Not Leon Massey
Not Leon Massey
  • 16
  • 69 750
How Good Are Xrd's Combo Trials?
The answer is it depends. At the end of the day though you should be using Dustloop.com tho.
x.com/LeonMassive
czcams.com/video/gZ2_pbvTUnc/video.html
zhlédnutí: 7 330

Video

To YRC, Or Not To YRC?
zhlédnutí 9KPřed měsícem
That, is the title. Of this Guilty Gear Xrd rev 2 video :D Guilty Gear Guilty Gear tension Guilty Gear Meter Guilty Gear Roman cancel Guilty Gear the incident Guilty Gear Colours Guilty Gear memes LOL Guilty Gear Funny moments Guilty Gear Fandom Okay that'll do. x.com/LeonMassive
It's Axl Gaming Time
zhlédnutí 9KPřed 2 měsíci
And hey maybe I'll continue playing him and Guilty Gear Xrd Rev 2 who knows, cool dude imo x.com/LeonMassive
I'm (Probably) not going to review another fighting game
zhlédnutí 18KPřed 4 měsíci
Every once and a while someone will send me the message "Will you be reviewing " so I thought I'd let people who are curious know why that's extremely extremely unlikely.
Wilmot's Warehouse is very good
zhlédnutí 1,2KPřed 5 měsíci
I liked it a lot store.steampowered.com/app/839870/Wilmots_Warehouse/
Street Fighter III: 3rd Strike Stream
zhlédnutí 999Před rokem
Street Fighter III: 3rd Strike Stream
Tony Hawks Pro Skater 2 Stream
zhlédnutí 219Před rokem
Tony Hawks Pro Skater 2 Stream
Guilty Gear Xrd Rev 2 Stream
zhlédnutí 720Před 2 lety
Streamed some day in like September I think I unno
Typical Marvel Vs Capcom Infinite Experience
zhlédnutí 3,4KPřed 2 lety
Me when I'm marveling infinitely at capcom I dunno I've never played it Twitch.tv/LeonMassey
I think I found the rank below silver?
zhlédnutí 1,8KPřed 3 lety
I thought I was supposed to be a fighting game person ;-;
Counter Strike; Global Offensively Bad
zhlédnutí 1,4KPřed 3 lety
We lost this game.
Thoughts on the Guilty Gear Strive Beta
zhlédnutí 3,8KPřed 3 lety
Originally Released on the main channel on the 23rd of February 2021
I try to say Hajime No Ippo
zhlédnutí 5KPřed 3 lety
More degeneracy on Twitch.tv/LeonMassey
English Youtuber.MP4
zhlédnutí 3,2KPřed 3 lety
This is a permanent struggle
Do you remember that time I advertised a tournament?
zhlédnutí 2,5KPřed 3 lety
Stinky poo poo challonge.com/Ziberia
What's going on??????
zhlédnutí 2KPřed 3 lety
What's going on??????

Komentáře

  • @daniellemurnett2534

    Frankly I think this is a cultural issue around the concept of reviews as much as it is that primarily competitive games aren't good review mateial. There is no such thing as an objective review, or a timeless review, even if the thing you're reviewing is like... Okami or something. If you couldn't care less about the game's aesthetics you're not gonna be wowed by what is objectively its strongest part, and whether you're comparing it to the PS2 or the PS4 library is also going to change your outlook a lot. This isn't an issue per se, it's just the way things are. The problem is that some people disregard this and treat reviews as objective pillars of objective quality. Both reviewers and consumers need to get this right. Reviews are inherently opinion pieces, should be framed as that, and should be treated as that, even if there's some number out of 10, or 100, or whatever scale they're using nowadays at the end.

  • @MorbyLol
    @MorbyLol Před 16 dny

    i cant believe leon stopped playing the cool british character to play the cringe british character

  • @zeefacterfafter3
    @zeefacterfafter3 Před 23 dny

    you should advertise this channel with a community post on your main channel or something, definitely still enjoy these kinds of videos a lot also stop using mkwii music

  • @Tomoka51
    @Tomoka51 Před měsícem

    As someone that absolutely LOVES Axl but has never really found another Zoner that feels anything like he does (and as a result has avoided the fate of being labelled "The Zoner Player") I think you explained really really well the difference between him and the rest of the archetype that makes him specifically so compelling and active to play. He feels to me like a longer range extrapolation of the mid range bullies and "Honest Mids" characters I tend to gravitate towards (Orie, Katalina, Hakumen, Xrd Sin, etc) where you are using the threat of your buttons to force people into specific routes that you can then react to and punish them for. Maybe one day I'll try applying that mindset to other zoners though, see if I have a similar experience you did going the other direction.

