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AuspiciousCheese
Canada
Registrace 5. 03. 2023
high quality starsector content - at least most of the tme
How to beat the Ziggurat (No officers, s-mods, 3 skills)
Title: How to beat the Ziggurat (No officers, s-mods, 3 skills)
The Ziggurat-class phase vessel is a 75 deployment phase capital ship. The ai controled version is more powerful than the one you get after defeating it, yet we can easily kill it with these 7 ships, and easily unlock the best ship in the game.
Starsector is top-down single-player indie role-playing game developed and published by Fractal Softworks.
Get it here: fractalsoftworks.com/preorder/
#shorts #starsector #gaming
The Ziggurat-class phase vessel is a 75 deployment phase capital ship. The ai controled version is more powerful than the one you get after defeating it, yet we can easily kill it with these 7 ships, and easily unlock the best ship in the game.
Starsector is top-down single-player indie role-playing game developed and published by Fractal Softworks.
Get it here: fractalsoftworks.com/preorder/
#shorts #starsector #gaming
zhlédnutí: 15
Video
The Ziggurat Breaks the Game... Seriously. (Starsector 0.97a)
zhlédnutí 2,9KPřed měsícem
Title: The Ziggurat Breaks the Game... Seriously. (Starsector 0.97a) The Ziggurat-class phase vessel is a 75 deployment phase capital ship. It is the most powerful ship in the game. In this video I showcase utterly destroying the most powerful bounty in the game with it with the best Ziggurat build. Let me know if you want to see more Ziggurat footage, because I have a lot of good footage I cou...
The best ship in Starsector....
zhlédnutí 7KPřed měsícem
The Sunder is literally the most powerful vanilla destroyer... even better than the hammerhead. I made this crazy build in my vanilla run when I wanted to do a destroyer only run in Starsector. Starsector is top-down single-player indie role-playing game developed and published by Fractal Softworks. Get it here: fractalsoftworks.com/preorder/ please subscribe :) #shorts #starsector #gaming
This Eradicator can beat an Onslaught | Starsector 0.96a
zhlédnutí 7KPřed 7 měsíci
Eradicator-class Fast Cruiser Mod link: fractalsoftworks.com/forum/index.php?topic=22827.0 Nes's Ship and weapon pack eradicator is easily the best cruiser. better than aurora, champion, falcon mk2, mora, eagle, doom. Starsector is top-down single-player indie role-playing game developed and published by Fractal Softworks. Get it here: fractalsoftworks.com/preorder/ #shorts #starsector #gaming
[ULTRA REDACTED] Dorito smacks Hammerhead | Starsector
zhlédnutí 694Před rokem
This is what I do in my free time LOL. Starsector is top-down single-player indie role-playing game developed and published by Fractal Softworks. Get it here: fractalsoftworks.com/preorder/ #shorts #starsector #gaming
This OP ship deletes Onslaught in seconds! | Starsector
zhlédnutí 14KPřed rokem
The Fluorspar Prototype Destroyer Mod link: fractalsoftworks.com/forum/index.php?topic=22827.0 Nes's Ship and weapon pack It's not just this ship that's unbalanced lol, every single ship and weapon added in the mod is crazy op. Even the AI can use the Fluorspar to kill entire fleets. Also all the ships come in different colours which is really cool! It also beats paragon easily. Starsector is t...
3K+ Armor Onslaught with Reckless officer VS Paragon
zhlédnutí 1,7KPřed rokem
#gaming #starsector skip to 2:25 if you have a short attention span Get the game here: fractalsoftworks.com/preorder/ Uhh so I bought a fresh onslaught xiv from jangala and i realized I already had 5 other onslaughts so I decided to build in shield stunt and heavy armor and tried to make the most tanky ship ever except i forgot to use a polorized armor officer but ill get that soon, so yeah i h...
destroying 360k bounty in 2 minutes // Starsector
zhlédnutí 339Před rokem
ngl pegasus eradicator is pretty op Get the game here: fractalsoftworks.com/preorder/ destroying 360k bounty in 2 minutes // Starsector
so starsector 0.96a is pretty fun
zhlédnutí 747Před rokem
#shorts Get the game here: fractalsoftworks.com/preorder/ starsector 0.96a balanced?
