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Minecraft The End Update That We Actually Need
In this video, I will try to figure out what we need in Minecraft The End update.
I hope you liked it. What would you like to add to Minecraft The End Update?
Special thanks for footages:
@Nerkin
@DrHg
Music:
czcams.com/video/5GAXPhb6VXY/video.html&ab_channel=luffi
czcams.com/video/XCFz3Xwx70Q/video.html
Shaders:
Complementary Shaders - Unbound - www.curseforge.com/minecraft/shaders/complementary-unbound
InterationT -
Bliss - www.curseforge.com/minecraft/shaders/bliss-shader
Some mods I used:
BetterEnd - www.curseforge.com/minecraft/mc-mods/betterend
Enderite Ore - www.curseforge.com/minecraft/mc-mods/enderite-mod-for-forge
The Outer End - www.curseforge.com/minecraft/mc-mods/the-outer-end
New stronghold - www.curseforge.com/minecraft/mc-mods/yungs-better-strongholds
zhlédnutí: 7 742

Video

How Jeb Saved Minecraft
zhlédnutí 21KPřed 3 měsíci
Hey, In this video, we will discuss Jeb's contribution to Minecraft's development. Specifically, we will explore how he played a crucial role in lifting the game from its early stages to the popular game it is today. 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Inspired by czcams.com/video/NnN35XA5WS4/video.html&ab_channel=TIJENT Timecodes: 00:00 Intro 0...
Agnes ruining Minecraft?
zhlédnutí 225KPřed 3 měsíci
Hey, In this video, we're going to talk about Agnes, Minecraft's newest lead game director. 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Inspired by czcams.com/video/jmW7gKTKHZI/video.html&ab_channel=TIJENT Timecodes: 00:00 Intro 00:05 1.11-1.16 01:44 Management 1.15-1.16 02:27 1.17-1.18 03:39 1.19 04:28 1.20 05:58 Agnes can't cope?
50+ Vanilla Mods That Enhance Minecraft Experience [Forge]
zhlédnutí 62KPřed 4 měsíci
In this video I will show you the best vanilla mods that you can ever come across. Hope you like it! 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Modpack Download - drive.google.com/file/d/1Z3CzFAi2STgiYzlzyqmdDtGdBnq38bPq/view?usp=drive_link Songs - www.epidemicsound.com Shaders: Complementary Shaders - Unbound - www.curseforge.com/minecraft/shaders/com...
All Updates We Need In Minecraft [All Parts]
zhlédnutí 75KPřed 4 měsíci
In this video, In this video I have collected for you all my parts about All Updates We Need In Minecraft. I prepared for you The End Update, Desert update, Nature update, Winter Update, and Other Updates. I hope you liked it. What would you like to add to Minecraft? 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Music from #InAudio: inaudio.org/ Infractio...
All Updates We Need In Minecraft
zhlédnutí 933KPřed 6 měsíci
In this video, I will try to figure out what we need in Minecraft updates. I prepared for you The End Update, Desert update, Nature update, Winter Update, and Other Updates. I hope you liked it. What would you like to add to Minecraft? 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Music from #InAudio: inaudio.org/ Infraction- Nobody Infraction- Show me In...
Mojang Steal Ideas From Mods
zhlédnutí 8KPřed 6 měsíci
In this video I will show you how Mojang stole ideas from modders. Some they recognized for their achievements, while others were never mentioned. 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Mods: Environmental - www.curseforge.com/minecraft/mc-mods/environmental Better than wolves - sargunster.com/btw/index.php/Main_Page Piston - www.minecraftforum.net...
MINECRAFT 1.21 - EVERYTHING IN MINECRAFT LIVE 2023
zhlédnutí 11KPřed 7 měsíci
The Minecraft 1.21 update has been announced with new Trial Chambers New dungeon - Trial Chamber. Finally more copper crafts - new blocks, door, trapdoor, new lamp etc. More tuff blocks. New interactive block - Crafter. New spawner. New hostile mob - Breeze. The Minecraft mob vote is over with a new winnner - Armadillo. Today we look at EVERYTHING from Minecraft Live 2023!
30 Minecraft Things You Should Start Doing
zhlédnutí 7KPřed 9 měsíci
There are so many things in minecraft that we simply forget about many of them. I'm going to help you remember them or teach them if you didn't know about them. I'm Kasser, and these are 30 things that you should start doing in Minecraft. I hope you liked it. Like and Subscribe to my channel, thank you.
All Updates We Need in Minecraft [Part 2]
zhlédnutí 540KPřed 9 měsíci
In this video, I have collected all the updates in minecraft and I want to show them to you. I prepared for you Ender Update, , Nature update, Winter Update, Redstone update, Interface and much more. I hope you liked it. What would you like to add to Minecraft? 👉Сlick this link to get a free cookie:) - www.youtube.com/@kasser1?sub_confirmation=1 Music: @Infraction Special thanks to this authors...
30 Minecraft Ideas Mojang Rejected
zhlédnutí 297KPřed 10 měsíci
In this video, I'll show you what minecraft ideas Mojang rejected. During the entire existence of Minecraft, Mojang rejected many interesting ideas, and today we will look at them. We are talking about exactly those things that Mojang refused or the possibility adding of which was officially denied. I hope you liked it. Like and Subscribe to my channel, thank you. 👉Сlick this link to get a free...
All Updates We Need In Minecraft [Part 1]
zhlédnutí 1,2MPřed 10 měsíci
All Updates We Need In Minecraft [Part 1]
We Need This in Minecraft 1.21 Update
zhlédnutí 46KPřed 10 měsíci
We Need This in Minecraft 1.21 Update
We Need This in Minecraft 1.21 Update
zhlédnutí 79KPřed 10 měsíci
We Need This in Minecraft 1.21 Update
We Need This in Minecraft 1.21 Update
zhlédnutí 212KPřed 10 měsíci
We Need This in Minecraft 1.21 Update
50 Minecraft Things You Didn't Know
zhlédnutí 3,6KPřed 11 měsíci
50 Minecraft Things You Didn't Know
20 Amazing Changes In Minecraft 1.20
zhlédnutí 3,7KPřed 11 měsíci
20 Amazing Changes In Minecraft 1.20
Every Major Minecraft Update 1.0 - 1.20
zhlédnutí 442KPřed 11 měsíci
Every Major Minecraft Update 1.0 - 1.20
Loading Screen Evolution in Minecraft
zhlédnutí 18KPřed 11 měsíci
Loading Screen Evolution in Minecraft
things you will never unsee in Minecraft
zhlédnutí 12KPřed rokem
things you will never unsee in Minecraft
ALL of your Minecraft questions
zhlédnutí 14KPřed rokem
ALL of your Minecraft questions
can 1 pixel of water save you in Minecraft?
zhlédnutí 154KPřed rokem
can 1 pixel of water save you in Minecraft?
all mob weaknesses in Minecraft
zhlédnutí 7KPřed rokem
all mob weaknesses in Minecraft
all mob transformations in Minecraft
zhlédnutí 42KPřed rokem
all mob transformations in Minecraft

