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[PSO2 NGS] Player Retention in NGS - Is Enough Being Done for New/Returning Players?
In today's video for PSO2 NGS, I take a look at the Steamcharts data for the Steam global version of NGS and try to understand why the game seems to have stalled for playerbase recently. I also want this video to be a two-way discussion, so I want to hear your opinions on whether you think enough is being done to bring new players in, or even bring back lapsed players.
Apologies for the lack of PSO2 NGS videos recently, but that is honestly one reason I made this video, as I'd been experiencing some burnout with the game recently as well.
Data in this video is from Steamcharts, and was recorded on Friday 6th September; all data was correct as of time of recording.
If you enjoyed the video, please consider liking, subscribing or joining as a channel member!
[FAQ]
When do you upload?
I usually upload two videos a week (one mid-week and one on a weekend).
What games do you cover?
At the moment, mainly all things Phantasy Star Online-related. However, I do occasionally look at other games, like the Monster Hunter series.
Do you stream?
Yes! I stream twice a week (usually Wednesdays and Sundays) both here and on Twitch!
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(C) SEGA
"Phantasy Star Online 2 New Genesis" Official Website
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zhlédnutí: 697

Video

[Phantasy Star Portable 2] Full Playthrough (Part 14: Inhelt's Purpose)
zhlédnutí 89Před 12 hodinami
In this episode, we discover what Inhelt may actually be up to, as well as finally discovering the identity of the man in black! If you enjoyed the video, please consider liking, subscribing or joining as a channel member! FAQ] When do you upload? I usually upload two videos a week (one mid-week and one on a weekend). What games do you cover? At the moment, mainly all things Phantasy Star Onlin...
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 14: Flowen's Fate)
zhlédnutí 308Před 19 hodinami
In this episode we wrap up Episode 2 and finally discover the fate of Heathcliff Flowen... If you enjoyed the video, please consider liking, subscribing or joining as a channel member! FAQ] When do you upload? I usually upload two videos a week (one mid-week and one on a weekend). What games do you cover? At the moment, mainly all things Phantasy Star Online-related. However, I do occasionally ...
[Phantasy Star Portable 2] Full Playthrough (Part 13: Mind Control)
zhlédnutí 70Před dnem
In this episode, we find some of the missing GUARDIANS and Little Wing, and run into a familiar adversary! Just an note on this video: The recording crashed during one of the dialogue scenes near the start and was unsalvageable. Thankfully it wasn't an important scene, but that's why it's missing! Sorry! If you enjoyed the video, please consider liking, subscribing or joining as a channel membe...
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 13: CCA & Seabed Upper Level)
zhlédnutí 320Před 14 dny
In this episode we finally break through the Central Control Area and stumble upon a new facility built by Pioneer 1... If you enjoyed the video, please consider liking, subscribing or joining as a channel member! FAQ] When do you upload? I usually upload two videos a week (one mid-week and one on a weekend). What games do you cover? At the moment, mainly all things Phantasy Star Online-related...
[Phantasy Star Portable 2] Full Playthrough (Part 12: Rescue Mission)
zhlédnutí 85Před 14 dny
We go to Moatoob to try and track down some missing Little Wing crew, along the way bumping into someone Emilia would rather not... If you enjoyed the video, please consider liking, subscribing or joining as a channel member! FAQ] When do you upload? I usually upload two videos a week (one mid-week and one on a weekend). What games do you cover? At the moment, mainly all things Phantasy Star On...
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 12: Seaside and CCA)
zhlédnutí 371Před 21 dnem
In this video we finally unlock the rest of the outer Central Control Area and attempt to access the interior part. We also learn a little more about the timeline of Episode 1 and 2! If you enjoyed the video, please consider liking, subscribing or joining as a channel member! FAQ] When do you upload? I usually upload two videos a week (one mid-week and one on a weekend). What games do you cover...
[Phantasy Star Portable 2] Full Playthrough (Part 11: Happy Birthday)
zhlédnutí 72Před 21 dnem
[Phantasy Star Portable 2] Full Playthrough (Part 11: Happy Birthday)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 11: CCA and Flowen)
zhlédnutí 417Před 28 dny
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 11: CCA and Flowen)
[Phantasy Star Portable 2] Full Playthrough (Part 10: Alterazgohg!)
zhlédnutí 270Před měsícem
[Phantasy Star Portable 2] Full Playthrough (Part 10: Alterazgohg!)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 10: Gol Dragon)
zhlédnutí 398Před měsícem
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 10: Gol Dragon)
[PSO2 NGS] Beginner's Guide to M.A.R.S
zhlédnutí 780Před měsícem
[PSO2 NGS] Beginner's Guide to M.A.R.S
[Phantasy Star Portable 2] Full Playthrough (Part 9: To Neudaiz)
zhlédnutí 72Před měsícem
[Phantasy Star Portable 2] Full Playthrough (Part 9: To Neudaiz)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 9: VR Spaceship)
zhlédnutí 398Před měsícem
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 9: VR Spaceship)
[Phantasy Star Portable 2] Full Playthrough (Part 8: Emergency on Clad 6)
zhlédnutí 149Před měsícem
[Phantasy Star Portable 2] Full Playthrough (Part 8: Emergency on Clad 6)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 8: Final Temple & Barba Ray)
zhlédnutí 397Před měsícem
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[Phantasy Star 0] My First Time Ever Playing PS0!
zhlédnutí 717Před měsícem
[Phantasy Star 0] My First Time Ever Playing PS0!
[Phantasy Star Portable 2] Full Playthrough (Part 7: Reol Badia)
zhlédnutí 92Před měsícem
[Phantasy Star Portable 2] Full Playthrough (Part 7: Reol Badia)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 7: The VR Temple)
zhlédnutí 406Před měsícem
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 7: The VR Temple)
[Phantasy Star Portable 2] Full Playthrough (Part 6: Inhelt)
zhlédnutí 105Před měsícem
[Phantasy Star Portable 2] Full Playthrough (Part 6: Inhelt)
[PSO2 NGS] Game Impressions (10hrs vs 1,000hrs) (feat. @deployablelover )
zhlédnutí 690Před měsícem
[PSO2 NGS] Game Impressions (10hrs vs 1,000hrs) (feat. @deployablelover )
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 6: The Lab / Episode 2 Start)
zhlédnutí 520Před 2 měsíci
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 6: The Lab / Episode 2 Start)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 5: The Fate of Pioneer 1)
zhlédnutí 705Před 2 měsíci
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 5: The Fate of Pioneer 1)
[PSO2 NGS] M.A.R.S. Teaser Impressions & Latest Roadmap / State of Game
zhlédnutí 617Před 2 měsíci
[PSO2 NGS] M.A.R.S. Teaser Impressions & Latest Roadmap / State of Game
[Phantasy Star Portable 2] Full Playthrough (Part 5: A Change of Heart)
zhlédnutí 154Před 2 měsíci
[Phantasy Star Portable 2] Full Playthrough (Part 5: A Change of Heart)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 4: The Secret Mines)
zhlédnutí 553Před 2 měsíci
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 4: The Secret Mines)
[Phantasy Star Portable 2] Full Playthrough (Part 4: Kasch Village)
zhlédnutí 134Před 2 měsíci
[Phantasy Star Portable 2] Full Playthrough (Part 4: Kasch Village)
[PSO: Blue Burst] Ragol Memories - Part 4 (w/ @deployablelover!)
zhlédnutí 356Před 2 měsíci
[PSO: Blue Burst] Ragol Memories - Part 4 (w/ @deployablelover!)
[Phantasy Star Portable 2] Full Playthrough (Part 3: The Kasch)
zhlédnutí 125Před 2 měsíci
[Phantasy Star Portable 2] Full Playthrough (Part 3: The Kasch)
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 3: Ragol's Underground Caves)
zhlédnutí 677Před 3 měsíci
[PSO: Blue Burst] The Lore of Phantasy Star Online (Part 3: Ragol's Underground Caves)

