Rusted Moss
Rusted Moss
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Rusted Moss - Major Content Update Release Trailer
Release Notes:
- New playable character - Maya (Unlocked after clearing the game, uses speedrun mode rules - dialogue disabled)
- Extra difficult challenge zone (Juni’s Village - must have completed Juni's climb)
- 2 new areas to explore
- 300+ new rooms
- Standard boss rush
- Challenge boss rush
- 7-8 more hours of content
zhlédnutí: 910

Video

Randomizer + Maya Mode! Rusted Moss Dev Stream
zhlédnutí 142Před měsícem
Broadcasted live on Twitch The randomiser was made by Mr. L. You can check it out here: github.com/dgrossmann144/Archipelago/releases
Rusted Moss "Friend in Need" Montage
zhlédnutí 145Před měsícem
We held a speedrunning competition in our discord. It was a surprise category and players had 48 hours to submit a run. I'm always so impressed by players demolishing our game. Congrats to everybody for participating! Top 5 winners: 1. Mr. L 2. Serena 3. bluehairedemon 4. PacmanFan5011 5. WuSeagal
Rusted Moss Arena Trailer
zhlédnutí 924Před 5 měsíci
You can play Rusted Moss Arena for free on your browser! (Available on GX.GAMES) Rusted Moss Arena is a 2-4 player platform fighter with rollback netcode. Bombard your friends with rockets and grapple-hook them off the arena all while swinging through a hectic mix of explosions and silly physics! - 3 playable characters with unique abilities and playstyles - Fast-paced movement with a physics-b...
Rusted Moss Console Announcement + Major Content Update!
zhlédnutí 381Před 8 měsíci
We're adding in 8 more hours of new extra challenging content! New areas as well as "Maya mode" where you can play through the game as Maya and experience a drastically different playstyle!
Rusted moss dev stream VOD #1 (test stream)
zhlédnutí 160Před 10 měsíci
First livestream, was done on www.twitch.tv/faxdoc. Watch live at www.twitch.tv/faxdoc
Rusted moss dev stream VOD #2 ( second test stream )
zhlédnutí 25Před 10 měsíci
Test stream for Rusted moss dev done over at www.twitch.tv/faxdoc. Watch live at www.twitch.tv/faxdoc
Rusted Moss Dev stream Vod #4
zhlédnutí 31Před 10 měsíci
Vod from stream over at www.twitch.tv/rustedmoss Watch live at www.twitch.tv/rustedmoss
Rusted Moss Dev stream VOD #3
zhlédnutí 40Před 10 měsíci
VOD from livestream over at www.twitch.tv/rustedmoss Watch live at www.twitch.tv/rustedmoss
Rusted Moss - Level Editor Update
zhlédnutí 67Před 10 měsíci
We've added a few more objects into our level editor!
Rusted Moss - Accessibility Update Trailer
zhlédnutí 96Před 11 měsíci
Our first major update since launch is our accessibility update! Wanted to give more customisation options when playing around with settings :D ACCESSIBILITY UPDATE - Option to disable challenge course timer - Players can now increase and decrease base starting health/mana - Added health/mana regeneration option - Players can adjust boss base health percentage - Players can adjust enemy base he...
Rusted Moss OST - 02 Mossy Hills
zhlédnutí 278Před rokem
Rusted Moss OST 02 Mossy Hills Composed by Sunnydaze Available on Spotify and bandcamp
Rusted Moss: We deleted an entire stage for being TOO DIFFICULT
zhlédnutí 476Před rokem
This was originally aired on Twitch (June 10, 2023). We play our own game A LOT. I think it is normal for devs to develop a bit of a skewed idea of their game's difficulty because of that. For reference, Faxdoc would consider Juni's Challenge (what a lot of players consider to be the hardest platforming challenge in the game) difficulty to be about 5/10. This deleted area shown she would consid...

Komentáře

  • @banakon
    @banakon Před 5 dny

    Dang, no mobile release?

  • @zepstreamer
    @zepstreamer Před měsícem

    Play as Virgil mode, hell yeah!

  • @doubleoof7907
    @doubleoof7907 Před měsícem

    Have never seen this game before but it looks so cool!

  • @MelonBoi0
    @MelonBoi0 Před měsícem

    I loved defeating frox though I feel so bad that about it she was my favourite character

  • @MarioKM
    @MarioKM Před měsícem

    Finally....food, really excited for this!

  • @Shadowfury22
    @Shadowfury22 Před měsícem

    POG

  • @dolphidelaware
    @dolphidelaware Před měsícem

    oh this ROCKS

  • @jackyoung4865
    @jackyoung4865 Před měsícem

    Just finished the stream, and I am so excited for the update! Are there any dates for when the merch shop will be up?

