Pidgeon Tools
Pidgeon Tools
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Frame Interpolation - Pidgeon Tool Bag v3.2
🌟This video is a demo of our new Super Frame Interpolator, which is currently available with Pidgeon Tool Bag v3.2!
🏹 Get the Pidgeon Tool Bag right now!
go.pidgeontools.com/ptb
👀 Watch all tutorials on the PTB Addons as soon as they come out! czcams.com/play/PLvOdVJu42mRzhKsZvSvZdionWLkp47fK1.html
Timestamps:
0:00 Original
0:21 Interpolated
zhlédnutí: 326

Video

📒Step Up Your Game: Advanced Image Upscaling in Blender with Super Image Upscaler
zhlédnutí 611Před 4 měsíci
🌟 This tutorial will guide you through enhancing your low-resolution images, textures, and renders into stunning, high-quality visuals with minimal effort. Learn to navigate through installation, dependency management, and dive into the powerful features of General and Advanced settings for optimal results. Whether you're working on personal projects or professional visualizations, the Super Im...
📒Color Grading made easy: the Super-Advanced-Camera Addon
zhlédnutí 463Před 5 měsíci
🎨 Dive deeper into the world of color grading with Part 2 of our tutorial series on the Super-Advanced-Camera addon, a crucial component of the Pidgeon-Tool-Bag for Blender enthusiasts. This video is designed for both beginners and experienced 3D artists, offering an in-depth exploration of how to dramatically enhance the visual quality of your projects through advanced color grading techniques...
📒Master Realism with the Super-Advanced-Camera Addon! 🚀
zhlédnutí 1,3KPřed 6 měsíci
👋 Welcome to the first part of our comprehensive tutorial on the Super-Advanced-Camera, an essential part of the Pidgeon-Tool-Bag for Blender. Whether you're a beginner or a seasoned 3D artist, this video will guide you through the addon's powerful features and settings, enabling you to enhance your projects like never before. 🏹 Get the Pidgeon Tool Bag right now! go.pidgeontools.com/ptb 👀 Watc...
📒 Lightning-Fast Rendering ⚡ Super-Fast-Render Addon for Ultimate Efficiency!
zhlédnutí 3,8KPřed 6 měsíci
🚀 Discover the power of Super-Fast-Render, a revolutionary add-on from the Pidgeon-Tool-Bag designed to turbocharge your rendering workflow in Blender! This detailed tutorial guides you through every facet of this incredible tool, from Render-Settings-Optimization to Texture and Mesh Optimization. Whether you're dealing with complex scenes or striving for faster render times without sacrificing...
📒 Revolutionize Your Workflow: The Ultimate Blender Add-on!
zhlédnutí 4KPřed 7 měsíci
🚀 Dive into the future of Blender add-ons with our latest innovation, the "Pidgeon Tool Bag" - your one-stop powerhouse for all your Blender needs! 🏹 Get the Pidgeon Tool Bag right now! go.pidgeontools.com/ptb 👀 Watch all tutorials on the PTB Addons as soon as they come out! czcams.com/play/PLvOdVJu42mRzhKsZvSvZdionWLkp47fK1.html 🔥 Why choose the Pidgeon-Tool-Bag? - Simplify Your Workflow: Say ...
📒 Say Goodbye to Noise: SID-Temporal in Super Image Denoiser v4.0
zhlédnutí 14KPřed 11 měsíci
