Spinning Square Waves
Spinning Square Waves
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Asparagus (SNES, one sample source) [Original]
All sounds in this song are samples from a clip of DJ Khaled saying "Call me asparagus!"
Composed in Furnace: github.com/tildearrow/furnace
Rendered with Corrscope: github.com/corrscope/corrscope
zhlédnutí: 416

Video

PPSSGEG (Sega Genesis, YM2612) [Original]
zhlédnutí 2,8KPřed 2 měsíci
I mean, at this point, could it be anything but ssg-eg? Well, I guess it's also some suboctave things, but it's still mostly ssg-eg. VGM: drive.google.com/file/d/1FMt1K2yiLrD83mzvApjP_hFuD1E5tWC7/view?usp=sharing Fur: drive.google.com/file/d/1mytsZAzSYwXwJ98DMNuft41mkAaj3E8P/view?usp=sharing Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrscope: github.com/corrscope/corrscope
Me and You (Sega Genesis, YM2612 + SN76489) [Original]
zhlédnutí 5KPřed 3 měsíci
Wait. It's all ssg-eg? VGM: drive.google.com/file/d/1oLqcD1UWRlYYkuli5GaKwt4nTNiDibAz/view?usp=sharing Fur: drive.google.com/file/d/1gazCzHhQZA1t5L8ygYGSV0_vynKE7Lyx/view?usp=sharing Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrscope: github.com/corrscope/corrscope
John Cage - 4' 33" (YM2612 - 0 channels) [Cover]
zhlédnutí 372Před 3 měsíci
0 Channels Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrscope: github.com/corrscope/corrscope
Solo Operation (YM2612 - 1 Operator only) [Original]
zhlédnutí 4,2KPřed 4 měsíci
1 Operator only Technical bits: 1 Operator only FUR: drive.google.com/file/d/1Ry3S4h6FEIHdoqFnE5OUL5OTyrnh97Ci/view?usp=sharing VGM: drive.google.com/file/d/175v5HFh3OmmGE3GYaUASnL7L38c97Ssf/view?usp=sharing Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrscope: github.com/corrscope/corrscope
@FLDE - Cocktail Hour (YM2612 - Channel 3 only) [Cover]
zhlédnutí 5KPřed 4 měsíci
Channel 3 only. No FM. Not even Feedback. Technical bits: SSG-EG go brrrrrrrrrrrrrrrrrrrrrr Original song: czcams.com/video/ucL0NTdKdb4/video.htmlsi=9nQUTP810xF_QJFj FUR: drive.google.com/file/d/1md2Z2DDG8vbOTkuKEHQzRr36ALQtJhi9/view?usp=sharing VGM: drive.google.com/file/d/169tl3nk5JLPXXVNEjuatNo6gZmK5CnOr/view?usp=sharing Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrsc...
Second Start (ESFM) [Original]
zhlédnutí 684Před 6 měsíci
Made for Furnace's Hyper ESFMing Demo Contest This chip is insane! It's backward compatible with the OPL3, but each channel has 4 ops, and each op has course and fine detune as well as an arbitrary pitch mode. It also has pseudo-arbitrary algorithms, something that I haven't seen on any other sound chip. And, that's not even everything this chip adds! Composed in Furnace: github.com/tildearrow/...
Spirit of Competition (Sega Genesis, YM2612 + SN76489) [Original]
zhlédnutí 1,4KPřed 8 měsíci
The spirit of competition arises! I didn't think that ghosts could be that sweaty... Technical bits: Lots of ssg-eg abuse in this one, namely for the synth pads and the electric guitar. It turns out that you can use ssg-eg for a sync-like effect by setting the sustain to '1' and decay 2 between '28' and '31'. It forces you to rely more on attack and decay for pitch, but I'd say it's a worthwhil...
Ceramic Forest (Sega Genesis, YM2612) [Original]
zhlédnutí 1,3KPřed 9 měsíci
I'm debating whether or not I should keep making tutorials for Furnace. Furnace's manual is a lot better than it used to be. What do you think? Technical bits: For this one, I was mostly testing out a cool reverb-esque technique I found with ssg-eg. I essentially just had algorithm 7 with slightly different, looping decays. FUR: drive.google.com/file/d/1m4IBm1-kTW2KHlYjQ82mqGlETEnp6Ri0/view?usp...
Jeroen Tel - Stranglehold (C64, 8580) [Cover]
zhlédnutí 1,2KPřed 9 měsíci
I really need to cover other songs... Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrscope: github.com/corrscope/corrscope
Out of the Blue (Sega Master System, SN76489) [Original]
zhlédnutí 1KPřed 11 měsíci
I'm debating whether or not I should keep making tutorials for Furnace. I know that's why a lot of my subscribers are here. Furnace's manual is a lot better than it used to be. What do you guys think? My goal for this one was to avoid using the noise pulse, but that ended up not happening the way I expected. Composed in Furnace: github.com/tildearrow/furnace Rendered with Corrscope: github.com/...