    • @RustedMossGame
      @RustedMossGame Před měsícem

      We're working on it! We don't have a time frame yet.

  • @calcium8347
    @calcium8347 Před měsícem

    not going to watch the whole thing because spoilers, but a randomizer is such a good idea! one of my only complaints with the original release was that there wasnt a way to start the game with a certain weapon/relic configuration (maybe there was and i just missed it?) but i would really like to do like, a shotgun or rocket launcher only run of the game since i got those relatively late. thank you for updating your game!!

    • @RustedMossGame
      @RustedMossGame Před měsícem

      One of our players actually made it! You can check it out here: github.com/dgrossmann144/Archipelago/releases He said he will need to update it once the update comes out.

  • @Caosalfa
    @Caosalfa Před 2 měsíci

    No puedo esperar más :________________

  • @Diego9567
    @Diego9567 Před 2 měsíci

    Is the game downloable ? The web goes kinda buggy for me

  • @user-uj8sx6ex7u
    @user-uj8sx6ex7u Před 4 měsíci

    No please let it be difficult 😔 just make it an optional stage i love game that ask me to improve on them without griding of course where i might struggle then feel rewarded for overcoming them.

    • @RustedMossGame
      @RustedMossGame Před 4 měsíci

      Our next major content update that is coming soon is including these harder challenges for those interested.

  • @Sheusher
    @Sheusher Před 4 měsíci

    My game's not launching help Also can you provide a link to the actual game somewhere lol

    • @RustedMossGame
      @RustedMossGame Před 4 měsíci

      Have you checked the troubleshooting section on the game page? gx.games/games/se3f72/rusted-moss-arena

    • @Sheusher
      @Sheusher Před 4 měsíci

      @@RustedMossGame Yeah I did :/ Also I was just suggesting posting the game's link into the description or something.

    • @RustedMossGame
      @RustedMossGame Před 4 měsíci

      What browser are you using? Are you able to load other games on the operagx site?@@Sheusher

    • @Sheusher
      @Sheusher Před 4 měsíci

      @@RustedMossGame Well I can't load any game on any browser actually lol

    • @RustedMossGame
      @RustedMossGame Před 4 měsíci

      Ah ok, that sounds like something specific with the gx games site then@@Sheusher

  • @conny3320
    @conny3320 Před 4 měsíci

    It was already the best metroidvania since hollow knight (imho even better than it) and you are saying you are adding even more content!?!?!?!!? mad respect

    • @RustedMossGame
      @RustedMossGame Před 4 měsíci

      Thank youuu! Hope you enjoy the new content when it comes out.

  • @piralos1329
    @piralos1329 Před 5 měsíci

    LET'S GOOOOOOOO so excited for this!!!!

  • @CubsYT
    @CubsYT Před 5 měsíci

    I'm so excited to get to play around with this!

  • @kailovespandas
    @kailovespandas Před 5 měsíci

    I havent even played this game yet but i love the astetich and im sosososo excited to hop straight into it!!!! i hope you are able to recieve more recognition.

  • @jamesbrincefield9879
    @jamesbrincefield9879 Před 6 měsíci

    I specifically search for this game every couple of months just to see if a console announcement has been made so it feels right to offer a sincere thank you for porting this game to consoles. My laptop stopped working some time ago and I never got to finish this. I hope it helps it get the attention it deserves. It’s without a doubt one of the best in the genre.

  • @noidea5597
    @noidea5597 Před 6 měsíci

    Sorry that you don't get the attenrion you deserve

  • @Kevinmonitor
    @Kevinmonitor Před 8 měsíci

    Maya Mode save me… Maya Mode save me Maya Mode

  • @MistaManlyGuy
    @MistaManlyGuy Před 8 měsíci

    I'm a huge fan of you all and Rusted Moss 🤗 It's a classic. Amazing job!

  • @theomnificient
    @theomnificient Před 11 měsíci

    What was the second Metroidvania that Fax mentioned @11:04? I can't make it out; it sounds like they're saying "Jagd: DDP"

  • @bennytopollillo4120
    @bennytopollillo4120 Před 11 měsíci

    I left the game like in the half because the platforming start to be more annoying that hard, With this am sure I am going to finish the game and change my steam review. If you did this fine, not only fix some problems, but make the game better, keep it up.