  • @eebbaa5560
    @eebbaa5560 Před měsícem

    i have two questions for anyone watching who can give me any input whatsoever: - is it worth it to learn xrd as a completely new player in 2024? - how the hell do i start learning venom from scratch? there's too much information/resources online and idk where to start

  • @MSCDonkeyKong
    @MSCDonkeyKong Před měsícem

    7:23 LMAO

  • @MSCDonkeyKong
    @MSCDonkeyKong Před měsícem

    yaaay! more slop! yum yum!

  • @michaelaeschbacher4648
    @michaelaeschbacher4648 Před měsícem

    anyone know the music in the latter half of the video?

  • @alexandreturcotte6411
    @alexandreturcotte6411 Před měsícem

    🤔

  • @optimisticlucio6124
    @optimisticlucio6124 Před měsícem

    Honestly I feel like one of the biggest issues with the combo trials (and broadly speaking - a lot of fighting game tutorials) is what you mention at 1:46 - there's too much info tossed at the new player with no explanation of what is used when. "Here's a tutorial list the size of the moon, have fun!" Even if the tutorials are good, the new player doesn't know how much of it is required, how much of it is optional, and what is entirely ignorable up to a certain level of play.

  • @dextra_24703
    @dextra_24703 Před měsícem

    I always tell myself and other new people to use Blitz, because it's funny

  • @FinalContra
    @FinalContra Před měsícem

    I'll have to give Xrd a try. I was JUST trying out Strive again after bouncing off it hard at launch and I can't believe how awful their half-baked combo trials system is. It's great to have dustloop as an option but something in game displaying inputs as ⬇↘➡ instead of 236 is always easier for me to follow. Also happy 3-ish weeks of entirely bot-free TF2! It's a miracle!

  • @arbi9506
    @arbi9506 Před měsícem

    casual tf2 game confirm into 1000 hours of xrd rev 2 is insane

  • @pao_lumu
    @pao_lumu Před měsícem

    okay I know my last comment was a joke, but like fully serious tf2 is why I picked up GG and started actually looking into fighting games seriously for the first time. Some random on an Uncletopia server was talking about GGST and recommended it to me a week back. I picked it up on the sale, and then found your videos 3-4 days ago. so... ¯\_(ツ)_/¯

  • @zacharyjohnson9562
    @zacharyjohnson9562 Před měsícem

    This is weird to me since BB Central Fiction (great game btw) has all around pretty good combo trials from what I’ve experienced. Many of the basic routes are buttons away from optimal by trials 7-10, and give you answers to common situations. The advanced ones a great too, often optimal, stupid hard for some characters. Along with the built in glossary and the brief character explanations, I think Blazblue can be learned entirely self-contained which is sick. Buy BBCF :>

  • @plasmadan2664
    @plasmadan2664 Před měsícem

    Do a video on raven funny British man

  • @DrunkenCoward1
    @DrunkenCoward1 Před měsícem

    Mentioning dustloop: I actually did a course about online archiving at university (I studied history). We had to archive a website we thought had historical value. I chose dustloop.

  • @myupicks
    @myupicks Před měsícem

    Under night combo trials have a similar sense in lack of direction, specifically in its early trials. While the later “veteran” trials are pulled from the community and often have setup built into the last part of the combo, a beginner isn’t going to learn the execution heavy stuff. Some of the basic trials also haven’t been updated since the 2016(?) [st] release of the game, making them better or worse than what they originally were.

  • @swagtasticpanda
    @swagtasticpanda Před měsícem

    someone saw evo strive and got surprised by the patch notes.

  • @pao_lumu
    @pao_lumu Před měsícem

    Instructions unclear: I have been trapped on pl_upward for 6 hours.