Sandwich (SNES, 30 Minute Challenge) [Original]
zhlédnutí 769Před 11 měsíci
This was made in under 30 minutes with the prompt "Sandwich." The thumbnail art was made under a similar time limit and with the same prompt. It was made in Maya by my amazing, wonderful, and extremely handsome brother For my long-time viewers, I'm sorry that I haven't posted in so long. My summer ended up being unexpectedly busy. I should be able to post more frequently for a while, especially...
Chrono Trigger - Corridors of Time (Double Sega Genesis, 2xYM2612) [Cover]
zhlédnutí 1,7KPřed rokem
Inspired by Zaxolotl's cover of the song on OPL2. Fun fact: I have actually never played through Chrono Trigger. I did play it once, but for some reason, I stopped at some racing segment. I don't remember why I'm sorry that it's taken so long for me to post anything here. I've been really busy these past couple of months, and things will likely stay busy until the summer starts. Despite my busy...
Tracking in Furnace: Instruments - Impromptu Tutorials
zhlédnutí 9KPřed rokem
Please feel free to ask questions in the comments or in the discord server. For those waiting for music, I'm sorry to disappoint you again. I do have some things in the works, but other things might take priority for a while. Furnace is a "multi-system chiptune tracker" which currently supports the most sound chips out of any other tracking software. Some popular systems include the Sega Genesi...
Tracking in Furnace: Basics - Impromptu Tutorials
zhlédnutí 13KPřed rokem
Please feel free to ask questions in the comments or in the discord server. For those waiting for music, I'm sorry to disappoint. Hopefully, I'll be able to make something soon. Since the new year started, I haven't been able to get as much music-making as I'd like. Furnace is a "multi-system chiptune tracker" which currently supports the most sound chips out of any other tracking software. Som...
Jeroen Tel - Stranglehold (SNES, SPC700) [Cover]
zhlédnutí 3,4KPřed rokem
Jeroen Tel - Stranglehold (SNES, SPC700) [Cover]
Not Enough Columns (Sega Genesis, YM2612) [Original]
zhlédnutí 2,2KPřed rokem
Not Enough Columns (Sega Genesis, YM2612) [Original]
Cool Stuff (Sega Genesis, YM2612) [Original]
zhlédnutí 2,1KPřed rokem
Cool Stuff (Sega Genesis, YM2612) [Original]
Jeroen Tel - Stranglehold (Sega Genesis, YM2612) [Cover]
zhlédnutí 7KPřed 2 lety
Jeroen Tel - Stranglehold (Sega Genesis, YM2612) [Cover]
Guitar and Synth (Namco C30 WSG, CUS30) [Original]
zhlédnutí 2,4KPřed 2 lety
Guitar and Synth (Namco C30 WSG, CUS30) [Original]
Metroid Zero Mission - Title Theme (Sega Genesis, YM2612 + SN76489) [Cover]
zhlédnutí 1,6KPřed 2 lety
Metroid Zero Mission - Title Theme (Sega Genesis, YM2612 SN76489) [Cover]
Super Metroid - Brinstar Red Soil (Sega Genesis, YM2612) [Cover]
zhlédnutí 3,3KPřed 2 lety
Super Metroid - Brinstar Red Soil (Sega Genesis, YM2612) [Cover]
Inspired by Here We Are (Sega Genesis, YM2612 + SN76489) [Original]
zhlédnutí 2,3KPřed 2 lety
Inspired by Here We Are (Sega Genesis, YM2612 SN76489) [Original]
Final Fantasy - Prelude (OPN, YM2203) [Cover]
zhlédnutí 1KPřed 2 lety
Final Fantasy - Prelude (OPN, YM2203) [Cover]
Pulseman - Stereo Protect (Sega Genesis, YM2612 + SN76489) [Oscilloscope view]
zhlédnutí 1,9KPřed 2 lety
Pulseman - Stereo Protect (Sega Genesis, YM2612 SN76489) [Oscilloscope view]
Space in a Jar (Sega Genesis, YM2612 + SN76489) [Original]
zhlédnutí 3,7KPřed 2 lety
Space in a Jar (Sega Genesis, YM2612 SN76489) [Original]
Wavetable fun (Namco WSG) [Original]
zhlédnutí 13KPřed 2 lety
Wavetable fun (Namco WSG) [Original]
Stride through Town (OPLL, YM2413) [Original]
zhlédnutí 671Před 2 lety
Stride through Town (OPLL, YM2413) [Original]
Minecraft - Wet Hands (AY8930) [Cover]
zhlédnutí 34KPřed 2 lety
Minecraft - Wet Hands (AY8930) [Cover]
Metallic Trudge (OPLL, YM2413) [Original]
zhlédnutí 743Před 2 lety
Metallic Trudge (OPLL, YM2413) [Original]

