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Combine Assistant & コンバイン帝国
Registrace 11. 08. 2018
In this channel you will find that we create and show videos on Gaming Content.
Examples of video Content:
We make Custom Maps made from Many different Game Engines like.
-Valve's
Source/Goldsrc
Half-Life/Half-Life 2/Portal/Portal 2/Left 4 Dead
---
-Id Software's
Id Tech 1/Id Tech 4
DOOM 1/DOOM 2/DOOM 3
---
-Croteam's
Serious Engine/Serious Engine 2
Serious Sam's First & Second Encounter/Serious Sam 2
-----
- Test Maps are to experiment and show what games can do in there SDK.
- Custom made Maps. (Half-Life/Portal/DOOM/Serious Sam)
- Maps based on Recreations of things from TV/Media
- Maps that Remake a level in a Video Game.
- We show analysis on games.
- Game Playthroughs.
Examples of video Content:
We make Custom Maps made from Many different Game Engines like.
-Valve's
Source/Goldsrc
Half-Life/Half-Life 2/Portal/Portal 2/Left 4 Dead
---
-Id Software's
Id Tech 1/Id Tech 4
DOOM 1/DOOM 2/DOOM 3
---
-Croteam's
Serious Engine/Serious Engine 2
Serious Sam's First & Second Encounter/Serious Sam 2
-----
- Test Maps are to experiment and show what games can do in there SDK.
- Custom made Maps. (Half-Life/Portal/DOOM/Serious Sam)
- Maps based on Recreations of things from TV/Media
- Maps that Remake a level in a Video Game.
- We show analysis on games.
- Game Playthroughs.
Half-Life 2: Combine Stalker Energy Beam Test (Low Power) , (Medium Power) and (High Power) ⚡
In this HL2: Test Video the Player will be Zapped by Combine Stalkers to see how much Damage there Welding Lasers do to the Player. There are 3 Stalker Beam Power Levels Each Power Level uses more Energy than the last and they comes in 3 Different Colors listed Below.
-Red: Low Power Level
-Orange: Medium Power Level
-Yellow: High Power Level
Now normally these Stalker Beams are used to act like Welding Tools, and not to be used for harm like in the HL2 Beta, but Here they will be used for getting damage number results from the Player.
Each Stalker Beam has more power than the Last. Once the Players Health hits critical that means that current Stalker Beam is done.
The Player will have to make sure to Exit the Beam after a certain amount of Time cause Any more time in the Welding Beam will cause a Mission Failure.
After a Combine Stalker has zapped the Player down to Critical Health There are Combine Health Stations that are Located on the Wall for at the end of every Stalker Beam Level.
Did you know that only the Low Stalker Beam Power Level was used in the Final Game.
Both Medium and High Stalker Beam Power levels were put in the Game but were not used.
Map made by コンバイン帝国
---------------------------------------------------------------------------------------------------------------------------------------
Time Stamps
Stalker Beam Test Teleportation Room
0:00 (Intro) Tel-porter Room Camera Views
1:38 Teleporter Room Look Around 1
5:56 Synthetic Pipe Leak & Repair
7:03 Teleporter Room Look Around 2
8:26 Teleporter Room (Under Floor) Camera Views
---------------------------------------------------------------------------------------------------------------------------------------
Main Stalker Testing Chamber (Entry Hall)
9:44 Stalker Containment Field Holder 1
10:34 Main Test Chamber (Entry Hall) Viewing
12:46 Welder Citizen 1
14:46 Eye Scanner & Liquid Synthetic Tank
16:35 Pre-Viewing Main Test Chamber
16:58 Main Stalker Test Chamber Intro
-------------------------------------------------------------
Main Stalker Testing Chamber Intro
17:17 Combine Advisor Sighting 1
17:57 Decomposing Bio Dissolver
