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Gota7
Registrace 1. 07. 2014
Hello, this is Gota7! I make a wide variety of tutorials, from general technical computer info, to game mod making, and more! Hope you enjoy!
GCWD - Attaching Symbols
Give your assembly files some names from a map exported from Ghidra.
Attach Symbols & Source:
www.mediafire.com/file/mtae28ivw75f5lw/attachsymbols.exe/file
pastebin.com/ZBLP6Fpg
Entire GameCube & Wii Decompilation Playlist:
czcams.com/video/54s4nGr4u3E/video.html
Attach Symbols & Source:
www.mediafire.com/file/mtae28ivw75f5lw/attachsymbols.exe/file
pastebin.com/ZBLP6Fpg
Entire GameCube & Wii Decompilation Playlist:
czcams.com/video/54s4nGr4u3E/video.html
zhlédnutí: 574
Video
GCWD - Assembling The Disassembly
zhlédnutí 604Před 3 lety
Make those disassembled sections actually useful by forming it together back into the target DOL! Dev Kit Pro: devkitpro.org/wiki/Getting_Started BFBB Repo: github.com/bfbbdecomp/bfbb Steal the tools folder, obj_files.mk, asm_diff.sh, and the Makefile. TTYD Repo For Reference: github.com/doldecomp/ttyd/tree/5686c103c17fd8e66a25b8e441451e56b4415823 Dol Compare: drive.google.com/file/d/1Jni63qCv2...
GCWD - Starting The Disassembly Sections
zhlédnutí 880Před 3 lety
Learn how to start your own decompilation project for Wii or GameCube! About Sections: When you compile code, it can appear in a number of different sections. DATA sections contain variables, TEXT sections contain code, and BSS are global variables that are uninitialized (to be used in RAM). It is important to sort out the raw disassembly into different sections to continue decompiling. Typical...
GCWD - Setting Up Ghidra
zhlédnutí 1,2KPřed 3 lety
Prepare Ghidra in order to work on a decompilation project! Note that this is required for all future tutorials! Download Ghidra here, I use 9.1.2: ghidra-sre.org/releaseNotes_9.2.2.html JDK (I think you can use OpenJDK, I use 11): jdk.java.net/archive/ Gekko/Broadway Language: github.com/aldelaro5/ghidra-gekko-broadway-lang Gamecube Loader: github.com/Cuyler36/Ghidra-GameCube-Loader/releases E...
How To Import Streamed Music For 3ds, Wii U, and Switch
zhlédnutí 1KPřed 3 lety
How to make custom music for the 3ds, Wii U, and Switch. In this video I go over making B_STMs with Citric Composer and how prefetch files or B_STPs work and can be made. Tools needed: Citric Composer: gota7.github.io/Citric-Composer/ Audacity: www.audacityteam.org/ Switch Toolbox (For BARS If Needeed): github.com/KillzXGaming/Switch-Toolbox/releases Hex Editor (I Use HxD)
Birabuto Kingdom (SSDS Trailer For SM64DS Direct 2020)
zhlédnutí 402Před 3 lety
Decided to upload the whole song since people seem to like it! Trailer for SSDS here: czcams.com/video/WLfAyNxSCOo/video.html The original MIDI can be found here called "World 1 - Birabuto (Remix)": www.vgmusic.com/music/console/nintendo/gameboy/
More Objects Mod Teaser Trailer (SM64DS Direct 2020)
zhlédnutí 629Před 3 lety
Trailer for Shining Stars DS showcased in the SM64DS Direct (2020): czcams.com/video/P1wx81Jbhig/video.html
Shining Stars DS Trailer (SM64DS Direct 2020)
zhlédnutí 1,1KPřed 3 lety
Trailer for Shining Stars DS showcased in the SM64DS Direct (2020): czcams.com/video/P1wx81Jbhig/video.html Since people like the music, I uploaded it here: czcams.com/video/BLt_Q3-Pk3c/video.html
Shining Stars DS Feature Presentation (SM64DS Direct 2020)
zhlédnutí 416Před 3 lety
Feature presentation for Shining Stars DS showcased in the SM64DS Direct (2020): czcams.com/video/P1wx81Jbhig/video.html
SM64DS Hacking Tutorial - Vertex Shading
zhlédnutí 1,1KPřed 4 lety
SM64DS Hacking Tutorial - Vertex Shading
SM64DS Hacking Tutorial - Custom Music
zhlédnutí 2,8KPřed 4 lety
SM64DS Hacking Tutorial - Custom Music
Crash Course C# 1 - Your First Application
zhlédnutí 256Před 4 lety
Crash Course C# 1 - Your First Application
[OLD!] SM64DS Hacking Tutorial - Inserting Cutscenes (DKL)
zhlédnutí 776Před 6 lety
[OLD!] SM64DS Hacking Tutorial - Inserting Cutscenes (DKL)
Super Mario 64 Shining Stars DS Teaser Trailer 2 (DEMO OUT!!!)
