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Mobius Digital Games
Registrace 10. 12. 2014
Outer Wilds Devs React to AGDQ 2023 100% Stranger Speedrun
SPOILER WARNING: This speedrun will spoil significant parts of Outer Wilds: Echoes of the Eye. Outer Wilds is best experienced without spoilers. Watch at your own risk!
Ludic dreaming, phasing through walls, smooth flying... Join us as we experienced and reacted to this amazing speedrun from AGDQ 2023. Watch as ptminsker completes a 100% Stranger run as well as a bonus Shipless Hot Shot run. Thank you to ptminsker, TheStrangePie, and DeRockProject, and the OW Speedrunning community for the run!
Speedrun preformed by: ptminsker
Event: AGDQ 2023
Developers in attendance:
Alex Beachum, Emily Blatnicky, Gus Lambrechtsen, Jackie Kreitzberg, Jeffrey Yu, Jon Oppenheimer, Kelsey Rice, Kindra Dantone, Lara Colson, Loan Verneau, Logan Ver Hoef, Nat Colburn, Zach R. D.
Ludic dreaming, phasing through walls, smooth flying... Join us as we experienced and reacted to this amazing speedrun from AGDQ 2023. Watch as ptminsker completes a 100% Stranger run as well as a bonus Shipless Hot Shot run. Thank you to ptminsker, TheStrangePie, and DeRockProject, and the OW Speedrunning community for the run!
Speedrun preformed by: ptminsker
Event: AGDQ 2023
Developers in attendance:
Alex Beachum, Emily Blatnicky, Gus Lambrechtsen, Jackie Kreitzberg, Jeffrey Yu, Jon Oppenheimer, Kelsey Rice, Kindra Dantone, Lara Colson, Loan Verneau, Logan Ver Hoef, Nat Colburn, Zach R. D.
zhlédnutí: 37 465
Video
Meet the Team: Loan Verneau
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A new segment we're introducing to the Outer Wilds development process: Meet the Team! Our first interview is with the first Mobius employee, our designer Loan Verneau!
Beacon 38 Game Trailer
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Available now on the App Store and Google Play! Beacon 38 is a mobile exploration game where you use sonar to navigate through a dangerous, beautiful alien world that constantly surprises and challenges. See if you can navigate their tiny scout ship past massive predators, mysterious creatures, and unknown peril to escape the 38th Dimension! Using the core mechanics of sonar pinging and navigat...
Outer Wilds Vertical Slice Space Walk
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A look at the new art direction for Outer Wilds, 2015 winner of the Seamus McNally Grand Prize and Excellence in Design awards at the Independent Games Festival. To find out more, please visit us at www.mobiusdigitalgames.com.
Beacon 38 Alpha Footage
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Alpha footage of our next game, Beacon 38. Go to mobiusdigitalgames.com for more details.
Terra Chroma Trailer
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PUZZLE YOUR WAY THROUGH AN AMAZING ADVENTURE! Terra Chroma combines a riveting puzzle mechanic with RPG elements for a gameplay experience like no other. Players learn elemental magic skills to defeat increasingly challenging puzzles as they delve further into a rich story world. Become an Alchromist, recruit characters to your team, learn new skills & powers, and travel a wild, diverse contine...
Terra Chroma Gameplay Trailer
zhlédnutí 916Před 9 lety
Take a look at the puzzle-adventure hybrid that beautifully marries rich, RPG-style gameplay with short-burst, touch-screen puzzling! Available now on iOS! itunes.apple.com/us/app/terra-chroma/id941487724?mt=8 Created by Mobius Digital Games.
Speaking of "spoilers without context", I still think it's funny that 100% base-game runs are done _in Russian_ (because for some reason the translator "decrypts" faster in a unicode-based language rather than ascii-based), so it's a built-in spoiler shield for those that can't read vodka runes...
