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Guidev
Morocco
Registrace 15. 03. 2018
Game and software development tutorials
How to Create a Toon Shader
In this tutorial I'll show you how to create a cartoon effect. The technique we'll implement is called toon shading or cel shading.
Steam page of my game: store.steampowered.com/app/2186370/Resourcer/
Model used in this video : sketchfab.com/3d-models/cartoon-chicken-1a360aced6da4e76aad05e63eb99cf54
Twitter: GuidevOfficial
Steam page of my game: store.steampowered.com/app/2186370/Resourcer/
Model used in this video : sketchfab.com/3d-models/cartoon-chicken-1a360aced6da4e76aad05e63eb99cf54
Twitter: GuidevOfficial
zhlédnutí: 33 688
Video
Unity HDRP - How to add environment maps
zhlédnutí 6KPřed 3 lety
In this tutorial I will show you how to add environment maps to your scene using Unity's high definition render pipeline Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ HDRI map : hdrihaven.com/hdri/?h=shanghai_bund Twitter: GuidevOfficial
Unity Inverse Kinematics - Arm Animation - Part 2/2
zhlédnutí 9KPřed 3 lety
This is the second part of the Inverse Kinematics Tutorial. In this part, we will add 2d sprites to our robot arm. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Texture package: www.dropbox.com/s/eqisomf1ogwb17h/RobotArm.unitypackage?dl=0 Previous part: czcams.com/video/VdJGouwViPs/video.html. Twitter: GuidevOfficial For video games porting, optimization, and ...
Unity Inverse Kinematics - Arm Animation - Part 1/2
zhlédnutí 32KPřed 4 lety
In this tutorial, I will teach you how to solve inverse kinematics using gradient descent. In this part, we will create a robot arm that's trying to reach for a moving target. We will use unity and C# for the implementation Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Next part: czcams.com/video/0YiePoTe2Xo/video.html. Twitter: GuidevOfficial For video games ...
Unity AR foundation tutorial - AR drone for iOS and Android - Part 5
zhlédnutí 4,9KPřed 4 lety
In this part, I will show you how to add AR to the application. We will use AR foundation to add AR. Depending on your target device; AR foundation will use either ARCore or ARKit to handle AR. In the end, we will build to device and check the final result. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Previous Part: czcams.com/video/4IBAJVS_XYo/video.html Project resourc...
Unity AR foundation tutorial - AR drone for iOS and Android - Part 4
zhlédnutí 2,5KPřed 4 lety
In this part, we will add the possibility to control the drone using on screen buttons instead of the keyboard. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Next part: czcams.com/video/kzv_ryPKtJg/video.html Previous Part: czcams.com/video/Fa8NpMIlF_I/video.html Project resources: www.dropbox.com/s/azguzfrsjavrysa/ARDonePackage.unitypackage?dl=0 Drone: sketchfab.com/3d-m...
Unity AR foundation tutorial - AR drone for iOS and Android - Part 3
zhlédnutí 2,4KPřed 4 lety
In this part, we will create the land button and learn how to land the drone. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Next part: czcams.com/video/4IBAJVS_XYo/video.html Previous Part: czcams.com/video/0RFb4O6ZGNY/video.html Project resources: www.dropbox.com/s/azguzfrsjavrysa/ARDonePackage.unitypackage?dl=0 Drone: sketchfab.com/3d-models/quad-drone-drone-patrol-fefd...
Unity AR foundation tutorial - AR drone for iOS and Android - Part 2
zhlédnutí 4KPřed 4 lety
In this part of the tutorial, we will make the movement of the drone look more natural by adding rotation. We will also add a button to trigger the take off animation and at the same time learn about animation controller. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Next part: czcams.com/video/Fa8NpMIlF_I/video.html Previous Part: czcams.com/video/MzFE2QfgohE/video.html ...
Unity AR foundation tutorial - AR drone for iOS and Android - Part 1
zhlédnutí 9KPřed 4 lety
In this tutorial, you will learn how to create an augmented reality application for Android and iOS using Unity and AR Foundation. In this part, we will start by setting up the project and then show you how to implement necessary functions to control the movement of the drone. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Project resources: www.dropbox.com/s/azguzfrsjavry...
