- 264
- 99 299
Jinx
Canada
Registrace 3. 03. 2020
Welcome to the Fortress! home of the dark sheep Jinx. 😋
This channel is a platform from which I can share my interests in boardgames, strategy, gameplay, and design; thus not boring my wife and uninterested friends as I wax poetic on tactics, grand strategy, and the merit of the cruiser.
I will touch on games like; Global War 1936, Global War 1914, Twilight Imperium 4, Napoleon in Europe, World in Flames and a few other game I own or acquire as time goes on. Some of them I will delve into in a deeper way, especially Global War 1936, others I will merely review and give my thoughts on.
This is in no way a perfectionist channel. Though it irks me that I am not clean and polished in diction and display, I intend on pressing forth and publishing content whenever time constraints allow however the final product looks.
Thank you for watching. Please leave a comment if you are so inclined.
Happy Gaming!
This channel is a platform from which I can share my interests in boardgames, strategy, gameplay, and design; thus not boring my wife and uninterested friends as I wax poetic on tactics, grand strategy, and the merit of the cruiser.
I will touch on games like; Global War 1936, Global War 1914, Twilight Imperium 4, Napoleon in Europe, World in Flames and a few other game I own or acquire as time goes on. Some of them I will delve into in a deeper way, especially Global War 1936, others I will merely review and give my thoughts on.
This is in no way a perfectionist channel. Though it irks me that I am not clean and polished in diction and display, I intend on pressing forth and publishing content whenever time constraints allow however the final product looks.
Thank you for watching. Please leave a comment if you are so inclined.
Happy Gaming!
Operation Anthropoid 7.7&8 - KMT & USA - July 1939
KMT & USA Turn 7.
Check out my competitors channels here:
Germany & Italy - Trig - www.youtube.com/@Trigm/featured
USSR & CCP - The Warden - www.youtube.com/@wardgj614
Japan - Sebskullian - www.youtube.com/@sebcamp
UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7
USA & KMT - Jinx -
Check out my competitors channels here:
Germany & Italy - Trig - www.youtube.com/@Trigm/featured
USSR & CCP - The Warden - www.youtube.com/@wardgj614
Japan - Sebskullian - www.youtube.com/@sebcamp
UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7
USA & KMT - Jinx -
zhlédnutí: 179
Video
Operation Anthropoid 6.7&8 - KMT & USA - January 1939
zhlédnutí 154Před dnem
KMT & USA Turn 6. Check out my competitors channels here: Germany & Italy - Trig - www.youtube.com/@Trigm/featured USSR & CCP - The Warden - www.youtube.com/@wardgj614 Japan - Sebskullian - www.youtube.com/@sebcamp UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7 USA & KMT - Jinx -
Operation Anthropoid 5.7&8 - KMT & USA - July 1938
zhlédnutí 124Před 14 dny
KMT & USA Turn 5. Check out my competitors channels here: Germany & Italy - Trig - www.youtube.com/@Trigm/featured USSR & CCP - The Warden - www.youtube.com/@wardgj614 Japan - Sebskullian - www.youtube.com/@sebcamp UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7 USA & KMT - Jinx -
Operation Anthropoid 4.7&8 - KMT & USA - January 1938
zhlédnutí 226Před 21 dnem