Komentáře

  • @nicolrobert8032
    @nicolrobert8032 Před dnem

    ai guy

  • @PizzaChess69
    @PizzaChess69 Před dnem

    Good video but EMERALD ARMOR WILL NEVER BE A THING IT'S BEEN TEN YEARS DUDE MOVE ON!

  • @jackcottonelle5612

    He’s not asking he’s demanding

  • @notjojofan5919
    @notjojofan5919 Před dnem

    Nether update did improved Nether a lot, but it had not revamped it. Nether is still a dimension you need to go to to get to the End, an unnerving place where you cant build a home. Same thing needs to be done to End. End is empty void where player is... it just doesnt feel like a place for a home like it became with better end... End must still be a void-lke dimension where player wouldnt want to build a house. If I recall correctly, the lore of minecraft says that an ancient civilisation that build all structures like pyramid, temple etc was trapped here and endermen is what they became. Then why not make an End full of some great structures full of new puzzles, mechanisms and stuff? Improve not only End, but the redstone too! Also, Ender dragon not being a final boss is a no. Its a symbol of the game, the End, all that stuff you've gone trough was for it! However, we can improve the dragon, making it a MUCH stronger foe to fight: increase its health, add ton of new attacks, new phases, etc. BUT. Lets leave it for devs to decide, 1.16 is GOAT update, and I dot think they'll mess up with End.

  • @anotheryoutubeaccount5259

    Agnus? Anus?

  • @starz_biohazard360
    @starz_biohazard360 Před 2 dny

    bro wants minecraft to be terraria

  • @Ciras_
    @Ciras_ Před 2 dny

    As much as Minecraft is Missing, i extremely appreciate what they have added, i love 1.20 becuse it helps solidify the world, I consider Pots, Sniffers, and Camels more of Optional Content, same as Jungle Temples or Husks. They dont add much but the diversity helps alot

  • @NoobWithAGun2.0-Offical

    Isnt 1.22 the end update? I think it is going to be.

  • @quinics_517
    @quinics_517 Před 2 dny

    While I do think an end update would be cool, I think it’s a better idea to preserve the current state of the end, as a plain, scary wasteland with nothing