  • @neolo3827
    @neolo3827 Před rokem

    Epik

  • @CongaYT
    @CongaYT Před rokem

    On the topic of the speed running achievements, I think it's inevitable to get someone who doesn't like something or believe something doesn't fit in. "I don't believe games should have speedrunning achievements", okay, we remove speedrunning achievements "I don't like games that have infinite ammo you should add ammo packs to your game", okay, we remove infinite ammo "Games shouldn't have difficult areas, because I want to 100% the game", okay, we remove all difficult areas We could keep going and remove double jumps, do that, add y, etc, but I think you get the point While I don't think it's worth outright ignoring those opinions, it's something you should accept you'll inevitably get and decide for yourself what's best for the game overall. There's always going to be one guy upset when you add a new feature, but is that feature making more people happy overall, or is it just that one guy with a complaint that only really affects him? If it comes down it a bug or an accessibility issue (ie, no controller support) then it's probably worth fixing, but once it enters the design court, It's probably(?) best take it with a grain of salt For the speedrunning achievements, I think this is another good example, I've seen a ton of people become interested in speed running because a game had speedrunning achievements; first they get good enough for the achievement, then they try to get their time lower, then even lower, before they submit a run to speedrun.com and compete with other interested gamers on the leaderboard. If someone was already interested in speedrunning the game, being told about a skip early wouldn't be enough alone to dissuade them; if they're so interested that they want to take the time beat your game as fast as they can, then something like a skip spoiler wouldn't be enough to stop them. On the other hand you get people interested in speedrunning because they were tempted to do so by an achievement, then you have someone, maybe multiple people get really into playing your game, maybe showing it off to others and being more involved with it in general. Maybe one day they'll talk to their great grandkids about how they got involved into speedrunning all because of a2D platformer with a physics based grappling hook and shotgun jumps. Overall, I think a perfect achievement is one that encourages you to do something you haven't tried before, beating the entire game without dying or taking damage? Well you've already played through the entire game, so that'd just be boring; you'd just be playing the same game again while trying to not get hit. On the other hand, an achievement like speedrunning a level encourages you to explore movement tech you've learned from later stages and try applying to to earlier ones, maybe you could be encouraged to find a skip, find a new way to run past enemies, anything to move as fast as possible and get a good time! Maybe there could be an achievement for reaching a certain biome, where is this biome? What's inside of it? What's it about? The only way to find out is putting your adventure cap on and searching (the wiki for 10 minutes) Maybe you could try to win with only your melee weapon, never got into melee combat before? Now's the perfect excuse to try it! I think achievements act as a great encouragement tool to make dedicated players try things they haven't thought of before and give them some guidance on what to try next after "beating" the game. Meant to comment this earlier but seems I forgot to press send, oops :p

    • @RustedMossGame
      @RustedMossGame Před rokem

      Thanks for the detailed comment! Yeah I think we ended up accepting that we can't make everybody happy. I think we also like to make indie games because we are able to more freely follow our own vision for the game. So you're right that we keep in mind what we were going for as we read player feedback. If we took everybody's feedback into account, the game might just end up not being the kind of game we wanted to make even if we found another audience that liked the result. It might sound selfish but even if a feature made more people happy overall, it doesn't mean it will get implemented. Partly because we are a small team and can't do everything. Partly because there's also our vision and motivation for making Rusted Moss to keep in mind. I think that's why it is important for an indie dev to keep in mind why they are making a game in the first place. I don't think taking most players' feedback is a bad thing. I don't think NOT taking most players' feedback is a bad thing. It all boils down to why that particular indie dev is making a game. Did they have a niche idea that they haven't seen done before and wanted a game like that out there? Do they want to make a career out of indie game development? Different goals on what they would want to achieve would have different reactions to player feedback and the game design. It is also good to keep in mind what kind of players you intended to attract to your game. If you opened a vegetarian restaurant, you can probably ignore people complaining there aren't meat dishes on the menu. You probably don't want to ignore customers that say your veggies are overcooked. Unless you specialise in overcooked vegetables and did that on purpose :D I mean even if a game only had 2% of players really love it and the remaining 98% loathed it, it is still a game worth making. I agree with you on what makes cool achievements. It is why we didn't make one that said beat the entire game without dying or taking damage. And yeah for the speedrunning achievement we have players saying they liked it as it encouraged them to find skips and changed their view on our level design. Others didn't like it as they felt it gave away too much. But as you said, don't think it completely dissuaded them for doign a run. I'm happy when I see some players try for speedrunning when they wouldn't normally and get surprised when some of the achievements seem deceptively difficult but are not so bad because they discover a skip. I like that sense of discovery. I don't think we'll be able to come to a solution for achievements that make everybody happy. Especially when some players views on achievements are so polarising with one playerbase finding it important for them to 100% achievements and others more into it for the challenge of the achievements. Just something to have to come to terms with, as you said, it is inevitable (:

  • @CongaYT
    @CongaYT Před rokem

    Interesting

  • @malcolnlmr7040
    @malcolnlmr7040 Před rokem

    that seems a lot fun to play, holy crap

    • @RustedMossGame
      @RustedMossGame Před rokem

      Thanks! Hope to share it with everybody soon as it seemed a lot of people were up for the challenge.