Komentáře

  • @JGAMER_FOX6502
    @JGAMER_FOX6502 Před 11 hodinami

    Nice!

  • @IvysChannel-kb9sn
    @IvysChannel-kb9sn Před 11 hodinami

    Excuse me? how is an FM chip with only 4 sine wave operators making PWM???

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 10 hodinami

      It’s a bit complicated in how I did it here, but the main technique I’m using here is something called SSG-EG. If you’re familiar with the AY’s envelopes, this is very similar. The biggest difference is that the envelopes are done with a full ASDR instead of just one value. This makes tuning a lot more difficult, but it gives a more flexibility with timbre. If you want a fuller explanation, I’d be happy to give one 😁

  • @IvysChannel-kb9sn
    @IvysChannel-kb9sn Před 11 hodinami

    The envelope has VOLUME CONTROL??

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 10 hodinami

      Kinda 😄 The original AY-3-8910 could do this same trick to a lesser extent. What’s actually going on is that I’m masking the envelope with a very high pitch pulse wave, so high pitch it’s beyond human hearing. Because of this supersonic masking, the envelope sounds quieter than normal. With a square wave, you can effectively half the volume of the envelope, but with multiple pulse widths, you can control the volume more freely

  • @iwanttocomplain
    @iwanttocomplain Před 4 dny

    Did you know, the British invented chiptune?

    • @thNumber
      @thNumber Před 4 dny

      briys

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 3 dny

      I mean... You're not wrong... 😆

    • @iwanttocomplain
      @iwanttocomplain Před 3 dny

      @@SpinningSquareWaves about what?

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 3 dny

      @@iwanttocomplain About the British inventing chiptune. Chiptune is kind of a fuzzy genre that can be defined in different ways. That makes it hard to point at one person or group and call them the inventor. Much like other music genres, Chiptune is something that has slowly come into being, changing with time as it's influenced by many different artists and genres. One could argue that someone like Martin Galaway or Tim Follin were the "inventors" of chiptune, in the sense that they invented many parts of what defines chiptune music, but that would ignore the earlier work in arcade games like Rally-X or Space Invaders (assuming you count the marching rhythm of the invaders as music). Or, maybe I'm overthinking a comment that I completely misunderstood ¯\_(ツ)_/¯

    • @iwanttocomplain
      @iwanttocomplain Před 3 dny

      @@SpinningSquareWaves make a 1bit chuptune then come back to me.

