Caleb Gannon MTG
Caleb Gannon MTG
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A Fully Narrated Algomancy Constructed Match!
Playing a match of constructed Algomancy! Algomancy is an upcoming card game/board game that was successfully kickstarted. You can find more here www.kickstarter.com/projects/algomancy/algomancy
Deck Techs for the two decks featured in this match:
Water: czcams.com/video/apo2CcivAZQ/video.htmlsi=ZDnqFHaosMmALS3m
Earth/Fire: czcams.com/video/6hOX3KIvYmc/video.htmlsi=fh_Ype7I6NBYsz57
Unboxing the game!
czcams.com/video/IeDKOQx-Vhw/video.htmlsi=rqxD7kHDj_coALyE
zhlédnutí: 2 313

Video

Algomancy Sneaky Water Aggro Deck Tech
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Showcasing a constructed deck from the upcoming card game Algomancy.
Algomancy Constructed Deck Tech: Earth Fire Midrange
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Showcasing a constructed deck for the successfully kickstarted upcoming card game, Algomancy! www.kickstarter.com/projects/algomancy/algomancy
Algomancy Unboxing! My cube style board game is almost finished with production
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Opening the production sample of Algomancy to show what comes in the box! Algomancy is a cube style board game/card game where players can live draft (draft during gameplay), cube draft or play constructed. You can still late pledge here www.hiveinteractive.net/projects/algomancy-96
Trying Out New Cards! Vintage Cube Draft #298
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Today IS THE LAST DAY TO BACK ALGOMANCY! You can find it here www.kickstarter.com/projects/algomancy/algomancy
Who needs win conditions? | Vintage Cube Draft #297
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I made a card game (Algomancy) that is live on Kickstarter for the next 68 hours! 👇 You Can Get It Here www.kickstarter.com/projects/algomancy/algomancy
Oath Storm Greatness | Vintage Cube Draft #296
zhlédnutí 16KPřed rokem
Oath Storm Greatness | Vintage Cube Draft #296
We Got The Power 3!! Vintage Cube Draft #295
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We Got The Power 3!! Vintage Cube Draft #295
Just Obliterating People | Vintage Cube Draft #294
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Just Obliterating People | Vintage Cube Draft #294
Channel Tinker Titan Time | Vintage Cube Draft #293
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Channel Tinker Titan Time | Vintage Cube Draft #293
Friends Let Friends Mana Flare | Vintage Cube Draft #292
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Friends Let Friends Mana Flare | Vintage Cube Draft #292
Broken Orb Stuff | Vintage Cube Draft #291
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Broken Orb Stuff | Vintage Cube Draft #291
Caleb Loves Ultimatums | Vintage Cube Draft #290
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Caleb Loves Ultimatums | Vintage Cube Draft #290
The Single Greatest Turn I Have Ever Had | Vintage Cube Draft #289
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The Single Greatest Turn I Have Ever Had | Vintage Cube Draft #289
Algomancy Launch Trailer! Just Funded on Kickstarter!
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Algomancy Launch Trailer! Just Funded on Kickstarter!
How to Play Algomancy
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How to Play Algomancy
Algomancy: What's in the Box?
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Algomancy: What's in the Box?
A Full Competitive Algomancy Match (Tabletop Simulator)
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A Full Competitive Algomancy Match (Tabletop Simulator)
The opening draft in Algomancy
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The opening draft in Algomancy
40 Card Sol Ring | Vintage Cube Draft #288
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40 Card Sol Ring | Vintage Cube Draft #288
One Deadly Hamster | Vintage Cube Draft # 287
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One Deadly Hamster | Vintage Cube Draft # 287
Broken Storm Perfection | Vintage Cube Draft #286
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Broken Storm Perfection | Vintage Cube Draft #286
Lotus Powered Dragon | Vintage Cube Draft #285
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Lotus Powered Dragon | Vintage Cube Draft #285
Finally, Tezz | Vintage Cube Draft #284
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Finally, Tezz | Vintage Cube Draft #284
Deja Vu | Vintage Cube Draft #283
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Deja Vu | Vintage Cube Draft #283
Intricate Games | Vintage Cube Draft #282
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Intricate Games | Vintage Cube Draft #282
Back With a Classic | Vintage Cube Draft #281
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Back With a Classic | Vintage Cube Draft #281
My Favorite Six Arms | Magic 30 Cube Draft #4
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My Favorite Six Arms | Magic 30 Cube Draft #4
Evasive Friends! Magic 30 Cube Draft #3
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Evasive Friends! Magic 30 Cube Draft #3
Time For Goblins! | Magic 30 Cube Draft #2
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Time For Goblins! | Magic 30 Cube Draft #2