zhlédnutí 2,3KPřed 6 lety
Super Mario 64 Shining Stars DS Teaser Trailer 2 (DEMO OUT!!!)
[OLD!] SM64DS Hacking Tutorial - Voice Editing
zhlédnutí 954Před 6 lety
[OLD!] SM64DS Hacking Tutorial - Voice Editing
NSMB2 Music Hacking (With Koopa Dancing)
zhlédnutí 2,2KPřed 6 lety
NSMB2 Music Hacking (With Koopa Dancing)
GAT 4 - Introduction To ASM Programming
zhlédnutí 369Před 6 lety
GAT 4 - Introduction To ASM Programming
is there a way to do it without hex editor cuz its too complicated to use also the find search hex-values thing dont work cuz it came up saying cant find number so this whole thing is utterly useless
Does it possible to change the region of the file with this software ?
I'm trying to decompile a Wii game, and it seems like my game does NOT have a typical section list. If you have any advice on what to do, it'd be very much appreciated :)
H"XD" editor is the best ;)
Do you have a discord?!
How do I import custom sf2's without nitro crashing? I'm using a Wii athletic and Overworld sf2 btw
Indescribably useful set of tutorials, thank you so much for your hard work!!
One quick question, I have a lot areas textured but when i try to run a new save the game doesn’t load, but it will load fine on my save, what could be the cause of that ?
So this is how siivagunner makes his remixes?
Hello gota7, please tell me how to add new models without deleting previous ones like addind green and blue power flowers without deleting the red one. If it requires *simple* assembly code besides regular editor, please tell me
4:53 i tried to do what you did, but it gives me an error: [Makefile:121: build] Error 1
how about uploading a preview of the yoshi unlocking stage
Why did you delete the character model video?
Signed integers sounds like the range for midi.
Just here because I want to say thank you for this super helpful tutorial!! It actually worked, I successfully changed a sound effect for the first time in a game that wouldn’t have let me otherwise! I was trying to change the hourly clock chime in Nintendogs+Cats to a different kind of chime. I was really unsure if it was possible and the game crashed on the first attempt after I threw a tennis ball. I remembered this tutorial and decided to try this method. I’m in shock and disbelief that it actually works as intended, it played the new clock chime file perfectly fine, even though its duration is longer than the original’s. But I did follow instructions exactly, with the replacement file being smaller than the original! And yes, I tested this on an actual 3DS! I’ve been wanting to mod something in Nintendogs+Cats for years, so successfully changing the clock chime made my day!
Something to mention, I didn’t convert anything to rwav. I didn’t need to! I used the original bcwav, the replacement bcwav, and the bcsar in HxD
hi. when i open my level, no music plays. same amount of channels. same amount of tracks. i even shortened the loop of the song so now its only 4mb. the issabelle editor is a bit different now. for example theres no loop static button. so it might be that. i have no idea please help
i didnt end up doing the bbid. maybe this is why
THX!!! I need that for SM64 DS
How i save and Play the Rom?
