí 3KPřed 7 lety
dual tetrahedron is finished (Dueling Mastermorphix?)
First look at the dual tetrahedron puzzle.
zhlédnutí 1KPřed 7 lety
First look at the dual tetrahedron puzzle.
DualTetrahedron
zhlédnutí 957Před 7 lety
DualTetrahedron

Komentáře

  • @SlimePuppyRR
    @SlimePuppyRR Před měsícem

    to explain; modulo is dividing, but keeping the rest instead of making decimal, so like 8/5=1.6, 8mod5=3 (1*5+3)

  • @jozef_s
    @jozef_s Před měsícem

    EPIC!!! Thanks Troy.

  • @bluebola6294
    @bluebola6294 Před měsícem

    Ty! This is a great video and really helped!

  • @vaguedestruction
    @vaguedestruction Před 2 měsíci

    Thanks! This works, except I'm using a Voronoi Texture and it's not connecting right. It loops though

  • @photo_ALLRAM
    @photo_ALLRAM Před 3 měsíci

    omg thank you.

  • @TheFunDimension
    @TheFunDimension Před 3 měsíci

    How the f#%]^ can I change the color of this thing!? I am so frustrated.

    • @rcpongo
      @rcpongo Před 3 měsíci

      I would suggest either sending the black and white noise pattern to a color mix node as a mask, or better yet, just send the noise to a color ramp node and add whatever color you want there. You can get rid of the math greater than node since I am only using that here to make the noise high contrast. You can do the same thing in a color ramp by putting 2 colors right next to each other.

  • @anomalyraven
    @anomalyraven Před 3 měsíci

    Awesome tutorial! I just used it to make a looping animation for a hexagon field in Geometry Nodes 😄

  • @bambina9533
    @bambina9533 Před 4 měsíci

    Thank you so so much for this video. The explanations are super clear, it will help me greatly ❤️

  • @harpernicholson1
    @harpernicholson1 Před 4 měsíci

    so amazing. thank you

  • @heimskr2881
    @heimskr2881 Před 5 měsíci

    The black magic worked thank you!

  • @just_rogers
    @just_rogers Před 5 měsíci

    Dude, this video is EXACTLY what i needed! Thanks a million ⛵

  • @amorpatriae12
    @amorpatriae12 Před 6 měsíci

    the best solution ive seen so far, thank you very much. all those value inputs were helpful for tweaking my procedural cloud texture to animate the scene!

  • @TwinnovaCreations
    @TwinnovaCreations Před 6 měsíci

    wow this is a very smart setup, you're a genius sir

  • @DianaProbst
    @DianaProbst Před 7 měsíci

    Thank you. That is really helpful.

  • @RetrovexAmbient
    @RetrovexAmbient Před 7 měsíci

    dude i know im like 2 years late, but WOW, this is exactly what I've been looking for to do on my clouds for half a year now! every time i tried to loop them in my video edit which cost me extra time to do and render but with this you saved me a hassle of doing any of that!! thank you so much hope you're doing well for yourself! 💜

  • @quizmasterjjeakaaveryboy9310

    This work phenomenally but are others to tweak this you know with location, rotation, and scale?

  • @Kirill28465
    @Kirill28465 Před 10 měsíci

    guys be very careful with #frame on blender version 3.6, just a little more and I would start reinstalling windows. The problem is that this driver gives an error when rendering animation for more than 1 minute, even on 3080ti I got several blue screens, it looks like I will have to set this indicator manually 😢

  • @rainghostly
    @rainghostly Před 11 měsíci

    Super helpful! Thank you!

  • @jarekradecki
    @jarekradecki Před 11 měsíci

    Thanks for sharing - very helpful!

  • @tehf00n
    @tehf00n Před rokem

    When you set the FrameCount and said "Pound sign, Frame" I actually used a £ sign because I'm from England lol

  • @VuddyProductions
    @VuddyProductions Před rokem

    this is so baller, w video

  • @AndyTanguay
    @AndyTanguay Před rokem

    Thanks for this...very very interesting.

