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Enderprise Architecture
United States
Registrace 27. 03. 2022
Building amazing things in Minecraft, Satisfactory, and other games!
Elevator Phase 3 - S02 E13 - Satisfactory with Mods
Our new train line is bringing in all the plastic and rubber we need to complete the next set of components for the Space Elevator. That means it's time to build a new pair of factory buildings!
You can download my blueprints here:
satisfactory-calculator.com/en/blueprints/index/index/idU/47809/user/EnderpriseArchitecture
We're starting a brand-new season of Satisfactory, playing on Update 8! And this time, we have a boatload of new mods to check out!
00:00 Design Patterns
10:36 Glyphs
12:55 Stairs
15:14 Output Logistics
19:35 Input Logistics
24:33 Entryway
29:44 Exterior
33:44 Phase 3 Space Elevator
You can download my blueprints here:
satisfactory-calculator.com/en/blueprints/index/index/idU/47809/user/EnderpriseArchitecture
We're starting a brand-new season of Satisfactory, playing on Update 8! And this time, we have a boatload of new mods to check out!
00:00 Design Patterns
10:36 Glyphs
12:55 Stairs
15:14 Output Logistics
19:35 Input Logistics
24:33 Entryway
29:44 Exterior
33:44 Phase 3 Space Elevator
zhlédnutí: 76
Video
Project E - E11 - Sky Revolutions Modded Minecraft
zhlédnutí 58Před 12 hodinami
Having conquered the Gaia Guardia and with our Philosopher's Stone in hand, we can finally delve into Project E. We begin setting up our EMC generation with a variety of power flowers - not the Botania kind! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Classic Power Flower 09:07 Project Expansion Flowers 14:10 Collector...
Gaia Battle - E10 - Sky Revolutions Modded Minecraft
zhlédnutí 83Před dnem
It's finally time to do battle! I show the strategies I use to make the fights with the Wither and the Gaia Guardian a breeze! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions Wither battle music is Average by Patrick Patrikios. 00:00 Gearing Up 08:45 Combat! 11:46 Building the Arena 16:28 Wither Battle 19:23 More Battle Prep 25:...
Power Portals - E09 - Sky Revolutions Modded Minecraft
zhlédnutí 176Před dnem
The next set of alloys requires all sorts of new contraptions, so we get started with Powah and Big Reactors, before diving even deeper into Botania! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Viewer Comments 04:41 Powah Charging 10:37 Lumium Ingots 14:14 Storage Remote & Diamond Chest 16:05 Crystalizer & Multiservo P...
Train Network - S02 E12 - Satisfactory with Mods
zhlédnutí 675Před 14 dny
With our computer & heavy frame factory complete, we can finally unlock trains! We set up our first train line including two new train stations! You can download my blueprints here: satisfactory-calculator.com/en/blueprints/index/index/idU/47809/user/EnderpriseArchitecture We're starting a brand-new season of Satisfactory, playing on Update 8! And this time, we have a boatload of new mods to ch...
Flower Lasers - E08 - Sky Revolutions Modded Minecraft
zhlédnutí 254Před 14 dny
It's time to start making our Thermal Expansion alloys! Before we do that, we set up auto-smelting for our resource generation. We also make a brief detour into botania's mana lasers for a failed experiment in generating cinnabar. Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Autosmelting Resources 13:03 Pulverizer & Ind...
Pneumatic Implosion - E07 - Sky Revolutions Modded Minecraft
zhlédnutí 109Před 21 dnem
With all of our new resources, we can finally get started on some of the other mods in the pack! We make the first steps into Pneumaticraft and Thermal Foundation! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Metal Press 05:51 NOT THE BEES! 10:44 Ersatz Leather 11:57 Metal Press 17:31 Industrial Squeezer 21:12 Compresse...
Twisted Sifter - E06 - Sky Revolutions Modded Minecraft
zhlédnutí 119Před 21 dnem
Now that we finally have a source of power, we can upgrade our sifting setup so we have infinite fast resource generation! We also set up a new source of power generation - thermoelectric generators! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Vacuumulator 08:29 Electric Motor 12:39 Click Power 13:59 Optimized Resource...
Alternative Power - E05 - Sky Revolutions Modded Minecraft
zhlédnutí 239Před měsícem
It's time to get powered up! We use the Create mod alternator to start generating power for our Immersive Engineering machines! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Storage Network Setup 12:18 Coke Oven 15:37 Alternator 20:51 Crusher 28:09 Cables & Connectors 35:36 Rose Gold 37:19 Insulated Cables
Precision Mechanics - E04 - Sky Revolutions Modded Minecraft
zhlédnutí 435Před měsícem
We're almost finished with the Create questline, so we're setting up an automated Precision Mechanism factory! After that, we wrap up the few remaining quest items, and improve our mechanical power setup! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Precision Mechanism Factory 08:37 Mechanism Ingredients 11:21 Alchemy C...