  • @The_CURSED_ENTITY
    @The_CURSED_ENTITY Před 2 dny

    Mojang needs to hire this man

  • @jacktheomnithere2127

    as much as i want to improve the End, i'd rather improve the Overworld - or more specifically, what lives in it. it feels... empty, to me. i'm just going to dump everything; and it's A LOT! i'll be dividing it into mutliple parts: Animals, Equipment, Monsters, Mob Fortress & Miscellaneous, and Bosses. NOTE: let's pretend Minecraft will become a movie or TV series: i'll be viewing it through the lense of an actual world; an ecosystem. and more importantly, *everything is based on the question "how would Mojang make it?"* i'm suggesting they take existing models, and tweak them. *ANIMALS* DEER: a peaceful mob, and the much-needed wild animal for the woods (feral livestock isn't enough), and something for Wolves and other mobs to hunt. *biomes:* Forest, Flower Forest, Birch Forest, Dark Forest, Swamp, Taiga, Mega-Taiga, Snowy Taiga, Grove, Cherry Grove, Meadow, Savannah. *drops:* Leather, Deer Meat. SEAL: a peaceful mob; something for the Polar Bear to hunt... but can be tamed as a pet, which can be healed with Salmon or Cod. *biomes:* Frozen Ocean, shores of cold biomes. *drops:* Seal Fur. *items crafted:* Sealskin Coat. WHALES: a peaceful mob, they only serve the purpose of bringing variety to the oceanic biomes. *"species":* Blue Whale. ZEBRA: a peaceful mob spawning in the Savannah. drops the same material as the Horse; but unlike it, the Zebra cannot be tamed. MONKEY: a peaceful mob from the Jungle biome, something to give it more life - and something for the Ocelot to hunt. WEASEL: a peaceful mob, and a small predator that hunts Rabbits. *biomes:* same as the Rabbit, except Desert, Cherry Grove and Frozen Ocean. *physical description:* an American Mink, with features of a Beech Marten. SQUIRREL: a peaceful mob, and prey to the Weasel, Eagle and Leopard. got to have an animal that spreads the trees. *biomes:* any type of woodland, save for the Swamp, Mangrove Swamp and Wooded Badlands. MOUSE: it's like the Bat: lives up the woods. prey for the Weasel, Snake, Fox and Owl. *biomes:* any biome where there's somewhere to hide. EAGLE: a bird of prey that soars the sky during the day. *biomes:* mountainous areas; ventures into flat, open terrain for food. OWL: the "opposite" counterpart of the Eagle: flies by night, and stalks the woods for prey. *biomes:* woodland. *variant:* Snow Owl. replaces the normal Owl in the Taiga, Mega-Taiga and Snowy Taiga biomes. BOAR: a neutral mob, and like the Deer, a much-needed wild animal for the woods. prey for many carnivores (like the Ocelot in the Jungle), but not defenseless... against fellow animals. some monsters can send herds of Boars running. *biomes:* Forest, Flower Forest, Birch Forest, Dark Forest, Swamp, Taiga, Mega-Taiga, Snowy Taiga, Grove, Cherry Grove, Meadow, Snowy Tundra, Jungle, Savannah. *drops:* Leather, Raw Pork Chop. *physical description:* it uses the Hoglin model, but has black/dark grey/dark brown fur and a modified head. SNAKE: a neutral mob that'd rather flee when attacked. corner it, however, and it will poison you with its bite. *biomes:* all land biomes except the cold ones. *variations:* grey with black stripes on back (temperate biomes); green with black patterns (Jungle); yellow with orange patterns, plus "horns" (Desert); light brown and black diamond patterns, plus rattle (Badlands); red, black and yellow (Flower Forest); white (Cherry Grove); black and white with a paddle-like tail (all Ocean biomes - except the cold ones); black and yellow (Mangrove Swamp). SCORPION: a neutral mob, and WILL attack you if you attack it first. it'll try to pinch you, and its sting is venomous. do not attack! *biomes:* Desert, Badlands. BEAR: a neutral mob, but will attack you unprovoked if you have Honey or Salmon with you. it's attracted to Bee Hives and Bee Farms, so be on your guard if you live in a biome where this animal spawns and have a Bee Farm. it eats Deer, Salmon, Sweet Berries and Honey. it can eke out a living even with other predators in the same habitat. *biomes:* Forest, Flower Forest, Birch Forest, Swamp, Taiga, Mega-Taiga, Snowy Taiga, Meadow, Grove, Badlands (wooded), Rivers, Windswept Forest. *physical description:* Polar Bear, but brown. SHARK: a neutral mob, and the predator the Ocean biomes need. and if it's not the Polar Bear, then it's the Shark that'll eat Seals. *"species":* Blue, Porbeagle. CROCODILE: a neutral mob, but will sometimes attack you unprovoked; so if you see one, be on your guard. *biomes:* Swamp, Mangrove Swamp, River (Jungle and Savannah). ELEPHANT: a neutral mob which serves as variety for the Savannah biome. however, do not attack it: it has more health than a Ravager! LION: a neutral mob that spawns either alone or in a pair. it hunts Cows, Boars, Deer (if alone) and Zebras. if you attack it, beware