PD Radiant VS Carrier Fleet
zhlédnutí 4KPřed rokem
#shorts Get the game here: fractalsoftworks.com/preorder/ PD Radiant VS Carrier Fleet
Very nice composition. Tempest is probably my favorite frigate, but i have to admit that Omen is invaluable assest in your fleet. Destroyers i cannot say as i basically never use them, however cruisers? As much as we love the 7 reapers id take the Versatility of an Aurora over Eradicator any day of the week. Paragon supremacy of course.
It is an end game reward, of course it'll be powerful. And its not "break the game" like you said, because at the end game you have plethora of choice to break the game.
once again, it’s not an end game reward. I can get it within 20m of the early game. i’ll post video proof
Click batey shit video. The Shield Conversion front is THE hullmod that had to be nerfed from last patch to this one, because it was too powerful.
Shield shunt without resistant flux conduits and automated repair units is a crime
I thought my earphones were broken 😂
"Safety Overrides" : You dare to challenge me !!!!
My fleet in every playthrough: monitor frigate (tanker shield and two DP less than Tempest), either Eradicator or Eagle cruiser, but I always pilot Retribution battlecruiser. If you want defeat me, go wolf pack tactic with a bunch of scarab.
I play without S mods, and without piloting. Also I play with large battles. Sunder would melt when the 3rd Legion flanks it.
I mean, if the sunder is surrounded by 3 legions it was probably in a bad position to begin with A destroyer vs 3 capital ships? Not even a fair fight
@@oskarcarrasco6298 in massive fights there’s not much space to position anything well and there’s hundreds of floating wrecks of rubble laying around too. A lot of it boils down to how many caps are holding a battle line. Using the debris of defeated capitalships to hide to reduce flux.
I tried HSA variant with tachion and 2 phase lances. It's funny to overload ships in 1 shot, but it's really frustrating against ordos, as you can't outrun brilliant( also probably the only ship that curse salamander, as one hit in engines and you're gone.
My Ziggy build was 6 antimatter blasters for the small slots, 4 sabots for the medium slots, and 2 autopulse lasers in the large slots, max out your capacitors over vents, and grab expanded mags (and maybe missile racks, it's been a while since I've played so I don't remember the full build). Game plan was simple, phase over to the biggest enemy ship, unphase at close to point blank range with autopulse laesrs on auto-fire, launch a full volley of sabots to instantly overload their shields, then a full volley of antimatter blasters to instantly kill them. If they still have a sliver of HP you can stay unphased for a bit longer to finish them with autopulse. Then phase out and get to somewhere safe to recharge your flux and repeat. This all takes place over the course of 1 second or so, so weapons like the tachyon lance aren't viable because they take too long to finish firing.
the music ruins everything - make sure that ur sounds besides ur voice audio is 60% less loud and let the remaining 40% ur voice - beta
my biggest criticism of the Sunder is that it's very much a glass cannon.
the ziggurat is fine, it's the end reward of a difficult quest and it makes sense that it's powerful, it earns the low DP by being hard to get
it’s not hard to get lmao i got it in 20m i’ll post vid soon
My piggy!
I still love the dominion missing mid line supers with 8 large slots, slap on anything that improves ballistics's range, damage, flux reduction and rof and slap on some Mjolnir Cannons and watch the ship clap things fro 4k away
The only reason I don't mind this ship so much is that it's not supposed to be balanced. It's clearly designed to be broken and something you only get a single copy of to play with at the end of the questline, that's all. If it was something you or AI could mass produce then it would be a massive problem for both the balance of the game and the fun aspect of it. Imagine playing against multiple of these... ugh.
