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The CardWars Lands You've Been Waiting For - Devlog
Devlog 06
Twitch
www.twitch.tv/bigholes
Discord
discord.gg/4BzKkzty75
Memberships
www.youtube.com/@BigHoles/membership
Thank you for watching! If you want to support us- check out our CZcams Memberships!
Members livestreams on Saturdays @ 4pm cst
Live on twitch Sundays Mondays Wednesdays and Thursdays @ 4pm cst
If this video is popular I will try to get another one out as soon as possible- We will likely be transitioning away from gaming content on CZcams, however we will continue to stream as usual for the foreseeable future. You should stop by!
Not everything suggested, or created for the BigHoles CardWars project, is going to be added to the game. If we decide to use your idea, suggestion or artwork- it will be communicated and credited to the original creator. Any public post intended as a suggestion or contribution to the game, the original creator no longer has exclusive rights to that idea.
Original Music by Simon Marchant.
#BigHoles #episode2 #adventuretime #cardwars #adventuretimefanart #jakethedog #finnthehuman #devlog #gamedev #gamedeveloper #cartoonnetwork #tabletop #adventure #time #whatif #analysis #breakdown #adventuretimefanart #indiegamedev #cardwars #cardgame #boardgame #newgame #playtest
zhlédnutí: 58 506