  • @studioskye4903
    @studioskye4903 Před rokem

    Fantastic! Really usefull, clearly explained! Thanks. :)

  • @mystichearts4914
    @mystichearts4914 Před rokem

    amazing!! your video saved my day :)

  • @l1m1nal2
    @l1m1nal2 Před rokem

    So this is what B;ender looked like 6 years ago...

  • @AvidiaNirvana
    @AvidiaNirvana Před rokem

    Saweet, thanks for the tutorial!

  • @alexandermoyle9034
    @alexandermoyle9034 Před rokem

    great!

  • @carlfogarthy6508
    @carlfogarthy6508 Před rokem

    thanks!

  • @richardandrys6920
    @richardandrys6920 Před rokem

    thanks a lot

  • @derderrr7220
    @derderrr7220 Před rokem

    remarkable puzzle please give credit to the manufacurers of such wonders

  • @ken7838
    @ken7838 Před rokem

    Pasteall website is retiring now, can anyone upload the file )

  • @Superangers
    @Superangers Před rokem

    Man thanks!!

  • @3drwny
    @3drwny Před rokem

    amazing !! :) Thank you very much

  • @Soulsphere001
    @Soulsphere001 Před rokem

    Great tutorial. Also, the modulus value will never give you fifty in this case because it goes from zero to forty-nine. If the frame is at fifty you have fifty divided by fifty which gives you a remainder value of zero, so 50 modulus 50 is 0. The division node near the end will never give you a value of 1.0. But that's good though, because you don't want frame fifty to be the same as frame fifty-one.

  • @AlE3XAnd8R
    @AlE3XAnd8R Před rokem

    So you basically created a Shepard Tone ish Texture, nice!

  • @bilbag
    @bilbag Před rokem

    can i make the same with just on the animation of Y-rotation on mapping? i want to reduce the speed of the animation and to keep being looped

    • @rcpongo
      @rcpongo Před rokem

      You can simply adjust the “noise speed” value to change the speed, and everything will continue to loop properly in this setup. If you go too slow and have a short loop time it may look a bit repetitive, so you really need to adjust all 3 parameters (size,speed, loop frames count)

    • @bilbag
      @bilbag Před rokem

      @@rcpongo in my case i want only Y-Rotation of the noise texture. and i animated this from mapping node. is it possible with a setup like yours? or similar?

    • @rcpongo
      @rcpongo Před rokem

      @@bilbag yes, definitely possible to use rotation instead of the W parameter, and keep everything else the same. Moving noise using rotation can create some undesirable motion though, which is why I would generally not use that method.

    • @bilbag
      @bilbag Před rokem

      @@rcpongo thank you a lot for the answers! its sea and ''waves'' thats why i wanted only Y-rotation. i cant understand what i will put in my case of your first value node because i use mapping. i failed to do it but i will try more

  • @bilbag
    @bilbag Před rokem

    was searching for something like this for so long. thank you!

  • @LucaTelia
    @LucaTelia Před rokem

    thx helped me a lot

  • @SZMIDEL
    @SZMIDEL Před rokem

    im lost...but it works..... im gonna have to build this set up a few times to wrap my head and understand the math between the nodes.. THANK YOU SO MUCH!

  • @markoosus4054
    @markoosus4054 Před rokem

    This has been insanely helpful while trying to solve a similar problem, thank you! I'm having trouble tweaking the setup to what I'm trying to do though. When I jack up the scale value the animation speeds up with it. Is there a way to scale up my textures without this happening? I tried using math nodes to divide my W values and that slowed it down but threw all of the looping off.... Anyone know how to fix this?

    • @markoosus4054
      @markoosus4054 Před rokem

      Update: I figured it out, just had to make the noise speed value very very small. (0.0001) Thanks again Troy for sharing this awesome technique!

  • @latentprophecy6736
    @latentprophecy6736 Před rokem

    Thx for the vid this is extremely helpful I am trying to use this node setup to loop volumes inside an orb. The only thing I am struggling with is where exactly the greater than node goes, as my setup goes straight from the mix node to the emission color of the principled volume node. I've tried inserting it everywhere but I feel Asif I may need to add some extra nodes somewhere?