Welcome to this comprehensive tutorial, where we deep-dive into the game-changing SID-Temporal Denoising feature in Super Image Denoiser v4.0. Whether you're dealing with flickering in animations or high noise levels in your 3D renders, this tutorial is for you. Watch and learn how to achieve crystal-clear, flicker-free animations without compromising on quality. 🏹 Get the Pidgeon Tool Bag righ...
📒 Super Image Denoiser 4.0 - BETA - SID - Temporal
zhlédnutí 6KPřed rokem
This video is a short demonstration of our current progress with the Temporal Denoising! You can get the BETA release here and try it out yourself! pidgeontools.gumroad.com/l/SuperImageDenoiser Join our Discord Server and be up to date with the latest developments of our addons! discord.gg/cnFdGQP Timestamps: 0:00 Intro 0:02 Nvidia: OptiX Denoiser 0:10 Intel: Open Image Denoiser 0:18 Pidgeon To...
📙 How to model a GIANT Spaceship in Blender! | References
zhlédnutí 1,3KPřed rokem
Hey! This is the first episode of our tutorial series: "How to model a GIANT Spaceship in Blender!" Stay tuned for more episodes : ) PureRef: www.pureref.com/ My reference sheet: drive.verts.xyz/s/c6CFprwHHLZrbwN PW: hasld#34_AGas Music is licensed under CC0: freemusicarchive.org/music/holiznacc0/we-drove-all-night/city-in-the-rearview/ Timestamps: 00:00 Intro 00:45 What makes a good Reference?...
📙 How to model a GIANT Spaceship in Blender! | Intro
zhlédnutí 339Před rokem
Hey! This is introduction of our tutorial series: "How to model a GIANT Spaceship in Blender!". Here I explain to you what we specifically will cover in this series : Music is licensed under CC0: freemusicarchive.org/music/holiznacc0/we-drove-all-night/city-in-the-rearview/ Timestamps: 00:00 Intro 00:32 Table of Contents
📙 How to model a GIANT Spaceship in Blender! | Trailer
zhlédnutí 558Před rokem
Hey! This is a trailer for our upcoming tutorial series : ) The first episode will be about references and is going to be released on monday the 17th. Be excited! Music is licensed under CC0: freemusicarchive.org/music/holiznacc0/we-drove-all-night/city-in-the-rearview/
📙 Install ANY Blender addon in 30 seconds
zhlédnutí 650Před rokem
In this short tutorial, I'm going to show you everything you need to know to install an addon in Blender. Showcased addon: bd-links.netlify.app/sea bd-links.netlify.app/sea?s=free bd-links.netlify.app/sea?s=bm Liked this? Yeah, you know what to do (Hint: Subscribe for more). Checkout our addons: go.pidgeontools.com Timestamps: 0:00 Intro 0:32 Outro
📗 Blender 3.3 - Inofficial Trailer
zhlédnutí 2,2KPřed rokem
Blender 3.3 came out two days ago, so I (Beedy from Pidgeon Tools) challenged myself to create a Feature Reel for it. Did I do a good job? Let me know in the comments! NOTE: This is not an official Feature Reel. It's intended to be a video editing challenge for myself, not to replace any official video. Download Blender 3.3 now: www.blender.org/download/ Music from pixabay.com/music/magic-in-th...
📒 Super Image Denoiser (SID) - Testing Temporal Denoising - Blender 3.2.1
zhlédnutí 5KPřed rokem
📒 Super Image Denoiser (SID) - Testing Temporal Denoising - Blender 3.2.1
📙 Create a stunning landscape in Blender and Houdini!
zhlédnutí 5KPřed rokem
📙 Create a stunning landscape in Blender and Houdini!
📒 Super Fast Render v3 - Texture Optimization!
zhlédnutí 6KPřed 2 lety
📒 Super Fast Render v3 - Texture Optimization!