Crafting & Crushing - E03 - Sky Revolutions Modded Minecraft
zhlédnutí 231Před měsícem
We continue to work on the Create questline, setting up our mechanical crafters and crushing wheels. Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Create Machines 05:48 Clay & Ash 13:07 Blast Furnace 18:57 Nether Quartz 22:29 Sandpaper & Rose Quartz 27:19 Mechanical Crafter 32:53 Crushing Wheel
Computer Factory - S02 E11 - Satisfactory with Mods
zhlédnutí 315Před měsícem
Now that our screw production is sorted out, it's time to finish our Computer & Heavy Modular Frame factory! You can download my blueprints here: satisfactory-calculator.com/en/blueprints/index/index/idU/47809/user/EnderpriseArchitecture We're starting a brand-new season of Satisfactory, playing on Update 8! And this time, we have a boatload of new mods to check out! 00:00 Factory Layout 09:02 ...
Create & Sifting - E02 - Sky Revolutions Modded Minecraft
zhlédnutí 491Před měsícem
Today we're getting started with Create Mod in Sky Revolutions, setting up our very first automation for getting iron, gold, zinc, and copper! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 Create Foundations 13:41 Alloy Kiln, Brass Mesh 17:48 Auto Sifting 22:27 Item Pipes 26:52 Automation & Optimization
SERIES PREMIER! - E01 - Sky Revolutions Modded Minecraft
zhlédnutí 606Před měsícem
Time for a new modpack - Sky Revolutions! We get started on our small patch of sky building a Botania setup, getting ready for a whole lot of Create Mod! Get the Sky Revolutions Modpack here and play along with me! www.curseforge.com/minecraft/modpacks/sky-revolutions 00:00 A Small Patch of Sky 10:04 Sievery Corporation 14:28 Botany Pots 18:17 Bone Meal, Floral Fertilizer 21:23 Petal Apothecary...
Screw Factory - S02 E10 - Satisfactory with Mods
zhlédnutí 704Před měsícem
We're only in the middle of the game, but we're building an end-game screw factory anyway! Let's put all that iron we made last episode to good use. You can download my blueprints here: satisfactory-calculator.com/en/blueprints/index/index/idU/47809/user/EnderpriseArchitecture We're starting a brand-new season of Satisfactory, playing on Update 8! And this time, we have a boatload of new mods t...
Ultimate Iron Production - S02 E09 - Satisfactory with Mods
zhlédnutí 789Před 2 měsíci
Ultimate Iron Production - S02 E09 - Satisfactory with Mods
Oil Refinery (with Blueprints!) - S02 E08 - Satisfactory with Mods
zhlédnutí 2,4KPřed 2 měsíci
Oil Refinery (with Blueprints!) - S02 E08 - Satisfactory with Mods
Space Elevated (with Blueprints!) - S02 E07 - Satisfactory with Mods
zhlédnutí 235Před 3 měsíci
Space Elevated (with Blueprints!) - S02 E07 - Satisfactory with Mods
Solar Power - S02 E06 - Satisfactory with Mods
zhlédnutí 315Před 3 měsíci
Solar Power - S02 E06 - Satisfactory with Mods
Steel Factory - S02 E05 - Satisfactory with Mods
zhlédnutí 314Před 3 měsíci
Steel Factory - S02 E05 - Satisfactory with Mods
Coal Power Plant - S02 E04 - Satisfactory with Mods
zhlédnutí 491Před 3 měsíci
Coal Power Plant - S02 E04 - Satisfactory with Mods
Renewable Biomass Production - S02 E03 - Satisfactory with Mods
zhlédnutí 652Před 4 měsíci
Renewable Biomass Production - S02 E03 - Satisfactory with Mods
Iron Factory - S02 E02 - Satisfactory with Mods
zhlédnutí 504Před 4 měsíci
Iron Factory - S02 E02 - Satisfactory with Mods
Season 2 Premier! - S02 E01 - Satisfactory with Mods
zhlédnutí 1,5KPřed 4 měsíci
Season 2 Premier! - S02 E01 - Satisfactory with Mods
SERIES FINALE - E20 - Techopolis 2 Modded Minecraft
zhlédnutí 84Před 4 měsíci
SERIES FINALE - E20 - Techopolis 2 Modded Minecraft
Galactic Exploration - E19 - Techopolis 2 Modded Minecraft
zhlédnutí 646Před 4 měsíci
Galactic Exploration - E19 - Techopolis 2 Modded Minecraft
Space Race - E18 - Techopolis 2 Modded Minecraft
zhlédnutí 60Před 4 měsíci
Space Race - E18 - Techopolis 2 Modded Minecraft
Refining Storage - E17 - Techopolis 2 Modded Minecraft
zhlédnutí 41Před 4 měsíci
Refining Storage - E17 - Techopolis 2 Modded Minecraft
Nonessential Essences - E16 - Techopolis 2 Modded Minecraft
zhlédnutí 57Před 4 měsíci
Nonessential Essences - E16 - Techopolis 2 Modded Minecraft
Never Say Nether Again - E15 - Techopolis 2 Modded Minecraft
zhlédnutí 81Před 4 měsíci
Never Say Nether Again - E15 - Techopolis 2 Modded Minecraft
i just found out your channel youtube has blessed this in to my feed
Awesome! I hope you enjoyed it! I feel like this season really hits its stride starting from this video onwards.