  • @GDRhythmic
    @GDRhythmic Před 4 dny

    I am placing blocks and s*** cuz I'm in f***ing Minecraft-

  • @coobhorn6837
    @coobhorn6837 Před 6 dny

    how did you make this chords?

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 3 dny

      I made them using an obscure part of the hardware that lets me loop each operator's envelope, called SSG-EG. There are some downsides to this, namely the difficulty in tuning with ADSR values, but it allows for a lot of really cool sounds that wouldn't be possible otherwise. This song actually uses it for a lot of different things, from the chords and the vocals, to the drums and bass.

    • @coobhorn6837
      @coobhorn6837 Před 2 dny

      @@SpinningSquareWaves incredible work!!!

  • @vuurniacsquarewave5091

    Props to the SSG usage, it always seemed like a pain to tune any sound you make with SSG envelope modes.

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 3 dny

      Thanks! It's not as bad as it used to be. I started making a big spreadsheet of different tunings I've found, which saves a lot of time. Unfortunately, the tuning doesn't carry between chips or different clock rates, so every other OPN series chip and variant needs to be tuned separately. And that's before considering the different timbres from different tunings 😵

  • @CRaDISHOfficial
    @CRaDISHOfficial Před 11 dny

    Google without Sundar Pichai:

  • @Corner_0
    @Corner_0 Před 12 dny

    Amazing and unique instruments! Liked.

  • @Nikku4211
    @Nikku4211 Před 12 dny

    Don't forget: life is Roblox.

  • @maxesreal
    @maxesreal Před 13 dny

    Love the cover, its so simple yet still faithful This video sorta inspired me to mess with AY8930 to see what I can do with it

  • @64_three
    @64_three Před 14 dny

    this is what the spc700 was truly made for

  • @JuiceJayKawaiiOrange
    @JuiceJayKawaiiOrange Před 16 dny

    I know I am late, but I really liked that bass, maybe I cam even use it for Dazemon's basic bass!

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 15 dny

      Do you mean Dezaemon for SNES? The bass in it's "editor music 1" is very similar. If I'm not mistaken, it's actually a pretty common bass sample used in a lot of other SNES games, like Earthbound and Super Mario World.

    • @JuiceJayKawaiiOrange
      @JuiceJayKawaiiOrange Před 13 dny

      ​@@SpinningSquareWaves Yeah, its similar

  • @LeKukie
    @LeKukie Před 18 dny

    I went ahead and looked at how you did this and it's honestly crazy that this is possible lmao, i hope someone makes a driver for furnace at some point that makes it so you just set a note in the pattern sheet and it automatically does the process to match what note you want

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 15 dny

      I hope so too 😄 I think Natt Akuma made a driver of sorts at one point, but from what I understand, it was designed with a specific purpose in mind and wasn't super flexible. Ssg-eg is just too complex, which is part of why it's so useful

  • @DolphLOL
    @DolphLOL Před 19 dny

    %80 of the video is just "umm, uhh"

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 19 dny

      Yeah, sorry about that. At one point, I'd meant to remake this video, but ButtonMasher's tutorial has effectively replaced this one. If you have any questions, though, I'd be happy to answer them :)

  • @melta665
    @melta665 Před 20 dny

    Gracias huvul por enseñarme tremendo temazo

  • @DamiXGuin
    @DamiXGuin Před 25 dny

    imagine a super mario bros game

  • @doopdee
    @doopdee Před 25 dny

    I feel bad for the people who have perfect pitch, lol

  • @EbyPines
    @EbyPines Před 25 dny

    Te amo HUVUL

  • @PakistaniEmpire
    @PakistaniEmpire Před 25 dny

    the intro is just 30 seconds of farting

  • @LurcherrMusic
    @LurcherrMusic Před měsícem

    Great beat bruh!