Komentáře

  • @lxic-bz8hf
    @lxic-bz8hf Před 5 dny

    excellent work, thanks 🙏

  • @darpanverma7750
    @darpanverma7750 Před 14 dny

    Hi i am a beginner and I get an error saying blender stopped responding every time I try to benchmark my animation, I checked and reinstalled the addon, is there a fix to it? Edit: it’s working, I have one question, will the settings apply to the file I am sending on another device after benchmarking?

    • @PidgeonTools
      @PidgeonTools Před 13 dny

      Hi, blender freezing is normal, as it does the calculation in the background, so that it's faster for you

    • @PidgeonTools
      @PidgeonTools Před 13 dny

      The settings are just file settings, once you save it, you can share it anywhere uh want to

  • @hushhroad
    @hushhroad Před 20 dny

    getting some python error messages.. Maybe make a video with an actual scene rather than explaining

    • @PidgeonTools
      @PidgeonTools Před 19 dny

      What error are you getting?

    • @thibaultcabanius6151
      @thibaultcabanius6151 Před 2 dny

      @@PidgeonTools Hi ! i have this error with SID : Python: Traceback (most recent call last): File "C:\Users\ASUSROG3D\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SuperImageDenoiser\Temporal\SID_Render_Denoise_Temporal_BG.py", line 77, in execute SID_Create.execute(self, context) File "C:\Users\ASUSROG3D\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SuperImageDenoiser\SuperImageDenoiser.py", line 83, in execute sid_standard_tree = create_sid_denoiser_standard() ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\ASUSROG3D\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SuperImageDenoiser\SID_QualityStandart.py", line 16, in create_sid_denoiser_standard sid_tree.inputs.new("NodeSocketColor", "Noisy Image") ^^^^^^^^^^^^^^^ AttributeError: 'CompositorNodeTree' object has no attribute 'inputs'. Thank you for you help

  • @BarathkishoreKanagarasu

    I hope you grow bigger and bigger ❤🥰 I'm really thankful for providing powerful addon free 🙂‍↕️🙂‍↕️

  • @isaachuerta1914
    @isaachuerta1914 Před měsícem

    I've just downloaded the pidgeon tool bag but whenever I try to use the SID Blenders throughs me an error saying : Python: Traceback (most recent call last): File "C:\Users\win\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\PidgeonToolBag-FreeTrialVersion\super_image_denoiser\SID_Operators.py", line 371, in execute status = create_temporal_setup(temporal_denoise_scene, folder) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\win\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\PidgeonToolBag-FreeTrialVersion\super_image_denoiser\SID_Functions.py", line 1334, in create_temporal_setup link_to_temporal_node(temporal_align, "Image", output_node) File "C:\Users\win\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\PidgeonToolBag-FreeTrialVersion\super_image_denoiser\SID_Functions.py", line 1315, in link_to_temporal_node link_nodes(compositor, frame_0, "Vector", input_node, "Vector + 0") File "C:\Users\win\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\PidgeonToolBag-FreeTrialVersion\pidgeon_tool_bag\PTB_Functions.py", line 387, in link_nodes tree.links.new(output.outputs[output_socket], input.inputs[input_socket]) ~~~~~~~~~~~~~~^^^^^^^^^^^^^^^ KeyError: 'bpy_prop_collection[key]: key "Vector" not found' And idk how to fix this :/

    • @PidgeonTools
      @PidgeonTools Před 29 dny

      Hi, have you rendered the images with step 1 first?

    • @isaachuerta1914
      @isaachuerta1914 Před 29 dny

      @@PidgeonTools yes I have. I rendered all the frames in exr and they are correctly placed in the “processing” (I think that was the name) folder. The thing I’m missing is the key vector, but I don’t know what that means

    • @PidgeonTools
      @PidgeonTools Před 29 dny

      If you open one of the exr files in the processing folder, does it contain the vector pass?

  • @user-su1nv6ys6b
    @user-su1nv6ys6b Před měsícem

    when I use Super Fast Render -Auto-Benchmark Frame, it created images in a folder, then images disappeard. Why?

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Because that's just for the benchmarking process. After it completed, you can render as usual

    • @user-su1nv6ys6b
      @user-su1nv6ys6b Před měsícem

      @@PidgeonTools How does Benchmarking help with rendering? What is the use? Will it have any impact? Ask sincerely

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Hi, that is explained in the video. It estimates the best settings for your scene.

  • @tenettttt
    @tenettttt Před měsícem

    How the flip do i render animations using SID? I manage to start a render using SID Temporal. But Step 2 (Denoise) and Step 3 (Combine to animation) doesn't work. Says no such directory etc. I love your work but damn it's confusing :D

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Hi, what blender version and ptb version are you using?

    • @tenettttt
      @tenettttt Před měsícem

      @@PidgeonTools Blender 4.1 on Mac M1 Sonoma 14.5 and latest PTB. Fresh install.

    • @PidgeonTools
      @PidgeonTools Před měsícem

      When you did step 1, did it create some folders?

  • @BarathkishoreKanagarasu
    @BarathkishoreKanagarasu Před měsícem

    when using automatic, how'd render after it? (beginner problems)

    • @PidgeonTools
      @PidgeonTools Před měsícem

      You just do the benchmark, and after it finished, you render as usual.

    • @BarathkishoreKanagarasu
      @BarathkishoreKanagarasu Před měsícem

      @@PidgeonTools Thank You so much 👀. I was wondering why the benchmark folder had all the graphs and how'd I 😐 use them.. that's why this confusion was about 😄. Thank You again ✨

  • @dentreveal3820
    @dentreveal3820 Před měsícem

    Does Super Image Denoiser work with Blender 4.1 ?

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Hi, The "Pidgeon Tool Bag" is the successor to the standalone addon "Super Image Denoiser". The standalone addon supports up to blender 3.6. All development has been continued, including 4.1 support, in the pidgeon tool bag

  • @GODFACEOFFICIAL
    @GODFACEOFFICIAL Před měsícem

    Are Blender's Render Noise Threshold and Denoise settings bypassed, do we need to set them, or just turn them all off? My settings when running my first tests were Noise Threshold at 1.0 and Denoise Turned off in the render tab.

