Falconeer Chronicles:  Development channel
Falconeer Chronicles:  Development channel
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Video

Little sample of driving a surface taskforce (into the ocean floor ;)
zhlédnutí 189Před 2 hodinami
Just finished the naval fleet mechanics,, it's very hard to get this right, especially to prevent the following ships from bashing into each other. But when it works its glorious. Take not that when flying or sailing the camera can now tilt below the horizon giving you so much more epic and cinematic views. There is also a lot more tactical dept here, take note that the warbirds stuck with the ...
Hey just a quick look at ship controls and a bit of combat from an entirely new perspective
zhlédnutí 433Před dnem
Working on being able to control a command flagship. It's a freehouse wonder that unlocks this. Part of the naval command update..
Development update : Naval Command
zhlédnutí 765Před 14 dny
Taking you into the development version of the new update. It's a big one , called (for now) Naval Command, check out the video and find out why
Architecture and Accuracy update preview !
zhlédnutí 1KPřed měsícem
I talk, but fast forward and there's ingame commentary!
What is Bulwark : Falconeer Chronicles
zhlédnutí 164Před 2 měsíci
There has been some quite hilarious commotion about the nature of the game. Is it a strategy game, is it a sandbox,, or perhaps both? So here's a silly 60 seconds video to clarify
On progression, tech-trees and goals in bulwark
zhlédnutí 1,9KPřed 3 měsíci
A little video on how you progress, unlock new content and the soultree as mechanism for that. (which is basically a tech tree)
Resources , how do they work ingame
zhlédnutí 2,5KPřed 3 měsíci
In this video I answer some of the questions around resources. Such as how to get more extractors and how the ranges work
How is Bulwark different to other big builders coming out, or already out. Answering some questions.
zhlédnutí 2,5KPřed 4 měsíci
So lots of comparing #bulwark to #frostpunk2 or even #CitiesSkylines, a great honor 4sure. But here's me explaining how it's different and answering the most asked questions while in-game. If you ever need too see an explanation of bulwark, this is it!
Just a little preview of the Bannerless (formerly called pirate) mechanic .
zhlédnutí 471Před 6 měsíci
Lots of little new stuff here. New commander and surveyor. But hey there are now 4 surveyors and what 40 different commanders, each bring new units for your battlegroup or helm unique surface ships. Some even give resource bonuses. There are also new foundations and balconies, (stacking a bunch on top of each other here) This is also quite south on the map, and things are slightly more hospitab...
Bit of a tease, can you spot some of the new stuff?
zhlédnutí 325Před 7 měsíci
Bit of a tease, can you spot some of the new stuff?
Been really busy, doing content crunch for Bulwark.
zhlédnutí 578Před 7 měsíci
I've had so little time to post and do anything but build new features. Quite excited to show of some those in the very near future. But for now just a quick tease of an imperial fleet and settlement. There is quite a lot of new stuff in this tease. So have a good look
Dev Diary,, conquest (very rough, very early)
zhlédnutí 431Před 10 měsíci
Been working on some new mechanics regarding diplomacy and conquest. Here's me talking about it and showing how it works.
Let's talk, mostly about Unity3d!
zhlédnutí 527Před 10 měsíci
beware, swearing involved. Also I promise at the start to also do a dev diary on the new features, but that is coming in a seperate video I'm recording in a few minutes.
First version Settlement diplomacy and forcing a surrender
zhlédnutí 347Před 10 měsíci
Quick preview of a Faction Settlement, that is a settlement not run by the player. These open up a new dialogue, the options available here-in are based on their alignment with your settlement and your state. You can declare war and force a surrender (if you defeat their defenses). Or you can ask them to join you if your settlement is aligned with them. in the Demo now resource extractors are l...
Another devlog where I ramble on
zhlédnutí 299Před rokem
Another devlog where I ramble on
introducing 'leaders'
zhlédnutí 168Před rokem
introducing 'leaders'
DevDiary-ish thingie experiment.
zhlédnutí 167Před rokem
DevDiary-ish thingie experiment.
Development Update
zhlédnutí 398Před rokem
Development Update
Chaotic rambling and gameplay stream discussing recent developments.
zhlédnutí 552Před rokem
Chaotic rambling and gameplay stream discussing recent developments.
A quick look at the new behavior of AI units in your battlegroup
zhlédnutí 245Před rokem
A quick look at the new behavior of AI units in your battlegroup
A quite flyby of a Settlement
zhlédnutí 250Před rokem
A quite flyby of a Settlement
This might not work! getting seasick from the camera
zhlédnutí 194Před rokem
This might not work! getting seasick from the camera
Made a fun rewind/rebuild function , go into photomode and see your creation be reborn.
zhlédnutí 315Před rokem
Made a fun rewind/rebuild function , go into photomode and see your creation be reborn.
Playthru of the upcoming demo version
zhlédnutí 319Před rokem
Playthru of the upcoming demo version
I started a recording, then the dog started being naughty in the kitchen.
zhlédnutí 177Před rokem
I started a recording, then the dog started being naughty in the kitchen.
Put myself in the upcoming demo.. oops! Also dropshadows and improved groundfog..
zhlédnutí 163Před rokem
Put myself in the upcoming demo.. oops! Also dropshadows and improved groundfog..
Some more random footage of some new features
zhlédnutí 125Před rokem
Some more random footage of some new features
just a small preview of a WIP encounter with a pirate citadel.
zhlédnutí 331Před rokem
just a small preview of a WIP encounter with a pirate citadel.
Talking about the worldmap
zhlédnutí 233Před rokem
Talking about the worldmap