in quick paint when i select nsmbu 1-1 its only doing grass blocks how do i fix this
sorry to bother ya bro i just can't find a way to build a playable file with the modified content, and since you show the in game footage in the video i just wanted to know how i can do that
bro i cant place enemies wtf 💀
Good job bro, JESUS IS COMING BACK VERY SOON; WATCH AND PREPARE
great vid
the site is nonexistent
I was able to modify Far Cry 6 money on PS4 by editing it using HEX, and I only managed because I only had 2 instances in HEX (little endian) to edit. So, since the money value was very specific, something like $3,426, it was easy to find, replace, and even fill in the remaining 1 byte for the money to be in the $999,999 (f423f) spot in the game. My problem now due to lack of knowledge and practice is trying to edit the Watch Dogs 1 save on PS4 for testing. I simply when I try to edit the money ($3074) I find dozens of HEX instances in BIG and LITTLE endian in the file appearing to be encrypted, I don't know. There are so many repeated instances in the file that I don't know if it's really to change them all or find a specific one
use cheat engine
damn well at least you made it to the nether!
Just an FYI for people in the future (now): ghidra gamecube loader has rolled in the gecko/broadway language support.
But how do I make ASM hacks for Mario Kart DS?
this could've been done just abit better, not gonna lie, like in part 1 instead of wasting abunch of time rambling about nothing, just dive right into the point and we'll follow you, you gotta trust your community to be able to keep up with you, otherwise we'll be slowed down and you'll be slowing yourself down as well, it's like leading a group on a trail basically, if you go fast, you have to trust that your followers can keep up with you, and whoever falls behind well... so be it, but if you go slow, you won't have the problem of letting people keep up sure, but some will get impatient and go off on their own path out of impatience and frustration and will get lost, the difference is if people fall behind when you are going fast is they can pick up your trail and eventually catch back up, and when you are slow and people get frustrated, they won't even be trying to follow you anymore because you are too slow
How many star have the game
Can anything be done at all if the sound you want to replace is smaller than the replacement? (I’m looking at this for Mario Party 9 since BrawlCrate and BrawlBox don’t let me replace and save voice clips)
I followed these steps but for some reason ghidra gives me an error when importing a file
Thanks for the tutorial! But I have an issue with Yoshi’s head. When I try to change the color for the head, the eyes turn into completely different weird colors. The reverse happens if I try to change the eyes. How do I fix this?
Did you ever figure this out? Thanks in advance
@@sleepytired9222 Nope, I ended up giving up. At least Super Mario Galaxy 2 lets me change Yoshi’s color without a problem
I just wanna know how to know the difficulty of a savefile in Prince of Persia: Warrior Within (PS3) and someone told me to use a Hex Editor lol
This helped so much and I was confused when I kept pressing delete on my keyboard and having it not work.
This is so relaxing and nostalgic for being a band kid and a Mario fan.
how do you make hidden areas that are shown only while entered, i watched both 1-2 tutorials and this one but you didnt explain it
You change the active layer to 0 for what you want to disappear, for the background tiles, use layer 2
citric composer keeps giving me errors
Do you know how to edit game maps? Do not create game maps as you seem to do here in the video but rather edit maps that are already in the game since its creation but that you would like to edit to make them better.
how did you download the song files?
Man, I can't put bw songs in platinum, they are too big, and when I remove some wav's it sounds odd how do I reduce KB's without losing wav's?
can you just do it for me, i spent 2 hrs on this and you seem experienced
WHEN YOU SPEND ALMOST 2 HOURS ON THIS AND IT DOESNT FVCKING WORK
OOPS, NOT ALMOST, ITS EXACTLY
what's yo discord?
How do I do the same with the loading screen?
Just kidding, I found it, if anyone else is wondering where it is just find "RsBgmTitle.nk.48.dspadpcm" file
I know this video is old... A really good starter file format to look at is the USTAR file format. There's plenty of source code of different implementations. I've personally made my own version and continue to improve it
if u want to create a normal easy file type just follow these steps 1.Create a file with the file type you want 2.Go to properties 3.Find "Opens With" Then change the Open with to your liking 4.Hit Apply And Ok 5.Your New File Type is Officialy Prepared for use Hint: Deleting and creating the file with the file type again will keep the opens with
How do you create those edited levels that you have when you do these tutorials and are there any tutorials on how to do that?
ok now im going to make my own grid coz i learned a basic understanding
What