    • @PidgeonTools
      @PidgeonTools Před měsícem

      The noise settings are used just as usual as well. Denoising itself is bypassed. You should not use a noise threshold of 1, that's ludicrously high. For previews I use 0.1

    • @GODFACEOFFICIAL
      @GODFACEOFFICIAL Před měsícem

      @@PidgeonTools I figured it bypassed all the settings thats why I asked was just giving you the information. Thats not what I would render anything at normally. Love it tho the Temporal Denoise is very nice.

  • @Bebuhzi
    @Bebuhzi Před měsícem

    Recently just bought pidgeon tool box, havent really got the chance to fully use it but seems extremely powerful, keep working on it!

  • @kunemann
    @kunemann Před měsícem

    looking good, but how good does it work with non-linear movements or changing directions?

    • @PidgeonTools
      @PidgeonTools Před měsícem

      This is the very first test I have made. It should work with other movement just as well. If you have an animation you'd like to try it out on, let's say 30 frames, feel free to join the server so I can show you

  • @nm-com
    @nm-com Před měsícem

    thats supercool, yet it seems there is still some double frame in each interpolation interval. in other words the motion stutters.

    • @thefellowshipoftherenderin677
      @thefellowshipoftherenderin677 Před měsícem

      That's a common issue when the gap between two frames is to high for the interpolation to guess the missing frames. Then you'll get this kind of headache inducing micro-stuttering, but it's still a good demonstration what frame interpolation can do and finally someone created an addon to make use of this inside Blender. Good job. 👍🙃

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Yes, as @thefellowshipoftherenderin677 said, this happens when there's a lot happening between frames. This example is a very difficult one. As it's relatively slow movement in a very busy environment. Allowing you to see everything that's going on. If you add motion blur. Everything will be fine!

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Thank you! This is our very first public version of the super frame interpolator. There is still a bunch of things we are looking for to improve

    • @thefellowshipoftherenderin677
      @thefellowshipoftherenderin677 Před měsícem

      @@PidgeonTools I'm curious to see how the addon improves over time. If it pushes the quality bar as high as your toolbag did with temporal denoising I can see a bright future for this part of the addon too. 🙂

  • @connerdingus
    @connerdingus Před měsícem

    THATS MY GOAT 😤😤😤

  • @JimZD
    @JimZD Před 2 měsíci

    Great tool, when will there be a version compatible with Blender 4.0?

    • @PidgeonTools
      @PidgeonTools Před měsícem

      Linked in the video description is the Pidgeon Tool Bag, it is compatible with blender 4.0

  • @ShantanuKarkare
    @ShantanuKarkare Před 2 měsíci

    Hi, I want to try the Temporal denoising, however I am rendering using Octane in Blender. Does SID temporal work for any render engine other than cycles? Is octane support likely in future updates since Blender Octane is a growing user base :)

    • @PidgeonTools
      @PidgeonTools Před 2 měsíci

      Hi, we used to have octane support, however octane itself does not have the necessary passes to have temporal denoising support. To my knowledge at least. We tried to implement it, however, due to the constant differences between the octane build and the regular blender version, we would need to make a separate addon for it. If you provide us with one or multiple animated octane scenes that use all possible material types of octane, (metals, diffuse, glass, volume, irredecent and so on), we could attempt to make separate octane version

  • @gfmem3510
    @gfmem3510 Před 2 měsíci

    The temporal denoiser works perfect, but all the frames renderes with a vertical black line in the right of the image. Obviously Inconvenient, but great work anyway

    • @PidgeonTools
      @PidgeonTools Před 2 měsíci

      That's not something that usually happens. Do you have fast camera movement? Could be caused if you are not using the overscan feature

  • @liemeur957
    @liemeur957 Před 2 měsíci

    Can this be downloaded for the Macbook/Apple versions?

    • @PidgeonTools
      @PidgeonTools Před 2 měsíci

      The addon is compatible with apple pcs as well, there's no separate version required

  • @GermanFragEditing
    @GermanFragEditing Před 2 měsíci

    Hi have bought the Pidgeon Toolbag, quick question about it: When its detecting the passes in the scene, can it also automatically enable these in the Pass section?