  • @musselbug7583
    @musselbug7583 Před měsícem

    Combo trials are a real mixed bag and hardly ever give starting players the tools to just learn how to consistently get decent damage off of a hit confirm - which is really one of the key motivating factors that gets them to stick with the game. That said, while the combos themselves might be bad, the execution skills that one gains from beating them can still be useful. For example, in Skullgirls: the combo trials are also far from optimal and generally harder than they need to be, but in a game where adjusting one's combos on the fly to adapt to the opponent's undizzy bar and potential metered reversals, or continuing a combo after tagging out your point character are all vital high-level skills, learning the intuitive ways that different moves CAN combo into each other is very useful when one starts building their own combos - either in the training room or even mid-match (once they've internalised those execution basics). I do think that devs should normalise adding curated community BnBs to the game with patches tho. Custom combo trials can potentially help newbies without them having to bring up a wiki, but they also have the problem of being hard to parse as 'actually useful' or just 'showy and hard'.

  • @catnekokot
    @catnekokot Před měsícem

    This is one of the greatest mysteries of fighting games for me. You can increase the player's strength several times simply by explaining that all the player needs to do at the beginning is to focus on 2-3 combos in neutral and a few situational ones a little later; pokes; AA; jump-ins. That's all. 20 minutes to explain to anyone all of this. The number of fighting games that do this is ZERO. But - mountains of junk, very difficult for beginners and even for players with experience confirms, some completely stoned specifics that will never exist in gameplan - anything but what is rly necessary. Yes, kilometers of detailed text like UNI or MBTL will be very useful later, but it will be later. Why the developers literally hide the most important and simplest BNB is beyond my understanding

    • @NotLeonMassey
      @NotLeonMassey Před měsícem

      It's one of those things that I feel would require someone on staff to come over and manually redo once every couple of months, maybe once a season. A lot of these modes are impossible to get completely right at launch but could be cleaned up later as character fundamentals become clear over time - but obviously that would require putting extra resources in at a company level. While I'd like to see someone get paid for that in an official format the good thing about the current state of things is that it drives "content creators" to create their own resources, and due to ad revenue they can (hopefully) see some reward out of it.

    • @catnekokot
      @catnekokot Před měsícem

      @@NotLeonMassey oh yeah, it is prob. a giant factor - there is still in SFV Menat trials where Guardian Of The Sun special works like dp+punch, not dp+kick and it's easy to see that the special was prob. changed in the middle of development and no one will simply check the trials ever again Smthg to put in-game community efforts would be rly nice, but any system that I saw tried that or not good enough (dota2) or is so horribly bad that is better to not exist bc it's prob. make other development think twice to try to replicate that (GGST)

  • @Ali-fs7ze
    @Ali-fs7ze Před měsícem

    Change channel name to Xrd Missionary.

  • @onthedre
    @onthedre Před měsícem

    ...the advanced combo trials fix the problems you mentioned.

  • @buri-eo9xf
    @buri-eo9xf Před měsícem

    KLO MENTIONED

  • @KLO_
    @KLO_ Před měsícem

    3:13 holy shit my name is in the video lmao we take those

  • @MSCDonkeyKong
    @MSCDonkeyKong Před měsícem

    1:48 In DBFZ, they technically have 10 combo trials per character, but around 7 of them are literally just showing system mechanics. They're all really short and it feels less like you're learning ten hard combos per character and more like 10 short combos that force you to learn one new property each. The game's not showing you a recipe, the game is showing you some of the ingredients, because the combo system is pretty free-flowing and the challenge comes from optimization. I think that's smart, because a beginner player might not touch any of the other tutorials, and the info they do give is just enough to provoke thought in a casual player's mind while not making them feel overwhelmed or inadequate. Plus, it also pushes new players to look towards what combos other players have come up with, and those are always going to be better and longer. The difference in quality between combos from the combo trials and the combos most opponents will try and use on you is stark enough to give even the dumbest of players the thought of looking up combos on youtube or Dustloop.

    • @MSCDonkeyKong
      @MSCDonkeyKong Před měsícem

      If I had to say whether they're good or bad at what they want to be, I think a lot of them are somewhat redundant but they're definitely good at being that jumping-in point. They have much clearer direction and purpose than the vibe I'm getting from the Xrd trials. I give them a 7 out of 10, for how many Dragon Balls there are. (On a scale where 5 is just average). They do their job.