Video

If You Like Card Games You Need To Play This
zhlédnutí 347KPřed dnem
Devlog 05 Twitch www.twitch.tv/bigholes Discord discord.gg/4BzKkzty75 Memberships www.youtube.com/@BigHoles/membership Thank you for watching! If you want to support us- check out our CZcams Memberships! Members livestreams on Saturdays @ 4pm cst Live on twitch Sundays Mondays Wednesdays and Thursdays @ 4pm cst If this video is popular I will try to get another one out as soon as possible- We w...
Card Game Creatures That Act On Their Own
zhlédnutí 165KPřed 14 dny
Devlog 04 Twitch www.twitch.tv/bigholes Discord discord.gg/4BzKkzty75 Memberships www.youtube.com/@BigHoles/membership Thank you for watching! If you want to support us- check out our CZcams Memberships! Members livestreams on Saturdays @ 4pm cst Live on twitch Sundays Mondays Wednesdays and Thursdays @ 4pm cst If this video is popular I will try to get another one out as soon as possible- We w...
Why Am I Putting Money In CardWars? - Devlog
zhlédnutí 234KPřed 21 dnem
Devlog 03 Twitch www.twitch.tv/bigholes Discord discord.gg/4BzKkzty75 Memberships www.youtube.com/@BigHoles/membership Thank you for watching! If you want to support us- check out our CZcams Memberships! Members livestreams on Saturdays @ 4pm cst Live on twitch Sundays Mondays Wednesdays and Thursdays @ 4pm cst If this video is popular I will try to get another one out as soon as possible- We w...
What Does Real CardWars Gameplay Actually Look Like? - Devlog
zhlédnutí 333KPřed měsícem
Devlog 02 Twitch www.twitch.tv/bigholes Discord discord.gg/4BzKkzty75 Memberships www.youtube.com/@BigHoles/membership Thank you for watching! If you want to support us- check out our CZcams Memberships! Live Sundays Mondays Wednesdays and Thursdays @ 6pm cst We play Dark and Darker on Sundays and Mondays! If this video is popular I will try to get another one out as soon as possible- We will l...
How Important is Your Turn in CardWars? - Devlog
zhlédnutí 459KPřed měsícem
Devlog 01 Twitch www.twitch.tv/bigholes Discord discord.gg/4BzKkzty75 Memberships www.youtube.com/@BigHoles/membership I legitimately tried to talk slower, but I think I somehow ended up talking faster. Bear with me while I get used to editing videos of this format- But that means if you like them already- they will keep getting better and better! Live Sundays Mondays Wednesdays and Thursdays @...
What If I Made Show Accurate CardWars? - Devlog 00
zhlédnutí 1,6MPřed měsícem
Twitch www.twitch.tv/bigholes Discord discord.gg/4BzKkzty75 Live Sundays Mondays Wednesdays and Thursdays @ 6pm cst We play Dark and Darker on Sundays and Mondays! If this video is popular I will try to get another one out as soon as possible- We will likely be transitioning away from gaming content on CZcams, however we will continue to stream as usual for the foreseeable future. You should st...
The Joker's Long Drive Beta
zhlédnutí 5KPřed měsícem
www.twitch.tv/bigholes Live Sundays Mondays Wednesdays and Thursdays @ 6pm cst We play Dark and Darker on Sundays and Mondays! CZcams videos go up before the streams, edited videos on mondays, full vods on the other days! (Aside from monday, youtube uploads may vary.) #BigHoles
Tips From A Terrible Wizard : Dark and Darker
zhlédnutí 3,9KPřed 2 měsíci
We will be live later today, come say hi! www.twitch.tv/bigholes Live Sundays Mondays Wednesdays and Thursdays @ 6pm cst We play Dark and Darker on Sundays and Mondays! CZcams videos go up before the streams, edited videos on mondays, full vods on the other days! (Aside from monday, youtube uploads may vary.) #BigHoles #darkanddarker #darkanddarkerwizard #wizard #red #jaygriffyuh
WORST Designed Wizard Class Ever : Dragon's Dogma 2
zhlédnutí 4,2KPřed 2 měsíci
We will be live later today, come say hi! www.twitch.tv/bigholes Live Sundays Mondays Wednesdays and Thursdays @ 6pm cst We play Dark and Darker on Sundays and Mondays! Join our discord for more a more detailed schedule and updates! discord.gg/FCAVNUM445 #BigHoles #darkanddarker #dragonsdogma #dragonsdogma2 #wizard
The Best Of Us So Far
zhlédnutí 13KPřed 2 měsíci
www.twitch.tv/bigholes This is our best of 500 subscribers!!! Thank you everyone for all your support! Or, if you're new here, thanks for giving us a shot! Grant collected most of the Dark and Darker, Helldivers and Lethal Company clips, but I scrounged up some era 1 content to try to make sure this is a true time capsule. Once again thank you all so much, next stop: 1k. Also I'm sorry if the m...
How To Glitch Your Model : Helldivers 2
zhlédnutí 492Před 2 měsíci
www.twitch.tv/bigholes Live Sundays Mondays Wednesdays and Thursdays @ 6pm cst We play Dark and Darker on Sundays and Mondays! #BigHoles #helldivers2 #Helldivers #wizard
"Sweetie, We Have Dragon's Dogma At Home."
zhlédnutí 2,7KPřed 2 měsíci
"Sweetie, We Have Dragon's Dogma At Home."
How To PROPERLY Handle A Traitor : Helldivers 2
zhlédnutí 2,1KPřed 2 měsíci
How To PROPERLY Handle A Traitor : Helldivers 2
Because They Made This Game Too Easy : Dark and Darker
zhlédnutí 678Před 2 měsíci
Because They Made This Game Too Easy : Dark and Darker
New (Stupid) Mine Meta : Helldivers 2
zhlédnutí 3,4KPřed 2 měsíci
New (Stupid) Mine Meta : Helldivers 2
How I Scare Better Players : Dark and Darker
zhlédnutí 1,2KPřed 2 měsíci
How I Scare Better Players : Dark and Darker
The First True Wizard : Helldivers 2
zhlédnutí 4,4KPřed 3 měsíci
The First True Wizard : Helldivers 2
The REAL Difference Between You And A Pro : Dark and Darker
zhlédnutí 547Před 3 měsíci
The REAL Difference Between You And A Pro : Dark and Darker
There's More In The Gold Key Rooms??? : Dark and Darker
zhlédnutí 2,2KPřed 3 měsíci
There's More In The Gold Key Rooms??? : Dark and Darker
This Barb Is A Freaking Robot In Dark and Darker
zhlédnutí 1,2KPřed 3 měsíci
This Barb Is A Freaking Robot In Dark and Darker
High Fiving In Dark and Darker
zhlédnutí 342Před 3 měsíci
High Fiving In Dark and Darker
The Best Game That Is Currently Impossible To Launch
zhlédnutí 619Před 3 měsíci
The Best Game That Is Currently Impossible To Launch
The Trick To Spider Swarms : Dark and Darker
zhlédnutí 169Před 3 měsíci
The Trick To Spider Swarms : Dark and Darker
A Boring Man's Look At The New Dark and Darker
zhlédnutí 1KPřed 3 měsíci
A Boring Man's Look At The New Dark and Darker
Wizard Drum Finally Revealed In Dark and Darker
zhlédnutí 582Před 4 měsíci
Wizard Drum Finally Revealed In Dark and Darker
(Not A Video Essay) Dark and Darker
zhlédnutí 402Před 4 měsíci
(Not A Video Essay) Dark and Darker
I Am The Beast Master in Dark and Darker
zhlédnutí 651Před 4 měsíci
I Am The Beast Master in Dark and Darker
Boring Dark and Darker content where I don't really do anything with a Pavise
zhlédnutí 2,5KPřed 4 měsíci
Boring Dark and Darker content where I don't really do anything with a Pavise
there are no glowing blue goblins in Dark and Darker
zhlédnutí 1,4KPřed 4 měsíci
there are no glowing blue goblins in Dark and Darker