I don't know why but I really dislike crafting Botania runes. 🤮 Whenever possible I Automaten this to never have to deal with it
Yeah, I think every recipe should refund the runes no matter what, so you only ever need one of each.
@@EnderpriseArchitecture disagree. I finde it strange, that crafting Tier II and III Runes gives you Back the Runes you used to craft these higher runes. Creating those runes as a mechanic is really well done. But somehow I really don't Like doing it 🤔
WE finished the pack last weekend. Now we are playing "Forever Factory"
Ooh that one looks great, I just saw Gaming on Caffeine playing it! I'm tempted to go back and try Project Sacrifice, it's got some weird mods in it that I want to check out. But I also have on my list Mystical Block, Industrial Village, and Stoneopolis! Some day I'll finally go back and create my own modpack, it's been a very long time and this time I'd actually do a quest-based one instead of a kitchen sink pack.
@@EnderpriseArchitecture I was tempted to do Project Sacrifice next in our Multiplayer, but having seperaten blood Networks threw me off
Even better EMC Generation: use your temporal pouch in the dark matter pedestal and try to keep Up buying Power flowers to place them around the pedestal😂
Oh I definitely did this between episodes to max out the flowers! Worked like a charm!
I use Project E whenever possible. Be aware that there might be some issues with digital storage and the Transmutation Interface that some items serm not to be available regardless that you have learned them. For example the autocrafting stellarium that some ingots (with EMC) wouldn't be available. I had to break and replace the TI to reset this Error over and over again. But at least it fixed it for some time
Thanks! That's a great tip! I wonder if there's a maximum number of types of items that the RS interface can handle?
@@EnderpriseArchitecture No idea If there is an actual number, but the Transmutation Interface clearly does its part 😀
What a day! We automated Botania Mana production, set up quite a lot of other automations, powered throgh Mekanism and now have a reactor/turbine/SPS that spits out Antimatter like crazy. Tomorrow we will make the ultimate ingot and since he already made blue crystals early on we will propably finish the pack after 6 days 😀 Do you have any Idea what to play after this pack? Do you take any suggestions?
Nice work! What have you already played? Sky Factory 4 is an oldie but classic! If you don't mind a bit of grind, Feed The Factory is very much in the spirit of this pack, but it's not a skyblock. FTB Skies I enjoyed a lot until an update corrupted my world. 😭 I definitely take suggestions! But my queue is getting awfully long, too....
