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jewalky
Registrace 4. 04. 2014
Miquella & Radahn — Deflecting Hardtear + Guard Counter [Not me playing]
The katana used is Sword of Night.
The second tear in the flask is Opaline Hardtear to help with light-load build.
The general tactic is to do a perfect guard + counter every time there's enough opening, and do heavy attacks every other time, expecting stagger. Since it's a katana, bleed occasionally happens, but it's not a bleed build so it happened like once per entire video. Katana was mostly chosen for it's moveset and scaling.
I've seen the death star attack being blocked once by a perfect guard, but it's hard to execute and thus he didn't do it very often :)
My video of the same boss is here: czcams.com/video/jKr6YlbHT9E/video.html
We played DLC together with another person, but they don't have a channel :)
Unfortunately sound has been removed because of a lot of Discord chatter in the background.
The second tear in the flask is Opaline Hardtear to help with light-load build.
The general tactic is to do a perfect guard + counter every time there's enough opening, and do heavy attacks every other time, expecting stagger. Since it's a katana, bleed occasionally happens, but it's not a bleed build so it happened like once per entire video. Katana was mostly chosen for it's moveset and scaling.
I've seen the death star attack being blocked once by a perfect guard, but it's hard to execute and thus he didn't do it very often :)
My video of the same boss is here: czcams.com/video/jKr6YlbHT9E/video.html
We played DLC together with another person, but they don't have a channel :)
Unfortunately sound has been removed because of a lot of Discord chatter in the background.
zhlédnutí: 424
Video
Miquella & Radahn - Parrying
zhlédnutí 1,8KPřed 2 měsíci
Took ~3 days to happen, roughly 8 hours each, ~200 retries or more. 1. Keeping close to him in the 2nd phase generally prevents the most dangerous moves (I was really lucky to not have meteors which he does anyway even when close) 2. Some things that are parryable I failed to parry because I'm not good enough at this game :(
4-dimensional kitten v2.0 - wavy version
zhlédnutí 58Před 3 měsíci
A more complicated version of the original script. Instead of static sine waves, applies time distortion based on input mask. Code, too: pastebin.com/Xbtd0Dii Mask image used: imgur.com/a/liJw4Nk
4-dimensional kitten
zhlédnutí 482Před 3 měsíci
Was done as an experiment when I saw that well-known meme video with a wavy moving cat. Python script that does this effect: pastebin.com/0VpQXf0K
Malenia, Blade of Miquella - heavy build & parrying - both phases
zhlédnutí 82Před rokem
Took 40 hours of practice, not sure how many exactly Second phase still SCARES ME Also, recording quality got wrecked
Dead Cells and the Sonic Carbine x4
zhlédnutí 75Před 2 lety
Spoiler: it's like the cursed sword but better This is not to showcase my skills (I have none, this is on assist mode) It just looked cool and rare
biblically inaccurate smth [GZDoom]
zhlédnutí 287Před 2 lety
Somewhat based on this image wompampsupport.azureedge.net/fetchimage?siteId=7575&v=2&jpgQuality=100&width=700&url=https://i.kym-cdn.com/photos/images/newsfeed/001/878/385/a57.jpg Music: Hexentanz - Devil's Mass
How to suicide with fall damage in Doom/16 [now in Foundry!]
zhlédnutí 73Před 2 lety
How to suicide with fall damage in Doom/16 [now in Foundry!]
How to suicide with fall damage in Doom/16
zhlédnutí 73Před 2 lety
Was recorded to prove that there is height-based fall damage in Doom/16, not just scripted death pits
dronlucky - vita armageddon
zhlédnutí 34Před 2 lety
великий шедевр из глубин вконтакта картинка по гуглу p.s. probably won't make much sense if you don't understand russian
Me being triggered at undiscovered secret in D16 Argent facility (3:00 successful)
zhlédnutí 1,1KPřed 3 lety
Me being triggered at undiscovered secret in D16 Argent facility (3:00 successful)
Hollow Knight + THE RADIANCE (Nail only)
zhlédnutí 315Před 3 lety
Someone told me that my charms are wrong and that I should equip something something for spell power... watch this Sorry for no sound and occasionally laggy video. The sound was heavily desynced and the game is slow on my PC overall, let alone with recording... (I wonder what TC could do with a 2D game to make it slower than Doom Eternal?)
Ледяной Город - 5 финал (Снежная Гибель)
zhlédnutí 4,6KPřed 3 lety
Music: Septicflesh - Dogma of Prometheus Criss Angel - Mindfreak (Dessert Remix) Some random Google images were used in the title screen, I don't own any
Новое море втроём с окнами без вара / PW DUP
zhlédnutí 640Před 3 lety
00:00 Доска 03:55 Привратник Боза 05:11 Остров Мемуаров 13:54 Хранитель Познания 14:59 Властитель иллюзий 1. ANATOMOD - Scorn 2. ANATOMOD - Cemetery 3. ANATOMOD - Destinations 4. ANATOMOD - Philophobia 5. Septicflesh - A Great Mass of Death
Дворец Рассвета простой соло / PW DH
zhlédnutí 2,4KPřed 3 lety
00:00 Зловещий дракон 18:05 Пламенная Туг 25:55 Призыватель 27:37 Великая жрица Соледад SWARM ft. Soundr - Eat Me Alive Shireen - Storm (Noireantidote remix)
Radix: Beyond the Void E1M1 on GZDoom engine
zhlédnutí 1,5KPřed 5 lety
Radix: Beyond the Void E1M1 on GZDoom engine
Продвинутые технологии: распечатывание Эйона чёрной
zhlédnutí 148Před 6 lety
Продвинутые технологии: распечатывание Эйона чёрной
I Love how the Lore fits Here: New God who is using the literal strongest being in the known Universe, a Demigod Son to the Champion Raddagon and Champion Renalla, Astrologer Prodigy who won the battle against the all the Stars is defeated by a Shield, Symbol of The Capital of the Golden Order.
holy shit
Nice strategy 🧐.
well played bud, i too beat him with parry strat, and it also took me like 3 days. this is literally one of the best bosses fromsoft ever made, i enjoyed this fight so much
Well played
Hell yeah U r so good bro how much tries u left for this?