Key word: duel. I don't think any ship should be judged based on how it performs in an isolated fight against enemies from the simulator. Not only is that not representative of the actual battle condition, those ships have no pilots and behave way worse, plus they have worse stats due to not having pilot skills. So yeah sure, if you put a sunder full of built in hull mods, with a skilled captain to boost it further, against a ship with no captain at all in a 1v1, sure it will win spectacularly. Also the player can control a single ship in an engagement, the majority of the fleet is AI piloted. So it is weird to me to even put a significant factor on how it controls in player hands. Give me a medusa with SO and I will do things even more impressive than what you've shown in this video. Or a harbinger, that ship can kill literally any other ship in the game, and consistently net me multiple times it's DP cost in kills every single fight. A sunder can't hope to put out this kind of performance in a fleet fight without endangering itself heavily. So I don't think you want to talk the whole player controled angle. And lastly: conquest duels aren't very impressive. Conquest has garbage shield efficiency which makes it very squishy if you can close on it. That sunder with the captain and all the mods will literally have similar effective flux as that conquest when we're talking cqc. Conquest loses all it's advantages the moment it loses it's range advantage, and in a duel a range advantage never lasts more than couple of seconds if you know what you're doing. I'm pretty sure I could kill a conquest with most destroyers (the decent ones at least) given enough hullmods and good captain skills.
1.Agree. Tempest is the Tembest 2. Again, agree 3. That's where the problems start. Eradicator requires a lot of micromanagement and proper cover from other ships. I prefer more protected and tankier hulls. So my choice is Apogee 4. Not even gonna argue (but you are wrong lol). Capitals are so different you HAVE to try all of them yourself
Totally agree, it's my favorite
Yeah but my onslaught can kill 20 AI Eradicators
i think its a cool build, ill give it a run. thanks for making the video! Lots of salt in the comments section from people lol. Keep doing what youre doing mr. cheese
lol thanks for the comment
In my eyes, the Ziggurat is just a symptom of the larger issue of player strength vs Ai strength in Starsector. Sure, you could make the dp 120, heck you could make the dp 150, but that doesn’t change the fact that the ziggy in the hands of the player outclasses 150 dp of any ai controlled vanilla ships. Additionally, battle size is a variable that can easily be increased, which only serves to exacerbate how much stronger ziggy is in the hands of the player. That to me is the core issue, in the hands of the ai even the stronger version of the ziggy is no where near worth the cost of 120 dp. Heck, you can beat it with just about any fleet comp with the right setup. But when you place it in the hands of the player, it’s competitive with many of the strongest modded ships and fleets. I think you’re correct in saying that the ship is incredibly strong(even by modded ship standards it holds up well). But I disagree with the notion that doubling its dp cost would do anything to solve the issue.
>"One does not simply secede from the Hege" >Kazeron oligarchs: "hold my midline"
It's like Hyperion and Scarab consumed lots of steroids and made a baby.
If I think about what I actually use in my fleets in games then: Frigate: Tempest (runner up Omen) Destroyer: Hammerhead (Sunders are decent too) Cruisers: Champion Capital: no strong preferences (I enjoy piloting Odessey)
If ships had deployment costs based on what they can do with good to perfect builds then the game would be extremely unbalanced (even more so if you tried to balance their deployment cost based on the players control). The only reason that the Ziggurat is 75 instead of 60 or less is because of its unique ability. If you truly think it should be 120 then you truly do not understand the game from start to finish.
Bro can't even balance his audio and he's here trying to balance the game..
lol, i’ll fix the audio part since i realize it really might be kinda bad, lmk more on that one. also, yesterday i just soloed 5 remnant ordos (battlesize 300 so each side gets 150 dp remnants get more), with just the ziggurat. you can’t even solo 5 ordos with 2 paragons with omega weapons and perfect builds. keep in mind my build isn’t even perfect, i’m missing a rift beam, and 3 antimatter launchers. if you can convince me that 75 vs 1000+ deployment points is balanced, i really can’t convince you. i’ll post a video asap, but i can’t promise quality bc my internet is really slow and i can’t upload big files
also, in my opinion, it really just breaks the game. it takes away the need to make a good fleet. people work hard to make balanced fleets with frigates, cruisers, capitals, but this one ship just puts to an end to every single end game build. my other fleet builds (4 onslaught and centurions) and (2 conquest and 10 sunder) can only take on 2-3 ordos. and that’s 200+ dp compared to paragon and ziggy which is 135. lmk what you think about this.