18:10 Decomposing Bio Scanners
18:42 Decomposing Bio Sweepers
----------------------------------------------------------------
Main Stalker Testing Chamber
19:54 Stalker Containment Field Holder 2
20:19 Main Test Chamber Viewing 1
22:02 Main Test Chamber (Entry Hall) Camera Views
23:55 Main Test Chamber Viewing 2
26:45 Constructor Scanner Viewer 1
27:17 Main Test Chamber Viewing 2
29:47 Stalker Beam Maintenance Tunnel (Red)
33:02 Health Station Refilling 1
33:40 Combine Generator Pit (Outside)
35:07 Combine Generator Pit (Inside)
36:30 Combine Generator Pit (Closing)
36:58 Stalker Pod Control Panel Viewing 1
37:26 Combine Advisor Sighting 2
37:47 Stalker Pod Control Panel Viewing 2
-----------------------------------------------------------------------
Low Power Stalker
38:11 Low Power Stalker Pod Entry
38:39 Low Power Stalker Pod Opening
39:11 Low Power Stalker Beam Viewing
39:55 Low Power Stalker Beam Testing
40:48 Health Station Refilling 2
42:38 Charging Suit For Low Power Stalker
43:01 Low Power Stalker Beam Suit Charged Testing
43:57 Low Power Stalker Beam Closing
44:42 Low Power Stalker Pod Exiting
45:24 Health Station Refilling 3
-----------------------------------------------------------------------------
Medium Power Stalker
46:45 Medium Power Stalker Pod Opening
47:17 Medium Power Stalker Beam Viewing
47:52 Medium Power Stalker Beam Testing
48:25 Health Station Refilling 4
49:44 Charging Suit For Medium Power Stalker
49:58 Recharging Combine Suit Charger 1
50:34 Medium Power Stalker Beam Suit Charged Testing
51:21 Medium Power Stalker Beam Closing
52:58 Medium Power Stalker Pod Exiting
53:54 Health Station Refilling 5
-------------------------------------------
High Power Stalker
54:16 High Power Stalker Pod Entry
54:48 High Power Stalker Pod Opening
55:22 High Power Stalker Beam Viewing
55:52 High Power Stalker Beam Testing
56:11 Health Station Refilling 6
57:16 Charging Suit For High Power Stalker
57:41 High Power Stalker Beam Suit Charged Testing
58:25 High Power Stalker Beam Closing
59:36 High Power Stalker Pod Exiting
1:00:29 Health Station Refilling 7
1:00:54 Recharging Combine Suit Charger 2
-------------------------------------------
Stalker Beam Test Complete
1:01:14 Stalker Beam Maintnce Tunnel (Blue)
1:02:55 Main Test Chamber Camera Views
1:06:51 Main Test Chamber Closing
1:07:28 Stalker Containment Field Holder 3
1:08:07 Main Test Chamber (Exit Hall)
1:08:47 Combine Advisor Sighting 3
1:09:51 Welder Citizen Talk 2
1:10:50 Main Test Chamber (Exit Hall) Viewing
1:12:53 Cremator Head Tank
1:14:02 Main Test Chamber (Exit Hall) Camera Views
------------------------
Stalker Beam Test Exit
1:17:50 Testing Exit Hall
1:20:22 Testing Exit Elevator
1:21:00 Outro
-Red: Low Power Level
-Orange: Medium Power Level
-Yellow: High Power Level
Now normally these Stalker Beams are used to act like Welding Tools, and not to be used for harm like in the HL2 Beta, but Here they will be used for getting damage number results from the Player.
Each Stalker Beam has more power than the Last. Once the Players Health hits critical that means that current Stalker Beam is done.
The Player will have to make sure to Exit the Beam after a certain amount of Time cause Any more time in the Welding Beam will cause a Mission Failure.
After a Combine Stalker has zapped the Player down to Critical Health There are Combine Health Stations that are Located on the Wall for at the end of every Stalker Beam Level.
Did you know that only the Low Stalker Beam Power Level was used in the Final Game.
Both Medium and High Stalker Beam Power levels were put in the Game but were not used.