Komentáře

  • @Dego96865
    @Dego96865 Před 20 minutami

    I love this update. From the map changes, controllable boats, new architecture, and of course the sea monsters. This is possibly gonna be the best update yet!!

  • @Wenchbane
    @Wenchbane Před hodinou

    Very cool, but what can you tell us about *crabs* =P Looking forward to the official release for this!

  • @anwa3237
    @anwa3237 Před dnem

    I love the attention to detail, this game is a gem.

  • @Dego96865
    @Dego96865 Před dnem

    This looks phenomenal. I can’t wait till I can play with the new mechanics. Keep up with the amazing work!!

  • @Wenchbane
    @Wenchbane Před dnem

    Very cool this looks awesome. Might need to adjust some voicelines but looking very good!

  • @erickmendoza8435
    @erickmendoza8435 Před dnem

    This game is becoming one of my favs!! specially for the little details, and adding new updates that actually change the gameplay its amazing!! imagine in the future if we can control a falconeer or other troops will be amazing!

    • @bdub4-4
      @bdub4-4 Před 23 hodinami

      The idea that you could control a falconeer like in the first game is epic. Idk if this is possible though. I hope so

  • @vmsc199
    @vmsc199 Před dnem

    This update can't come any sooner! Getting Sid Meiers Pirate vibes 😁😁

  • @thomasguiral7121
    @thomasguiral7121 Před dnem

    It looks very good ! I've fallen in love with the game's ambiance, the Universe is really captivating, the more lore tidbits you can get out into the games the better too <3 Great work !

  • @tobiekain6367
    @tobiekain6367 Před 2 dny

    New Game owner also, will any of these updates be coming to Consoles? Playing on a Xbox X, the game plays smooth. Maybe I am playing the game wrong, but I wish there was a way to get more trading ships. Just so I can expand more easy. But then that might be the way the game was setup to be.

    • @falconeerdev
      @falconeerdev Před 2 dny

      all the updates have come and will come to console as well, no worries. The limit to tradecaptains, that is more or less the only challenge ;) but with the extra extractors or trade with other factions, you can get proper mega (someone had 800.000 populations);)

    • @tobiekain6367
      @tobiekain6367 Před dnem

      @@falconeerdev I have played more, and have unlocked more captains. I am liking the grind and challenge of building up. There are some buildings that claim to have an option to upgrade them, but nothing saying how? The cannon tower for one. There was also a deep water resource extractor ( i think ), but it seems to take resources? Have only unlocked it once with a partial playthrough with the Mancers

  • @Skoallalla
    @Skoallalla Před 4 dny

    Just buyed the game and it's awesome. It was exactly the game i wanted. islander but bigger and with more management to do. I can"t wait to fight with big ship like this. Also i got the flying scarabs unit and their noise drive me insane i think it would be awesome if we could decrease or shut down their noises without muting all game.