Komentáře

  • @nuki5511
    @nuki5511 Před 2 minutami

    nice

  • @stephenvanraalte3452
    @stephenvanraalte3452 Před 8 minutami

    Its so cool to see this series has already grown so much, I've watched pretty much all of your videos around 12 hours after they come out and now they average 50k+ views like whaatttt? Anyway once again just a nothing comment for the dreaded algorithm gods!

  • @gedd.2756
    @gedd.2756 Před 22 minutami

    Imagine making a tutorial...

  • @Super_Saiyan_Ginger
    @Super_Saiyan_Ginger Před 43 minutami

    Total script release at 150k subs :)

  • @skittleman5630
    @skittleman5630 Před 44 minutami

    are you going to implement this for four players like in DDCW

  • @BaconSpider
    @BaconSpider Před hodinou

    in the show workers seem to be represented by the same holograms as creatures and i always interpreted finn moving his creatures into certain structures as the "worker placement" jake mentioned so my idea would be to give certain building cards worker slots instead of the land areas. then you move a creature piece onto/into a building to get an effect as the worker placement mechanic. (you could also put the worker slots on the land cards) in a physical version you could even give the land buildings little spots to set the worker pieces though if you wanted it to be more like traditional worker placement you could have it be that whenever you play a worker creature (or a worker creature comes under your control for whatever other reason) you get a worker piece and whenever one of your worker creatures dies (or you lose control of it for whatever other reason) you lose a worker piece then on certain turn phases (probably the main phase?) you could have the option to place one of your worker pieces onto a cards worker slot to get a certain effect depending on the card like getting some money, drawing and discarding, buffing the creature (or just buffing one of your creatures if the worker pieces aren't tied to specific cards), or even more powerful effects like drawing without discarding, or forcing your opponent to discard without drawing, or weird stuff like messing with the economy tracker and then your opponent gets the opportunity to place one of their workers then at the begging of a turn each player gets all their workers back you could also give the different work structure cards different requirements like only allowing workers of a certain creature type or with certain stats the worker placement abilities could be a little stronger than normal abilities with the drawback that your opponent can also place workers onto your worker slots to get the effect you may also want to consider other placement limitations like only being able to place a worker if you have a creature in the same or an adjacent zone to the work station card as for booting a worker from a slot to place your own thats not typically something you can do in other worker placement games, you could have it be that you can place a worker in an occupied slot if it's stats are higher than those of the worker currently there. or you could have it be that you can place a worker in an occupied slot for an additional money cost if you want to link it to the economy system but i dont necessarily think you should because it's on cards and not the board if you dont want to play with worker placement you just dont put the cards that have worker slots in the pool of cards you build your deck from related to that i'd recommend giving cards related to optional mechanics (and just cards in general) set symbols to make setting up the card pool easier like all the cards would have the "set 1" symbol, cards related to the eco mechanic would have the "economy" set symbol added, and cards related to worker placement would have the "worker placement" set symbol sorry for the super long comment lol. there's a lot you can do with the worker placement and i have a lot of thoughts on it that i'm not sure i really got across well the game looks really cool so far! keep up the good work and remember to take a break if you need to