Komentáře

  • @Keifer--
    @Keifer-- Před hodinou

    i love pso. so much. but theres just so many things wrong with the game. the amount of augs one has to farm to convert them up the chain to create the better augs takes FAR too long. cutting costs in half would honestly fix that alongside a drop rate increase. actually giving us content instead of a million different scratch tickets would be a solid place to start too. The new bosses and nameless are dank. love it. good content. but fuck man, i wanna love this game but i just cannot invest countless hours into farming the same content to see little to no gain. at least in maplestory i see gain when i grind on mobs for a few hours. but then at least theres GOOD LOOT coming from bosses that i can upgrade when i DO do that content. D: shit man, they could add another concert into the game and id be happy.

  • @LooseBrieFactory
    @LooseBrieFactory Před 2 hodinami

    15:25 I agree about the name being problematic: From an outsider's perspective, one would probably feel like they're missing a significant amount of context to want to jump in, which isn't helped with the largely negative word of mouth surrounding the game. However, the main reason SEGA would choose to use a name like PSO2:NGS as opposed to PSO3 is purely for domestic reasons, which is that PSO2 was a *massive* game in Japan throughout its lifespan. On global, players only had about a year's worth of emotional and monetary investment, meanwhile JP had *eight* years. Had SEGA started fresh with a hypothetical PSO3, they would have had an uphill battle convincing their player base to migrate from PSO2 to PSO3, which would have meant losing all their cosmetic progress over the years (namely, the collab cosmetics which legally are tied to PSO2). As for the downward trend with active player count, I have a simple explanation, which is that the game doesn't have a vision and direction laid out for its player base. During ver. 1, we essentially had the promise of a new region every half a year. With ver. 2, the major focus became Creative Spaces and Leciel, with Nameless City and M.A.R.S. being teased as the next thing to look forward to. Well, now that Nameless City and M.A.R.S. are out (to underwhelming fanfare, imo), what is there to look forward to that isn't recycled content? This is the first time NGS has absolutely nothing greater on the horizon for players to look forward to, which is essential for drawing in new and returning players. Nothing SEGA is releasing right now or in the near future could be tied to a marketing campaign that would interest people to join or come back. As a comparison, PSO2 during its life span had 7 CG Openings (Ep 1~6 + VITA), 3 spinoffs (PSO2es, PS Nova and Idola), 2 animes (The Animation and Episode Oracle), and a physical TCG. PSO2NGS after 3 years of live service is still using its 1st CG opening that came out when it released, with ver. 2 only having a title and marketing redesign.