    • @falconeerdev
      @falconeerdev Před 4 dny

      @@Skoallalla its fixed in the next update. The scarab sound.. tis is a bug.

    • @Skoallalla
      @Skoallalla Před 4 dny

      @@falconeerdev Incredible can't wait for the update then. Also a bug on bug seem normal to me.

  • @philitimo
    @philitimo Před 8 dny

    Excellent!

  • @JacopoSkydweller
    @JacopoSkydweller Před 8 dny

    This makes battles look a lot more.... terrifying. Also never noticed the splashing of debris/creatures hitting the water. Also love those hazard stripes, well done!

  • @JacopoSkydweller
    @JacopoSkydweller Před 8 dny

    Oi, Tomas! I love your game, it's refreshingly mellow and is just so unique, I love it. At 4:43, how did you build towers across the deep water like that? I see some stones but I thought you could not build across deep water at all. Request for you to put hot keys in for control groups (specifically because of Naval command making it so you can have your surveyor, a separate flight group and navy) It would be really nice to be able to add key buildings/locations to the control groups as well. Thanks for developing this lovely game. P.S. I LOVED Moonpath to Elswyre.

    • @falconeerdev
      @falconeerdev Před 8 dny

      you just "edge" into the water, foundation upn foundation, then put a tower on that foundation ajnd edge out, as that's on top solid ground (a foundation) you can stick more out.. community found it as an exploit, I left it in , cuz its hella fun so the new system has the 1 key for sending a command to the seperate assault group, 2 to command your fleet/ flagship from your surveyor this both works on the map andfrom the cursor. now switching between your airship and naval ship is kinda tricky, cuz I'm running out of keys on gamepad,, (and we are cross platform), also insta switching gets messy with the ground also being a mode. so there's just switching when you are near the other vessel, and switching directly from the map.. I am contemplating another set of keys to switch between the two. but goddamn thats a lot of keys, for a chill casual game ;) if I do that needs to be 1 and 2 and then something else to give the commands. which is gonna be so messy

  • @unicron0288
    @unicron0288 Před 9 dny

    Il y aura différents navire ?

    • @falconeerdev
      @falconeerdev Před 8 dny

      Depends on the time I have left, I am trying to do so yes.

    • @unicron0288
      @unicron0288 Před 8 dny

      ​@@falconeerdev oh good luck

  • @unicron0288
    @unicron0288 Před 9 dny

    Je suis fan de ce jeu j'ai hâte de voir comment le navire fonctionnera en jeu et je me demande si il pourra faire la même chose que le dirigeable

  • @geruy8616
    @geruy8616 Před 9 dny

    I think I have never seen a better preview of a game! Can really see the passion that went into it and I love the idea of it! Gonna give it a try

  • @Dego96865
    @Dego96865 Před 9 dny

    This is gonna be an amazing update. I’m wondering if their is gonna be more uses for faction leaders. They’re great and I love the design they bring to command towers but I don’t fully understand what they do other than just look cool and be the 1st step to help you find the other gate

  • @DerKaiser44
    @DerKaiser44 Před 10 dny

    Amazing work! Hope there'll be a similiar mechanic for a fleet like the airship with the normal ships in the future :D

  • @lobsterthethird8195
    @lobsterthethird8195 Před 10 dny

    I don't know if it's going to be addresed in a future update but pirate raids from Nottylock Basilicus don't move and just sit there

  • @angrycrusader3926
    @angrycrusader3926 Před 10 dny

    This is brilliant I'm really looking forward to this, Could you maybe implement an system where you can increase the numbers of your military forces by spending splinters? Like for example when you build a Hammerhead Gunship command tower you start off with only three airship, but if you upgrade the tower you increase the number of ships that spawn.

    • @falconeerdev
      @falconeerdev Před 10 dny

      @@angrycrusader3926 haha i just finished making that. Hop on the discord to get acces to the closed beta

    • @falconeerdev
      @falconeerdev Před 10 dny

      @@angrycrusader3926 its literally exactly that

    • @angrycrusader3926
      @angrycrusader3926 Před 5 dny

      @@falconeerdev Could we in the future maybe get something like amphibious or Airboune Ground base vehicles, like a Walker tank, or some thing like the Giant crab but smaller? they could be given a set path to patrol by commanding them thought your command ships.