its roar: it's powerful! *biomes:* Forest, Birch Forest, Savannah, Plains, Sunflower Plains, Jungle, Sparse Jungle. LEOPARD: a neutral mob, and the more likely to encounter, compared to the Lion and the Tiger. it either prowls on the ground, or lurks in the trees; hunts Deer, Boars, Sheep and Pigs. its roar isn't as powerful as a Lion's, but be careful, regardless - espescially when it can pounce from above. *biomes:* Forest, Birch Forest, Dark Forest, Savannah, Cherry Grove, Taiga and Mega-Taiga (ever heard of the Amur Leopard?). *variant:* Snow Leopard. spawns in Snowy Taiga, Windswept Forest, Windswept Hills, Gravelly Hills, Snowy Slopes, Stony Peaks, Grove occasionally in the Meadow biomes. hunts Deer, Boars, Sheep, Pigs, Rabbits and Goats. TIGER: a neutral mob that basically serves the same niche as the Lion; hunting Cows, Deer and Boars. its roar is stronger than the Lion's, so watch out. seeing as it shares 2 biomes with the Lion, they will fight each other in a 1v1 brawl, if the Lion's alone. *biomes:* Bamboo Jungle, Jungle, Sparse Jungle, Cherry Grove, Taiga, Mega-Taiga and Snowy Taiga.

    • @jacktheomnithere2127
      @jacktheomnithere2127 Před 2 dny

      *EQUIPMENT* *Sealskin Coat:* made from Seal Fur. protects you from Frostbite; very useful against deep snow and 2 monsters. *Tail Flail:* so... ever heard that the new weapon, the Mace, is coming? let me introduce the Tail Flail. made by combining the Mace with a Chain, and there'd be a new waist slot, next to the off-hand slot, for that weapon. it'll be like having an actual tail! to use it, just rapidly tilt the right stick in a direction - or spin it around for a 360! *Satchel:* i once suggested adding the Backpack, but given the waist slot i've come up with, why not change it into the Satchel? it'd be crafted with 5 Leather placed the same way you place Wood Planks to make a Boat, and an Iron Nugget in the top-centre, as the button that keeps it closed. *Milk Bottle:* a new healing item made by combining the Milk Bucket with Empty Bottles; and it stacks (you keep the Bucket). like with the Milk Bucket, it removes any effect, positive or negative; but it also restores 2 Hunger and 4 Hearts. variant: Chocolate Milk. obtained by combining a Milk Bottle with Chocolate - also stackable. *Fire/Ice Potion:* these potions made from the Fire/Ice Sac - i'll get to their owners later - and let you breathe fire/ice. *Pyromancer Potion:* crafted using a Salamander/Dragon Heart (i'll get into it in the "Monsters" section), this potion lets you breathe fire, and grants you Fire Protection for a long period of time. *Scalemail Chestplate:* a set of armour made from Dragon Scales. depending on the Dragon, it increases the resistance to Fire/Frostbite damage, and provides as much protection as an Iron Chestplate. *Bomb:* the classic black ball with a fuse on top; made by encasing Gunpowder in 3 Iron Nuggets, and String on top. it has the damage output and blast radius as the TNT Block, but cannot destroy blocks. *Club:* dropped by Trolls, it can be repaired with Wood and Wood Planks, depending on the type the Club is made of. when combined with Troll Teeth, it becomes a Spiked Club. *Serpent Arrows:* crafted with Sea Serpent Teeth, this Arrow type is made for usage underwater, as any other arrow doesn't travel far. *Snakeskin Helmet and Boots:* made with Sea Serpent Skin. the helmet lets you breathe underwater indefinitely, while the boots let you swim faster. *Scorpion Tail:* dropped by Giant Scorpions, this can be made into 2 weapons: one is right below, the other is... the item itself. it can be equipped onto the waist slot, and has a chance to poison the target. *Stinger Spear:* made with 2 Sticks and a Scorpion Tail, this thrusting weapon has a chance of poisoning the target, while its reach keeps said foe at a distance. *Thunderbird Feather:* this feather can be used to brew Slow Falling Potions - no need for Phantoms. but it can also be used to summon lightning bolts during a storm - just don't hit a Skeleton; it'll turn into a Skeleton Horseman. *SILVER* Silver Ore is a new ore type that's as rare as Diamond, and with good reason. 2 weapons can be crafted with this ore: *Silver Arrows* - made by combining an Arrow with 2 Silver Nuggets on a Smithing Table. they can kill monsters in 2 or 3 shots; and if the Bow has Power 5, they deal significant damage to Boss Mobs. *Silver Sword* - made by combining an Iron Sword with 2 Silver Ingots on a Smithing Table. while it deals normal damage to animals, Illagers and Villagers, it's more effective on monsters - as strong as an Iron Sword with Sharpness 2/3; and if enchanted with Sharpness, it can only go up to Sharpness 1/2. should the Silver Sword run out of durability, it'd revert back to an Iron Sword, but with half its durability, so make sure you repair it before using 2 Silver Ingots on the Smithing Table.