@@auspiciouscheese i mean it was suppose to break the game, that is the whole point of it lorewise
yeah sure, but this is a serious problem as i see the ziggurat is literally the best ship even in modded playthroughs. if alex wants a balanced game and prevent players from just cheesing the game it needs to be nerfed
Just invite some bugs ;)
i know starsector since i was teen which was 16 year ago and its still in beta.
The background music is super loud mate. Otherwise nice video.
bro i put it at -10 db and it’s still loud???
@@auspiciouscheese maybe its your voice that is a bit too low? the volume of the music and your voice are too close, while audible, your voice is still getting slightly covered up by the music.
gotchu i’ll change it next time
nah, i dont agree, because this is simulated battle 1v1 and in real combat the sunder will be facing multiple foes and the enemy just needs to fart once to blow the sunder away
Maybe piloting the sunder, flank the formation and pick targets? Hit and retreat
@@iii_zeta_iii there are better ships to command, so for average player it will be used by AI and because its so squishy most of time it will die really quickly.
@@Tiago-Gomes you are right. Imo i really enjoy piloting the Fury class and i find it a better option ig. But, the large energy slot in the Sunder can have interesting uses
@@iii_zeta_iii if you like the fury then you will like the aurora. Aurora imo excels in close combat, so the build i use has 2 heavy blaster, 1 frontal burst pd laser, 30 capacitors/vents, for s-mods hardened shields and hardened subsystems, normal hullmods: safety overrides; shields conversion-front; stabilized shields; flux cool adjunct. An agressive officer is good in this ship, the 2 main weakness of this ship is prolonged combat because of CR and if the enemy has a lot of fighters.
Sniper sunder is decent under player control, even before escort package. You can help your front liners finish fluxed enemies and swat frigates and fighters.
radiant next pls. ur videos are super useful
Where did you get this officer? My sunders always just die, even when given a less risky long range build.
officer personality also depends on weapons you give it
Hey. Hundreds of hours in Starsector, and I'll finally test out a second ship to fly with. I basically never moved on from the Hammerhead. Honestly always found The Sunder underwhelming. Clearly I did it wrong. Now ofc, I play with a mod that introduced an extremely overpowered Hammerhead, but it did also provide a more powerful version of the sunder. Ship/Weapon Pack by Dark.Revenant. Gotta test out both versions now. Edit; The volume of your voice vs the music is just fine.
do you mean the green bounty ones?
@@eriktietze5779 Green? Do you mean the ship? Yes, it's got a green hull. The Phillipshead-class. Lol. If you don't mean the ship, then I got no idea. It's from IBB Missions. International Bounty Board. It's basically a bunch of bounties that doubles as sort of boss battles. And when you win, you can choose to take some of the unique ships for yourself. They come with the mod.
Yeah sry i should have been more specific, i meant the ships. The Hammerhead and Sunderer are in the Same bounty Right. The hammerhead Looks Like two welded together in i remember correctly
@@eriktietze5779 Yup, Hammerhead and Sunderer are in the same. So you can get the an OP version of both from the same mission. Does it feel like cheating? Heck yeah. Do I care? Heck no! :D
My man dont reply on critism jesus, must be a very bad guide
i was actually looking at critic comments to see if he would reply and yep lol BTW eradicators are amazing but this guide stinks also the 1 v 1 on the onslaught is super sus not impossible but no way AI can take an AI onslaught lol
@@OpticfIare onslaught is just a bad capital ship to test to overall, conquest might fare better heree
i read all your comments. it would take forever to respond to all of them. i respond to my newer videos more often, if you would like to check them out
@@auspiciouscheese my man you only responded here, not on the comments 5 months ago lmao
very nice!
Why such a loud useless music? Remove it and you get a very well done video.