  • @Mike14264
    @Mike14264 Před hodinou

    One thing I gotta ask, what's exactly the benefit of flooping a worker card to have it hold the money, in favor of flooping a structure card? Is it because, since structures can be targeted and attacked, structures with money may become a priority for the opponent, making them more liable to be destroyed, while creatures are more disposable and therefore preferable to take the attacks?

  • @redna_menimoh
    @redna_menimoh Před hodinou

    Honestly, I am not interested in the game itself, and watching videos because it's interesting to see how you do it

  • @happypantsfilmmaker1797

    no globulin?

  • @NSeaBear
    @NSeaBear Před hodinou

    I don't like the taking the land rule. Idk why. It just feels off. Everything so far has seemed great. But as soon as you said the land rule, it felt very off

  • @Making_dragons
    @Making_dragons Před hodinou

    But how legal is all this? Like this is awesome but won't you get copy writed?

  • @grynte1
    @grynte1 Před 2 hodinami

    When the game is done, you gotta remember to make the cards able to do easy stuff like lil kids do with pokemon cards "my card has bigger number, i won" xD

  • @ramstab
    @ramstab Před 2 hodinami

    I really enjoyed the stream! Where can I get this game?

  • @cardgameEngineer
    @cardgameEngineer Před 2 hodinami

    Ajimbo!

  • @cactuz116
    @cactuz116 Před 2 hodinami

    i think u shouldnt worry abt some mechanics like removable land being too niche or difficult to get to cus u can always design some cards that skip steps and are dedicated towards turbo'ing said mechanic

  • @Ganpan14O
    @Ganpan14O Před 2 hodinami

    I could see land card effects only applying when doing things with creatures in that land

  • @ElaMarstrand
    @ElaMarstrand Před 2 hodinami

    Personally i think that deckbuilding is more fun than playing card games, so while this approach is cool and unique, the game could be so much cooler with deckbuilding (in my opinion)

  • @berma12
    @berma12 Před 2 hodinami

    Try not to think about how you’re going to make it when it hits the selves too much just try to make a good game and also I love the process great stuff man

  • @greenbowers8330
    @greenbowers8330 Před 2 hodinami

    Can we get a 'Normal Dog' card that when killed spawns some dudes

  • @user-lb4vk1xx8r
    @user-lb4vk1xx8r Před 3 hodinami

    haha okay Now make the rules complicated enough that it would actually take Jake 2 hours to explain them to Finn or else it's not show accurate. Jokes aside, didn't you mention in an earlier video that you might completely change the fundamentals of the game as you experiment? Just do some zany shit with workers and see what happens. It's not like you have to stick with it. You can always go back to how the game was before.

  • @lucaammassari5312
    @lucaammassari5312 Před 3 hodinami

    I dont really like the idea to part of your opponent's kingdom. This game is complicated as it is rn and the opponent have to respond someway if he is behind, taking away 1/4 of space is too much in my opinion

  • @Ryu_D
    @Ryu_D Před 3 hodinami

    Thank you for the video.