    • @jacktheomnithere2127
      @jacktheomnithere2127 Před 2 dny

      *MONSTERS* WYVERN: an airborne mob that soars the skies in search of prey. it spits venom, bring a shield. *biomes:* Forest, Flower Forest, Birch Forest, Swamp, Stony Peaks, Gravelly Hills, Windswept Hills, Windswept Forest, Meadow, Grove, Taiga, Mega-Taiga, Snowy Taiga, Savannah. *drops:* Venom Gland; for brewing potions and crafting Poison Arrows. *physical description:* uses the Phantom's model; it's 1.5 times bigger than a Phantom, has a longer tail, has the head of the Snake, can open and close its mouth, has the Ender Dragon's wings, and the Chicken's legs. it's either green or black. GIANT SCORPION: as the name suggests, it's a large version of the Scorpion. with larger claws and more potent venom, this is a monster to be wary of even when it hasn't spotted you. even Spiders avoid it - hell, it HUNTS them! *biomes:* Desert, Badlands. *drops:* Scorpion Tail; for potions, Poison Arrows and Stinger Spear, or equip on waist slot. COCKATRICE: a hostile mob that manily stalks woodland. it can fly, but only for short distances, to either to get away when its health is low, or when pouncing on you. it attacks by pecking, as well as breathing a new projectile attack: the Toxic Fireball. when it explodes, it leaves behind a poisonous cloud. *biomes:* any biome the Zombie, Skeleton, Spider and Creeper spawn in. it's meant to be a common mob. *drops:* Venom Gland and Fire Sac. *physical description:* uses the Chicken model. the Chicken body is as big as 1 block. add the head and legs, and it reaches the player's shoulder in height (excluding the crest). it can open and close its beak, it has the Ender Dragon's tail (proportionally big and long) but green and no spines, and it has a red crest on its head. when spewing a Toxic Fireball, the wattle on its neck first expands, then contracts upon firing. it can be white, brown, yellow or black, sometimes with patterns. UKTENA: a large, venomous snake with horns, a spiked rattle on its tail and a crystal on its forehead, which it drops upon being slain. it's the enemy of the Thunderbird. *biomes:* Badlands, Wooded Badlands, Eroded Badlands. *drops:* Emerald, Diamond. THUNDERBIRD: this giant Eagle rules the skies of its biome, searching for food or intruders. it's a mini boss. it'll ram into you, carry you high to drop you and summon lightning to kill you. *biomes:* Badlands, Eroded Badlands. *drops:* Thunderbird Feather; for Slow Falling Potion, or to summon lightning during storms. *physical description:* an Eagle that is 3 blocks tall, with a white head. SNOW WASSET: a giant Weasel that lays hidden under deep snow, waiting for prey to get close. once it grabs you, it'll retreat under the snow and let Frostbite finish the job. *biomes:* any biome covered in snow. it can be fished out by combining a Fishing Rod with Raw Rabbit. *physical description:* a white Weasel, the body of which is 3 blocks long, and the tail - which has a black tip - is 2 blocks long. its jaws open in a similar fashion to the Enderman's mouth. MONSTRALOTL: a large, monstrous version of the Axolotl. brown or moss green in colour, it lurks under the water, waiting for it chance to gobble you up. it attacks by biting and spitting mucus at you, but can also use its long tongue to pull you towards it. *biomes:* Swamp, Mangrove Swamp, Dripstone Cave and Lush Cave (if there's large pool sof water - which should be added). *physical description:* uses the Axolotl model, but it doesn't have gills (those 6 frills on the Axolotl) and it can open its mouth. KRAKEN: a giant, monstrous version of the Squid that attacks boats, using its tentacles to latch on and attempt to grab you. it can also squirt pressurized ink to attack you at range. *biomes:* any ocean biome. *drops:* Ink Sac, Kraken Meat. *physical description:* uses the Squid model, but it's 2 times bigger; its tentacles are strings of individual blocks (like the Ender Dragon's tail), allowing it to grab things. it's red. TROLL: a meat-eating monster that bears an eerie resemblance to a Villager. sometimes wields a club, which it can drop. *biomes:* Forest, Flower Forest, Birch Forest, Taiga, Snowy Taiga, Mega-Taiga, Dark Forest, Gravelly Hills, Windswept Hills, Windswept Forest, any cave biome (except Deep Dark). *drops:* Meat Stew, Club (if the Troll was wielding one), Troll Teeth - latter two can be combined to make a Spiked Club. *physical description:* exactly like the Iron Golem - same size as it, too - but it's flesh and blood; wears a brown or green tunic. DRAGON: the Overworld version of the Ender Dragon - about time we'd get it. it's a mini boss, and one you'd be wise to avoid unless prepared. its fiery breath will turn you to ash (but not the forest); and its Fireballs, while they won't destroy blocks or burn the forest, will explode on impact and cause knockback. it can also land and try to bite you or strike you with its tail. *biomes:* Forest, Flower Forest, Plains, Sunflower Plains, Birch Forest, Swamp, Taiga, Mega-Taiga, Meadow, Savannah, Savannah Plateau, Windswept Savannah, Gravelly Hills, Windswept Hills, and Windswept Forest. *physical description:* if the Ender Dragon was half the size, breathes fire, and was green or red. *drops:* Dragon Scales, Fire Sac, Dragon Heart (again, i'll get into it). *variant:* Ice Dragon. this variation is either blue or white and breathes ice, as its name suggests. the breath causes Frostbite, while the Frostball (its projectile attack) also leaves behind small icicles that damage you when stepped on. spawns in any cold biome, as well as Taiga, Mega-Taiga, Gravelly Hills, Windswept Hills, Windswept Forest and Meadow. (warrants its own segment) SALAMANDER: this monster is functionally a wingless Dragon, but i wouldn't underestimate it, if i were you. it can chase you through woodland and swim through water, and knows how to navigate in caves. its teeth are sharp, and its tail will send you flying (knockback); and its fiery breath and Fireballs may not burn down the forest, but they will incinerate YOU. the Salamander and the Troll are enemies, and will sometimes battle. *biomes:* Forest, Flower Forest, Birch Forest, Swamp, Mangrove Swamp, Taiga, Mega-Taiga, Plains, Sunflower Plains, Gravelly Hills, Windswept Hills, Windswept Forest, Savannah, any cave biome (except Deep Dark). *drops:* Salamander Heart. *physical description:* looks like this i.pinimg.com/736x/45/bb/9a/45bb9a30ec78a7834ae90204e9a26f36.jpg wayneandersonart.com/wp-content/gallery/dragons/D-IS-FOR-DRAGON.jpg the head of the former, body of the latter. remove the wings and horns and protrusions on the head, and remove the spikes on its limbs and body. limbs protrude sideways, thick enough neck; the tail's a fair bit longer than the body, neck and head combined. 10 blocks long when fully stretched, the head is 1 block long. can be light brown, red, green or blue in colour. *variant:* Firespitter. a sand-coloured variant of the Salamander, with a red sail on its back. it has one of the longest sight ranges, and can spit Fireballs just as far. spawns in Desert, Badlands, Wooded Badlands and Eroded Badlands. a reference to the Niger Firespitter; a cryptid. WYRM: a monster that is 21 blocks long and 1.5 blocks wide. while you're faster than it, the monster breathes fire and spits Fireballs. your only hope of standing a proper chance is a Shield. *biomes:* the exact same as the Salamander's. *drops:* Dragon Scales and Fire Sac. *physical description:* i was inspired to create it when i saw this (the Lavaworm, specifically) www.reddit.com/media?url=https%3A%2F%2Fexternal-preview.redd.it%2FxP_9G4hEv9Dxp9tGtoCGoq5R1hhBXBXZh-IyNeEmngk.jpg%3Fauto%3Dwebp%26s%3D2255e0ab21ed24f29dafa821d3ec1cf95d4871d2 its body is the tail segments of the Ender Dragon, 14 of them (head included), each 1.5 blocks wide. the 21 blocks of length include the head, which is also the Ender Dragon's (horns included; the body segments don't have spines). the head - excluding the snout - is also 1.5 blocks tall and 1.5 blocks wide, and is counted as the first of the 14 body segments, making the beast reach the length of 21 blocks. its colours are green, yellow, indigo or orange. it'd also has the Frog's legs - because i want it to (no ifs or buts); from head (which is body segment N.1) to tail, the hind limbs are on the 8th body segment, while the front limbs are on the 4th segment. *explanation:* the Wyrm is conceptually the same as the Salamander. ideally, i'd love it if both the Salamander and Wyrm were in the game... but this monster was created in case the Salamander, Firespitter and Great Wyrm prove themselves too much work for Mojang. because the Pyromancer Potion's existance depends on the Salamander's, i've decided to add the Dragon Heart - only dropped by the Dragon - as a replacement, just in case the Salamander and its variants are too much work for Mojang.