They were all pretty chill for most of it so I wondered if someone was gonna seethe at some point and yup, 20:29 here it is LMAO 'No! NO! You're not supposed to have this!' Edit: Nvm there's a whole collision bugs segment just next where the whole team is screeching in cringe, LMAOOO
I only watched a minute so far but my brain needs to be hyperthreaded to hear what's going on, it's like three simultaneous conversations ;-;
21:26 Alex: "I'm glad we actually... The gravity falloff almost didn't make it in!" That right there is a well deserved celebration! Mobius' foresight lead to setting-consistent and entertaining behavior in the case of speedrunning! 21:40 Alex: "... what... oh no... this is... oh my god" And THAT is the sound of it all beautifully unraveling. 22:54 Alex: "I dunno, it kind of feels thematically appropriate" And that is the sound of acceptance. Stages of Grief: COMPLETE (Jokes aside though I love how the whole team took that sequence of loads and unloads in stride and laughed about it!)
"We'll never patch this out" These devs are absolute chads!
I guess the next reaction is 100% + expansion 100% ?
the prisoner's pov is just a random dude who's really keen to share his back story nice and emotionally but then just kills himself bizzarrely. And that's the only thing that's happened to him for 200000 years
Hahaha trying to fit speedrun logic into lore always cracks me up
Outer Wilds IS my favorite game of all time. <3 I just realized that the way we see the images in the slide shows, is like the way the scout's pictures come to us.
Having fallen in line with this game recently and been watching a lot of let's plays I dunno if it's too late but the dlc ending is a bit abrupt I think most people I have watched just get so confused about the symbolic nature of the last scene
Wow I didn't realize they had their own channel. This is great.
oh cool an interesting mobile game, i wonder if this game studio will ever make a game that alters anyone's perspective of reality.
lol right at the beginning asking about the gamma. Yeah you guys know what dicks you were and that everyone cranked the gamma to make it less annoying.
Also why isnt the real world vault open if the dream world was
The devs intend you to die that loop, it's not supposed to be possible to open the vault and be alive
Imagine being just a normal owlk going about your day and all of a sudden a ship crashes into your dream world and a little blue gremlin just starts going absolutely NUTS around your dream world. UFO but Hearthian version
I loved the sounds of horror from the devs when the load sector abuse began
Me: I'm just gonna watch until it ges into spoiler territory Devs at 1:40: he's positioning the ship for later! Me: Aight, I'mma head out
There's no such thing as non-spoiler territory in OW, for me one of the most memorable parts of the game was finding the Stranger and then entering it totally blind.
Aww he wants the patch for his wife! *doesn't release more*
I love that you guys reacted to this. it was so much fun to watch.
21:00 best moment of that whole thang
I love this game. The speedruns are insane. I forgot how I liked the previous iterations of Endless Canyon better than the current one, this one is just... way more straightforward. It's weird that a game whose secret sauce for me a bit lies in its trust of the player to be able to deal with its non-linearity was made actually more linear. Also haven't been able to find the entrance to the Disco guy's room.
wait how tf does the ship get there at 7:26 lmao
Excited to see what new project Mobius Digital creates! Outer Wilds became my favorite game ever. And I've played a lot.
Yo me pregunto si habrá outer wilds 2... este juego me dio una sensación de vacío por no poder jugar más sin saber todo... 10/10
9th
8th
It’s 2023, I played Outer Wilds for the first time in 2022, and I cannot stop watching other people play it. It is the rare perfect game, and every day I hope that you guys make another game cause the world truly needs more!!
7th
sixth
bro there are so many people toke i can't even here whos speaking wtf
There's a new max% suitless speedrun by thestrangepie, that he recently edited into circa 2 hours (uploaded on his CZcams channel). Maybe you could hop into a call with him and watch some of the more interesting parts from that speedrun together? That way he could maybe e.g. explain the crazier glitches (there went a huge amount or research into getting the last few suitless ship logs).
What an idea! A game in which adjusting the settings like resolution, graphics quality, controls, adjusting these settings has an impact on the game world? Sounds like a very outer wilds type of puzzle
"diagetic settings" 😲 17:54
Fifth or whatever
fourth
third
second
Thanks for doing this!! Really cool :)
Wh--- how did the ship end up in the dream!?
I found out on Reddit. Apparently the place where they left the ship outside the Stranger, when you go into the dream world, it loads in the same space as the rest of that map, so if you go to the right place at the right time, your ship just glitches in, and you can use your thruster and suit and fly around LOL
@@TylerMannthank you for commenting, I was trying to find too but couldn't
Glad I didn’t have to explain this over a year late
My favorite oversight is still there: Nomai aboard the Vessel in the flashback should've had blue livery with silver accents, not their Hearth-system green w/ bronze. I just handwaved it as "Hatchling wasn't paying attention". It was so funny hearing only half the team realize why pt parked the ship there.