@@EnderpriseArchitecture I have played a lot of packs. I love sky block questing packs. So I played Crash Landing/Forever Stranded, Sky Factory, Project Ozone, FTB Sky Odysse, Compact Claustrophobia, Break Out, Mystical Block, ... (You see a pattern here? ;-) ) Mystical Block was a pack I enjoyed a lot! I played it more than 5 times in a row. After finishing it in a normal way I came up with a challenge I called Hippy Challenge: You have to keep your impact on the world as low as possible. You may build a regular overworld base as usual, but you cannot: - Kill anything other than: 1 Naga 1 Twilight Lich 1 Wither 1 Ender Dragon 3 Chaos Guardian (no Chaos Withers --> annoying but doable) 5 Guardian of Gaia (as few Pixies as possible) You may hurt a blaze but mustn't kill it (you will understand if you play the pack). You may only take 4 Stone, 3 iron ore and 4 diamond ore from the mining dimension. Nothing more and you have to replace them as soon as possible once you have the technology to recreate those ores. So keep in mind to mark the areas where you took them from. Goal is to only take what you really need and give it back asap. In the end the mining dimension shall look like you've never been there. The end dimension: Only to kill one dragon and 3 chaos guardian and obtain their chaos shards. (You need them to finish the pack, also: keep in mind you may not kill blazes... you'll see...). Taking the dragon egg is ok, because it wasn't there when you fist came to the end. "But what is about other dimensions?" Same rule as for all the other dimensions: broken blocks have to be replaced. You can borrow them to learn them in Project E, but you must not steal them. You cannot kill anyone/anythin. Chest looting is also forbitten. You may borrow chest loot to learn it with EMC, but you cannot steal it. So put it back! "But Mawoh, this way too easy!" ok, then don't use EMC... You may use Project E (to get the gem armor, use the philosophers stone to transmutate blocks/saplings/...) but have to craft everything in a normal way. You cannot use the Transmutation Table/Tablet, you cannot use the energy condensers, you cannot use the EMC-Links to automate anything. You may not use emc in any way. Still too easy? "Compact Hippy challenge" Go into creative, give yourself a personal shrinking devide and a 3x3x3 compact machine. The only thing you may do in the overworld is to grow stuff on your starting block of dirt, place compact machines and portals to other dimensions that will not work inside compact machines. Everything else has to be build inside of compact machines. Challenge accepted? ;-) (if yes: please go into creative and check out your spawn in the mining dimension, I had very good once where the allowed ores spawned right next to me. I had terrible where I spawned inside a 2x1 air pocket. Once you have a good seed: enjoy. But having to play the early game 5 times in a row to finally have a propper seed was just stupid!) EDIT: I found a pretty good seed: 2902704976719352929 in the mining dimension there are iron and diamond ore near by.
For mana generation: will you stick with "I dump all the Blacker Lotus into the pool" or do you plan to automate Mana in a cleaner way?
I think I'll probably end up building some sort of mana farm in the very near future, whether I can keep with Energizeras or not remains to be seen!
@@EnderpriseArchitecture we'll see....
Set the priority for the linked cable in the Transmutation Interface to the lowest, so items will always Go in there First. This way you will learn all items that will Go into your system and EMC will build up
Since I never bothered with sieving for tin I hardly had any. So getting appetite was quite some Work for me 😂
Poor gaia got its ass wooped😂
Missing tinker's: Yes and No. It forces us to look into other mods and the is good. Otherwise we will always do the same stuff over and over again.
I assume you are working towards antimatter soonish... It requires a huge amount of Power. Do you want any hin on how to generate Up to 50 m rf/t?
I assume I just need to make a huge Big Reactor? That's what I've done in the past, at least! But it looks like maybe not all the turbine pieces are in this pack?
@@EnderpriseArchitecture I don't know how powerfull Big Reactors are in this pack and how annoying they are to set up. If they give you enough power: Enjoy 🙂 If you want 50.000.000ish rf/t and can't get there with BR: let me know...
My Buddy and I reached EMC Yesterday. I focused on EMC and reached the final Power flower. Hitting it with dark matter pedestal and watch of flowing time gave us all emc we need
Nice! I did the same!
Today we will work towards Big Reactors for basic base power and Flux Network. Damn, my first plastic automation was so bad! But I have learned!
Don't make terra steel with mana spreaders! Place a spark on the plate and on the pool to quickly transfer mana
Wow, this flower is such an emc grave😮 Turning two diamonds into 16 emc 😢
I was hoping that with a reactor and unlimited uranium I'd never have to worry about mana again, but so far it's very very slow.
@@EnderpriseArchitecture I made a crazy farm that can fill a mana pool in 1:30 min and only needs 4 flowers 😀But it requires access to EMC links and a basic emc farm.
@@mawoh3027 *Basic* EMC farm? Oh I have completely flipped from never touching Project E to going in completely on it. Spoiler: I maxed out. Should hit around episode 12.
@@EnderpriseArchitecture let's go! 😀
This video is great! From commentary to the overall quality
Thank you so much!
To speed up the orb I spammed around 40 rods. Once I reached the nitro versions they drained ALL of my power... I had to build a reactor only for them to avoid my base to black out 😂
Energyzing orb automation: With RS: in the upper left of the crafter there is an icon for redstone. Click it until it says something like "only push next craft on signal". Then place a hopper under the orb feeding into a chest. Import from the chest into the system. Place a comparitor at the chest to read if anything is in it, feed this signal into the crafter to start the next craft. What happens: The crafter will push the fist craft ionto the orb, it will do orb things. Once it is done the hopper pulls the product out into the chest creating a redatone signal to tell the crafter, that the orb is ready to craft the next set if things.