  • @JuanGoreTex
    @JuanGoreTex Před 3 měsíci

    Can I use this with the Render+ addon so that I can set up batch renders?

    • @PidgeonTools
      @PidgeonTools Před 3 měsíci

      If you are using regular SID, it's no problem. But if you use SID Temporal it gets a bit more complicated. The Render+ devs would need to implement a feature that triggers the render and denoising step, and then moves the files or something. As the buttons are in their addon, we cannot modify it from our side.

    • @JuanGoreTex
      @JuanGoreTex Před 3 měsíci

      @@PidgeonTools Got it, thanks a lot for the quick reply :)

  • @kevinb3774
    @kevinb3774 Před 3 měsíci

    Hello! I am using the last version of SID on Blender 4.0. When I've already rendered animation, is it possible to change the motion blur and click on denoise or do I need to render the whole animation again ?

    • @kevinb3774
      @kevinb3774 Před 3 měsíci

      I am also wondering if the render crash, can I start over from the last frame converted to EXR in the processing folder ?

    • @PidgeonTools
      @PidgeonTools Před 3 měsíci

      Hi, do you mean the motion blur in SID temporal?

    • @PidgeonTools
      @PidgeonTools Před 3 měsíci

      Yes, disable the overwrite frame option. Make sure you do not delete the preview images, as they define at what frame you are rendering

  • @bobbauman706
    @bobbauman706 Před 3 měsíci

    So nice!! Lens flares would be nice to have too

    • @PidgeonTools
      @PidgeonTools Před 3 měsíci

      Lens flares like glare, bloom, dirty lens, as well as streaks are available in the effects sections

  • @bobbauman706
    @bobbauman706 Před 3 měsíci

    Amazing, really awesome. If there was some film grain it would be perfect.

    • @PidgeonTools
      @PidgeonTools Před 3 měsíci

      There is a film grain effect! It's procedural, so you can adjust it to your own custom needs

    • @bobbauman706
      @bobbauman706 Před 3 měsíci

      @@PidgeonTools wow, nice, i need find it. Thx for your great work this tool is amazing!!

  • @nerkTV
    @nerkTV Před 4 měsíci

    Great! Would be great if you showed examples

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      There are some examples on the blender market page! Just click the link in the description

    • @nerkTV
      @nerkTV Před 4 měsíci

      @@PidgeonTools holy shit those are real examples? you gotta put high quality examples in a video...will def help you move the PTB!!

  • @warnneymachado8611
    @warnneymachado8611 Před 4 měsíci

    Congratulations to the entire team for the excellent tool!

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Thanks! We always appreciate feedback!

  • @stefanguiton
    @stefanguiton Před 4 měsíci

    Excellent

  • @MoravianLionplays
    @MoravianLionplays Před 4 měsíci

    For anyone a bit tech savvy, try to run Blender with ZLUDA, maybe you will be able to run this addon on your AMD card too. I haven't tried it though.

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Would be awesome if you try it out. I don't have an amd card, can't test it myself.

  • @BlenderBeanie
    @BlenderBeanie Před 4 měsíci

    I have some more ideas for the upscaler to handle larger images, I'll message you them on discord!

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      We're always glad to hear suggestions! Let us know in the ideas channel!

  • @theslicer4430
    @theslicer4430 Před 4 měsíci

    what if i already have a render done and I want to denoise after? ive tried putting the frames in the processing folder but it doesn't like it (i guess because the file name is 0150 and not 000150 because for some reason you guys like zeros?) I don't want to have to re-render the whole thing for no reason just so it can be recognized

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Hi, it's not the file name, or it not recognising it. It's due to the special information that has to be included in the images. That's why they are multilayer exr images. They contain additional information like vector, Ted filter informations, the image itself as well as the depth of the image (not the z pass). The reason we have to use all the zeros is because python counts in an... Interesting way... 11 comes before 2 because 1 > 2. That's why the zeros. And so many because people might use frame ranges going into the thousands. Have you rendered the images regularly, or have you used the step 1? Because you really have to use step 1 for it to set up the settings and passes and denoising prerequisites and all that good stuff before step 2 can be applied

    • @theslicer4430
      @theslicer4430 Před 4 měsíci

      ya I figured that all out after. besides the python thing. I rendered in exr with the z and vector path but its not multi layer so i guess it doesn't matter. thanks for the reply another 4 day render here I come lol@@PidgeonTools

  • @melvin3509
    @melvin3509 Před 4 měsíci

    Can I export just selected passes from temporal SID?