KMT & USA Turn 4. Check out my competitors channels here: Germany & Italy - Trig - www.youtube.com/@Trigm/featured USSR & CCP - The Warden - www.youtube.com/@wardgj614 Japan - Sebskullian - www.youtube.com/@sebcamp UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7 USA & KMT - Jinx -
Operation Anthropoid 3.7&8 - KMT & USA - July 1937
zhlédnutí 113Před 28 dny
KMT & USA Turn 3. Check out my competitors channels here: Germany & Italy - Trig - www.youtube.com/@Trigm/featured USSR & CCP - The Warden - www.youtube.com/@wardgj614 Japan - Sebskullian - www.youtube.com/@sebcamp UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7 USA & KMT - Jinx -
Operation Anthropoid 2.7&8 - KMT & USA - January 1937
zhlédnutí 200Před měsícem
KMT & USA Turn 2. Time Stamps: Check out my competitors channels here: Germany & Italy - Trig - www.youtube.com/@Trigm/featured USSR & CCP - The Warden - www.youtube.com/@wardgj614 Japan - Sebskullian - www.youtube.com/@sebcamp UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7 USA & KMT - Jinx -
GW36 - 2024 Tournament - Tier 1 Summary
zhlédnutí 420Před měsícem
A look through at the GW36 Tournament so far. The Tier 1 summary, the Players, the upcoming Tier 2 games. Bird Motion Channel: czcams.com/channels/DCl5VUeACFnJdLnjl-4BLg.html
Operation Anthropoid 1.7&8 - KMT & USA - January 1936
zhlédnutí 216Před měsícem
KMT & USA Turn 1. Time Stamps: 00:00 Intro 06:22 KMT Turn 08:41 USA Turn Check out my competitors channels here: Germany & Italy - Trig - www.youtube.com/@Trigm/featured USSR & CCP - The Warden - www.youtube.com/@wardgj614 Japan - Sebskullian - www.youtube.com/@sebcamp UK Commonwealth & France - The Electreon - www.youtube.com/@TheElectreon7 USA & KMT - Jinx -
Operation Hats 18.6 - Italy - Jan 1945
zhlédnutí 155Před měsícem
Italy Turn 18. Check out my competitors channels here: USSR - 5 Star General - www.youtube.com/@5stargeneral603 Japan - Trig - www.youtube.com/@Trigm/featured UK Commonwealth & France - Davvyk - www.youtube.com/@davvyk5121 USA & KMT - mp7 - www.youtube.com/@mp77937
Operation Hats 18.1 - Germany - Jan 1946
zhlédnutí 212Před měsícem
Germany Turn 18. Check out my competitors channels here: USSR - 5 Star General - www.youtube.com/@5stargeneral603 Japan - Trig - www.youtube.com/@Trigm/featured UK Commonwealth & France - Davvyk - www.youtube.com/@davvyk5121 USA & KMT - mp7 - www.youtube.com/@mp77937
Operation Hats 17.6 - Italy - July 1944
zhlédnutí 122Před měsícem
Italy Turn 17. Check out my competitors channels here: USSR - 5 Star General - www.youtube.com/@5stargeneral603 Japan - Trig - www.youtube.com/@Trigm/featured UK Commonwealth & France - Davvyk - www.youtube.com/@davvyk5121 USA & KMT - mp7 - www.youtube.com/@mp77937
Operation Hats 17.1 - Germany - July 1944
zhlédnutí 143Před 2 měsíci
Germany Turn 17. Time Stamps: 00:00 Intro 00:18 Summary 05:05 Turn Check out my competitors channels here: USSR - 5 Star General - www.youtube.com/@5stargeneral603 Japan - Trig - www.youtube.com/@Trigm/featured UK Commonwealth & France - Davvyk - www.youtube.com/@davvyk5121 USA & KMT - mp7 - www.youtube.com/@mp77937
Operation Hats 16.6 (Correction)- Italy - Jan 1944
zhlédnutí 69Před 2 měsíci
Italy Turn 16. The Fighter from Northern Italy could not participate in the battle in Poland. Rerolled what was necessary in the battle.