Oh that's really smart! Thanks! I got it to work in Techopolis by only sending one item at a time, but obviously that doesn't work with multi-item recipes.
I started a new world an play with my buddy. Yesterday we reached steam power and set up propper sand/gravel siefting + ore washing . Today we want to start IE and simple storage. From there on live will be so much better!
Peacefull-Challenge: Nice! The statistics will be the judge, if "no mobs where killed" 🤫😉
I'd like to ask why don't you eat? You're always hungry in the Minecraft and you can't run :D
As in real life, I always forget! I've also gotten out of the habit of carrying food on me all the time. Honestly in my own modpacks I tend to turn off hunger entirely via mods; along with the requirement to sleep, it's really one of my least favorite minecraft "features."
@@EnderpriseArchitecture There is a feeding upgrade for your backpack. I am not sure what exactly it requires but you should be able to craft it and its upgrade at this point of the pack. Then simply dump some food into your backpack and the backpack will feed you according to the settings you chose. Alternativly there is an infinite Steak from Project (??? no Idea from what mod out of the project-series it is). it will feed you infinite times but always costs emc worth a steak. Put this in your backpack, put down a power flower and your food is solved forever.
When will you release the next episode? Monday I might start a new world as a multiplayer with a friend 🙂
I try to update Tuesdays and Thursdays! (I don't always make it though. ;)
Are you playing Sky Revolutions multiplayer or a new pack?
@@EnderpriseArchitecture this one as a Multiplayer.
The architecture in your play style is amazing 😮
Thank you so much! I really appreciate it!
I really like the slats with the ramps going down. It makes the glow *pop*
Thank you! I think that part turned out well!
I assume that this comment is way too late, BUT... There are basicly two roats to go: first: automate everything, create stuff over and over again (Cinnabar, etc.) or go the EMC route. Both ways have their charm, some prefer to not go into EMC because they think it is broke/too op/turns minecraft in a "crafting simulator"/... On the other hand: I really do not like to run out of stuff and be stuck for 30 minutes afk-ing waiting for more coal to be sieveted... I am curious to see which route you took 🙂 If you REALLY want to grind: There is a mod pack called Mystical Block. It is greate! I have played it at leat 5 times! The pack is intended to use EMC, but I did a no-EMC-Run. It was doable, but increased the grind a lot. Still, I enjoyed it a lot 🙂
33:08 I call hacks!
Pure luck!
one blacker Lotus = 10% of a regular mana pool
Oh, great to know, thanks!
Can I interest you in a safety valve (attach to pipes) or a safety upgrade (for compressor) to minimize the potential for the pressure chamber and such to explode.
If he isn't interested, i am very much! Please give me at least one of both.
I have tried the valve and can't get the redstone signal tuned closely enough to actually stop the machine before it explodes. I've tried 7, 8, and 9 redstone pieces but it's always either too low or too high. :/
@@EnderpriseArchitecture The thing with the safety valve is that it vents pressure so that you don't explode. Only way it can explode is if you build pressure faster than it can vent, and to my knowledge you need several compressors and/or many upgrades to accomplish that. I think the valve vents at 4.95 bars to have a little bit of buffer. . Safety (or security) upgrade to the compressor itself will make it stop produce pressure once it gets to a certain amount, so should be able to replace the redstone setup.
Just a tip for when you start crafting your philosophers stone: you will need SO MANY alchemical catalyst. I have forgotten the exact number, but make at least 20 to start...
you can shift-click from NEI (or however it is called in this pack) recipes into your crafting grid. Nothing new, I know. But it also works for processing crafts (for example for the induction smelter). It will pull the required items into the crafting grid, where you can easily pick them up, without having to search for them indiviually.
Some of the recipes don't seem to work nicely because of the ore dict stuff, I'm struggling a bit with how dumb this version of NEI is with wood, for example.
@@EnderpriseArchitecture wood is REALLY annoying!!
Hint: note the tiny red X beside the items when they have an EMC value. Those items can be learned through project e --> only have to be crafted once. For things like cinnabar, diamonds or later netherite it is very convenient to be able to just pull them out of your transmutation table. There is also the transmutation interface. It let's you hook up that interface to any kind of digital storage. That way you can read you "EMC knowledte" --> craft directly "out of project e". For example: you have learned chests. Now you always have chests available, regardless if you have actual chests in your storage or not.
It would have been smart to rush project E. Just to not have to deal with diamonds all the time and beeing able to pull them out of the transmutation table. But we'll see what path you will go.
Is it too late to give you a cheesy tip for the wither/gaia fight?