Komentáře

  • @NStripleseven
    @NStripleseven Před 5 hodinami

    He’s just a big guy

  • @danielbrodeur816
    @danielbrodeur816 Před 11 hodinami

    Are you telling me they straight up copied the ability form Pokemon?

    • @CalebGannon
      @CalebGannon Před 11 hodinami

      Yep, it's inspired by Pokémon! Many games draw inspiration from each other. This was always my favorite ability in Pokemon, so I've adapted the concept to fit Algomancy's unique card game mechanics and ruleset.

  • @altrekzz9870
    @altrekzz9870 Před 2 dny

    What do you recommend sleeping Algomancy in? Looking forward to getting my copy in a few months!

    • @CalebGannon
      @CalebGannon Před 2 dny

      Assuming you meant sleeving, I personally love dragonshield black matte for the game cards and dragonshield clear for the resources and tokens. Although sleeving the base game in dragonshield clear is a good option too, it makes them feel bigger since they don't have a border. That's easier since you'll only need one kind of sleeve for everything

    • @altrekzz9870
      @altrekzz9870 Před 2 dny

      @@CalebGannon TIL iPhones do not recognize sleeving as a word. Thank you for the tips :)

  • @MrHomemPacato
    @MrHomemPacato Před 2 dny

    Algomancy everyday

  • @voldosmith
    @voldosmith Před 2 dny

    Do a live gameplay!

  • @cosmotect
    @cosmotect Před 2 dny

    Looking forward to getting my constructed bundle :) Caleb, what are your ideas for future expansions? Is there a specific amount you intend to design, or will there be expansions until end of time like Magic? Do you have ideas on how to handle the inevitable overpowered combos? Will the first edition cards shipped to backers be special in any way to represent the very first print run? Edit: I read the campaign page and found the answers to all of these

    • @CalebGannon
      @CalebGannon Před 2 dny

      Haha awesome! If you do wanna help out in testing or chatting about expansions, feel free to hop in the discord. I'm actively working on the next set right now discord.gg/Sur3kSw8

    • @cosmotect
      @cosmotect Před 2 dny

      @@CalebGannon Nice! Will do :)

  • @videogamandrew
    @videogamandrew Před 3 dny

    Is there any reason to ever take more resources than the two you can activate each turn?

    • @CalebGannon
      @CalebGannon Před 3 dny

      Generally no. There are some marginal uses if you want a small hand size for certain effects or to avoid discard. But otherwise you might as well wait to make the resources when you can activate them.

  • @benlittle5543
    @benlittle5543 Před 3 dny

    For sure. This game looks fun

  • @benlittle5543
    @benlittle5543 Před 4 dny

    Fire! Burn. Counters. Fun game must buy

  • @JohnSmith-cw5hs
    @JohnSmith-cw5hs Před 5 dny

    this is so sick!

  • @gdfghd
    @gdfghd Před 5 dny

    Im so excited to get this when it comes out!

  • @sergeantpeppers
    @sergeantpeppers Před 6 dny

    There’s a game just like storybook brawl called fairytale fables and I’d love if you try it out it’s literally the sma thing at storybook

  • @stevenluoma1268
    @stevenluoma1268 Před 6 dny

    Reminds me of ninjitsu from magic or some of the recall stuff from Ionia in legends of runeterra.

    • @CalebGannon
      @CalebGannon Před 6 dny

      Yeah it was definitely inspired by ninjutsu in MTG. The difference is that ambush uses the stack, targets and can be done on any unit. so it's more flexible but also riskier

  • @RDMatija
    @RDMatija Před 8 dny

    I dont get how if they have 1 and i have 3 i lose all 3. I dont get the how the "half" means all 3

    • @CalebGannon
      @CalebGannon Před 8 dny

      I definitely misspoke. You would lose 2 (half rounded up). What I meant is that all 3 are able to be sacrificed

  • @MrGreeneyes77
    @MrGreeneyes77 Před 9 dny

    Great vid thank you!