  • @philosboy
    @philosboy Před 10 dny

    super excited for the new mechanics surrounding naval warfare!!!

  • @bdub4-4
    @bdub4-4 Před 10 dny

    Very cool! Looking forward to the naval component. Coincidentally into 18th century naval warfare at the moment The ship designs and water physics in your games are sweet

    • @JacopoSkydweller
      @JacopoSkydweller Před 8 dny

      Highly recommend Master and Commander, the Far Side of the World movie for a pretty dang historically accurate cinematic masterpiece of tall ship combat. Aubrey/Maturin Series that said movie is based on is fantastic as well. Agreed on ship design and water interactions :D

    • @bdub4-4
      @bdub4-4 Před 8 dny

      @@JacopoSkydweller You are right on target. I just finished the Master and Commander audiobook and am onto Post Captain. Enthralling stuff. It is a shame they only made the single movie. Also a shame that it was released the same year as Return of the King (overshadowed)..

  • @Wenchbane
    @Wenchbane Před 10 dny

    Very cool, will you consider doing faction/alternate naval command ship models?

  • @jonathanbrown7824
    @jonathanbrown7824 Před 10 dny

    I only just picked up the game recently and have been enjoying it. I bought the pack that came with both games. When i first saw the pictures and videos of the game i was immediately hooked when i saw the art style and visual look of the world and the minimalistic building mechanic of the game. I also thought this game would be cool with an Anno 1800 style multiplayer where the players start with their own surveyor and just go out and build, and compete or cooperate if they wish. Is that something thay has been suggested before or something you may have thought about as a future plan?

    • @falconeerdev
      @falconeerdev Před 10 dny

      multiplayer is a bit beyond the horizon technically and financially atm

    • @jonathanbrown7824
      @jonathanbrown7824 Před 10 dny

      @@falconeerdevThat's understandable. Was just curious. Thanks for the reply!

  • @philosboy
    @philosboy Před 12 dny

    mod support is an interesting idea btw, ik a lot of people in these communities dont usually think about it though

  • @philosboy
    @philosboy Před 12 dny

    this game is shaping into one of my favorite RPG outpost managers really quickly, i do have a struggle figuring out combat though, also id love to support this game in more ways if possible

    • @falconeerdev
      @falconeerdev Před 12 dny

      @@philosboy yeh there is lot.to.combat thats gonna have to get more.l.predictable. :) working on that now

    • @philosboy
      @philosboy Před 12 dny

      @@falconeerdev good luck with the game dev and thank you for the community interaction!!!

  • @mikekimber3003
    @mikekimber3003 Před 12 dny

    I love how beautiful the game is and has a nice ominous ambiance without grim ugliness that so many other games go for.

  • @bebopcowboy9934
    @bebopcowboy9934 Před 13 dny

    Man i love how you keep up this game, did bought and played it yet + it's sooo super cool and thank you for constantly upgrading it!❤ Didn't play much Fight scenarios yet but i hope they get Something like super weapons / special buildings in its unique Fashion 🎉

  • @JacopoSkydweller
    @JacopoSkydweller Před 14 dny

    Hoping that you'll add keybind groups with the addition of naval ships and aerial groups that are separate from the surveyor, IE key press 1, surveyor selected, 2 Aerial group, 3 Naval fleet etc. I respect your minimalist design philosophy around UI, it's really neat. BUT I think there's a reason every RTS ever (even though this isn't an RTS) has keybinds for groups. Or being able to assign your own keybinds would be even better. I just bought the whole game yesterday because of Splattercats video, played for 4 hours and thoroughly enjoyed it. Have you considered a small upgrade tree for the surveyor ships? I felt like the longer I played the squishier it became. Would be neat to be able to customize speed/weapons/point defense a bit. Some cosmetic customization would be neat to: banners on the ship? change more elements to match your faction color? etc.

    • @falconeerdev
      @falconeerdev Před 13 dny

      @@JacopoSkydweller I am in the midst of development. There are already new keybinds for giving command to the assault Naval groups. I am thinking about how to switch a lot. I am also lol running out of space for the keybinds in keeping things universal between controllers and mkb. But working on it. But 1 and 2 are now giving move commands. But yeh might change to groupings. Its ongoing. I have considered a upgrade tree but there is only so much I can do per update :)

    • @falconeerdev
      @falconeerdev Před 13 dny

      @@JacopoSkydweller also you have discovered the mechanic commanders that unlock a different surveyor class per faction. There are. 4 unique surveyors each with different loadouts and stats. :)

  • @MrVoidbringer2002
    @MrVoidbringer2002 Před 14 dny

    your games rock...