  • @BarachielGaming
    @BarachielGaming Před 4 hodinami

    Id rather spend my ingame money on cosmetics instead of maxing out gear because cosmetics are permanent whereas gear isn't until were at endgame, the free seasonal weapons are good enough for me

  • @venitro7
    @venitro7 Před 5 hodinami

    I'm only playing during story updates now. The best way I can describe my relationship with NGS is that I want to love the game but the game doesn't love me back, like at all. I will be there day 1 for the inevitable base PSO2 private server in the future though.

  • @milkbucket5647
    @milkbucket5647 Před 11 hodinami

    I'm going to be frank; I think it's just a really low quality game and a lot of people see it as such. There's clearly not a lot of resources or passion being put into the game, and for having "Phantasy Star Online 2" right in the name it's a massive downgrade in so many ways from PSO2. I think it's really telling when someone like me with literally 0 prior following or uploads on CZcams and like an average viewership on Twitch of about 5 people can make a 20 minute "NGS is disappointing" rant video and get 30,000 views... something about NGS criticism videos resonates more with players than videos about updates and whatnot. Could chalk it up to outrage being a more contagious emotion but think it goes much further than that. NGS is fundamentally flawed and Sega clearly does not want to put any significant amount of resources into it.

  • @Sorry_ImTruthful
    @Sorry_ImTruthful Před 11 hodinami

    They need to fix the drop rate. Rotate rare drops to different bosses in different regions. Make certain quest have exclusive gear & cosmetic drops. Fix the character models & how accessories are worn. Allow more accessories to be worn. Allow to only wear “in wear”. Fix how face paint is applied to the different character models. Add more class skills. Add more PA’s. Add a version 2 of the same class thats less/more stronger but you attract faster/slower. Make urgent quest more like a “raid” instead of just a boss fight. Add more “permanent” concerts. Allow to make your own weapons but are less stronger than the rare drop versions and make them “non-resale”… i could go on and on 😅

  • @Udane
    @Udane Před 13 hodinami

    As a new player (a month and a half so far) to PSO2 and NGS, that is playing F2P, I find the game itself to be a blast to play and the absurd amount of ways to dress up/build in our creative space is insane. For me, there is just SO much to try to obtain! (Also I had assumed NGS was a soft reboot sequel.) I only really have two big issues. It is mind numbing to make enough meseta to earn anything "pretty" or "cool" off of the player shop. At least it's easy enough to turn off the mind while grinding Dext or the likes though. However, the worst part is the community as a whole for me. It's harsh trying to get any form of conversation, attention, or answers when people are focused on sticking with their already established circles. I assume most people are so certain that anyone new won't stick around anyways that they'd rather not get invested, but if that's the case, they're alienating everyone actually trying to get established. We all expect some toxicity of course, some people are just boorish for either attention or drama, but that's run of the mill for any game that can be F2P. I feel I got lucky and got "adopted" by a small group of really kind people that gave me enough reason to keep coming back, but I'm not sure many people who want to try the game would be as lucky. P.S. I do not like nameless city, as the timer stresses me out when going to collect the boxes near the end lol.

    • @SectionSkyly
      @SectionSkyly Před 12 hodinami

      The lack of meseta even for grinding gear and affixing is really noticeable, yeah. I do feel that affixing/potentials etc needs to be overhauled. Glad to hear that as a newer player you're enjoying NGS though!

  • @iPypah
    @iPypah Před 14 hodinami

    Wow, what a great point! 15:10 i never thought of that, but i totally agree with this. if i was a new player i would definitely think NGS was an expansion to regular PSO2, and it would require me to play base pso first.

    • @SectionSkyly
      @SectionSkyly Před 6 hodinami

      Honestly it might not make much of an impact; it's just something that might cause additional confusion for people coming into the franchise new.

  • @EXFOOLYCOOLY
    @EXFOOLYCOOLY Před 17 hodinami

    Well rn yeah all new/returning players got at the moment is just new armor/exelio weapon that can be upgraded later on along with df dalion r2 and solus r2. Other than that just grinding the best augments as well. I think seasonals the only thing coming for new players to catch up i guess. Im satisfied that the game is not barebones anymore unlike launch where it was deserved and barely had anything at all. Overall yea, the main problem for this game is just their pacing of the updates suck and the roadmap really left things out. I know no game can ever have constant content but i do want to see this game get its story finished and released all the dark falz bosses because i hate unfinished live service games. Sucks more it never gets closure

    • @SectionSkyly
      @SectionSkyly Před 11 hodinami

      For sure, NGS is much better than it was at launch (launch was rough, there was pretty much nothing to do at all). Hopefully sega improve the onboarding process for new players and also give other players more things to do as the daily routine on NGS isn't that great at the moment.