  • @leapinglizards4127
    @leapinglizards4127 Před 3 hodinami

    Thank you just thank you 🙏

  • @0.-.-
    @0.-.- Před 3 hodinami

    The land cards could work similarly to field spells in yugioh were it doesn't always directly effect everything but still able to be interacted with

  • @Manix_Valentine
    @Manix_Valentine Před 3 hodinami

    I think worker cards and structure cards could be addons to the setup phase INSTEAD of active pieces in the game itself, each player can set up a structure and a worker for said structure on each row. And depending on the worker/structure combo, depends on effects. Certain worker/structure pairings produce money, while others produce positive or negative lane/land effects. Like Finns lab/school thing and his wizard from OCW. Although, I am certain you could come up with a better idea than this. You've done a lot of great work already! Will def stay tuned from now on.

  • @GoofyGooberGooberySunrise
    @GoofyGooberGooberySunrise Před 3 hodinami

    I WANT TO PLAY HOW CAN I PLAY

  • @merondesej5541
    @merondesej5541 Před 3 hodinami

    I floop the pig!

  • @greenguy4529
    @greenguy4529 Před 3 hodinami

    Could be each land card can only be placed on a specific land, like corn field

  • @ninonook677
    @ninonook677 Před 4 hodinami

    So I’m guessing for deck building is that it’s going to be taken by sets, like how how your side based on a general color, it seems that a deck would be hard centered on a type (corn for example), which means there isn’t customization for your deck aside from what type you’d use, I’d also say adding that there are no duplicate cards (within reason), (as it seems every card in play is unique)

  • @konstantinostsitselis4507
    @konstantinostsitselis4507 Před 4 hodinami

    What if the number in the land cards add up to a maximum . For example you cannot surpass the number 10 so if you pick a land with the number 6 that is very powerful the rest of the land cards must have a lower number

  • @ItsMeChaosChaos
    @ItsMeChaosChaos Před 4 hodinami

    Hey! I think that I know how to fix the wheat field thing. Make the debuff happen upon harvest. Basically destroy the land in order to make them flip a card on activation. Maybe one time debuff, maybe more.

  • @asphixia_pond
    @asphixia_pond Před 4 hodinami

    This would go crazy on vr chat or resonite

  • @enkels8330
    @enkels8330 Před 4 hodinami

    hey, When talking about the land cards yyou can take a few from the mobile game they launched. I know it aint near as show accurate but it would make yours more show accurate if you take the alnds from the "original" game

  • @GameDevLounge
    @GameDevLounge Před 4 hodinami

    make it real game

  • @ShelbyAQD
    @ShelbyAQD Před 4 hodinami

    One way you could counteract the issue of some cards/elements/lands being obviously better than others is to let the players decide 2 of their opponent's starting lands. That way no one has complete control of their options, and they'd have to work around their opponent's choices.

  • @charliewilson8782
    @charliewilson8782 Před 4 hodinami

    It seems like lands are a lot easier to destroy in the show than the three turn system shown here. Usually the lands are destroyed in one turn with a really powerful attack - maybe lands can only be destroyed by special abilities on certain creatures, and they also seem easier to restore since iirc Jake restores his corn fields twice in the original episode. Also, the cornfields are a little odd because the corn seems separate from the land card itself: when jake uses the volcano, it destroys the corn, but not the cornfields, and then he reconstitutes the corn with another spell.

  • @ethanmontgomery4744
    @ethanmontgomery4744 Před 4 hodinami

    I don’t know if I just missed this point throughout the series so far but, is the ultimate goal to program and release a full version of this eventually or will this still be played through tabletop simulator even after the game is fully realized?

  • @moylefam5394
    @moylefam5394 Před 4 hodinami

    I saw the last two videos right before I slept, and now this video will join them. Amazing work love the videos

  • @djordjerankovic7217
    @djordjerankovic7217 Před 4 hodinami

    Honestly when it comes to lands the simpler the better in my opinion. For such a core mechanic of the game it should be as simple as possible while providing just enough substance for it to make the game more interesting. Also great job so far, cant wait to see more!