  • @Voidoath
    @Voidoath Před 10 dny

    Looking forward to bringing it to my friends who aren't too keen on cutthroat cube experiences but might be lured into trying Algomancy by the shiny new cards and effects. It's going to be awesome!

  • @DavidHarrisActor
    @DavidHarrisActor Před 11 dny

    Do you hate Magic now?

    • @CalebGannon
      @CalebGannon Před 11 dny

      No, Im just having more fun with Algomancy

  • @h3rtzen
    @h3rtzen Před 11 dny

    Any chance you would post more cube content? 😢

    • @CalebGannon
      @CalebGannon Před 11 dny

      I'm gonna start posting Algomancy cube content once the digital client is ready

  • @Duskstone89
    @Duskstone89 Před 11 dny

    If only the artwork wasn't AI-generated I'd be all over this game. I know you say you used a custom model only trained on open-source art, I know you've made it fit thematically within the flavor of the game and I know you've been using AI since long before it became the sort of issue it is now, but I would still feel so uneasy playing a game where all the artwork was made by a computer :[

    • @CalebGannon
      @CalebGannon Před 11 dny

      That's totally understandable. I do plan on hiring artists in the future when I can hopefully actually afford it, so keep a look out for that time I suppose!

    • @Duskstone89
      @Duskstone89 Před 11 dny

      @@CalebGannon That would be fantastic. This attitude, more than anything, gives me a lot of confidence that I'll be able to enjoy this game sometime in the future. Here's hoping it gets to that point :]

  • @JWorthy30
    @JWorthy30 Před 12 dny

    Wait he’s actually back, you are legendary Caleb!

  • @benlittle5543
    @benlittle5543 Před 12 dny

    Ain't no Pringles here

    • @CalebGannon
      @CalebGannon Před 12 dny

      I kept the foil samples outside in the garage unsleeved during the entire monsoon season and they still didn't Pringle lol

  • @benlittle5543
    @benlittle5543 Před 12 dny

    Yay art and games

  • @benlittle5543
    @benlittle5543 Před 12 dny

    W000000 games!

  • @MrHomemPacato
    @MrHomemPacato Před 12 dny

    @CalebGannon At 12:11 should you really take 4 damage? The unit you blocked with was recalled, but blockers were already declared?

    • @CalebGannon
      @CalebGannon Před 12 dny

      You're right, I must've missed that when I was doing the overlay

  • @RealCoolDick
    @RealCoolDick Před 12 dny

    I don't know if I like Recall as a card name if it's also a mechanic name. The fact that Recall the card has two separate effects when other cards that use recall the mechanic only have one seems slightly unintuitive. The creature following has Recall capitalized in its effect text, does this mean its effect is the same as Recall the card which includes two life-loss or just a bounce to hand? I might be too high, but I think this makes sense.

    • @CalebGannon
      @CalebGannon Před 12 dny

      Yeah that's an interesting point to bring up, I could see us wanting to rename that card in the future. During development it started out being exactly the recall effect which made sense, but later on I added the life loss to prevent it from being too strong when looped and lean water into more tempo than control. Probably should have changed the name then but it wasn't something that crossed my mind

  • @MrHomemPacato
    @MrHomemPacato Před 12 dny

    I'm your biggest fan

  • @MrHomemPacato
    @MrHomemPacato Před 12 dny

    Apples and bananasssss

  • @treycuret
    @treycuret Před 12 dny

    This is so amazing, but I can't watch any of these. I'll be playing the game blind with my brother but still want to support ❤ Can't wait for October/November

    • @CalebGannon
      @CalebGannon Před 11 dny

      Oh that's gonna be fun. Thanks for the support and I hope you have a great time playing it blind :)

  • @kim15742
    @kim15742 Před 12 dny

    That‘s a nice table

  • @benlittle5543
    @benlittle5543 Před 12 dny

    W00t. Where is the tubby dragon? Good stuff dude. Pretty looking game.