I don't think it's his voice, it sounds like AI (no judgement though, it's pretty useful) and because it's so level, it may sound quieter than it really is
As someone who loves Starsector but is really bad at the combat, I really appreciate content like this that breaks it down very simply.
use your real voice, coward
also the midline sunder is such a pedestrian choice. If you want to sunder people for real, get the Lion's Guard version
me with 70 mods loaded looking at this....
Now remake the video but this time make the music NOT be louder than your voice
I don’t think it is…
@@auspiciouscheeseit is tho
@@auspiciouscheese Ye i also dont think it is. But you can make it quieter so it becomes more backgroundish. The current levels are what you would expect from a song :D
Thank god for the captions
I can't year anything though
huh, I always thought of him as an escort support ship instead (tachyon lance and ion laser) and nothing more
yeah most people do because it’s hard to find a close range build that works for the sunder
Light Needler, Ion Pulser, Autopulse Laser
But it's not a lot of people out there that play star sector
There’s more than you think actually
@@auspiciouscheese Good to hear because I like watching it I haven't played the game before though
@@avatarwarmech Its got a small learning curve but once you get the gist of things(and especially once you start modding it), you'll get sucked in pretty easily if its up your alley.
Rarr needs this then
indeed
Seeing as he likes: hammeheads Skysplitters Nelsons Yes
L E A K NAME TIME: the ship you saw of launching purple balls c: is da ziggurat
comsec coming after you
@@tenshihinanawi4546 oh nuu im scared DDDD: *Remnant Ordos detected*
The odyssey ignorance is insane. May not have the best firepower. But, here comes a big but. Its the fastest capital, beating even some cruisers in mobility, it has pretty low fuel consumption so you can fly it basically everywhere for marginal fuel costs. It has the biggest sensor range of any ship thanks to the built in advanced sensors, it has very high flux capacity, very good shielding, a large missile slot, and even 2 fighter hangars. Its literally a fleet in itself. While a paragon/onslaught might beat it in a slugfest. But they will never catch up with an odyssey. Its the quintessential battlecruiser design. Outguns what it cant outrun, outrun what it cant outgun. Give it 2 plasma a mirv, 2 xyphos and rest doesnt matter. You can quite literally solo entire fleets. Many ppl think the conquest is better but it really isnt. Ody is faster, tankier, have basically 90% of the conquests usable firepower and it has great utility outside combat. Not many capitals can stand up to a radiant in 1v1 but the odyssey is one of those
Where do you find one of those though? In 3 playthroughs I've never seen a single one
@@brandonprendergast7806 tri-tach has them. You can raid culann, attack their special task forces or just ally with them and get commissioned. Or get lucky and find a blueprint out in the sector. Im not sure about the latest game version but iirc league and diktat has or had the bp too
@@kermitthefrog1176 yeah nevermind I updated from 0.95 a few days ago and found a paragon and an Odyssey on the Black market. It usually goes pretty well using the Paragon as a wall while my Odyssey dismantles any escorts. They're like my only combat capable ships aside from a mod destroyer though XD
@@brandonprendergast7806 yeah there are mainly 2 ways to play odyssey. One where you have a fleet that can face the enemy while you flank. And the hardcore variant that i prefer is ody with only a couple frigates on defend. Frigs like omen, tempest, monitor works well. Omen is good pd, monitor can help you tank and tempest is an awesome hunter-killer. I sometimes have an aurora accompany me on the flanking since its a very similar ship, so if you are not so sure about your piloting couple it with some frigs or fast cruisers. Against strong enemies i tend to hang around the rest of my ships and help them. Finishing off low hp enemies, focusing down important targets and even tanking shots for them. This is why i love the odyssey, it can do anything basically
@@kermitthefrog1176 I put a semibreve on it this is the best ship ever
brother what you doing? Re-do this challenge with Nexrelin, play as the Luddic Path, and use the LP Gremlins with Hardened Subsystems, Unstable Injector and your Reapers. This does work
me left ear really enjoyed this short
idk man ai make use of omni shield better for my flag ship sure but not ai