Ash Dev
Ash Dev
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2D Camera follow in Unity | Cinemachine tutorial
In this video, you'll learn how to create a 2D follow camera in unity using cinemachine.
character controller tutorial: czcams.com/video/i5NVbu7rQJE/video.htmlsi=v6ik8zQyb9NclfIg
Cinemachine basics: czcams.com/video/THOTp4Rdul8/video.htmlsi=OnrihRb3AnKf5qC0
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Join Discord : discord.com/invite/yU82FbNHcu
Patreon : patreon.com/AshDev815?Link
Email : ashdevbiz@gmail.com
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Check out my assets : -
1.Ash Vehicle physics
assetstore.unity.com/packages/tools/physics/ash-vehicle-physics-187803?aid=1011lzJtX
2.Ash vehicle AI
assetstore.unity.com/packages/tools/ai/ash-vehicle-ai-200028?aid=1011lzJtX
3.Sim-cade Vehicle Physics
assetstore.unity.com/packages/tools/physics/sim-cade-vehicle-physics-243624?aid=1011lzJtX
4.Arcade Vehicle Physics
assetstore.unity.com/packages/tools/physics/arcade-vehicle-physics-193251?aid=1011lzJtX
5.Arcade vehicle AI
assetstore.unity.com/packages/tools/ai/arcade-vehicle-ai-220740?aid=1011lzJtX
6.Ash Monster Truck Physics
assetstore.unity.com/packages/tools/physics/ash-monster-truck-physics-216544?aid=1011lzJtX
7.Arcade Bike Physics
assetstore.unity.com/packages/tools/physics/arcade-bike-physics-224528?aid=1011lzJtX
#unity3d​​ #gamedevelopment​​ #indiegamedev ​​#racing​​ #madewithunity​​ #asset #unity #gamedev #vehiclephysics #vehicle #physics #drift #carcontroller
zhlédnutí: 74

Video

Third person follow Camera in Unity | Cinemachine tutorial | Ashdev
zhlédnutí 671Před dnem
In this video, we'll show you how to create a third-person follow camera in Unity using Cinemachine. You'll learn how to handle camera control with mouse input, and solve common issues like the camera going behind walls or obstacles. We'll guide you through setting up camera transitions and camera shake with step-by-step instructions and practical tips to enhance your game development skills. c...
Animations tutorial in Unity | Part 2 | AshDev
zhlédnutí 303Před 14 dny
In this tutorial, learn how to implement the animations with our character controller script and also learn about the blend tree and root motion. Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashdevbiz@gmail.com Check out my assets : - 1.Ash Vehicle physics assetstore.unity.com/packages/tools/physics/ash-vehicle-physics-187803?aid=1011lzJtX 2.Ash vehi...
Animations tutorial in Unity | Part 1 | AshDev
zhlédnutí 645Před 28 dny
In this tutorial, learn how to add animations to your Character or player in Unity with step-by-step instructions and tips to enhance your game development skills. We'll learn how to use animator and all the fundamentals about animations in Unity. Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashdevbiz@gmail.com Check out my assets : - 1.Ash Vehicle p...
Character Controller Tutorial in Unity | AshDev
zhlédnutí 2,1KPřed měsícem
In this tutorial, learn how to create Character controller or player controller in Unity from scratch for your 3D game projects. We will create basic movement, jump, sprint and follow camera with step-by-step instructions and tips to enhance your game development skills. Cinemachine Free look camera tutorial: czcams.com/video/nWGfDsWu5Yc/video.htmlsi=mBBDzwGdNp0D3Wh1 Join Discord : discord.com/...
Orbital and Free look camera in unity | Cinemachine tutorial | AshDev
zhlédnutí 623Před měsícem
In this tutorial, learn how to use Cinemachine in Unity for creating Orbital and free look camera in your 3D game projects, with step-by-step instructions and practical tips to enhance your game development skills. Cinemachine basics tutorial: czcams.com/video/nWGfDsWu5Yc/video.htmlsi=ss5VJrg3RZ-sauGB Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashd...
Camera follow In Unity: Cinemachine Tutorial | AshDev
zhlédnutí 2KPřed 2 měsíci
In this tutorial, learn how to use Cinemachine in Unity for creating smooth follow camera in your 3D game projects. Discover step-by-step instructions and practical tips to enhance your game development skills. Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashdevbiz@gmail.com Check out my assets : - 1.Ash Vehicle physics assetstore.unity.com/packages/...