Map made by コンバイン帝国
---------------------------------------------------------------------------------------------------------------------------------------
Time Stamps
Stalker Beam Test Teleportation Room
0:00 (Intro) Tel-porter Room Camera Views
1:38 Teleporter Room Look Around 1
5:56 Synthetic Pipe Leak & Repair
7:03 Teleporter Room Look Around 2
8:26 Teleporter Room (Under Floor) Camera Views
---------------------------------------------------------------------------------------------------------------------------------------
Main Stalker Testing Chamber (Entry Hall)
9:44 Stalker Containment Field Holder 1
10:34 Main Test Chamber (Entry Hall) Viewing
12:46 Welder Citizen 1
14:46 Eye Scanner & Liquid Synthetic Tank
16:35 Pre-Viewing Main Test Chamber
16:58 Main Stalker Test Chamber Intro
-------------------------------------------------------------
Main Stalker Testing Chamber Intro
17:17 Combine Advisor Sighting 1
17:57 Decomposing Bio Dissolver
18:10 Decomposing Bio Scanners
18:42 Decomposing Bio Sweepers
----------------------------------------------------------------
Main Stalker Testing Chamber
19:54 Stalker Containment Field Holder 2
20:19 Main Test Chamber Viewing 1
22:02 Main Test Chamber (Entry Hall) Camera Views
23:55 Main Test Chamber Viewing 2
26:45 Constructor Scanner Viewer 1
27:17 Main Test Chamber Viewing 2
29:47 Stalker Beam Maintenance Tunnel (Red)
33:02 Health Station Refilling 1
33:40 Combine Generator Pit (Outside)
35:07 Combine Generator Pit (Inside)
36:30 Combine Generator Pit (Closing)
36:58 Stalker Pod Control Panel Viewing 1
37:26 Combine Advisor Sighting 2
37:47 Stalker Pod Control Panel Viewing 2
-----------------------------------------------------------------------
Low Power Stalker
38:11 Low Power Stalker Pod Entry
38:39 Low Power Stalker Pod Opening
39:11 Low Power Stalker Beam Viewing
39:55 Low Power Stalker Beam Testing
40:48 Health Station Refilling 2
42:38 Charging Suit For Low Power Stalker
43:01 Low Power Stalker Beam Suit Charged Testing
43:57 Low Power Stalker Beam Closing
44:42 Low Power Stalker Pod Exiting
45:24 Health Station Refilling 3
-----------------------------------------------------------------------------
Medium Power Stalker
46:45 Medium Power Stalker Pod Opening
47:17 Medium Power Stalker Beam Viewing
47:52 Medium Power Stalker Beam Testing
48:25 Health Station Refilling 4
49:44 Charging Suit For Medium Power Stalker
49:58 Recharging Combine Suit Charger 1
50:34 Medium Power Stalker Beam Suit Charged Testing
51:21 Medium Power Stalker Beam Closing
52:58 Medium Power Stalker Pod Exiting
53:54 Health Station Refilling 5
-------------------------------------------
High Power Stalker
54:16 High Power Stalker Pod Entry
54:48 High Power Stalker Pod Opening
55:22 High Power Stalker Beam Viewing
55:52 High Power Stalker Beam Testing
56:11 Health Station Refilling 6
57:16 Charging Suit For High Power Stalker
57:41 High Power Stalker Beam Suit Charged Testing
58:25 High Power Stalker Beam Closing
59:36 High Power Stalker Pod Exiting
1:00:29 Health Station Refilling 7
1:00:54 Recharging Combine Suit Charger 2
-------------------------------------------
Stalker Beam Test Complete
1:01:14 Stalker Beam Maintnce Tunnel (Blue)
1:02:55 Main Test Chamber Camera Views
1:06:51 Main Test Chamber Closing
1:07:28 Stalker Containment Field Holder 3
1:08:07 Main Test Chamber (Exit Hall)
1:08:47 Combine Advisor Sighting 3
1:09:51 Welder Citizen Talk 2
1:10:50 Main Test Chamber (Exit Hall) Viewing
1:12:53 Cremator Head Tank
1:14:02 Main Test Chamber (Exit Hall) Camera Views
------------------------
Stalker Beam Test Exit
1:17:50 Testing Exit Hall
1:20:22 Testing Exit Elevator
1:21:00 Outro
zhlédnutí: 2 846
Video
Half-Life 2: City 17 Train Station Outro 🚉🚶
zhlédnutí 4,4KPřed 2 lety
This is the City 17 Train Station from Half-Life 2 being used as a Theme for the End of our Half-life Video's. It's Recommend to Turn On Closed Captions = (CC) Transcript/Story The Outro starts in the Train station of City 17 with Two City Scanners flying over head flying from opposite sides of each other in two directions and below is a (Vortigaunt Slave) sweeping the floor as it's (Vortigaunt...
Half-Life 2: Underground Shelter Outro
zhlédnutí 2,4KPřed 2 lety
This is a Half-Life 2 Underground Theme for the End of are Half-life Video's It's recommend to Turn On Closed Captions = (CC) Map made by コンバイン帝国 Subscribe for More.