  • @lorttexwolf
    @lorttexwolf Před 14 dny

    So looking forward to this update! Love it!

  • @JacopoSkydweller
    @JacopoSkydweller Před 14 dny

    I need to give this a try. I've been doing professional engineering design/CAD work for 7 years now and this looks SUUUUUPER interesting and fun at the same time. I love your controls within the game world concept. Keep up the good work.

  • @a-blivvy-yus
    @a-blivvy-yus Před 15 dny

    I'm impressed by how much of this update starts from "the players are doing this a lot so I'm making it work better". Definitely a good sign when you're experimenting with something this different from most games. I've had my eye on the game for a while as a curiosity, but seeing this makes me even more interested!

    • @falconeerdev
      @falconeerdev Před 15 dny

      @@a-blivvy-yus its always gonna be a curiosity cuz that's fun to make. But I genuinely (contrary to some opinions) love engaging with players. I did the moonpath to elsweyr mods for Skyrim and really that is my best community experience ever. If I could do all of this for free and survive (I can't sadly ) I would

    • @a-blivvy-yus
      @a-blivvy-yus Před 15 dny

      @@falconeerdev I'm happy that I'll have the opportunity to help with the "surviving" part of doing all this by buying your game!

  • @fallensky7
    @fallensky7 Před 15 dny

    Cant wait to try it out! Keep up the wonderful work!

  • @Nihinus
    @Nihinus Před 15 dny

    I love the fact that you threw in extra stuff just because cool. Now I'm off to play another cycle of this gem-in-the-making!

  • @Spacegamejunkie
    @Spacegamejunkie Před 15 dny

    Can't wait to dive back into the game with these new updates. Thank you!!

  • @NORFIE123456
    @NORFIE123456 Před 16 dny

    One thing that would be great to add at some point would be massive shallow spanning bridges that connect outposts/settlements to the major cities. In my first City tab (main menu option) I've got several wood and stone refineries on the go that are close to the main city, but I can't connect them properly to my city in a land based way. I appreciate doing it via ports and trade lines etc, but it got to the point in my end game where I had no more naval commanders that could carry either stone or wood. They were purely pirates who carried manpower, or naval battlegroup commanders that wouldn't do the trade routes (IE only protecting them). Also, I know this may take a lot of work on your side, but adding a expanded codex into the game much like the original Mass Effect did, would be very much appreciated. I'm unsure if there was a predecessor to this game, but I know next to nothing about the factions, world, deep gouge that we've messaged each other about in the past, or each factions 'wonder' (I unlocked the turtle but have no idea why its significant!) As ever though it is a sensational game! Please do keep up with the improvements and patches!! =D

  • @Drag0nk1ngmark
    @Drag0nk1ngmark Před 17 dny

    Okay this update definitely has me excited on the future of this game. Speaking of bugs, there is a bug on ps4 I noticed, everytime I tried to "Save and Exit" my game crashes and my save gets corrupted, I found a way around it by saving manually then closing the app to dashboard, figured you should know about it. Other than that, love the game so far and it's definitely a blast. Though do you make like multiple settlements of different factions, or do you bundle them together into one settlement?

    • @falconeerdev
      @falconeerdev Před 17 dny

      @@Drag0nk1ngmark Ooh my god. That crash is horrid. Ill ask the publisher.if they can try to reproduce it. Its incredibly hard to bugfix ps4 sadly.. im sorry you had to experience this. . We just did a hotfix for xbox. So def on the radar now . I like to bundle fractions together cuz it looks nice and varied. ;)

    • @Drag0nk1ngmark
      @Drag0nk1ngmark Před 17 dny

      @@falconeerdev good luck, and thank you for answering. I don't know if it's just my ps4 or it's a common bug but glad you are on it. Love your work btw, The Falconeer was a fun game, like Ace Combat but on a falcon

    • @falconeerdev
      @falconeerdev Před 17 dny

      @@Drag0nk1ngmark np.. quick question, are your savefiles really big when this crash occurs, like lots of population, or this also happens with fresh and new saves?