    • @CalebGannon
      @CalebGannon Před 12 dny

      Thank you! :) and don't worry, there are a ton of funny dudes :) look at bubb for example haha. No dragons yet though because dragons aren't a unit type in the game at the moment

    • @benlittle5543
      @benlittle5543 Před 12 dny

      @@CalebGannon I smiled when I saw Bubb for sure

  • @zacklitzsinger
    @zacklitzsinger Před 12 dny

    At the end there, wasn't there a creature that was augmented with Recall that would cause Caleb to lose life when it despawned? Is despawn only when it returns to hand?

    • @CalebGannon
      @CalebGannon Před 12 dny

      That creature died from the fireball and I used flame shield to counter its trigger so I didn't die.

  • @glaadziu7346
    @glaadziu7346 Před 12 dny

    cant wait! i still remember you teaching me on tabletop❤

    • @CalebGannon
      @CalebGannon Před 12 dny

      Hey awesome! :) Glad I was able to play with you.

  • @DrDifra
    @DrDifra Před 12 dny

    LOOKING GAS!

  • @EuginidesGaming
    @EuginidesGaming Před 12 dny

    So hyped!! 🎉🎉🎉

  • @SpackJarrow94
    @SpackJarrow94 Před 12 dny

    (1:36) this also made me giggle <1 mana 1/1> -This is pretty late game card.

    • @CalebGannon
      @CalebGannon Před 12 dny

      It really is though. Because of the graft mechanic that card sorta acts like past in flames, allowing you to rebuy used effects that have graft on them.

  • @SpackJarrow94
    @SpackJarrow94 Před 12 dny

    So if not for Flame Shield (27:07) then dying Bloated Manablub with graft (24:46) would deal 3+2 = 5 damge and win the game?

    • @CalebGannon
      @CalebGannon Před 12 dny

      Yeah. I didn't know it at the time because we tracked life incorrectly during the game but I was real close to dying lol

  • @johanhi2
    @johanhi2 Před 12 dny

    That was a great game to showcase constructed. Some clarifications for anyone who is interested: At 10:10 he said 'combat damage' but its ANY damage once per turn. This was relevant later with the channel through. In the combat at 23:30 there is a small short cut regarding the life lost. Jenna is taking 7 combat damage, then the ability of her dying creature goes on the stack and forces both players to recall a unit and lose 2 life.

  • @voldosmith
    @voldosmith Před 12 dny

    Also please do a normal gameplay in this format 🙏

  • @voldosmith
    @voldosmith Před 13 dny

    Is there a video about the strategy / essence behind each color?

    • @CalebGannon
      @CalebGannon Před 12 dny

      Not yet, but that's a good idea for a future video that I'll probably make!

  • @altrekzz9870
    @altrekzz9870 Před 13 dny

    Could this be the very first recorded Thoughtseize bug in Algomancy? 15:30

  • @aliceoftheabyss
    @aliceoftheabyss Před 13 dny

    Hey this is what I was looking for, excited to see more games lined up with more decks, Although a question I have for constructed is do you see the card rotation being an issue? Most card games start with small hands, and magic starts with 7 + dead land draws. Do you feel consistency will be an issue? While I love having that amount of choice I feel like it could cause a problem when a game like this gets "solved". As an out of box experience you can't add or balance cards, but also I don't know if I should view this more as a board game and interested to hear your thoughts. (Also thank you for putting the cards on screen, it's hard to read with the sleeve glare☺)

    • @CalebGannon
      @CalebGannon Před 13 dny

      There are a couple things here: First, I will likely be making more cards for the game. The game is absolutely playable out of the box in the limited format, but I understand that in constructed people will want things to change over time. Second, because the cards are so cheap/easy to acquire we're gonna have a rotating banlist where the top percentage of cards will cycle in and out of legality (based on winrate, usage % and player feedback). So the meta should stay fresh basically always just from that. (The formats are gonna be similar to how Pokemon showdown does tiers with Ubers, OU, UU, etc. being sorta like our version of legacy, modern, pauper etc but they'll be based on card usage rather than when it was released or rarity). And lastly, the goal with the design of Algomancy for constructed is to balance it through card designs and the game mechanics rather than variance (which is what most other card games do). Basically, the game is intended to function even if both players could demonic tutor every card every turn. This way, it's more about how players navigate the games and their sequencing and skill, rather than just "did I draw my combo pieces". So ideally, even if we have a "solved" meta, that wouldn't make for stagnant gameplay since different sequences made by players would lead to vastly different games. Sorta how chess manages to be interesting even though all games use exactly the same pieces.