Planar Reflection with Unity - Extra Part
zhlédnutí 3KPřed 4 lety
In the previous videos, I showed you how to implement planar reflection using the stencil buffer. In this extra video, you will learn how to implement the same technique without using the stencil buffer. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ First part: czcams.com/video/tdIv9lJghVg/video.html Twitter: GuidevOfficial For video games porting, optimizatio...
Planar reflection with Unity - Part 2/2
zhlédnutí 13KPřed 5 lety
In this part, you will learn how to use the mirrored camera and the stencil buffer to render mirror like reflections or to mimic semi reflective surfaces. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Previous part: czcams.com/video/tdIv9lJghVg/video.html Twitter: GuidevOfficial For video games porting, optimization, and co-development please visit : pixelwing...
Planar reflection with Unity - Part 1/2
zhlédnutí 32KPřed 5 lety
In this tutorial, you will learn how to create real time planar reflections using Unity. This part of the tutorial will teach you How to mirror the camera. Project Data: www.dropbox.com/sh/xzie9l8871sjlrf/AAB_Lgk7YD76Iy-LTyYFnHXra?dl=0 Next part: czcams.com/video/SGQ2EUQxYpA/video.html Twitter: GuidevOfficial Sponsor: For video games porting, optimization, and co-development please ...
AR Portal Tutorial with Unity - 360 Video
zhlédnutí 38KPřed 6 lety
In this tutorial, I will show you how to create a 360 view inside an augmented reality portal for Android using Unity and ARCore. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ This course is based on my previous AR tutorial: czcams.com/video/g78hQB8UKEM/video.html The 360 video used in this tutorial: vimeo.com/225994618 Twitter: GuidevOfficial Sponsor: For vid...
AR Portal Tutorial with Unity - Portal Mask Implementation - Part 4
zhlédnutí 53KPřed 6 lety
This is the last part of our tutorials about implementing an AR Portal with ARCore and Unity. In this part you will learn how to import a textured 3D mesh and how to create a mask using the stencil buffer, we will also implement all remaining functionalities to achieve an AR Portal effect. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Assets used in this video: www.dropbo...
AR Portal Tutorial with Unity - Portal positioning - Part 3
zhlédnutí 34KPřed 6 lety
In the previous parts of this AR tutorial, we learnt how to set up ARCore and how to draw detected planes on screen. In this part, we will have a look on how to place a portal on top of the detected planes. Steam page of my game: store.steampowered.com/app/2186370/Resourcer/ Assets used in this video: www.dropbox.com/s/m2gx3qkra00b48i/Portal.FBX?dl=0 Twitter: GuidevOfficial Previous...
AR Portal Tutorial with Unity - Plane Detection - Part 2
zhlédnutí 47KPřed 6 lety
AR Portal Tutorial with Unity - Plane Detection - Part 2
AR Portal Tutorial with Unity - ARCore Setup - Part1
zhlédnutí 117KPřed 6 lety
AR Portal Tutorial with Unity - ARCore Setup - Part1
Unity Tower Defense Tutorial - Bezier curve - Part 4
zhlédnutí 3,7KPřed 6 lety
Unity Tower Defense Tutorial - Bezier curve - Part 4
Unity Tower Defense Tutorial - Bezier curve - Part 3
zhlédnutí 2,3KPřed 6 lety
Unity Tower Defense Tutorial - Bezier curve - Part 3
Unity Tower Defense Tutorial - Bezier curve - Part 2
zhlédnutí 3,1KPřed 6 lety
Unity Tower Defense Tutorial - Bezier curve - Part 2
Unity Tower Defense Tutorial - Bezier curve - Part 1
zhlédnutí 12KPřed 6 lety
Unity Tower Defense Tutorial - Bezier curve - Part 1
"a biizzee curve"💀💀
AMAZINGG
thank you very much
Great visualization
5:30. в return fixed4(cosineAngle, cosineAngle, cosineAngle, 1.0); выдаёт ошибку incorrect number of arguments to numeric-type constructor
nice tutorial - straight to the point, simple, yet very useful for noobs
*4 Points Quartic curve* L3 = (1-t) P3 + t P4 Q2 = (1-t) L2 + t L3 C1 = (1-t) Q1 + t Q2 q0 = (1-t) C0 + t C1 q0 = (1-t)^4 P0 + 4 (1-t)^3 t P1 + 6 (1-t)^2 t^2 P2 + 4 (1-t) t^3 P3 + t^4 P4 And so on ...