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Hi, for SID to work, you need to have all passes enabled. Keep in mind, that currently, SID Temporal does not support temporally denoised passes. So instead you can use the regular SID and customize the passes there easily.

  • @canyongoat2096
    @canyongoat2096 Před 4 měsíci

    I was looking forward to rendering with my new rtx card, only to realize that my new hair shader and some other regular materials produce immense amount of flickering even though it’s mostly a stylized plasticy style. I spen days rendering a few frames to try everything I can think of but nothing worked under 2000 samples making the animation render at 2 minutes 30 sec per frame which is atrocious. So I randomly came across temp SID and man it’s pretty good. I only did like 3 test renders but finally the flickering was reduced by 90% now it looks like a compressed yt vid at only max 300 samples at 45sec/frame. This is still not perfect and I feel worse lighting comditions could push it into bad territory but it’s lot better and faster than default, and finally presentable. So far the best solution was to render with the OID and then run the the temp denoiser on top of that. Ps: Blender 4.0 addon has a glitch where no matter the settings, the 2nd step produces images starting with 02 and thus the 3rd step errors out with traceback recent call. Imhave to manually copy first frame and rename it to 01 to work.

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Hi, have you tried using Super Fast Render to optimize your scene? You could get a faster render time with it. It is part of the pidgeon tool bag, so if you bought it, you can already use it!

    • @canyongoat2096
      @canyongoat2096 Před 4 měsíci

      @@PidgeonTools Yes I was focused on trying out the SID, but I will try the other tools in the pidgeon tools too. It’s pretty impressive though that it already cut my render times to about 1/3 of the original.

  • @user-sf2lo2mv3m
    @user-sf2lo2mv3m Před 4 měsíci

    anyone here who can tell me how to use this with belnder octane? I don't know how to connect the passes for the super denoiser.

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Not compatible with octane. An older version of Super Image Denoiser used to have octane support. But we dropped it due to low demand and high maintenance costs

  • @LeeJick
    @LeeJick Před 4 měsíci

    hello Pidgeon, i'm new with blender and just download your add-on to try out. After configuration for SFR and SAC, i hit render image (F12 shortcut) but image render result not look like as my camera view in 3D viewport. Can you show me how to render image after setting SFR and SAC complete?

    • @PidgeonTools
      @PidgeonTools Před 4 měsíci

      Hi, that's most likely due to some settings you have in your viewport render. Like "use scene lights" or "use scene World" as well as having viewport compositor disabled

  • @chaosminecraft3399
    @chaosminecraft3399 Před 4 měsíci

    i'm blown away on how stable it is 😳

  • @chaosminecraft3399
    @chaosminecraft3399 Před 4 měsíci

    Damn, for the testing it is a really consistant video, May i ask if you know how many samples you used there?

  • @user-tl2qy1jx5c
    @user-tl2qy1jx5c Před 5 měsíci

    I only have the option to copy the License Key. I dont have an option the download a zip. what am I doing wrong?

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Hi, thanks for letting me know. Something must have gone wrong when I updated it yesterday, I fixed it now

  • @SilasJohnEgan
    @SilasJohnEgan Před 5 měsíci

    Hi! I how do I use SID with render layers?

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Hi, when you click on the add SID button it will add a node to each render layer node in the compositor

  • @BlenderBeanie
    @BlenderBeanie Před 5 měsíci

    cant wait for more videos!

  • @Maarten-Nauta
    @Maarten-Nauta Před 5 měsíci

    I bought SID and bought the Toolbag now. But I have a project where when I press "add super image denoiser" absolutely nothing happens. In a fresh blend project it does add the node setup. But in this file nothing. The button is completely unresponsive. No error, nada. It only enables "use nodes" in the compositor but nothing else.

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Make sure you only have the PTB active as an addon. If you installed the standalone SID addon, uninstall it as it is not compatible with blender 4.0. Having both addons enabled at once will cause issues. Be sure to restart blender after making sure only PTB is installed

  • @andremlanca
    @andremlanca Před 5 měsíci

    Hi there! I'm getting several errors when trying to render and my menu does not look the same. I'm missing the image save, motion blur and advanced options. how can i get some help? Thank you iin advance

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Hi, what blender version are you on and what addon are you using?

  • @punmije
    @punmije Před 5 měsíci

    How to setup it to work with luxcore? Does it work on blender 4.0 and luxcore?