  • @zdjhjsbfhushx
    @zdjhjsbfhushx Před dnem

    the free shop pass nerf they did for ngs killed f2p play and the lack of content (besides gacha ofc) just made the game not appealing

  • @shimapanzer9930
    @shimapanzer9930 Před dnem

    Speaking as what would be considered "midcore" in this game (i have no interest in the standing quests whatsoever, i just dont find it fun) there just isnt anything engaging *before* standing quests that makes the game appealing. PSO, PSU, and PSO2 all had things to chase that weren't BiS and came from a variety of locations. It also had a fair amount of sidegrade systems (not counting skill rings, fuck skill rings) that may not have been major power increases, but were *fun*. I enjoyed daily crafting, crafting skill discs for friends, dismantling my gear that i didn't want to list mass mats for meseta, farming advance for spheres for mag food, advance quests, ultimate quest farming, challenge quests for weekly SG, casino games for SG, etc etc. On the flipside, my options in NGS are: get addon skills (done), upgrade PAs past lv5 (why? not nearly worth the investment), grind dext base (zzzz), run nameless and leciel (i've been running leciel for what feels like forever), and then duel quests. Do you notice the trend here? outside of duel quests and leciel/nameless, theres just nothing social about the *gameplay*. It has tons of social features, but the content itself unless you bring friends (which being honest, all of mine quit the game AGES ago) you're just going to be mindlessly grinding while hardly paying attention to the game. With the current roadmap, there's just not a lot of motivation to continue. Lack of clarification on story? fine, i guess, but it also doesn't seem like they're addressing the fundamental problems with the game. But realistically, outside of gambling, what is there really left for a casual? if they've built their house to satisfaction, they can... talk in the lobby. I don't know.. I've been a fan of PSO since 2002 and it's never felt this barren for casual content (actual content, not mindlessly AFK farming dext/el nossa) since the original release of PSO1.

    • @shimapanzer9930
      @shimapanzer9930 Před dnem

      Another factor I've heard from people who have tried to get into the game, got to max level, then subsequently quit, is it still feels like theres no endgame. There *is* but from their perspective, it feels like pre-amble to them. Like we're still in a tutorial. Levels made from digital building blocks, trainia, more and more ranks of areas, nameless city being "exploring this unknown area" and lecial being "exploring this unknown area", zephetto teasing starless, then the recent chapter teasing starless again. It doesn't feel like anything is happening to them. I don't blame them honestly, it *does* still feel like we're in some pre-amble before the real big content comes.

    • @SectionSkyly
      @SectionSkyly Před 22 hodinami

      I do agree that there isn't much for a casual player, especially ones that aren't at level cap. The current game cycle to me feels like it only takes into account those at level cap already. I like how you discussed endgame as in how the game progresses; it does still feel like we're in a super early state despite the game being online for a few years now. It's such a shame because as much as I enjoy some parts of NGS it just feels kind of empty and soulless compared to previous games.

  • @TheDeFiler316
    @TheDeFiler316 Před dnem

    This game makes me want to go back and play everything pre PSO2. Looking forward to the inevitable classic pso2 server to show up.

  • @nwz6084
    @nwz6084 Před dnem

    PSO2 for all intends and purposes died with NGS. Be thankful we had a nice year and a half of PSO2 global reliving the episodes

    • @ikejacobovits
      @ikejacobovits Před 6 hodinami

      That first year was so good, got me to go back and try the OG too and had a good time. NGS is just hot dookie, simple as. SAD! But many such cases!

    • @ShiroCh_ID
      @ShiroCh_ID Před 5 hodinami

      @@ikejacobovits i had to repeat this words that i also says on Qriticaster or whoever that Q in its profile picture channel but someone in pso2tweaker discord even mentions that during its early relases of pso2 in japan, 3rd years of pso2 anniversary we already reaching Episode 3 of pso2 and if we compare it to the anime its basicslly the end of its last episode of Episode oracle PSO just got Episode 4 or PSOBB 3 months after its anniversary ans PSU got Portable 2 and infinity as Episode 3.5 and 3.5.5

  • @juansarmiento6754
    @juansarmiento6754 Před dnem

    The main issue right now is the progression is really poor now. They keep releasing new content with no real reason to do them because the itemization is poor. They seem to fear to lose the casual player base and try to make most of the content and items in the game accessible to everyone all the time.

    • @ShiroCh_ID
      @ShiroCh_ID Před 14 hodinami

      i had someone on discord who complais they cant do duel quest and cant do PSE on higher rank. its strange that i guess thats where sega afraid of, some players with skill issue that seems to not having fun with the game that turn the game for worse

    • @SectionSkyly
      @SectionSkyly Před 11 hodinami

      I have to say, I'm not a fan of some things being locked behind Duel Quests. Not everyone wants to make a duel quest set and grind them for hours to get a few capsules (it's pretty dull to say the least). I dont think its a skill issue thing; I'm just not a fan of things being locked behind solo-only content in an online RPG I guess?

  • @OneControllerPort
    @OneControllerPort Před dnem

    I don't think I heard it in the video but one outside factor to consider for July at least is Final Fantasy XIV's expansion launched so I could see it having an impact at least temporarily players who play both. For me personally, I struggle to get into and commit to the original PSO2 as well. I think for me it really comes down to the feeling that I need to commit to one game for 6 months to really get a feel for it. So I'm not sure there's anything NGS could do for me at this point, but maybe reusing the toolset for a more focused experience like Phantasy Star Nova would be slightly more appealing. But I don't see that happening lol.

    • @SectionSkyly
      @SectionSkyly Před 22 hodinami

      I'd never thought of XIV's expansion, thanks for the input on that! Not sure how much impact that would have but there's definitely some NGS players who also play XIV.