    • @jacktheomnithere2127
      @jacktheomnithere2127 Před 2 dny

      *MOB FORTRESS* the Mob Fortress, appearance-wise, is if the Stronghold was on the surface, and was a proper fort, merlons (those tooth-like protrusions you typically see on castles) and all; and its insides are like that of the Trial Chambers, with similar mechanics. it's made of Polished Andesite, Andesite Walls, Stone Bricks, Mossy Stone Bricks, Cobblestone and Stone. it's filled with arrow traps like in the Jungle Temple, but also lava pit traps, Splash Poison Potion traps; and a (mercifully) few Infested Blocks; and like the Nether Fortress, several powerful mobs lurk within its walls: - Undead (Zombies, Mini Zombies, Zombie Villagers, Skeletons). - Illagers (Pillagers, Vindicators, Witches, Illusioners, Iceologers, and Evokers). - Silverfish; because of the Infested Blocks. - Spiders; including the smaller - and venomous - Cave Spiders. - Jockeys. - Slimes. - Breezes. - Cockatrices. - Wyrms; arguably the most dangerous mob in the fortress, be it within its walls or outside. the fortress has 1 or 2 courtyards. the following mobs spawn there: - Undead. - Illagers. - Jockeys (Mini Zombie Jockeys have a chance to spawn riding a Cockatrice). - Skeleton Horsemen. - Ravagers. - Trolls. - Wyverns; but be warned: they sometimes spawn inside the Mob Fortress (there's enough space); and they can walk just fine - and not air-locked like the Ender Dragon. - Salamanders/Wyrms - arguably the most dangerous mob in the fortress' courtyards. the Wyrm would also spawn INSIDE the fortress. the Mob Fortress has a procedurally generated layout, and you must fight your way through monsters. each zone has a small room at the end, which houses a mini boss (the Salamander/Wyrm would replace the Dragon), and will drop a Dungeon Key to unlock the next room. after defeating the boss, you're rewarded with the Treasure Key, which opens the Dungeon Chest (a unique large chest). it's content is mostly Emeralds and some Gold bars and nuggets. it also contains Iron-to-Diamond weapons and Leather-to-Gold armour (Chainmail included). rarely, one or two things will be enchanted, along with an Enchanted Book. the Mob Fortress is meant to be the ultimate challenge in the Overworld that can be challenged indefinitely, once per in-game day; and the Warlock (whom i'll get into later) is meant to be the ultimate Boss Mob (besides the Ender Dragon). *MISCELLANEOUS* - the addition of the Fox and Rabbit to the following biomes: Forest, Flower Forest and Birch Forest. particularly the former. it already has the Wolf, and it'd have the Deer, the Boar, the Bear, the Lion, the Leopard and the Weasel; typical animals you'd find in a forest... but the Fox and the Rabbit, which are also forest animals, aren't present. - ambient sounds such as birds chirping and crickets in the evening and night. - mob variations. the Sheep, Rabbit and Horse have varying colours, why not the Cow, Pig, Chicken and Llama? and perhaps there's more which could use them. - the Birch Forest biome would look like this www.reddit.com/r/Minecraft/comments/q9gag2/birch_forest_concept_art/#lightbox Mojang originally intended to overhaul it like that in 1.19, but cancelled it. hopefully, we'll get the improved Birch Forest in a future update. - the Swamp biome would look like this www.curseforge.com/minecraft/mc-mods/swampier-swamps right now, the biome only sometimes resembles an actual swamp. we need this. - the Forest and Dark Forest biomes would have an understorey (grass, flowers, bushes). even with the animals and monsters livening them up, they'd still feel empty. - the addition of most of the mobs that didn't win the Mob Votes like the Rascal and the rest of the mobs from the 2017 vote. - the Wyvern and the Cockatrice are common mobs that spawn anywhere the Zombie, Skeleton, Spider and Creeper spawn in. - all the monsters i've come up with can spawn during the day, under the sun. - the Salamander, Dragon, Firespitter, Nether Dragon and Wyrm (i'll get to it later) would be immune to fire damage - even lava. arrows fired from a Bow with the Flame enchantment will bounce off; weapons with Fire Aspect will do reduced damage. - Village Guards. Villages have a Blacksmith, but beyond us players, who's using the weapons he makes? the mod packs have Guards, so why not put them in Vanilla Minecraft? and the Golem cannot hope to protect the village all by himself. - villages would be in a square or rectangular formation, because they'd be encircled within a wall of Stone and Cobblestone tha is 2 blocks thick, with 2 block wide merlons (the tooth-like things on castle walls). should the player be afflicted by the Bad Omen effect, Wave 1 would spawn Ravagers - the only mob that can break through the wall. there'd be 2 ways into the Village: a couple of Iron Doors. along with Guards, the very least the game could have, is walls to keep monsters out of villages. - the Guards would have their own structure in the village: the Keep. there's 8 Guards total; 4 would work the day shift, the other 4 take the night shift. should intruders approach, all 8 would be deployed. - a Chief. i know why there's Sheep and Cows in the Village... but should there be a pen with a Horse in it, who's using said Horse? and who's keeping the peace and leading the Guards in the Village? the Chief is my answer to those questions. he would live inside the Keep, along with the Guards; he'd wear a Chainmail Shirt and a Golden Helmet that resembles a crown, and he'd wield an Iron Sword and Shield - all 4 items would be enchanted. - the Ravager and the Creeper are the only mobs that can destroy Village walls; while the Cockatrice and Wyvern can just fly over them (Dragons too, but they'd rarely spawn next to a Village). - Chocolate. we have Cocoa Beans, but they're only good for Cookies? let me add the food item you'd expect to make with them. and with the addition of Chocolate, there'd also be the Chocolate Cake, Chocolate Milk and Chocolate Cookies. - the addition of Fried Egg and Pancakes. both would be food items made from the egg - the Pancakes being a combo of Egg, Wheat and Milk. - the addition of Ham and Sausages, made from Raw Pork Chop. - the addition of Lettuce. - combining the Bowl with Lettuce, Carrots and Potatoes will make Salad. - Cheese, made from the Milk Bucket. - Meat Stew, the new food item dropped by the Troll. it's made by combining the Bowl with Raw Deer Meat, Raw Steak, Raw Pork Chop (the Boar drops it too) and Raw Rabbit. - combining Bread with Cooked Steak will make the Roast Beef Sandwich. - combining Bread, Ham and Lettuce will make the Sandwich. - combining Bread and a Cooked Sausage will result in the Hot Dog. - combining Baked Potatoes with Steak, Sausages or Fish in a Bowl will result in... Steak & Potatoes, Sausages & Chips and Fish & Chips. - a waist slot. it's like the off-hand slot, but for the waist. the waist slot is next to the off-hand slot. it's for 2 items: the Tail Flail and the Satchel (which i'll get to in the Equipment list). - stackable Potions and Milk Bottles (Chocolate variant, too); but only stack up to 4. - new Capes, and all of them would be free. and especially, a customizable Cape (also free) for character creation. the only Cape available on the Switch (let alone for free) is the Pancape... why is there only 1 Cape!?