    • @Drag0nk1ngmark
      @Drag0nk1ngmark Před 17 dny

      @@falconeerdev well to me it seems to happen whenever I save, regardless of population size, sometimes I would make big populations and it crashes, sometimes it's small population so I guess both. The save file sizes on ps4 is 6.92MB, and my most recent save I did had one faction at a population of a thousand people or so while another was 200ish. When I saved and encountered the bug I think I played for a few hours when the bug happened. Though I just checked the game out a few minutes ago to test it and the save and exit worked, just booted my world up, saved manually first then saved and exited and it was back on the main menu of the game.

    • @falconeerdev
      @falconeerdev Před 17 dny

      Hmm 6 mb is quite big. All the scenarios are saving together in one file. So if you have one really big scenario in there that might be the culprit.

  • @Drag0nk1ngmark
    @Drag0nk1ngmark Před 17 dny

    Really like this game, played the demo and loved it, realy glad now stuff is getting added. Oh by the way, on the PS4 version, there is a bug I encountered where when I try and save and exit the game, the game crashes and it corrupts my save. I have to save before I exit to the ps menu. Might wanna look into fixing that glitch

  • @noahpuli4887
    @noahpuli4887 Před 18 dny

    I have just 100% achievement Bulwark yesterday on ps5, and I am enjoying it so much!!!

  • @TheGuardDuck
    @TheGuardDuck Před 18 dny

    Looks awesome!!!

  • @Wenchbane
    @Wenchbane Před 19 dny

    That naval gameplay actually looks really fun! Also loving the new fortress types. Would you consider adding unique fortresses that have a "signature" armament? Like Tesla coils, lasers, etc? Just some wild Red Alert style stuff. Could play into a dark age of technology theme the game has going on. Also, please consider adding a list for the various battlegroups, with units in those groups, their health, experience/level and a few basic commands (rally to surveyor, rally to origin point, etc)

  • @misson3247
    @misson3247 Před 19 dny

    Amazing now it will be more funn!!!

  • @cry423
    @cry423 Před 19 dny

    I'm so excited for this update I love this game so much and I know the community isn't the biggest but I'm so happy with the reworked random pois I was so far into a save I had almost every imperium outpost under me but because I didn't get any random refuge's I couldn't align with the imperium more and I couldn't have the city at the shard join me I'm so happy about this update I absolutely love this game and thank you for the amazing work

  • @AB15008
    @AB15008 Před 19 dny

    Great game! Much support keep up the great work!

  • @DerFreiegedanke
    @DerFreiegedanke Před 19 dny

    Call it "World Conquest"

  • @JesseeBear
    @JesseeBear Před 19 dny

    Hey Tomas, good-looking update as always! I was very excited to see you and talk to you today at the BUas Showcase day since I saw you on the guest list :). Unfortunately, I think I missed you. I loved your Unity tech talk on textureless art. It gave me a whole new perspective on what's possible and viable in games.

    • @falconeerdev
      @falconeerdev Před 19 dny

      yeh I signed up but couldn't find a babysitter so I had to pass, sorry you missed me,, I'll be at gamescom this year , perhaps that's your chance?

  • @ourflameisrising9785
    @ourflameisrising9785 Před 19 dny

    Looks great man! I have a question I was hoping you could help me with, I’m playing on Xbox and I was wondering if and how you could assign commanders in free build?

    • @falconeerdev
      @falconeerdev Před 19 dny

      make sure the game got updated to the latest patch, and then if will just allow you to , but only the commanders you've unlocked during play in scenarion mode. so unlock the soultree and they'll be avail in freebuild.

    • @ourflameisrising9785
      @ourflameisrising9785 Před 19 dny

      @@falconeerdev thanks friend I’ll give it go

  • @DerKaiser44
    @DerKaiser44 Před 20 dny

    Amazing! This update looks better then I'd wished to hope for!

  • @erickmendoza8435
    @erickmendoza8435 Před 20 dny

    Wooow I really love the idea that you can control the ships near you, I will love to sail around my settlement and see it from the perspective of one of my ships ❤

    • @falconeerdev
      @falconeerdev Před 20 dny

      @@erickmendoza8435 for now its one special ship. But you can assign others to follow .