  • @nightzowlz
    @nightzowlz Před dnem

    oh i actually have a lot i'd like to say about this!!! i'm one of the "die hard" players u mentioned... and for me the biggest issue is that theres just nothing worth farming for right now. we're still sitting on wingard as the best weapon, eredims drop like candy, and exelio isnt an upgrade. theres just nothing to really chase gear-wise right now except small optimizations. there also arent any augments worth grinding for outside of gran gladia soul as grand dread keeper II is pretty much impossible to farm for right now(maybe the coming LTQs will change that), and the other high end augs have tanked in price or don't have a reliable/worth the time farm(aegis soul IV for lux halphinale). not to mention that augment transfer has reduced the need for augments as players now will just wait until they have transfer passes to move their current stuff to whatever becomes the new best... i like playing the game!!!! its really fun to me!!! but i have nothing to do!! nothing big to chase and very few avenues to chase what little there is!! its been nameless city spam or dext base PSE farming for over a month lol.. for both current, new, and returning players... we need stuff to chase.. stuff to get excited about when it drops. we just do not have that at the moment, like.. at all. it would be nice if this came in a different form than just higher rarity weapon that eventually becomes trash down the line lol. maybe weapons with truly unique potentials or something that changes a certain class' PA or something???? i dunno!! something actually interesting rather than just number going up!!! it'd be nice if it also dropped from a wider array of content too. you mention ordinal tower in this and honestly... ive played NGS actively since launch and i've run it like... 10 times max lol maybe some incentives to do things is something sega should try LMAO for new players, honestly i think all base pso2 costumes/layering wear should just be earnable f2p without using meseta or SG. tie it to clearing content instead of just making it a daily 10 pull like the current thing we have... fashion is a huge huge huge hook for this game but its fatal flaw is the time/money investment it requires to truly enjoy it. you need lots of accessories, clothes, makeup options, and body paints to really get into it... so i think giving new players access to old pso2 stuff is an easy solution for that. i know sega already kinda does this sometimes, like with last month's growthment exchange event and special scratch, but it should just be permanent and more abundant and spread across more content. theres really no reason to be trying to sell base pso2 cosmetics for full $2 a scratch prices in 2024 with NGS spec items existing lol. also, to chat about your musings on older vs newer fans: i started with global PSO2 when it came to PC in 2020 and i've been playing since. just a few months ago i went back and tried older phantasy star games, phantasy star zero and recently phantasy star portable 2 infinity and i adore them. those two games have made me a phantasy star fan, not just a pso2 or ngs fan. a big issue NGS has in my opinion is a lack of "identity". the world and story of these older games feels much more alive and fleshed out... i especially love the role we take on in PSP2i!!! it makes me really sad that we don't have that so much in NGS.. sometimes when making a new outfit or character in NGS, i'd like to give them a backstory or imagine how they live in the world and NGS is just such a dead end in that regard lol. even comparing NGS to PSO2 you get the same feeling.. theres this phantasy star charm that feels absent in NGS's world. also, i don't feel particularly out of place in the older games!! theres enough still around in the new games that i was able to feel at home, at least for PSZ and PSP2i. i'd really really love to see NGS get back what these older games have... ever since playing them + revisiting PSO2 lately i can't help but feel more and more disappointed with the direction NGS has taken. like for example... lately ive been doing endless runs in base pso2 and fundamentally the game is similar to NGS in gameplay but the variety of environments and enemies you fight is just..... oh man does it make being stuck on halpha fighting dolls and purple dolls sting that much more lol. that said, there is just nothing else like it! theres no replacement for what NGS offers and i DO still have fun!! HUGE post SORRY!!!!!!!!!!!!! luv ur vids n streams btw!!! i dont normally interact but im around!!! hope u keep it up!! ^-^

    • @SectionSkyly
      @SectionSkyly Před 21 hodinou

      No need to apologise, thanks for the comment! One thing I'm noticing a lot in these responses is things to the effect of "there's nothing to hunt or nothing feels special". I think personally that this specific problem started with base PSO2 introducing rare weapon series, but at least base game had some unique drops too. In NGS everything is a series. Everything is a "stat stick" as someone put it. There isn't enough interesting, unique gear. There aren't really any items with special mechanics (occasionally you'll get a weapon with a slightly different potential) and because of the high attrition rate of gear, nothing really feels worth bothering with. I'd always thought the "grind for rare drops" mentality was something that died a long time ago in the series so it's really interesting to hear people saying that's what they miss. Also totally agree about the complete lack of variety in enemies in NGS. We fought dolls for a couple of years and now we fight the Starless, which are just purple dolls. I want so much more for this franchise and even though I'm an NGS Creator I feel that the game's shortcomings (as well as any successes) needs to be addressed.

    • @patlefofort
      @patlefofort Před 17 hodinami

      They did the rare drop chase for a good while, but they miscalibrated drop rates and they were way too low. As in there is none for sale in the AH for days and you grind hard everyday and get nothing after months. And then they just release new better weapons so you just wasted your time. The lack of identity is not unique to this game, it's an industry wide plague of cross promotions, cross-overs and games being monetization platforms first.

  • @user-mt5uu4pz4j
    @user-mt5uu4pz4j Před dnem

    I think it sway away from sci-fi and more into anime fantasy. It puts it against Genish impact which is way more popular than pso2ng.