    • @jacktheomnithere2127
      @jacktheomnithere2127 Před 2 dny

      *BOSSES* PIGLIN KING: this boss is an overweight version of the Piglin Brute, and only spawns in Bastion Remnants. he wears a Golden Helmet and Chestplate, and wields either a Golden Axe or Sword, plus a Crossbow - all would be enchanted; and dons a red cape *drops:* Enchanted Golden Axe or Sword; Enchanted Crossbow; Fire Protection Potion; Arrows; Enchanted Golden Helmet or Chestplate; Netherite Scrap. *physical description:* Piglin Brute, but larger (2 times bigger) and has a round body, plus a discernable Boar tail. SEA SERPENT: a proper boss for the oceanic biomes. the Sea Serpent resides in the deeper biomes, and can only be summoned with a special bait: Kraken Meat, hooked to a Fishing Rod. melee combat is a last resort, and ill-advised too boot; shoot it with arrows! but it can knock you off the Boat and into the sea; where it can take a bite out of you, or spit an explosive bubble. *drops:* Sea Serpent Skin, Sea Serpent Teeth. *physical description:* it has the Snake's head, with ear frills; and has Ender Dragon's tail segments - which have no spines. it's longer than the Ender Dragon, at 40 blocks in length, because each body segment is 2 blocks tall and 2 blocks wide. GREAT WYRM: this boss is an abnormally large Salamander that lived long enough to reach an immense size (15 blocks, fully stretched), and survived many battles. it spawns in the same areas a regular one would, but it only spawns in the biomes with enough space for it to fit like the Plains, Swamp, and in spacious caves. if you think a regular Salamander is destructive, then you haven't seen anything yet! hotter fire, and deadlier melee blows; if you're going melee, you're bringing a Shield, no excuses (not that fighting without a Shield against any mob with ranged attacks is a smart idea)! else you get sent flying or incinerated in 2 shots! and for goodness sake, bring a Bow or Crossbow! ah, yes... because of its age and battle prowess, it's also cunning. *drops:* Salamander Heart. *physical description:* a Salamander that is 15 blocks long, when fully stretched. its colour is red, indigo or black. its existance depends on the Salamander's. NETHER DRAGON: remember the Red Dragon? a legend in the Minecraft community... and now, meet the Nether Fortress' new boss! so remember the Warden? the Nether Dragon's Fireballs can one-shot you, too. and the fire breath isn't to be underestimated, either: 6.5 to 7 hearts of damage; if the blast won't kill you, then burning will. *drops:* doesn't drop anything, but it does reward you with a chest. filled with gold, 1 or 2 potions and Enchanted Books, and some Netherite Scrap. the chest can only be opened with the Nether Dragon's defeat. *tangent:* i'll try to overhaul the Ender Dragon, too: instead of Obsidian pillars, it's Obsidian pillars inside towers. the battle takes place in a ruined Blackstone castle. the Dragon Fireball does more damage, and the dragon will sweep the area with the breath attack. it'll also land and try to bite you or slap you with its tail... it's also smarter. it'll use its breath attack inside the openings of the castle to flush you out, destroy walkways to cut off your path, and flood the area with Dragon's Breath. and there might be a few more tricks! THREE-HEADED DRAGON: i was inspired by the Hydra from the Twilight Forest mod. once summoned, he'll take flight and bombard you with Fireballs from all 3 of his heads - not that he needs to stay airborne. he can kill you just fine while on the ground: his fiery breath is the strongest in the Overworld (not counting the Soul Fire attacks of the Warlock's dragon form). all 3 heads can move independently (the middle one's the one in charge), meaning that he can be focused on your teammate, and one of them can turn around and shoot a Fireball at you. and you can't sever any of the heads; you're stuck with all 3 until you slay the dragon. a Shield in mandatory; good luck, because you'll NEED it! biomes: he spawns in a cave, found in the mountainous biomes the Dragon (fire-breather) spawns in; he can be summoned with Meat Stew. *drops:* Dragon Heart. *physical description:* about 1.5 times larger than the Ender Dragon, but his 3 heads and necks are the same size as the Ender Dragon's. he's green with dark green wings, and his horns and spines are white. *explanation:* if the Wyrm is the substitute for the Salamander, should the latter prove too hard to implement, then the Three-Headed Dragon is the substitute of the Great Wyrm. (warrants its own section) WARLOCK: he's the king of the Mob Fortress, and bears the title of "Lord of Monsters". he's an Illager who rose through the ranks through hard work. *drops:* the Treasure Key, for the Dungeon Chest. *physical description:* the Evoker, but with an indigo robe, and a purple cape with white spots. let's get to the fight; Phase 1: you fight the Warlock in his study room. like the Evoker, he can summon jaws from the ground and Vexes from thin air; like the Illusioner, he can turn himself invisible; like the Iceologer, he can also summon blocks of ice to crush you. on top of that, he can throw Fireballs! and as if all that wasn't enough, he can change into ANY mob he chooses! be it Animal or Monster, he can change into EVERY LAST ONE! and that's just Phase 1... at half health, Phase 2 begins: he'll change into an indigo Dragon with yellow wings (not the membranes), as big as the Ender Dragon. he breathes Soul Fire and spits Soul Fireballs, and both deal Magic AND Fire Damage. now, the battle takes place atop the fort's main keep. he'll circle it, spitting Soul Fireballs and sweeping Soul Fire breath as he strafes, and will sometimes land to get in a bite or tail strike. you defeated him? you have... *for now.* once you leave, the Mob Fortress becomes inaccessible until he respawns, and will be ready after 3 in-game days. the Mob Fortress is meant to be challenged as many times as you wish. i repeat what i've said before: the Mob Fortress is meant to be the Overworld's ultimate challenge; and the Warlock, the Overworld's ultimate boss mob. final note: all Bosses can be challenged again, indefinitely. what's the point of a boss, if you can't challenge it again?

  • @0ismyfavnum
    @0ismyfavnum Před 2 dny

    Honestly i want the end update the most and an update for Ender dragon i feel like she should be the strongest boss since she is the final boss. Also a baby dragon that can be tamed

  • @caydenseng16
    @caydenseng16 Před 2 dny

    There's an issue with updating the end. It's supposed to be where the ancient builders got trapped and turned to endermen if there were things like a wood that could be mined it could mess up the story. The end is supposed to make people go a little crazy with it's repetitiveness.

    • @caydenseng16
      @caydenseng16 Před 2 dny

      I do see a potential idea though. The ancient builders never had netherite tools so maybe if blocks required that to be collected it could work.

  • @YuanCarEnthusaist
    @YuanCarEnthusaist Před 2 dny

    wanna feel old? caves and cliffs update 3 years ago village and pillage 5 years ago color update 7 years ago combat update 8 years ago

    • @spacejumper0593
      @spacejumper0593 Před 2 dny

      Now I indeed feel old. Growing up is depressing : (

  • @ItzKamatsu
    @ItzKamatsu Před 3 dny

    The End dimension deserves a huge update and more attention like the nether, the end is even my favorite dimension!

  • @Xenodll
    @Xenodll Před 3 dny

    ivy can already grow on trees and this is a kids game why the heck we'll need weed, ai cooked so hard for this video💀😭

  • @andresrogeliorivero6319

    Tu no sabes lo que quiero, yo solo quiero una actualizacion muchos mobs y logros

  • @ercospore211
    @ercospore211 Před 3 dny

    "Cold biomes doesnt make sense" also "This would be very cool to be only in Cold biomes"

  • @lexxander20
    @lexxander20 Před 3 dny

    Great vid!

  • @TheHkp
    @TheHkp Před 4 dny

    I think we need a animation update to revamp the animation of older mobs and to give more life to the nature

  • @Sw0rlD_
    @Sw0rlD_ Před 5 dny

    You can put flowers in the pot, you need to put the mini pot on the pot and then you can

  • @Jager32283
    @Jager32283 Před 5 dny

    My opinion is that 1.29 will be the End update. What do u guys think?