    • @aliceoftheabyss
      @aliceoftheabyss Před 13 dny

      @@CalebGannon Thanks for the detailed answer! The main issue for me was consistency making the best decks better and worse deck not that much better, but I think the banlist is a nice solution and generally if something becomes a problem I am sure you'll be hearing about it hehe I like the idea baking consistency into the DNA of the cards and game, I have reservations of what that could form in terms of play patterns but you clearly thought it out and I need to see and play a lottt more before I act like I know anything Love the project overall, and I can't wait to see more of it and hopefully play soon! Card design is a huge passion of mine and it's really lovely hearing your process and seeing what was made 🥰

    • @CalebGannon
      @CalebGannon Před 13 dny

      ​@@aliceoftheabyssyeah I suppose we'll find out once the game is released if these ideas play out how I planned for them to :) Interestingly, I originally didn't even plan for constructed to be part of this game, but in testing I've actually been enjoying constructed more than limited (which surprised me because I don't really like constructed in MTG). The way I can describe it is constructed Algomancy feels more like a fighting game (like super smash brothers or Tekken) and less like gambling. Also if there is a major problem, we can also always adjust the constructed rules to make decks bigger or remove the drafting aspect of constructed.

  • @Runningwritingreading

    The Doctor! Love the foiling

  • @erik19borgnia
    @erik19borgnia Před 13 dny

    Oh boy I'm gonna have fun with this tomorrow!

  • @jayfeather4964
    @jayfeather4964 Před 13 dny

    Long time fan, can't wait for a diginal client. I love the resource system that you went with in the game.

    • @CalebGannon
      @CalebGannon Před 13 dny

      Thank you! Yeah it took a long time to get here, but I'm very happy with it as well.

  • @IOSALive
    @IOSALive Před 13 dny

    Caleb Gannon MTG, nice video it was really good

  • @Choriander
    @Choriander Před 13 dny

    It'd be pretty cool to see her pilot the other deck, though it might be a tad complicated for her at the moment haha. Game looks sweet!

    • @CalebGannon
      @CalebGannon Před 13 dny

      Yeah, I've got some other friends lined up with more complicated decks. This video was mostly just to demonstrate the turn structure with some basic interaction

  • @thatthingido1996
    @thatthingido1996 Před 13 dny

    Cannot wait for my copy to come in. Thanks for doing these videos and the short spotlights.

  • @MrHomemPacato
    @MrHomemPacato Před 13 dny

    I'm your biggest fan

  • @MrHomemPacato
    @MrHomemPacato Před 13 dny

    Awesome

  • @GeorgieZaccour
    @GeorgieZaccour Před 13 dny

    Man this game looks so sick, unfortunately while it is the kind of game I would absolutely love, there is no way in the universe I could convince anybody I know to play it with me, the amount of decision paralisis every turn from drawing 2 + rummaging 2 + deciding which card to pitch for lands + the complexity of the formation combat system would seem completely insane for anyone who doesn't already have hundreds of hours playing a game like magic at a somewhat high level. Crossing my fingers for a digital version I can play online at some point even if I know it's probably very unlikely.

    • @CalebGannon
      @CalebGannon Před 13 dny

      I'm working on a digital client and should have a playable demo soon. You can wishlist it on steam right now actually store.steampowered.com/app/2948720/Algomancy/ As for decision paralysis, we didn't see that as much of a problem in testing with people from a wide range of backgrounds, largely because each player does that action at the same time so nobody is waiting around for them. It feels kinda like drafting in MTG in that sense.

    • @GeorgieZaccour
      @GeorgieZaccour Před 13 dny

      @@CalebGannon oh wow that's awesome thanks, very excited for that!

    • @voldosmith
      @voldosmith Před 12 dny

      Put your steam id, I want to play digital too XD