    • @rcpongo
      @rcpongo Před rokem

      sound like you have the right idea, but for a volume set up I would place the greater than node after the mix, followed by a math node set to multiply, then run that into the volume density. Use the multiply node to increase the density, and the greater than node to adjust the clipping of the volume.

  • @kevanbalmer9048
    @kevanbalmer9048 Před rokem

    Okay this is really amazing! I thought I could just go ahead and copy the exact nodes from the Shader Editor then paste to the Geometry Node Editor. It said it wasn't compatible. So I thought maybe I can just redo the whole thing inside geometry nodes and connect it to the hair curve animation I made following another tutorial called "Blender 3.3 New Hair system: Full Hairstyle Guide" by Noggi. 25 minutes in his video he made a setup to animate hair. I was able to connect the Position node into the vectors for the two noise textures and plug the Mix node into the Add node where his Noise texture was. The Scene time, Multiply, Combine xyz and Add nodes that were connected to the Position node didn't seem necessary so I delete them and it works! Woohoo! I hope that makes sense for anyone trying to get looping wavy hair from the new Hair System!

  • @breew6692
    @breew6692 Před rokem

    THANK YOU!!

  • @Dogmccheese
    @Dogmccheese Před rokem

    add torpedoes to the edges

  • @thomasevergreen5282

    Why're you thanking me bro thank YOU 😭

  • @tinsumiSco1
    @tinsumiSco1 Před rokem

    how do you export these into unity

    • @rcpongo
      @rcpongo Před rokem

      Sorry, I don't know unity, but you would most likely not be able to export this and would have to rebuild this shader within unity.

  • @RayHorn5128088056
    @RayHorn5128088056 Před rokem

    Kudos on hiding the most interesting details from view while showing your technique. I think I know what was hidden however your technique seems solid.

    • @rcpongo
      @rcpongo Před rokem

      Wasn’t trying to hide anything, so ask away if there is something I missed talking about, I’ll do my best to explain.

    • @CappySmack
      @CappySmack Před rokem

      @@rcpongo Ok. What was under the green node immediately next to the output? You labeled your node group "Vornoi," but I did not see that you used any "Vornoi" nodes during your demo. I am a noob, and sometimes noobs need to know how to make groups and rename group inputs. Three videos later, I have all the info I needed; however, I wanted to share with you some of my frustration. I realize you are far more skilled with Blender than I can be right now however you lose nothing by sharing your knowledge. Blender is a very powerful system, and I will learn whatever I need to know to make it work; this is who I am. Thanks for making videos. Keep up the good work. You earned the Sub I just gave you.

    • @rcpongo
      @rcpongo Před rokem

      @@CappySmack Oh I see. That green node is nothing at all. I use the plugin "Node Wrangler" and that is from that. All it is, is an emission material so You can see the output of any particular node by pressing Ctrl-Shift while clicking on the node. It's highly useful so check it out. It is in Blender by default, but you need to enable it in the preferences/add-ons. As for the Voronoi, I just wanted to show that you can use the same technique for other nodes as well. In that case, just swap out the noise texture in the video with a voronoi one and everything else would be the same. Hope that helps

    • @CappySmack
      @CappySmack Před rokem

      @@rcpongo I assume it would be possible to group your work so that Vornoi could be used in place of another set of nodes. I discovered one can group a group via nesting. I also use Node2Code to make node groups into addons. I also use an Emission node for my application of your work because I wanted to replicate some static on a set of CG monitors for a project I am working on. Your video was very useful to me nonetheless. You were clear except for the two items I needed to make your work useful to me. Thanks again. 👍

    • @rcpongo
      @rcpongo Před rokem

      @@CappySmack Yea, that would work fine. You could also wire up both versions in the same node and just have 2 outputs, one for noise and one for voronoi.

  • @kendragon2012
    @kendragon2012 Před rokem

    I struggled so hard with this trying to make a moneybox to 3d print and this video showed me a method that took me a couple of minutes. Thank you.

  • @DaanWassen
    @DaanWassen Před rokem

    Champ! Thanks a lot! :)

  • @eternalguy6023
    @eternalguy6023 Před rokem

    How i missed this gem