Havent started the DLC yet, but seeing this makes me wonder why ppl think hes so hard. These timings cant be that tough to learn? Good job
The first phase was very easy to learn. The second phase makes it a lot harder because it adds like 4 or 5 attacks that cannot be parried, and punishes way harder for trying to parry something that cannot be (like that three-hit cross-swing combo seen when the second phase starts). Pillars of light obscuring half of the movements don't help either. Learning to roll the attacks where he hits the ground 5 times per second is also pretty hard. But I still don't see a big problem with this in general because I spent pretty much the same amount of time on e.g. Malenia Maybe ppl would have complained less if the entrance to DLC was behind Malenia and not behind Mohg :)
Speaking of unparryable attacks - the one with meteors that is mentioned in the description kills me most of the time, I'd probably die if he ever did it. Essentially unless you are lucky and if you have poor damage you will end up having one of these in your face and die until you learn to dodge it :) I was initially dying instantly after phase transition, and that kept for a day or so (played like 6-7h a day roughly) Then I found some ways to dodge some of the attacks and could survive more and more of his HP. But certainly wasn't as easy as the final video looks. Edited: BTW: My friend is currently trying to beat him without parrying and it's actually 2x harder because if you dodge only then you get full combos instead of cancelled ones. That's likely a good reason to think he's hard too.
Watching what is clearly his best and maybe only sucessful attempt (no shade to OP) and then coming to the conclusion that he is easy is wild. especially given that you are choosing to see the fight before doing it like most people
@@yjoltetepique8555Well, in his defense when i saw i thought he was a bit easy too... Until i got to him.
All you see is the clear run. You don't see the 2 hours and dozens of attempts.
коты сжижились
cool i ca n do a lot fo things
if gzdoom ever gets full 3d level design functionality it basically just becomes half life
You already can, you can also use 3d models and 3d floors.
@@Casketkrusher_ holy shit
Original artist is Cat's Misanthropy. Give credit where it is due.
Include #zcommon.acs Script 1 (void) { Polyobject_move(some shit);//door itself Polyobject-move(blah-blah-blah); Floor_raisebyvalue(lower sector); Delay(mathematicly accurate to 3dsector to went up); Floor_raisebyvalue(3dsector floor); Ceiling_raisebyvalue(3d ceiling); }//Using set_sectorportal thing btw
D O O R
these are snakes in a dark mush not a blender
Simple as horizontal doorway?
Jesus Cat 🐱 Ave Dog🤘
Приятно до невозможности увидеть ПВшечку спустя столько времени.
Лет пять играл в неё на разных классах, последний год уже нет)
Много лет назад начала играть, но не особо активно. Довела до 2РБ друлю и как-то времени не находится зайти.
@@user-pd7qd7gf3f Саргас, бтв, может когда-нибудь вернусь и встретимся там)) Но честно говоря маловероятно, я ж донат, а донатить килобаксы в россию сейчас не очень хорошая идея %)
Скорпион. Но всегда можно перебежать, f2p и не такое переживали! А донаты оригинала запредельные конечно, нивалы таких капиталовложений не требовали, майлы же дерут бессовестно. Но этот шмот и пушки с донатных сетов... Мама дорогая (в прямом и переносном смысле, не иначе).
Very cool, DL Link? ;)
lol this is not a idTech 1 anymore.
Hmmm, did you achive this by using polyobjects perhaps?
would make a neat deathmatch map
Nice.
Should be some story behind it
That looks like a pretty cool skybox.
Ok
The easiest thing in this game after walking
Well, probably not, this was a result of some forum argument that all falling damage in Doom/16 is scripted. I tried to prove otherwise by suiciding on real surfaces that do not kill otherwise :p As you can see it wasn't easy to find a height difference large enough to trigger the death. It's super easy to fall into "bottomless pits" though, but those are all scripted indeed.
@@jewalky I see
You good?
Ok
You need to hit the switch above the entrance to the building with the Soul Sphere in the pool to lower the crate...
It broke and did not work IIRC That's why the video begins with IT BREAKS :)
Сколько планка? И что за скилы на джинне?
Планку на тот момент не помню, что-то в районе от 55к до 60к Слово истины, землетрясение, чинабивалка, чистая, грязь, ярость. У джинна 100 силы 50 инты остальное в вынос ПА стража около 140. 100 пз
lol
impressive
this look super useful for doing psuedo 3d stuff like they did on old build engine games
I'm gay
czcams.com/video/ZGSCcmKagqE/video.html
witchcraft
Wow, the new cyberpunk update looking good.
Bruh
Thought this was the end portal ngl
When the acid kicks in:
Ragnar rip
I think that's the portal to cthulu's house.
This is when your septic tank is fulfiled with a lot of dirts, shit and garbages and they mixed together then the "maggots" got already evolved inside it... 🤣🤣🤣
To describe this in a new word which is relative with: -Disgusting -Creepy -Gloomy -Coaly -Squirmy 😬😱🤢🤮
Why does that feel like quake?
Shouldn't be too hard todo for real in that port have shaders support.
I don't get it, what am I supposed to be seeing?
That's Giygas.
*Eels - The Mighty Boosh, intensifies*