  • @Rain__OwO
    @Rain__OwO Před měsícem

    who wanna play xrd

  • @zpointer871
    @zpointer871 Před měsícem

    The BDC combo trial, is just teaching you that you can BDC into any special, which is a very useful tool as you can do mappa or bite or super. If you learn BDC you make mu's so much easier. difference between Cancelers and non-BDC slayer Is heaven and earth Dandy™

  • @yummyos
    @yummyos Před měsícem

    I don't think counterhit combos need to be in most games trials. once you are comfortable enough to recognize during a game you got a counter hit and can do something different I don't think you're leaning on the games Bnbs for assistence. But in a game wide sense I guess its good to let the player know "hey moves can lead to different things depending on when you hit the other guy"

  • @muritex1192
    @muritex1192 Před měsícem

    Xrd content 2024 i love you

  • @uhohspaghettios821
    @uhohspaghettios821 Před měsícem

    after TRYING to pick up dbfz and playing the trials i can attest, THIS SHIT SUCKS OMG seriously the average combo is like 80% off a medium starter and the trials don't include one that does 50. The ingame guides barely even explain assists and the trials i played didn't involve them. (they are the core mechanic of that game)

  • @taroko3721
    @taroko3721 Před měsícem

    been really really enjoying these return to form leon massey videos its so comfy

  • @HePutsOnAIR
    @HePutsOnAIR Před měsícem

    The Combo trials are so good I broke my fight stick doing I-NO's advance combos. Granted it was an older model.

  • @NiadHGR
    @NiadHGR Před měsícem

    I will never forget the time where I was looking for Bedman corner throw combos that end with two Seals and a knockdown, and I was stuck on Sol since I knew it was possible, but couldn't find the solution for it. I think I searched for like 4 hours without success. The unique version of that double Seal combo 𝘫𝘶𝘴𝘵 𝘴𝘰 𝘩𝘢𝘱𝘱𝘦𝘯𝘦𝘥 𝘵𝘰 𝘣𝘦 𝘪𝘯 𝘰𝘯𝘦 𝘰𝘧 𝘵𝘩𝘦𝘴𝘦 𝘨𝘰𝘥 𝘥𝘢𝘮𝘯 𝘵𝘳𝘪𝘢𝘭𝘴.

  • @GrandSleuth
    @GrandSleuth Před měsícem

    In the training mode, straight up comboin it, and by it, my trial

  • @callie4971
    @callie4971 Před měsícem

    everyone wake up new masseyn't just dropped

  • @tang620
    @tang620 Před měsícem

    3:49 Slayer player here. It kinda is honestly, it's his only real defensive option with much reliability, so I'd say it fits. Maybe it would be a little better to put it in Advanced 1 or something since the input is pretty tricky, but I'd say it's pretty important to learn, especially since true slayer players DO not block, we either bdc or we get smacked in the face, hoo rah

  • @makingitwork2
    @makingitwork2 Před měsícem

    But what about Demoknight's combo trials?

  • @JohnXuandou
    @JohnXuandou Před měsícem

    It is I, the Fighting Gameist.

  • @goodgamer1419
    @goodgamer1419 Před měsícem

    I really think that with xrd and blazeblu arcsys whent with harder jank "cool" combos over actual bnbs, the comparison for starter combos on dustoop and easy combo trials are night and day

  • @orangeyeez
    @orangeyeez Před měsícem

    the real combo is randomly activating gold ik and damaging the opponent mentally

  • @cadturt9295
    @cadturt9295 Před měsícem

    guilty gear has some of the most... verbose? combos. like why do they give you combos that are both difficult, character specific, and do low damage/don't lead to knockdown when there is a much simpler bnb that achieve all of this? I play sol and while xrd wasnt that bad strive was TERRIBLE with its combo trials and missions.

  • @TheEpicPancake
    @TheEpicPancake Před měsícem

    Shoutouts to Melty Blood for having j.BC j.BC air throw as a near universal serviceable combo structure. Saved my ass many a time.

  • @sbebular
    @sbebular Před měsícem

    hey what did you have to sacrifice to get orcane venom and heihachi in one weekend and how can i use that power to get silksong

  • @Za_Phantom
    @Za_Phantom Před měsícem

    im the type of person who skips the routes and goes straight to the strategy page before coming back to learn routes i like oki a lot

  • @Welpidk
    @Welpidk Před měsícem

    6:03 was not expecting the slime reference, nice surprise

  • @northofself
    @northofself Před měsícem

    Dat Mission Mode doe 👀

  • @eduardoserpa1682
    @eduardoserpa1682 Před měsícem

    Yeah, this is pretty much why I instantly gravitated to Ky and Raven back when I was getting into GG from BB/DBFZ. Their combo trials make sense, they mostly go into an advantageous situation I can wrap my head around, and both use projectile YRC in the most obvious ways.