Operation Hats 16.6 - Italy - Jan 1944
zhlédnutí 265Před 2 měsíci
Italy Turn 16. Time Stamps 00:00 Intro 00:18 Summary 11:40 Turn Check out my competitors channels here: USSR - 5 Star General - www.youtube.com/@5stargeneral603 Japan - Trig - www.youtube.com/@Trigm/featured UK Commonwealth & France - Davvyk - www.youtube.com/@davvyk5121 USA & KMT - mp7 - www.youtube.com/@mp77937
Operation Hats 14.6 - Italy - Jan 1943
zhlédnutí 229Před 2 měsíci
Italy Turn 14. Check out my competitors channels here: USSR - 5 Star General - www.youtube.com/@5stargeneral603 Japan - Trig - www.youtube.com/@Trigm/featured UK Commonwealth & France - Davvyk - www.youtube.com/@davvyk5121 USA & KMT - mp7 - www.youtube.com/@mp77937
Operation Hats 13.6 - Italy - July 1942
zhlédnutí 176Před 3 měsíci
Operation Hats 13.6 - Italy - July 1942
Operation Hats 13.1 - Germany - July 1942
zhlédnutí 338Před 3 měsíci
Operation Hats 13.1 - Germany - July 1942
Operation Hats 12.6 - Italy - Jan 1942
zhlédnutí 318Před 3 měsíci
Operation Hats 12.6 - Italy - Jan 1942
Operation Hats 12.1 - Germany - Jan 1942
zhlédnutí 395Před 3 měsíci
Operation Hats 12.1 - Germany - Jan 1942
Operation Hats 11.6 - Italy - July 1941
zhlédnutí 197Před 3 měsíci
Operation Hats 11.6 - Italy - July 1941
Operation Hats 11.1 - Germany - July 1941
zhlédnutí 302Před 4 měsíci
Operation Hats 11.1 - Germany - July 1941
Operation Hats 10.6 - Italy - Jan 1941
zhlédnutí 145Před 4 měsíci
Operation Hats 10.6 - Italy - Jan 1941
Operation Hats 10.1 - Germany - Jan 1941
zhlédnutí 1,4KPřed 4 měsíci
Operation Hats 10.1 - Germany - Jan 1941
Operation Hats 9.6 - Italy - July 1940
zhlédnutí 202Před 4 měsíci
Operation Hats 9.6 - Italy - July 1940
Operation Hats 9.1 - Germany - July 1940
zhlédnutí 347Před 4 měsíci
Operation Hats 9.1 - Germany - July 1940
Operation Hats 8.6 - Italy - Jan 1940
zhlédnutí 190Před 4 měsíci
Operation Hats 8.6 - Italy - Jan 1940
Operation Hats 8.1 - Germany - Jan 1940
zhlédnutí 312Před 4 měsíci
Operation Hats 8.1 - Germany - Jan 1940
Operation Hats 7.6 - Italy - July 1939
zhlédnutí 264Před 4 měsíci
Operation Hats 7.6 - Italy - July 1939
Operation Hats 7.1 - Germany - July 1939
zhlédnutí 329Před 4 měsíci
Operation Hats 7.1 - Germany - July 1939
Operation Hats 6.6 - Italy - Jan 1939
zhlédnutí 289Před 5 měsíci
Operation Hats 6.6 - Italy - Jan 1939
Great summary of the game thus far! I have three questions. 1) With CCP possessing Kwangtung on T7, does this mean that CCP was successful in 6 of 7 "Spreading Influence" rolls?!? 2) When CCP took possession of Sikang, did you consider attacking with everything KMT had from Kweichow? 3) Does The Warden believe USSR has a chance this game? In my opinion, the game is an absolute Allies victory.
Hello Karci! Never to early to start honing that tactical mind. :)
what game
Global War 1936.
@@-jinx thx man
What app you use on a mapping video? Btw nice video
For editing video? VSDC. It's not the best, but it's okay.
This Bird approves 👍
Hi Jinx, what is your opinion on strategy games where combat between units is based on cards as a main mechanic?
Hi Diadochi! Well, there are plenty of excellent games out there, some employ a card mechanic. One of them is Skythe which used a combo of allocating points and cards. A purer form is probably Game of Thrones. Lastly a worthwhile mention I Runewars, which is pretty cool. Personally, I'm not a huge fan. I enjoy strategy games that use dice as a randomness generator. I prefer dice to equally random generators like spinners. Card based combat mechanics can be fun, but the Tactile enjoyment of dice. The physical violence of dice rolling in a tray, and the impression of complete randomness in the roll (instead of concerns of a properly shuffled randomizer deck), I really enjoy dice. But all that being said, I'm sure there are some excellent card based combat games I would enjoy too. It boils down to personal preference. What about you? What are your thoughts Diadochi?
@@-jinx I'm very appreciative of your response! At the moment i'm in the initial stages of play-testing my Strategy board game, which wont include any dice, so both your feedback and videos are great help to understand an alternative perspective to the current design. Personally i enjoy the excitement of dice in D&D and Arkham horror games, but prefer strategy games with only minor elements of randomness, so i could execute my 'armchair-general' fantasies. So instead of dice, im incorporating 3 different victory conditions in my game which relay on financial and political elements beside the power of military force (along with strategic cards), in hopes that it will suffice as replay-ability factor. Therefore, i would wonder if you and other like-minded gamers are still a viable audience for such game; And alternatively if you would consider Digi-testing the game or reviewing it in the future.