DOOM 3: Caverns Area Door Selection 👷🚪🚶
zhlédnutí 1,1KPřed 2 lety
This map shows the Doors that are seen in Caverns Area's in DOOM 3. Map made by コンバイン帝国 Donate to Combine Assistant & コンバイン帝国(www.paypal.com/paypalme/modelmind72) Subscribe for More. #DOOM #DOOMGames #IdSoftware
DOOM 3: Central Processing Door Selection 💾🚪🚶
zhlédnutí 591Před 2 lety
This map shows the Doors that are seen in Central Processing in DOOM 3. Map made by コンバイン帝国 Donate to Combine Assistant & コンバイン帝国(www.paypal.com/paypalme/modelmind72) Subscribe for More. #DOOM #DOOMGames #IdSoftware
Half-Life 2: Vortigaunt Cave Test 🏃💨⬅️⚡🏃👾λ
zhlédnutí 6KPřed 2 lety
STORY - In this almost 2 hour special HL2 Test the Vortigaunt's want to get Revenge on Gordon because of all the other Vortigaunt's he killed back in Black Mesa. So the all knowing Vortigaunt sets up a trap and lures Freeman into his cave again, not to give him more valuable information but to send him to be killed in one of there Caves Hideouts. When Gordon wakes up he is greeted by two famili...
Half-Life 2: Combine Soldier Wall Rappel All Types Test
zhlédnutí 18KPřed 3 lety
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Minecraft: (Mod Addon) For Scape & Run: Parasites - Custom Infected Villager Skins | 1.12.2
zhlédnutí 3,7KPřed 3 lety
These are Texture Modifications of the Infected Villager Mob's from the Minecraft Mod: Scape and Run: Parasites. The beginning first shows the Default Skins that were made for the Infected Villagers then, later on the Modified/Custom Skins are shown. - Weapons & Tools Used (Wood,Stone,Iron,Gold,Diamond) -Sword's -Axe's -Shield's - Default Textures -Infected Brown Robe Villager -Infected Brown R...
Black Mesa: Zombie Playing Dead Selection
zhlédnutí 10KPřed 3 lety
This video shows the different animations that the Black Mesa Zombies use to make the player think they are dead. Zombie Animations shown in Video Zombie Scientist Zombie Scientist playdead01_pose - playdead01_standup Zombie Scientist playdead02_pose - playdead02_standup Zombie Scientist playdead03_pose - playdead03_standup Zombie Scientist playdead04_pose - playdead04_standup Zombie Scientist ...
Black Mesa: Sleeping Zombie Selection
zhlédnutí 36KPřed 3 lety
This video shows the different sleeping animations that the Black Mesa Zombies Have. Time Stamps 0:04 Zombie Scientist Sleeping Animations 1:24 Zombie Security Sleeping Animations 3:03 Zombie Grunt Sleeping Animations 4:39 Zombie HEV Sleeping Animations Zombie Animations shown in Video Zombie Scientist Zombie Scientist slump_a - slumprise_a (Slow Wake Up) Zombie Scientist slump_a - slumprise_a2...
Half-Life 2: Custom Map: Gordon and Barney's Vent Race!
zhlédnutí 2,7KPřed 3 lety
Story: Dr Kleiner's office gets locked down when the E.D.I Virus [Electronic.Destuction.Infection] infects the whole facility and hacks the door frame keeping it locked until someone touches his face. Dr Kleiner calls on Gordon Freeman's help to get him back in his office again! Gordon heads off to the vents. While this is happening Barney ends up hearing about this about this and starts trying...
DOOM 3: Z-Sec Plasma Gunner Test ⚡🔫🚶
zhlédnutí 1,3KPřed 3 lety
A Z-sec Machine Gun Guard armed with a Machine Gun that shoots Plasma. Video Context The Z-sec Machine Gun Guard's bullet projectile has been replaced with the projectiles of the Plasma Gun. The Damage of each plasma shot to Player's is, (16) Body Shots (32) Head Shots. Map made by コンバイン帝国 Become A Patreon! (www.patreon.com/bePatron?u=38160803) Donate to Combine Assistant & コンバイン帝国(www.paypal.c...