    • @Pickle_Cheese
      @Pickle_Cheese Před dnem

      that's going to be in about 8 years given minecrafts updates, thats outrageous that you would consider that

  • @Jgncgxgrz
    @Jgncgxgrz Před 5 dny

    Perfect

  • @HaillstormGaming
    @HaillstormGaming Před 5 dny

    Snow already accumulates but okay

  • @WinterDutchie
    @WinterDutchie Před 5 dny

    These mods look amazing! will definitely be using them. Thanks!! <3

  • @angelmagana7375
    @angelmagana7375 Před 5 dny

    I dont think the enderdragon should be replaced but rather make it feel endgame by making it harder and tougher to defeat than the past by giving it new attacks and challenges. Since the dragon being replaced would spark controversy. Instead there should be a boss before the ender dragon to prepare the player for what comes after when they step in the portal. And another thing is they need to add more dungeons in the overworld since the portal does have potential of adding new eyes of ender variants into the portal. Which makes progression harder and better which allows the player to have new tasks. And by dungeons i mean the ones corresponding by which eye of ender came from Like a water eye of ender from a water dungeon Fire eye of ender already exists Earth eye of ender from a forest temple And a wind eye of ender which the breeze has the potential for this in the trial chambers

  • @freddy_the_fish
    @freddy_the_fish Před 5 dny

    I wish that the forest biomes had seasons where every 100 or so Minecraft days it changes between summer and winter

  • @Harriet-MarieHaines

    1. Minecraft player imagine the end as anything but a forest challenge (impossible) 2. Minecraft player imagine an end ore not called enderite challenge (impossible) 3. Minecraft player not suggesting crashed end ship challenge (impossible) 4. Minecraft player suggest an end ore that is unique challenge (usually impossible, your idea - if it was your idea - was pretty cool here, credit if credit's due)

    • @minecraftgames-bs9ih
      @minecraftgames-bs9ih Před 4 dny

      Yeah they dont get that the end should be different, i personally would have a really dark biome with dark entities and something like an ocen biome filled with ender mobs and finally a biome with lots of islands at different levels like mountains hard to traverse (those changes are perfect)

    • @SerbianGuyAntiOgism
      @SerbianGuyAntiOgism Před 3 dny

      5. Mojang will never replace ender dragon (impossible)(Probably there will be 2 ender final bosses for first and second dimension) 6.Mojang will never think about adding end slime (Impossible+++) 7. Guardian of ender 1000% isn't going to be new second final boss (Impossible) But who knows they maybe get in game

  • @johnmichaeldetorres3036

    All i want is the end enhanced a little with some new items that's all😊

  • @TeakBumblebee27
    @TeakBumblebee27 Před 6 dny

    The End is supposed to a barren wasteland, The overworld didnt have many biomes because it was literally just made, And after the overworld got a good fix, The nether followed, You cant make the End have more life than the overworld, Which is exactly what you did. All it needs is a small end boss, Well not small, but just the Vengful Heart of Ender from Minecraft Dungeons to add to the lore.

  • @meindinyomieteruth3559

    Is this a mod or what?

    • @spacejumper0593
      @spacejumper0593 Před 2 dny

      A bunch of mods…take a look at the video description mate

  • @ryandunnthegunn2348

    Want a WTF moment?… 9:13

  • @moaz_759_3
    @moaz_759_3 Před 6 dny

    These are so cooler man

  • @SeaDevilYT
    @SeaDevilYT Před 6 dny

    There is so much stuff still to put Kasser. In the biomes you mentioned that has monsters and you shouldn't step foot in I have a few ideas Dark end islands -has some sort of mad endermen maybe they're faster with distorted enderman sounds A dark forest -maybe end witches and it's so dark all you hear is their. terrifying.. CACKLE Also add a half enderman half player as if they're the last ancient builders turning into endermen. A completely black player called a lost soul that moves around and hits you just like a zombie so we can have tht in the end These are only the ideas I came up with on the spot so if u want more I'm not gonna be one of those 5 year old skibidi toilet kid like beggars but if you reply saying if u want more, I'll brainstorm some more ideas Maybe they'll appear in another video who knows

  • @DutDamdail
    @DutDamdail Před 7 dny

    I am going to hate mojang workers they don't want to make minecraft better I wish it's better in 2025 with this better updates you are talking about

  • @DutDamdail
    @DutDamdail Před 7 dny

    Let they add monkeys in jungles

  • @ajaxthegawk
    @ajaxthegawk Před 7 dny

    if they add a space dimension im gonna cry ancient update seems kinda cool tho

  • @MilkManHaHa
    @MilkManHaHa Před 7 dny

    Your standard for Mojang is too high. They aren't so competent

  • @XamidMamadaleyev
    @XamidMamadaleyev Před 8 dny

    Perfect

  • @theaeye3767
    @theaeye3767 Před 8 dny

    I know it’s already been said but the script is so off none of the sentences are actually grammatical sentences it sounds like a first first draft.

  • @Urfavswiftieurfaveswifti-do5ew

    These are cool but, they are not minecrafty

  • @KiiBon
    @KiiBon Před 8 dny

    The End being empty would be fine if it wasn't for The Nether being so objectively better. I could stay in the Nether for days if I wanted to just because of the amazing scenery, flora and fauna, but the only purpose of visiting the End is either getting Shulker Boxes or finding an Elytra, which most of the time you only need one of.

  • @herijaonarajaona8176

    I think the final boss should be the ender dragon but upgraded,also there should be like 5 keys that we need to have by defeating the son of the ender dragon and 4 others mini boss, who's with me?

  • @Eligriv_maitre_constructeur

    Some parts sound like chat GPT

  • @Aystreem2024
    @Aystreem2024 Před 9 dny

    Mojang please add this

  • @notabletex3534
    @notabletex3534 Před 9 dny

    Maybe that's why Mojang is taking a long time to make an update like this, maybe they have been planning it for a long time... even more than we thought they r compiling the best of best of ideas to bring us a huge update and above all, without errors that affect the minecraft lore

  • @sasionglay7097
    @sasionglay7097 Před 9 dny

    бан

  • @procrastinates
    @procrastinates Před 9 dny

    All these updates sound amazing, however, I feel that even just an end update will be split into three parts over the course of 2.5 years.

  • @dwh2
    @dwh2 Před 9 dny

    Fireflies are poisonous to frogs, that's why they are not in the game