    • @SectionSkyly
      @SectionSkyly Před 21 hodinou

      There is a definite tone change between earlier games like PSO and NGS. Some people will love it, others will hate it. I personally prefer the older sci-fi fantasy style of PSO.

  • @shad79t79
    @shad79t79 Před dnem

    I saw a comment and someone summed up how I feel about ngs as someone that loved base pso2 and likes ngs Fanfare is missing from ngs. We have 3 different dark falz fights and none of them have any story implications whatsoever they just exist and that’s insane to me cause that’s dark falz! I think city exploration recently was a great update but that’s been like 4 months ago and it’s still the same thing , we needed like 4 different types of city exploration since it’s the closest we got to getting back on hopping on a stage to quickly farm and move out since base pso2. imagine a forest exploration for example Ultimately the devs simply aren’t trying imo and they don’t need to I guess cause the game is still pulling numbers (they don’t care about global numbers only Jp numbers and Jp numbers are still insanely high) and when they do try it’s either something really good or just moving a goal post on the newest level of highest gear so not that great

    • @SectionSkyly
      @SectionSkyly Před 22 hodinami

      Yeah, this confuses me regarding Falz. We don't even have Solus in the story, nevermind Dalion. Falz is meant to be a centerpiece boss with huge story implications and in NGS I feel it's been reduced to a catch-all term for any big boss. It's sad.

  • @DroopyJonz
    @DroopyJonz Před dnem

    I agree with the comments here. Speaking for myself I take breaks cause I have to. Every time I return people get tired of the Some people don't wanna teach or help. They get blocked and left out. I mean that's fine that's those players.

  • @FollowTheFaceless
    @FollowTheFaceless Před dnem

    How I see NGS personally: 90% of content is LTQ/LT in general. Any new content greedwalled behind RNG/ player shop (when stuff becomes affordable/obtainable - far beyond being relevant). Replayability factor is missing somehow. WAY too much fashion lootboxes.

    • @SectionSkyly
      @SectionSkyly Před 21 hodinou

      Pretty much my thoughts. LTQ being the main content loop needs to change.

    • @Hermit580
      @Hermit580 Před 21 hodinou

      @@SectionSkyly Ltq are a necessary evil to pad out updates because bigger updates take longer to make.Idm them much but there has to be a incentive drop wise.

    • @SectionSkyly
      @SectionSkyly Před 20 hodinami

      I think that's the issue, a lot of these LTQ just don't offer much incentive. Maybe it's because I'm an old PSO player but I wish we had a reason to run them. As it is they feel like an afterthought to fill content gaps

  • @coleeddins6093
    @coleeddins6093 Před dnem

    I wanted this game to be great so badly. It definitely has some awesome aspects to it! The groundwork is there. But it takes far too long to update/fix anything. The drip feed of content is real. The combat is fun and flashy, and I love the customizing options for your character. But...the game just feels empty for me. I never really get excited to log on and play anymore. It just feels like the majority of players just sit in towns and shows off their glamor. Most of the outfits are for female characters and the combat, although fun for a moment, gets boring fast. Trying to find a goal to grind for seems exhausting for me. I hope this game turns around and improves, but at the moment, I have more fun playing the older PSO games.

    • @ninonino7465
      @ninonino7465 Před dnem

      what do you think would help this game? it seems like the player base all want different things. for me i want more team activities with satisfying rewards to grind to. joining a alliance makes it more fun but doing LTQ together still gets stagnant because they are repetitive and the rewards are not satisfying. the game is great if youre a casual and like to lounge around, maybe thats their main demographic. its a shame because the combat and aesthetics of the game are very good i just wish there was more goals to grind to and the team play grinding was more satisfying.

    • @coleeddins6093
      @coleeddins6093 Před dnem

      @@ninonino7465 I totally agree with you. I think you nailed it. More impactful rewards that feel great to get. More unique, cool, rewarding, and realistic weapons to grind for is a start in my opinion. The biggest thing for me is for Sega to provide more legit content and something fun to grind for. I love the idea of grinding for some uber rares, but I also want Sega to throw in some actually obtainable weapons and gear that don't take 7 years to grind for. I am not a fan of all weapons just being a stack stick that all look the same (series weapons.) I miss the uniqueness of weapons and gear that the older PSO games had....the cool special abilities weapons had in the classic PSO. I miss the excitement of finding a weapon and wondering what it was or what it could do. Now weapons just boost your attack a little...it's just numbers. Remember how Heaven punisher would rain down lasers from the sky, or when Excalibur could attack three enemies instead of 1, or when double cannon would shoot lasers from the blade? That was cool! NGS has nothing like that. I miss the sense of community and guild building. I love the open world idea of NGS, but they don't really do much with it. It feels empty and bare. Most enemies in the open world provide nothing of value...zero drops worth grinding for. There is not really an incentive to just go out and grind and roam the open world. And if they do drop good stuff, then it takes waaaay too long to grind for it and it feels discouraging. But you are right, the combat does feel fun, I just wish there was a reward to go along with it.

  • @nwz6084
    @nwz6084 Před 2 dny

    CLANG CLANG CUNNY SUPREMACY

  • @giodrauchen
    @giodrauchen Před 3 dny

    Returning to PSO for the first time since Gamecube and this was super helpful. Glad to know my girl RAmarl is actually as good as I thought she was when i was a kid.