I learnt a new word! But yeah, it's a shame we don't get to see the intact versions of those suits, like we do with the post-crash versions in the Interloper shuttle and worn by Solanum.
@@knowledgeacquirer2931 I'm also referencing the different color of the suits of the victims of Escape Pods 3
@@quantumblur_3145 I am too! Those suits match the pre-crash aesthetic the Nomai had, their recorders were like that too.
I love the hatchling wasn't paying attention excuse, a perfectly valid reason for any inaccuracies in their presentation
eugh, pronouns next to a speaker's on-screen name... typical AGDQ, that kind of cringy bias is why I stopped watching any of their events. Sad to see it's only gotten worse. This was fun to watch though, always neat to hear an artist's reaction when their work they bled, sweated and cried over producing gets ripped open and turned inside out in the name of speed, lol.
Just a minor update to social convention, nothing to be sad about.
what's wrong with pronouns on screen? i don't understand how it's a bias or cringey
Cry about it snowflake
@@TourGuideForGame considering you're getting upset about pronouns, I think you're the snowflake here, but go off I guess?
@@snuffypop not everybody in the world subscribes to the ideology that preferred pronouns are making direct reference/adherence to. One side calls it kind and tolerant, the other calls it anti-science and grossly dishonest. AGDQ is very very aware of the polarization surrounding such things, they are extremely and insufferably biased. No need to take my word for it, though. There's been plenty of videos made documenting and showcasing drama they needlessly caused with their own attendees and political biases aggressively shoehorned into previous GDQ events. You're better off watching some of those videos until it slowly starts painting a more complete picture for you than my disgruntled comments ever could.
Thanks so much for doing this. @22:30 we're still mad you fixed the hole on the quantum moon. Though we found a faster glitch to get out of bounds.
Relly enjoyed the video, and really enjoyed the game. Thank you!!!
This was beyond entertaining after already super enjoying catching this run live. Great job ptminsker!
nice
We love you so much Mobius <3 !!! Thank you all for giving us your impressions about this insane run :D
im not sure if the devs were aware, but the runner actually messed up around 9:00. they were supposed to fly straight back to the ship from here, but they were out of fuel because they forgot to refuel earlier. they couldnt make it to the ship and ended up falling into the lower level where the archives were, and had to come up with a way to get back as quickly as possible, on the spot. they were not prepared for this at all, it was all complete improv. they were saying like "wait can i even use this elevator. oh yeah, i can use my scout!" its honestly super impressive that they managed to recover it as well as they did. if i was running on gdq and something like that happened to me, i wouldve been devastated. massive props to the runner also, tysm for recording this. i absolutely loved watching your reactions to all of this haha. thank you so much for making this game, its my absolute favorite
Really enjoyed watching this! Thanks for sharing!
Oh gosh, the mention of the marking things tutorial at the elevator made me remember my own playthrough. It took me like 20 loops to realize what you were trying to tell me!
Yooooo this is so awesome, thanks for watching and reacting to my run it means so much <3
you have now reacted to the devs' reaction to your reaction to the devs' game
I saw this and tried to get the ship positioned right and finally its in the simulation
You're a legend
The GOAT
This is so awesome, thanks so much for recording this!
Hi, I'm one of the commentators, and also the guy who spontaneously asked qwerty to ask you guys to do a vc of the GDQ run! I was super nervous about doing GDQ commentary, but it turned out great! I like the reaction when I pointed out the reel censoring! lol I see you brought up suitless. Oh boy, I got into the speedrun community trying a casual suitless challenge for myself about 2 years ago. I would like to see your reaction to something coming up. We solved a major milestone to suitless, possibly the last one. TheStrangePie will be attempting a certain Suitless speedrun. It's probably like 5+ hours long I really appreciate you making this game, there really is nothing quite like it!! Glad you enjoyed the run! The combination of diverse glitches, I was confident this category will wow absolutely anyone! Even the devs!