@Diadochi-rh6cn I'd happily give your game a try at some point! I like the idea of alternative victory conditions of Political or Financial. Dice can be a personal preference choice, but I think there should be a little randomness, otherwise it devolves to a math game.
Which version of GW1936 are you using for tabletop simulator?
I can't recall, Mad Man Dan's version, I'm pretty certain
@@-jinx thanks! The other version I have seen are with the roundels instead of flags
Don't need supply in Home Country for minor factories.
great video!
Hi Jinx would you be interested in playtesting a vietnam game on TTS, that feels similar to Global War?
Jinx, you had 73 PP. you used 73 but your ship cost one less so you should have 1 saved. right?
Not quite correct. I had 72 IPP. I used 73 IPP, but the discount for the ship brings it to 72 IPP.
@@-jinx Oh ok i thought i saw your marker say 73 PP. and you say you used 72. i see now, i just didnt want you to cheat yourself.
I believe the infantry coming off the transport is taken first in an Amphibian Assault
what game is this??
I'm glad to hear the baby's doing better.
Good to have you back!
I find it funny that you casually mention that it is 10:34 pm.
Really like the timestamp idea.I know some of my friends would try to cheat without it.
take care of your family jinx. i hope all is well with you.
Where did you get the ships??
From a board game called "Victory II" 😉
cant hear you jinx
Dang, okay I'll re-upload later with boosted audio. Thanks for telling me
Just a quick rules question. When a multinational defense happens, does both countries get to roll dice or do you choose one? And for attack is it the same?
Hi, How are you? If you have time, I would like to talk about your CZcams videos. Your videos are not properly SEO' and hence the views and subscribers are not increasing that way. If you don't mind, I would like to SEO your 1 or 2 video. You don't have to pay anything for this. Have a nice day. ..
Hi, How are you? If you have time, I would like to talk about your CZcams videos. Your videos are not properly SEO' and hence the views and subscribers are not increasing that way. If you don't mind, I would like to SEO your 1 or 2 video. You don't have to pay anything for this. Have a nice day. ..
It didn’t matter in the Leningrad battle, But for future reference, all units start battle off of only Attack Transports, not basic transports. (aka you have to buy attack transports for your tank to attack on turn 1) .. unless I watched the video wrong. But I’m pretty sure I’m right lol
Dang! You are absolutely right, I misread that. All kinds of mistakes on my turn, goodness. Well thank you!
Thanks for gamewide update, good to know. Love watching these
Corrections: 1. Battle of Leningrad was bad, I made a lot of mistakes. I haven't looked at my video yet, but my gut feeling is that I have 2 Marines, 1 Infantry, and 1 Tiger left. 2. My German Fleet will not go into port of Leningrad. 3. I didn't repair my Battleship in W. Germany in video. Fixed it after the fact. 4. Placed my free fortification in Aquitaine.
Do you get to the free coastal defense of controlling the cost of Germany and France?
Yes I did after the video! Thanks!
I love watching you're turns. You make a lot choices that I would make!👍
Dang what kind of job are you doing, those hours are insane
Dude I wish I was making it up. In the last week of February I worked 98 hours in 7 days. It's the Oil & Gas industry in Canada. Some of the roads are winter access only, so when winter hits we have a lot of the services work crazy busy, but when things thaw out, we tend to slow down a bit too, down to 30 to 50 hours a week depending on price of Oil that year.
great video. and quit that job, no job is worth working that much.
Haha! I would love too! Hopefully I can someday. I would love to be able to buy my family a little countryside acreage so my little kiddies can run around and have adventures in the woods. So I'll sacrifice for now, and maybe a good job will come up were i can provide for family, and not work as much. Thank you for your thoughts though. 😊
"I just deleted the whole table" is said at least twice in every TTS game or its not a fun game.
I'm watching because my frying got the game and I want to know how to play and beat him
I appreciate you dog
Is this a game?