    • @SectionSkyly
      @SectionSkyly Před 3 dny

      RAmarl is great, particularly solo. If you have a force in the party then a RAcast will generally be better, but shes still a very strong class. Welcome back to PSO!

    • @giodrauchen
      @giodrauchen Před 3 dny

      @@SectionSkyly Good to know, thanks for the advice ^^

  • @TsDwelling
    @TsDwelling Před 3 dny

    If there was a MARS unit that was huge Jet Boots, I would use this system. As it is, meh.

  • @gee2k6
    @gee2k6 Před 3 dny

    Man I just stumbled here after thinking about my childhood and how this was my first proper console online experience. Back then you just had to work it out and tbh I spent no time researching I just played the game whenever I had free time. I've learnt a lot from this 😂 it's fair to say. This video was both a nostalgia overload and trip down memory lane.

    • @SectionSkyly
      @SectionSkyly Před 3 dny

      Glad you enjoyed the video! I've always said that PSO barely tells you anything so hopefully this is useful

  • @TheCrawl
    @TheCrawl Před 4 dny

    So… Episode 3 CARD Revolution lore run(s) next? ;) Edit: nvm, you mentioned it at the end of the video. Fwiw, I believe there are game shark/action replay codes for the game that work in dolphin that could make the playthroughs much faster. Especially if you couple them with save states.

    • @SectionSkyly
      @SectionSkyly Před 3 dny

      I think save states would be the only way to do it, yeah. Chronologically ep4 comes next anyway (as confusing as that is) so it gives me time to think how/if I want to approach ep3.

  • @picawood
    @picawood Před 4 dny

    a good thing about lasers is the charge shot 2 is the knockback effect, so you can pretty much be in a coner and stunlock the room. also i think now you can get some good weapons, shields and SUV in the pub and secret society, becuse depends on drops is kinda underwellming. and at last YOU TRIED TO AVOID THE VR BUT YOU CANNOT ESCAPE lol

  • @stevencsk79
    @stevencsk79 Před 5 dny

    How does one exit to character select instead of the game?

    • @SectionSkyly
      @SectionSkyly Před 5 dny

      I don't think you can. You can however switch character banks by typing /cbank then the number of the character bank you want to switch to (for example /cbank 1 will show your first 4 characters, /cbank 2 will show characters 5-8). This is an Ephinea BB thing. You'll always go back to the title screen when you quit though as far as I know.

    • @stevencsk79
      @stevencsk79 Před 5 dny

      @@SectionSkyly yup,I tried that, but why have that command line option when you still need to exit all the way out the game and the drop down menu on the top right has the char bank switch.

    • @SectionSkyly
      @SectionSkyly Před 5 dny

      The command line means you don't have to quit the game fully, you just go back to main menu after entering it and when you load back in you'll see 4 different character slots. Without the command line you have to actually close PSO and select the slots in the launcher to load another character bank.

    • @stevencsk79
      @stevencsk79 Před 4 dny

      @@SectionSkyly how do you hi back to the main menu?

    • @SectionSkyly
      @SectionSkyly Před 3 dny

      You just hit Quit Game and that takes you back to the main menu screen. I mean that by using the /cbank command you don't need to actually close the game and go back through the launcher to switch character banks.

  • @stevencsk79
    @stevencsk79 Před 6 dny

    I told sue my name ... Can the quests be reset

    • @SectionSkyly
      @SectionSkyly Před 6 dny

      If you complete every side story quest in episode 1 they should all unlock again as far as I know (that's how it worked on some versions, not tried with BB). Alternatively, you can redo the quest line on a different difficulty.

    • @stevencsk79
      @stevencsk79 Před 6 dny

      @@SectionSkyly thanks

  • @Swagmoney4200
    @Swagmoney4200 Před 7 dny

    Amazing series man, cant wait for ep 4 even if it is light in the story, i never played all the way through episode 2, even now that ive leveled up a character on ephinea i skipped it, its great to embrace the story fully, they did a really great job imo.

    • @SectionSkyly
      @SectionSkyly Před 7 dny

      Thanks! Ep2 is a great story (once you get through the VR tests, anyway). Glad you like the series!

  • @lavs8696
    @lavs8696 Před 8 dny

    is there a way to exit out of MARS before cooldown reaches 0?

    • @SectionSkyly
      @SectionSkyly Před 7 dny

      Yeah, just select the MARS icon on your palette again and that will deactivate it. You'll start charging energy again as soon as you deactivate it.

  • @ullyzia9842
    @ullyzia9842 Před 8 dny

    Wow that was a sad ending. I remember playing these episodes on Gamecube but were these quests Blueburst exclusive? Im so curious and hooked now haha

    • @SectionSkyly
      @SectionSkyly Před 7 dny

      The lab quests are Blue Burst additions, yeah. You can however get a similar experience on Gamecube by just running through the areas and collecting the message logs.

  • @ThomasLakin
    @ThomasLakin Před 8 dny

    I think you killed my goddess refers not necessarily to rico. But to the falz you fight at the end that’s mixed with rico. Because technically the d factor makes flow almost offspring of falz. I’m pretty sure this part is set after you killed falz, that’s why flowen says the red saviour or whatever because you saved her soul. Olga flow is a mix of falz, flowen and olga ai, so I think the falz part of it can feel when falz gets destroyed.