  • @ssg-eggunner
    @ssg-eggunner Před měsícem

    The drums reminds me of seinfeld's Also the aspargus sample in particular sounds okay in terms of quality How much sample ram does it take?

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 25 dny

      I'll take that as a complement :) The "asparagus" sample by itself is kinda large for SNES standards, at around 7K (7560 bytes)

  • @ssg-eggunner
    @ssg-eggunner Před měsícem

    I still find crazy that sines are probaly the best instrument you can get in any flexible sound chip

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 25 dny

      True! Although, to be fair, the ssg-eg is doing a lot of work in this one

  • @Budch
    @Budch Před měsícem

    It could be stereo

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      Yeah, it could have stereo since the SNES has soft panning, but I didn’t include any because the original song didn’t have any. I wanted it to be as close to the original as possible

  • @Evolution_BR811
    @Evolution_BR811 Před měsícem

    Nice :)

  • @ItssCurlyFries
    @ItssCurlyFries Před měsícem

    Holy harmonics he put synthesized voice on the sega genesis!

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      True, but I'm not the first! I believe that title goes to Genatari, whose work partially inspired what I did here Also, nice profile pic :D

  • @Poltvick
    @Poltvick Před měsícem

    music has peaked.

  • @wheatenclient3623
    @wheatenclient3623 Před měsícem

    Asparagus is tasty, but what's asparagus has anything to do with D'n'b and cool music vibes😂. Borderline YTPMV.

  • @LurcherrMusic
    @LurcherrMusic Před měsícem

    Call me Aspergerus 😏

  • @JGAMER_FOX6502
    @JGAMER_FOX6502 Před měsícem

    Nice

  • @PaperGamin1st
    @PaperGamin1st Před měsícem

    so many memories it makes me cry 💀💀💀

  • @kovy6447
    @kovy6447 Před měsícem

    Why does that sound like a NCS song?

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      idk ¯\_(ツ)_/¯ Maybe I was influenced by EDM I used to listen to, but that wasn't intentional

    • @kovy6447
      @kovy6447 Před měsícem

      ​@@SpinningSquareWaves probably a mix of the vocals being almost just vocals without text and the track being quite upbeat

  • @PineconiumOfficial
    @PineconiumOfficial Před měsícem

    If you ever get into Mega Drive/Genesis homebrew or ROM hacking, please include this as part of the ROMs OST.

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      Honestly, I would love to, but I'm not sure if I will. Game dev on its own is pretty daunting, and making games on the Genesis seems harder and less practical, by comparison. Maybe some day, but right now, that day seems distant 😔

  • @DobygamesGC
    @DobygamesGC Před měsícem

    Wha-

  • @Evolution_BR811
    @Evolution_BR811 Před měsícem

    Cool, but how did you manage to use the periodic noise along with the third channel?

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      So, the periodic noise doesn't need channel three to generate a pitch. On its own, it can generate three tones, which happen to be 'A' in three different octaves. Here, I just used that 'A' note exclusively

    • @Evolution_BR811
      @Evolution_BR811 Před měsícem

      @@SpinningSquareWaves nice

  • @JGAMER_FOX6502
    @JGAMER_FOX6502 Před měsícem

    OMG

  • @detective_l2413
    @detective_l2413 Před měsícem

    ym8930

  • @sobble_gaming101
    @sobble_gaming101 Před měsícem

    Imagine having some water drop sounds with the psg

  • @MagnusWedmark
    @MagnusWedmark Před měsícem

    WOW so you are pretty much just using one out of 6 channels! Good work! Does that mean that you can write anything using these simple tomes to use: 6x4=24 full polyphony? If so, is it the same for YM3812 so can produce 9x2=18 different sounds?