This would be a *perfect* time for that tip!
@@EnderpriseArchitecture hardened glass from thermal is wither proove... That's all I am going to say Gaia: Build a FLOATING fallen kanade and stand on it the entire fight. "Somehow" take care about Gaia and the mobs, but don't leave the flower. This will raise you up +1 from the floor so the withering mist will not touch you ever. This way Gaia is really easy. Spoilers: I built one fallen kanade at the north of the arena and under every pylon I put a Bellethorn. Full mana pools under each flower and you are done. Then I built 6 Thorn Chakram to attack Gaia and this fight was over before it started.
@@mawoh3027 Ah good, I'm on the right track. I just set up a massive obsidian generator this weekend in prep for the wither fight, and was already starting on thorn chakrams! Thanks so much!
@@EnderpriseArchitecture obsidian will not contain the wither's blasts. Hardened Glass will. you only need 11 to build a wither trap: Y groundlevel: one block of hardened glass Y + 1: Air Y + 2: Air y + 3: 3x3 of hardened glass centered on the groundlevel block Y + 4: Air Y + 5: last block of hardened glass centered on the groundlevel block. That is all you need to contain the wither. Build it laying on the ground, with the first block on the hardened glass on Y Groundlevel. It will spawn standing up with its head inside the 3x3 glass, unable to escape. You don't even need armor/weapons to kill it this way 😀
@@mawoh3027 Thanks for these! Both of those fights were ridiculously easy as a result of your tips! I don't love Minecraft combat so it was really nice to not have to try. Aside from the skeleton farming, I only accidentally killed one wither skeleton and deliberately killed a witch that was poisoning me to death.
instead of bulk smelting the ores I went bulk washing. That way I got Quartz and Clay. You have to deal with the nuggets, but I just took compacting drawers to store everything. this has the additional benefit of having nuggets, ingots and blocks of the metals available for crafting.
hell yeah, time for more modpack that's way too complicated for me to actually play B)
This is exactly the mindset I had before I dared to play my first modpack (Sky Factory). What motivated me to try modded myself was someone who played himself and said: "I have no idea what I am doing, but I learn and have fun". I watched a lot of packs and finally tried it myself. I had to watch a lot of tutorials on how certain mods work. But isn't that exactly how any hobby starts? Having to learn the basics? I can only say: try it! Don't be discuraged by the overwelming possibilities. No one expects you to reach end game the first time you play modded. If I think about my first modded world and how proud I was about it, and how little of the pack I actually played... 😀It compares to a kindergardeners Picture that is hung at the fridge ;-) Give yourself a push, start in creative, build a machine and play around with it. Maybe check out a mob farm. play around with item storage, check out different ways to move/kill mobs with modded options. Just get started and one day maybe play a survival world and give it a go. You will not regret it. If you have any questions: just ask 🙂
@@mawoh3027 Like, one of my favorite mods is one that never gets added to modpacks. MineFantasy 2. The smithing system is fun, and the combat's pretty chunky. But yeah! I might give the modpack a try sometime.
I agree with @mawoh3027 - you don't have to finish the pack, it's just there to have fun! In most packs there are lots of things to figure out but typically there's a "right way" that it will lead you towards. Sky Factory 4 is a great place to start!
I just stumbled over a pack called "EMC to the sky". I have only played an hour so far but there is a sky block which has the basic starting stuff for you to get going aswell as a huge quest book that guids you through early game (that is what I have played so far). It might be a pack to get you going with modded. Just give it a try, play around with the first mods. Maybe you will enjoy it and keep playing. From there we are all in the same situation: "There is a mechanic I have never played with. Let's figgure out how it works (Through YT Tutorials, Google search, Wiki, Creative try and error, ...). If you want to try it and have any issues with starting the pack/mechanics in the pack: feel free to ask. I have a free weekend, so I have all the time in the world 🙂
Early Preview comment ❤
Whoot whoot! creative items reached! That annoying ultimate ingot! I can only give you the tip: automate those damn ingots! You will not only need them to craft the ultimate ingot, but also for other stuff, that is required by the quest book! automate them! If you need a helping hand with botanias runic altar or the energyzing orb from Powah: just let me know. Also: 1 million $ hint: you will only need to craft one ultimate ingot to get all creative items... Now I only need to craft some magic blue dust from breaking bad and then I am done with the quests. (Then I can finally start to build propper base 😀)
Thanks so much for this! I'll start setting up some dedicated crafting automation for those fancy ingots!