Half-Life 2: Hunter Jump Down Height Test
zhlédnutí 13KPřed 3 lety
This HL2 Test show's the different Heights that Combine Hunters can jump down from. Time Stamps 0:00 Hunter Jump Height 32 1:28 Hunter Jump Height 64 2:32 Hunter Jump Height 96 3:26 Hunter Jump Height 128 4:27 Hunter Jump Height 160 5:15 Hunter Jump Height 192 5:56 Hunter Jump Height 224 6:45 Hunter Jump Height 256 7:42 Hunter Jump Height 288 8:45 Hunter Jump Height 320 9:24 Hunter Jump Height ...
Serious Sam 2: All Cutscenes But Without Voice Acting (Turn on CC for the best experience)
zhlédnutí 801Před 3 lety
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DOOM 3: Delta Labs Door Selection ⚛️🚪🚶
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Half-Life 2: Combine Soldier Jump Down Height Test
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Half-Life 2: Electric Hall Trap Test ⚡🚶
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Half-Life 2: Civil Protection Hopper Mine Placer Test 🏃💨💥
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DOOM 3: Recycling Sector Door Selection ♻️🚪🚶
zhlédnutí 298Před 3 lety
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zhlédnutí 398Před 3 lety
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Half-Life 2: Headcrab Detach Selection
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zhlédnutí 8KPřed 3 lety
Half-Life 2: Zombie Car Trap Test 🚗⬆️⬇️🌠💥👾λ
Half-Life 2 Beta: Sleeping Normal Zombie Selection
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Half-Life 2: Custom Item - Mega Health Test ➕🚶
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Half-Life 2: Barnacle Tongue Length Test Version 2.0 (Finds Max Tongue Length)
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Half-Life 2: Barnacle Tongue Length Test
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Half-Life 2: Barnacle Tongue Length Test
The human said GOD HELP, HELP ME! in reverse
Cool
Poison Headcrab: FIGHT BACK FIGHT BACK!!! Him: 🤨 Poison Headcrab: 🪦
What happens if one gets on your head
Headcrabs are a parasitic species, attaching to the host's head and clamping onto their skull using their sharp beak. After breaking through the skull, the Headcrab proceeds to take over its host's motor functions through some unknown biological process, keeping its host alive but helpless through the entire process.
Man if it was that n gmod😮
Awesome video my brothers!
ok i feel kind of bad for zombies
Why the two skeleton are like zombies in counter strike?
You back!
so are head crabs enemy to barnacles or both xen
0:07 me when i sleeped too much:
half life 3 gotta have alot of good stuff or ill cry, cuz half life two may look good but i see how lame, it can be way better
They're just trashtalking Gordon because of all the vorts he killed in HL1 🤣
The Stun Killer Everyone's
how did you get them to carry those?
Zombines head disappeared after jumping off the head how did it happen
i love this so much
7:58 Look Gordon! Ropes! We can use these to- HELP ME GORDON! *5 hours later*
HEAD cRAB?
0:17 rip headcrab
Oh my god, it's Freeman! *begins dancing while screaming in pain*
0:33 you can see the host trying to grab the fast headcrab so that it wouldn’t die
No the fast headcrab uses the hosts hands to take the fast Headcrab off
I think the host WANTS to die
0:16 is that the only visible goofy sound?
0:09 slip then moan
Why did their shirts turn white
In terms of the normal zombie they are all refugee variants for some reason even if they were not a refugee before turning, The refugee citizen's wear white shirts.
add-on when?
last one 1:00 ) proceeds to remove the head*
The way bro screams😂😂😂😂
My brothers is almost got you 😡😡😡😡
Oh god help me...... -zombie
His scream is to sad
Zombie: headcraaaaaabbb
Nah
I like it.😅
WHY IT DONT HAVE IN MMOD??!?@?@?
Bro headcrab really said "nnnnnnyeeeeeeaaaaaaaaa"
(
i want the map.....links..I WANT THE MAP LIII-
map links?
Does the torso of the zombie needs to be shot so the Headcrab can detach off their heads?
Humans thinking they are safe from us in ravenholm Me and the boys about to teach them a lesson: 0:08
When the zombie feels pain, it says *HELP ME*
suit HEV How did this crab end up on her and why did the noise catch the suit! This is very scary
fnaf
I think I've seen this animation before, have you used legless zombie animation and re-animated it?
this is sick!
I wish this mod were in gmod :(
I'm subscribed
I'm subscribed on your CZcams
Nice