  • @artofjmill
    @artofjmill Před 4 hodinami

    I would love to do the art for these cards! This is such a cool, yet complicated game to make. I'm still a pretty big Adventure Time fan and always wished this game was real.

  • @lorenzfriedmann2829
    @lorenzfriedmann2829 Před 4 hodinami

    Babe wake up. New devblog!!!!

  • @anthonywestbrook2155
    @anthonywestbrook2155 Před 4 hodinami

    Worker placement! Also known as "action drafting." It's one of my favorite game mechanisms. One totally different approach you could use would be cards that come out and create a spot that a worker controlled by either player can go to activate an ability. If you take this route, can I suggest "pedestals" as the terminology, just so it matches the visuals of the show (even though the show doesn't have cards for the pedestals). These abilities don't have to be tied to the economy necessarily. They could effect key words, turn sequence, land types, stats, or anything else. Some could have an effect when placed, while others would have passive effects as long as your worker is there. Displacing workers, as shown in the show, doesn't have to be a core element of worker placement, it could be a special ability that isn't always available (like a card that changes a worker into a big ol' bully worker, or a floop that lets it happen). Because they would be accessible to either player, they should be cheaper or free to get on the board (since you wouldn't want to spend valuable cards or resources just for your opponent to swoop in). This could be done a few ways. You could have random ones enter play via the chaotic behavior deck (or whatever it's called), either from a set of core pedestal cards, or provided by the players. You could have them played from hand automatically when drawn, but then always letting them draw a new card to replace it (played automatically, so that you can't time it too much in your own favor, if it's already free to play). I think the toughest design choice would be deciding if workers are just a thing players always have, or if they need to be created in game. Maybe certain land types give a small number of workers, so that it's easy to start with at least one or two workers, but it's not a given, and some decks wouldn't have any. But then having other ways to get workers could be fun. If any of this interests you, I'd be happy to discuss it as much as you want. This is a topic I could go on about for hours.

  • @meepasaurus-rex3480
    @meepasaurus-rex3480 Před 5 hodinami

    I think wheat field is meant to be a broken game ending passive. Remembering AT is a show made for entertainment, people dedicated enough to attempt to read the card, seeing it has a hyper specific requirement that completely shuts a demographic of player out of the game, is funny af. I dont think it should be taken too seriously, such as it not being a true passive/lands need to be activated. Its just a joke, hyper situational affect that makes those who cant handle gluten unable to play lmao

  • @zer0g35
    @zer0g35 Před 5 hodinami

    will you be taking any idea and stuff from the offical games and real life card game?

  • @thegodlydemon2605
    @thegodlydemon2605 Před 5 hodinami

    Just so you know, theres quite a few videos on it, but its still possible to download original card wars as long as u get the sdk file from online. You can only use it offline but it could be useful for footage or inspiration

  • @dennisdixon4505
    @dennisdixon4505 Před 5 hodinami

    I think the reason that the wbm only took 1dmg Is because he was half in mud so it somehow protected him( if it's not random)

  • @mickymonarch
    @mickymonarch Před 5 hodinami

    THE WORMS MADE IT TO CZcams ALL HAIL THE WORM GOD

  • @arnolde724
    @arnolde724 Před 5 hodinami

    ggwp

  • @rockfire5148
    @rockfire5148 Před 5 hodinami

    I think using/ activating your lands should be called "harvesting" no matter what type of lands you're on. Harvesting your doors. Also, you may have mentioned this in another video, but is there anything from the irl phsyicsl card wars board game you are working with? Like using those creatures or lands in your prototype? Would you like a physical copy? Thanks! I love this series.

  • @rulynewt1492
    @rulynewt1492 Před 5 hodinami

    The thoughts about the numbers on land cards is how many things can be on or done in those areas