Update in my world: I build a huge fission reactor and managed to pump in so much water, that I can run it a a burn rate of 475. And water is still keeping up. But the temperature is starting to get so hot, that I had to call it good. Next: Turbine for (hopefully) 30 million RF/t to feed that hungry SPS to get antimatter in a reasonable time. I am avoiding Powah-Reactors because they crashed my wold in my first playthrough. I don't want to risk it again... And: Be carefull when you make plastic from PneumatiCraft: you get item-plastic by blacing a bucket of liquid plastic in the world. do not place the liquid plastic onto the item (when crafting up a lot.) It will cause a crash. Nothing bad, you can open the world again, but just pick up the item before placing the next bucket.
Ah, thank you much for the tips! I appreciate it! Congrats on the reactor!
@@EnderpriseArchitecture Second update: I build a reactor + turbine from mekanism. The key / bottle neck is how much water can be provided to cool the reactor. I managed to provide so much, that I can burn the fissile fuel at a rate of 715 mb/t. So antimatter will be done quite fast. The turbine generates 49 million RF/t 😀 I guess that I will start working on the ultimate ingot soon.
Ohhh shit we here early! Let's goooooooooooo
😁
Ohh thanks for the mention, and happy to help. I've also picked up a few things, like in this episode one how to spawn beehives. Personally I went mob farm and zombie flesh route to get some leather in this pack. As for tip this time, I usually place down slabs or trapdoor around the barrel when making obsidian that way. The water stays in place and then you can just "worry" about the lava, just make sure to only hit the barrel. You can even automate it that way with fluid/item pipes.
Thanks! I am suddenly in need of a *lot* of obsidian, so I'm definitely going to take your advice and automate it that way, that's really smart! You always have such great tips, thank you so much for continuing to help me out along the way!
In my first world I thought I was very smart... I buld a 5x5x5 pressure chamber and set my spawn in it. My idea was to teleport into it, drop the items, have them react, pick them up and don't have to deal with the pressure loss everytime. ... well, it didn't work. first: the pressure killed me, and secondly the items will not be recognized when they are thrown into the chamber.
Ha! That's amazing. I absolutely never would have thought of any of that!
I fear I have a prediction to make: Since you have already built all those multiblocks in your "industrial area" I think you will leave it the way it is instead building a tidy base 😀
That *almost* sounds like a challenge! If you haven't already watched it, in Feed the Factory I definitely ended up tearing up my old base and ridiculously over-engineering my ore processing, with an entire dedicated immersive engineering + thermal setup per ore! Though I don't know if I'll do that for *everything* this time... I might at least put the Immersive machines into compact machines...
@@EnderpriseArchitecture Anything with EMC doesn't need automatioin... But you might want do put your IE-Machines in a propper automatable space. No spoilers, but you are going to need a lot of something that involves IE, so better have the option to propperly automate them. Aswell as those annoying alloys (Melodium + Stellarium). You will always need just ONE MORE of those...
once the bees are in the hive you can block the front of it to trap the bees inside. That way you have time to build some kind of encasing. I build a little 3x4x3 Glass house with grass/flowers inside and a door to not lose my bees.
once the bees are in the hive you can breake it with a silk touch tool. In this pack you can just use the carry-on mod to pick the entire thing up 🙂
I have not figured out a way to get silk touch easily so far, but I did realize you can carry them! I edited out the bit where my bees fell straight into the campfire and died though - that doesn't count as a kill if they're too dumb to avoid fire, right? Right?
For your bulk smeltingt/washing/... setups: have you thought about setting up funnels + folters set to "smeltable"/"washable"/... an set it to deny, so only the finished product can be picked up? That way you can dump your stuff, do something different and the ingots will be picked up until they are ready.
Yes! I only just got around to it in the next episode! Rather than using filters, I use another trick I picked up in a previous pack... stay tuned!
@@EnderpriseArchitecture locked drawers? we'll see...
@@mawoh3027 😁
Pre watched algorithm boost comment 🙂
Thank you!!
Dude, you're so inventive with your solutions to problems. I would have NEVER thought of using the clicker block to spin the hand crank!
Thanks! I definitely went a little too hard on the clickers here for a moment, and had to undo a lot of it. But it's definitely become one of my favorite ridiculous tools! I was tempted to build a massive bank of clicker-cranks to power the whole base, but then realized that was silly. ;)
@@EnderpriseArchitecture honestly, silly works sometimes. I look forward to seeing all the shenanigans you get up to!
Update on my world: After a day of automation I now have automated stellarium 🙂 Botania Mana is also automated in a way I never did before. Now I am working on a bigger reactor (60.000 RF/t isn't enough for multible stellarium ingots... I am going to 4x it) and an improved air compressor. I hate having to wait for 5 bar... And we will have to kill spiders to get a spider eye...