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      Almost, yes! It’s important to note that channel 3 has a special mode that allows independent frequency control of the 4 operators. The other technique, ssgeg, does work on every channel. The biggest limitation for that isn’t tone complexity as much as it is tuning. Higher notes are usually more out of tune than they otherwise would be. But, overall, yes, 24 note polyphony is very possible on OPN2/YM2612 As for YM3812, the OPL2 doesn’t have ssgeg, so that technique isn’t an option. However, using additive mode and various multiplier settings does allow for 18 note polyphony, albeit with limitations in what those pitches can be. They need to be integer multiples of a base pitch less than 15 and not 11 or 13. OPN2 can do something similar to this with algorithm 7 using integer multiples less than or equal to 15. So again, yes it is possible, but it’s done in a different way with different limitations

    • @MagnusWedmark
      @MagnusWedmark Před měsícem

      @@SpinningSquareWaves wow thank you for a clear explanation. I kind of guess that there were some magic going on here! Great song and great usage of the tech! Reason for me to land here was that I'm fiddling with converting a full collection of Adlib-music to C64/FM. A new world just opened up to the different FM-chips and their quirks!

  • @SamplrOfMoonshine
    @SamplrOfMoonshine Před měsícem

    cool sound

  • @zulisnthere
    @zulisnthere Před měsícem

    man what how

  • @ashkirby8896
    @ashkirby8896 Před 2 měsíci

    Nice Sega Genesis tune, did you use the SSG-EG for the PWM and PSG-sounding instruments?😄🤩😎👌

    • @SpinningSquareWaves
      @SpinningSquareWaves Před měsícem

      I did! 😄 Although, to get the full effect, I also combined ssg-eg with a trick that creates C64-like noise along with 0 hz frequencies

  • @detective_l2413
    @detective_l2413 Před 2 měsíci

    me: can we have vocaloid at home? mom: there is vocaloid on our genesis vocaloid on genesis:

  • @netkilrblx
    @netkilrblx Před 2 měsíci

    Did you use a specific speech synthesis converter

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 2 měsíci

      Nope, I did it mostly by hand. The ssg-eg tuning I had done beforehand (this is for the note being sung), but specific frequencies I got for speech synthesis were initially pulled from a Wikipedia article on formant frequencies, which I then tweaked until it sounded right. I got the 'M' sound from a pdf I found talking about the formants of consonant sounds

  • @fizzymizzy_
    @fizzymizzy_ Před 2 měsíci

    love you geeking out at 13:14

  • @srb2er
    @srb2er Před 2 měsíci

    ...ik this uses ssg-eg, but how would you go about pitching this? you cant exactly tell what note your using, and i doubt just using 1 instrument would be nicely pitched

    • @SpinningSquareWaves
      @SpinningSquareWaves Před 2 měsíci

      Well, you could you one instrument, but you would need to use way too many effects for that to be practical. For this song, I made a unique instrument for each pitch, with some duplicates for variation in timbre, such as the vibrato instruments which use ADSR macros and a different tuning method Feel free to download the fur module in the description, if you want to see exactly how I did it :) The actual tuning part was pretty easy. If I haven't mentioned this before, I have a big table of different tunings sorted by timbre and pitch. So, if I want a sawtooth wave at A-4, then I just look at the table and choose the tuning I want. It saves a lot of time over doing everything from scratch each time. The most time-consuming part is usually just copying ADSR values over by hand

  • @mega-fan1003
    @mega-fan1003 Před 2 měsíci

    Nice best.

  • @tultrapfighter
    @tultrapfighter Před 2 měsíci

    the little crunchyness when the bass synth stops and starts is so nice

  • @Radio.Raptor
    @Radio.Raptor Před 2 měsíci

    now this is a pickle... does this go in the FM or PSG playlist... I'll just go with both! :P

  • @wheatenclient3623
    @wheatenclient3623 Před 2 měsíci

    yep, SSG-EG to PWM.