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Hi, luxcore does not support vector motion passes, so it is incompatible with luxcore

    • @punmije
      @punmije Před 5 měsíci

      @@PidgeonTools thank you, i’ve read on gumroad that its comming to luxcore or something like that. That would be so nice. I’ve got idea maybe I can use vector pass from cycles since it doesn’t really matter the geometry and animation is the same in both engines…

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Yeah, one would assume that, but you can't get cycles to only render vector motion

  • @melvin3509
    @melvin3509 Před 5 měsíci

    I had an issue where when I rendered in frame steps (I rendered every 4th frame), there came an error after clicking "Denoise Animation". It said something like "file (last frame -1).exr not found" Would appreciate if you could implement rendering with steps! Love your work, absolutely GREAT addons!

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Hi, temporal denoising does not support frame steps.

  • @sams_3d_stuff
    @sams_3d_stuff Před 5 měsíci

    Hi, if I have custom light groups in the scene that I wanna control later, how do I go about that?

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Hi, due to the way light groups work, they dont offer the necessary data for SID to work with properly. You can use a regular denoise node for that

  • @melvin3509
    @melvin3509 Před 5 měsíci

    Can I first render on a render farm and then do temporal denoise on the rendered frames?

    • @PidgeonTools
      @PidgeonTools Před 5 měsíci

      Due to the special passes and settings that SID temporal has to generate and set, you cannot use it on a render farm other than the pidgeon render farm

    • @melvin3509
      @melvin3509 Před 5 měsíci

      @@PidgeonToolsThanks for the quick response!

  • @Madash023
    @Madash023 Před 6 měsíci

    Looks awesome. Does this work on Radeon cards?

    • @PidgeonTools
      @PidgeonTools Před 6 měsíci

      SID is cpu only, so you can use it with any GPU

    • @Madash023
      @Madash023 Před 6 měsíci

      @@PidgeonTools awesome, thank you! gonna give it a go then

  • @hibbzUtube
    @hibbzUtube Před 6 měsíci

    Hi! Great work as usual!!! I don't know if this only happens to me. However, if I activate the Bokeh function and try to use a cryptomatet pass, with Viewlayer-CryptoMaterial selected, in the compositor, I cannot select any objects because the bokeh object (SAC_Bokeh_Camera) is visible in the render. To avoid this I have to exclude it from the render in the Structure/Filter. Hope everything is clear :) THX in advance

    • @PidgeonTools
      @PidgeonTools Před 6 měsíci

      Thank you for letting us know, I didn't think about that part. I'll consider your feedback for the next update

  • @evandropires
    @evandropires Před 6 měsíci

    Very good, but it would be much more interesting if these controls were individual for each camera, because for those who work with Archviz, it is recurring to have many cameras in the scene with distinct color grading and resolution settings, and having to be changing manually for each camera is very laborious. This feature could come in a next update!

    • @PidgeonTools
      @PidgeonTools Před 6 měsíci

      Only the render settings are camera bound. The lens, auto focus, and bokeh are camera individual. With the color grading and effects section being mostly compositor based, it is not possible to make them different for each camera.

    • @evandropires
      @evandropires Před 5 měsíci

      @@PidgeonTools Perhaps you could save color grading values for each camera and reapply these values in the composer according to the selection of each camera.

  • @BlenderBeanie
    @BlenderBeanie Před 6 měsíci

    This will save me so much time in post processing!

  • @broyojoe
    @broyojoe Před 6 měsíci

    I love your work and I'm glad that you're back you should add auto exposure to super advanced camera Also I'm really hyped for super real sound thank you for existing

    • @PidgeonTools
      @PidgeonTools Před 6 měsíci

      I'm glad you appreciate our work! Auto exposure is in the making. The development of srs has been postponed, as I first want to polish up all the current addons and make a tutorial video for each one of them. Currently the video for the first part of three for SAC is in the making.

  • @RhinoTimelaps
    @RhinoTimelaps Před 6 měsíci

    Can you explain how it works? What libs r u using, and why it get faster? I didnt download, i need to udnerstand how it works

    • @PidgeonTools
      @PidgeonTools Před 6 měsíci

      Hi, that's the old video for SFR, the new video can be found here czcams.com/video/WOnYrokXZg8/video.html Summarized what SFR does is, it optimizes the scene for you. There is a lot of stuff going on, too much to explain.