Where can I find your game? I find that the idea of suppression results are really interesting! Forcing retreats - I think that's incredibly cool as I feel a lot of games sort of have a "fight to death" mentality in a single area when a battle occurs. This forces units out as the result of combat, and that's really cool! It seems to do a good job at really showing the enemy being repulsed from an area, whether attacker or defender. I like it a lot. If you have any videos or any further reading, I'd love to hear more! :)
when you placed your militia in the middle east you also upgraded two militia in the same zone. can you place 1 and upgrade 1 in a 1 PP zone or do both share the 1 per PP zone? also you moved your planes to turkey for 4 zones wouldnt that leave you with one movement left to go to bulgaria and not to romania?
I'll have to review what I did, but it sounds like I may have made a mistake. You can upgrade up to two Militia per turn, and you can place a Militia in a territory, up to the IPP value. In regards to the aircraft, because I have the Long Range Aircraft tech (+1 move) and was leaving from an airbase (+1 move), I had enough to get to Istanbul and back to Romania.
Where did the British fighters come from? I thought you wiped them out last turn
They Allies did a great job of rebuilding, the USSR and US both Lend-leased one, and the UK flew one in from Canada.
I sort of miss when you'd explain what had been happening that turn.
You should have an extra infantry left in Northern England. They got no hits but you lost a dice and deleted your infantry. Unless I missed something
Nope you are right! Thanks!
Forget the thumbnails man! I'm just glad to have the videos. You're one of the best GW36 content creators out there, and it's an absolute blast to watch, I always look forward to them!
Wow thanks man! That's a massive compliment! 😊😊😊
Perhaps the fact you were handily beating the Commonwealth forced the 5-stars hand!
you can scramble from allied airfields. i believe its under the allied nations rules.
i play when you fail to get a tech roll you get +2 on it next turn, but only on the one you failed at. not another one. and it increases again by +2 on further failures. but you dont get the +2 on the first stage, ever.
Great video. What's the approximate scale of the minatures? 1/72?
more sound volume i cant hear you.
You hadn’t added your Vichy money to your income right?
I don't get why your game's combat requires so many dice and so many complex results.
Hmm, good question. It depends what you want from a game. What type of complexity, how much of a WW2 simulation do you want, and what length of game you want to adopt. Games like RISK have only one dice type, one hit type and that's it. Very simple. I've decided to be a bit more complex with my game. If a Battleships attack Destroyers, I want the Destroyers to have a hard time punching through the armor of the battleship with their guns. So my game might be called more realistic in this regard. A game like RISK might make a Battleship worth 10 units and a Destroyer worth 1. But other then that, they are virtually identical except by quantity. My game does have some complexity, but it's easy as Memoir 44 in combat. So, to answer your question! Because I like it that way! 😊
@@-jinx So, the "piercing" result is a common and effective style of attack result in a combat system. The idea is simple, that the attacking value gets blocked by a certain defense value until it goes over it, and then it does damage. My main issue, and maybe this is because I don't really understand how combat occurs and am looking at it through the lens of it happening in a hex and counter scenario, is why every attacker has their own added dice(??) and why certain attacking dice are treated the same while others are not. For example, the anti-air result. Do only certain attacking units (infantry, tanks, air) have the ability to roll an anti-air attack? If they do, do they also not roll an anti-ground attack? This is very complex, but also not realistic. I've never played risk or Axis and Allies, but from my understanding, in AaA, there is basically a combined value of the attackers with modifiers from different counters (minifigures). While the AaA system is not complex, it's also somewhat more realistic (but not by much), since in real life aircraft and tanks do provide a "modifier" to combat in a similar way, even if it is far more complex. If I were designing a game in which the attackers would roll a ton of dice to get hits and suppression on the enemy, I would certainly stick to your idea of piercing for basically all attacks, with aircraft and tanks being able to negate enemy damage in an overlapping manner, similar to an abstracted simulation of real world combined arms. Aircraft should never really be able to be hit by ground forces, unless the defending player decides to throw them away to protect their troops in a direct way, or if the enemy has aircraft of their own. Of course, I have little experience with any game, and certainly no experience with these sorts of minifigure board games. But the issue I see is that a ton of dice can be off-putting to learn. And I also am somewhat of a purist in terms of games using dice which are easy to buy at the store, such as 2 D6. If you have any other videos on your game I'll check it out.