    • @SectionSkyly
      @SectionSkyly Před 8 dny

      It could be; realistically a lot of this is up to personal interpretation. I've always seen it as a combination of flowen and falz, with the aggression ("you killed my goddess!") because of the advanced state of the D-factor affecting his state of mind. I always find it interesting to hear how others interpret it though!

  • @Akumeitakai
    @Akumeitakai Před 8 dny

    Oh boy! More!

  • @DR4kH1N
    @DR4kH1N Před 8 dny

    Yes I was on the clock for this one :D Wow I didn't know about that last flowen message! It's a shame we don't get to see the lab reacting to it, is there no story follow-up on this at all? Not even to introduce the towers?

    • @SectionSkyly
      @SectionSkyly Před 8 dny

      Towers are just treated as a sidequest and not much is explained. I think Seat of the Heart goes into some detail about some elements of Ep2, but with the Lab quests it does just cut really suddenly. Also, the last Flowen message is longer if you free play Seabed from what I remember. For some reason it got cut short in the Lab Quests. It's largely the same, but he talks a little more about Rico. Maybe at some point I'll do a short that shows that message.

  • @TsDwelling
    @TsDwelling Před 9 dny

    I can't believe it, but I've actually come back to New Genesis. Got the itch to use Jet Boots again, so I'm giving the game another go. Thanks for the refresher! 👍🏻

    • @SectionSkyly
      @SectionSkyly Před 8 dny

      Welcome back! Hope you have fun with NGS!

  • @ullyzia9842
    @ullyzia9842 Před 10 dny

    Dang this story got dark! Ive played this game since the dreamcast days but never payed too much attention to the story. This is great stuff man. Thank you for doing this.

    • @SectionSkyly
      @SectionSkyly Před 10 dny

      Thanks! Yeah, Episode 2 in particular gets pretty dark

  • @homietokesalot6805
    @homietokesalot6805 Před 10 dny

    Thank you, I can't believe I forgot about that stupid myenin up there in Rwh Maqaed. Not to mention I feel like many other creators also seem to forget about it and just say there's only 3 in Retem when really there's been 4 this whole time.

  • @babygirlsimone5
    @babygirlsimone5 Před 11 dny

    Seeing the empty lobby makes me sad :(

    • @SectionSkyly
      @SectionSkyly Před 11 dny

      Oh, i was deliberately on one of the quiet lobbies. You can easily meet other players on Ephinea, especially on the US ship!

  • @ullyzia9842
    @ullyzia9842 Před 11 dny

    I like these lore videos but I prefer your approach more when you did the Episode 1 series. Im getting alot of extra content like gameplay that i don’t need for EP 2. Just a suggestion

    • @SectionSkyly
      @SectionSkyly Před 11 dny

      That's totally fine! Ep2 is a little tougher to do the lore for because you dont get much of it outside of the lab quests. Even then, ep2 is skewed very heavily towards the end in terms of lore. As we do Seabed it should be easier to showcase the story more.

  • @picawood
    @picawood Před 12 dny

    i remember the megadrive series newman are more like cat girls than elfs, maybe thats why the HUnewarl had some animal traits and i think its why they bring beasts in psU universe (heh) to maybe land more on those ideas.

    • @SectionSkyly
      @SectionSkyly Před 12 dny

      Possibly yeah, I know Newmans went through quite a big design change over the years. Interesting to see what could've been though.

  • @Voidmoney
    @Voidmoney Před 13 dny

    Nice video -- glad to see other people are covering PSO lore.

    • @SectionSkyly
      @SectionSkyly Před 13 dny

      You too! Not many PSO content creators around but still great to see!

  • @DR4kH1N
    @DR4kH1N Před 13 dny

    Totally had forgotten about the bombs, memory unlocked :D It's a shame they didn't make the antagonist fight you at this point.

    • @SectionSkyly
      @SectionSkyly Před 13 dny

      It is weird that you're about halfway through the game at this point and he just decides to leave! I do hate fighting him though so also sort of glad

  • @nwz6084
    @nwz6084 Před 14 dny

    1.- unequip your wep 2.- spams spells until psycho wand 3.- profit

  • @ThomasLakin
    @ThomasLakin Před 14 dny

    Really late to finish watching this but this was such a good one! Who knew the story was so good. I also think it’s interesting how people pronounce pso stuff. Like Gee foie or Jee foie. And you pronounce it rah-gol but I always thought it was ray-gol. And flowen you pronounce differently, I always say flow-un. But I first played this game when I was very young and didn’t know the word pioneer. So I actually use to think it was pronounced pee-on-er. I was young…ish.

    • @SectionSkyly
      @SectionSkyly Před 14 dny

      I used to pronounce it ray-gol; the reason i changed is because of playing JP PSO2. There was an item on that called Ragol Memory, and the Japanese katakana for it was "ra-go-ru me-mo-ri". Ru and L are interchangeable as there's no L sound in Japanese so I took it to read as ra-gol. I think everyone pronounces it different!

  • @beanmchocolate3900
    @beanmchocolate3900 Před 14 dny

    I just thought of something. What if the "poison" effect from later iterations of Megid is a modified D-Factor?

  • @coleeddins6093
    @coleeddins6093 Před 15 dny

    Love this series!