*WHAT* ? Bezier curves were really this simple and so easily explainable by a 3 min video ? Great video and thanks so much for sharing this wonderful video with such simple explanation.
Я потратил весь день и в итоге узнаю что нету 5 части 😢
Всё сработало, спасибо, красивый шейдер.
Wow, that was beautiful.
Thanks You😀😀😀😀😀😀😀😇
This is the best explanation for linear curves in my opinion, the equations do get a little complicated further but thats how it is and the visulizatuon is simply too good
How do you connect curves? For example, how does one use Quad Bezier to interpolate from P0 to P3?
no shader graphs? :(
Simple and direct, thank you (:
That is so beautiful
omg better than lectures explaining it in like 20 mins
Thank you so much, I need this for something. Very short and straight to the point.
Lucid explanation, so good, many thanks, such a help!
Amazing explanation, Thank you so much !!
U r Smart, thx
Awesome, do you guys knowwhy it does take a while before the portal starts showing up and needs to be collide to be revealed?
Awesome bro you rock! Thank you. Is there anyone who know why it took a long time to show the door and also why I need to reach the door location to start to reveal the door?
Is it free to create this or we have to buy any package?
@@crazyboyrish2577 free
free@@crazyboyrish2577
Thx so much!! So cool!!! :)))
wow, this was massively helpful in better understanding something I have used every day for decades! love it
I tried downloading the Google ARCore SDK but thewebpage to the the github link is not found. any suggestion where shud I download it?
Also AR Core Session does not seem to exist anymore.. there is only AR Session, but it does not look the same as what you've got.
So if I'm doing this for ARkit, what do I put as a component instead of AR Core session? What other customizations do I need to make for ARkit? Thanks
Question: I once saw a tutorial like this, but it used a mask material instead of a stencil buffer. It seemed way easier to just apply a material to the outsides that would make it invisible than to set up a stencil buffer. Is there a reason this way is better? Thanks
so far the best
Really awesome explanation sir😊
this video is very good, so I'm leaving a like and a comment to boost it in the algorithm, and i think the only way it could be better, is if it made it easier to do it yourself on paper, with real numbers instead of only using variables
wow my head has never been so clear
❤❤
Thanks
Brilliant thank you! ❤
Valuable content! Bezier curves are used in computer graphics 21.st. to draw shapes for instance VECTOR graphics as well as ANIMATION defined by control ~POINTS~. YOU HAVEE DEFINE ALL POINTS AND CURVES. Points that are not always on the cureve as well as the order equals the number of points mins one with big issue how computer graphics it's POSSIBLE TO OTIMIZE INTESECTION TEST. Thank you
rak nadi 3lach mab9itich kadir videos ra vide nfe3ni kifach t3elemti
Thanks for the video 💙
seems like a great tutorial, but I'm new and I don't understand anything, lol
Thanks for the explanation. You haven’t made a video for a year. What do you think of Unity?
Worthless. 2017 and not updated. Don't waste your time with this guy as he doesn't respond to messages or requests.
Hi nice tutorial.How can i chang it so insted of Color i can use a Texture.
I think this will create a lot of interest in math class.
is it possible to use the same code but make each joint rotate differently?
very helpful, if you can provide the script link will be better
bizzy curves
Brilliant!
In the new version of Unity, after writing [Enum(CompareFunction)] _StencilComp("Stencil Comp", Int) = 3 code, please modify the Stencil Comp in the inspector panel of all Sponza materials to Equal.