I tried to automate mana with the flowers that convert it from RF, but they were so slow I think I need a better way... 😒
@@EnderpriseArchitecture What flower generates mana from RF?? Spoilers ahead, if you want to solve your mana generation problem on your own: do not read any more of this comment. Mana production in this pack is really easy, once you have reached EMC. I assume that you have figgured out that we can create Blacker Lotus (BL) flowers as shown in the quest line. My setup is: Pull Coke out of an EMC link, dump it into a cruhser and press it into HOP Graphite Dust. This dust is hooked up to RS and an autocrafting system that tells RS "If there is a request for a BL: Dump one HOP Graphite Dust into this hopper". This hopper feeds into an open crate from Botania and drops into a (always filled) mana pool with a blaze mesh below (to create the BL). Those BL are constantly exported into a chest, with a hopper feeding into another open crate over another mana pool. It has a recessiv spark so it will always push out mana if possible. This second mana pool has a comparetor reading its mana level and locking the hopper at XX % (depends on how much you want. So basicly I am sitting on a chest full of blacker lotus ready to be dropped into the pool as soon as the mana is drained becaue I use it. This system has a fatal flaw. If I consume mana too fast that this pool runs empty I will not be able to generate any more Mana with BL. So I had to install some kind of backup to prevent this from happening. How to do it? Well, wouldn't be fun to tell EVERYTHING and leave nothing to figgure out on your own, would it? ;-) Other easy Mana Generations: Requires: RS + EMC: Just set up a few Kekimurus next to constructors that constantly export cake pulled out of the transmutaiton interface. it is REALLY powerfull! I went with 12-16 flowers, 4 panels and had to use 4 Elven Mana spreaders to keep up! Thermalily It is fun to build a functioning setup with those flowers. Lava comes from emc, timings can be tweaked with the hovering hour glass, lava can be placed with vanilla dispensers. If setup propperly (and with 8 flowers) it is quite powerfull. Spectrolus shouldn't be too bad aswell. wool has emc so you only have to figgure out how to feed in the correct order, get the timings correct and you are done. You see: plenty of options 🙂 If you still struggle and need more assistence: let me know. I am currently on vacation and have PLENTY of time to create farms 😀
@@EnderpriseArchitecture Mana spoilers 2: Dude! Go for spectrolus 😀 they are fun to set up and generate like crazy if done correctly! I just created a farm that only requires EMC links, the rest of it is vanilla + botania. It contains 4 spectrolus flowers and the system is able to fill an entire mana pool in 1:40! This will require Gaia spreaders to be that fast. If you are ok with 1:50 the elven spreaders will work aswell. The only annoying part about it will be to learn all the colored wool, teach it to the transmutation table and set up all the EMC Links. The rest is easy. EMC wise it isn't much. I guess you will use up a stack of each wool color to fill the pool which summs up to around 50.000 EMC. Update: I have tinkered around a bit more and now it is down to 1:20 min. The pool is filled to about 95%, then the generation will be shut off to not waste anything. It automatically start if mana is drained. This monstrosity is about 33x33x8 blocks, but it rocks 😀
@@mawoh3027 Nice, thank you! I figured the blacker lotus would be the best way to mass produce mana, given how cheap it is. But I'm *hoping* I can ridiculously overscale these flowers into a massive mana farm once I get a bigger reactor. I don't remember the name, but check the Botania manual under the extra add-on flowers (it's from a different mod I think). EMC is easy but feels a little cheaty to me - I know I'll *have* to use it of course!
@@EnderpriseArchitecture well, you don't have to use emc, but it will cause a lot of afk-ing it you want to avoid Project E. I once played the pack Mystical Block. It is centered around Mystical Agriculture and partially around Project E. I did a "no EMC-Run" in one playthrough. It was doable, but very grindy...
12:40 so... does that qualify as a manual setup? 😀
Artisanal, hand-cranked ores! I can charge double on Etsy. ;)
ok, I never used a click machine :-D I just sievted untill I had enough of iron and gold for the early game. Aluminium was a bit short but always was JUST enough to reach EMC and from there on just transmutation-tabled it. And that is exactly why I like watching your series, to get a new perspective 🙂
I had pretty much written them off early on, but now I've gone all-in on overproduction from sieving, it has really helped now that I need things like Uranium!
@@EnderpriseArchitecture I rediscovered them today for automating the runic altar in botania. Uranium. I was fortuned enough to have just the right amount as byproduct to reach EMC. From then on I just transmutated it 🙂 But now for botania those clicking machines are the key to automate the runic altar.