Arcade Car Controller Part 5 | Bonus Episode | AshDev
zhlédnutí 1KPřed 2 měsíci
Learn how to create an arcade-style car controller in Unity! This tutorial covers some minor improvements and brake logic. Subscribe for useful tutorials in future. #carcontroller #gamedevelopment #tutorial #unity3d Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashdevbiz@gmail.com Arcade car controller asset: assetstore.unity.com/packages/tools/physic...
Advanced Unity Coding Tip: Extension Methods | AshDev
zhlédnutí 564Před 2 měsíci
In this video Learn how to use Extension Methods in Unity Engine with our quick and easy tutorial. Level up your coding skills and make your projects more efficient. Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashdevbiz@gmail.com Check out my assets : - 1.Ash Vehicle physics assetstore.unity.com/packages/tools/physics/ash-vehicle-physics-187803?aid=...
Arcade Car Controller Part 4 | Skidmarks, smoke, sounds tutorial Unity | AshDev
zhlédnutí 1,5KPřed 2 měsíci
Learn how to create an arcade-style car controller in Unity! This tutorial covers follow camera setup, tire rotation logic, and also offers valuable insights for game developers. Subscribe for useful tutorials in future. #carcontroller #gamedevelopment #tutorial #unity3d Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshDev815?Link Email : ashdevbiz@gmail.com Arcade car cont...
Arcade Car Controller Part 3 | Follow Cam tutorial Unity | AshDev
zhlédnutí 1,8KPřed 3 měsíci
Learn how to create an arcade-style car controller in Unity! This tutorial covers follow camera setup, tire rotation logic, and also offers valuable insights for game developers. Subscribe for useful tutorials in future. #carcontroller #gamedevelopment #tutorial #unity3d Join Discord : discord.com/invite/yU82FbNHcu Email : ashdevbiz@gmail.com Arcade car controller asset: assetstore.unity.com/pa...
Arcade Car Controller Part 2 | Movement tutorial Unity | AshDev
zhlédnutí 4,1KPřed 3 měsíci
Learn how to create an arcade-style car controller in Unity! This tutorial covers movement logic, offers valuable insights for game developers. Subscribe for for useful tutorials in future. #carcontroller #gamedevelopment #tutorial #unity3d Join Discord : discord.com/invite/yU82FbNHcu Email : ashdevbiz@gmail.com Arcade car controller asset: assetstore.unity.com/packages/tools/physics/arcade-veh...
Arcade Car Controller Part 1 | Suspension tutorial Unity | AshDev
zhlédnutí 7KPřed 3 měsíci
Learn how to create an arcade-style car controller in Unity! This tutorial covers suspension logic, offers valuable insights for game developers. Get ready to build your own unique controller for arcade racing games in unity. #carcontroller #gamedevelopment #tutorial #unity3d Join Discord : discord.com/invite/yU82FbNHcu Email : ashdevbiz@gmail.com Arcade car controller asset: assetstore.unity.c...
10 useful Tips for Unity Developers | AshDev
zhlédnutí 868Před 4 měsíci
Boost your Unity development efficiency with these 10 must-know tips and shortcuts! Whether you're a beginner or seasoned developer, these tricks will streamline your workflow and save you time. From keyboard shortcuts to hidden features, level up your Unity skills today! #UnityTips #GameDevelopment #Shortcuts #unitygamedev Join Discord : discord.com/invite/yU82FbNHcu Patreon : patreon.com/AshD...
How Saturn Rings were formed | Unity Simulation | AshDev
zhlédnutí 517Před 5 měsíci
In this video discover the mesmerizing tale of Saturn's rings! 🪐 Step into space as we break down the transformation from Saturn and its moons to the breathtaking rings we know today. Dive into the Unity simulation for a visual journey 400 million years in the making. 🚀✨ Don't miss out on the experiments we do later in the video! #SaturnRings #SpaceWonders #UnitySimulation #madewithunity Join D...
Arcade Bike Controller Part 3 | Unity tutorial | AshDev
zhlédnutí 2,9KPřed 5 měsíci
Arcade Bike Controller Part 3 | Unity tutorial | AshDev
Best Unity Assets on Unity Asset store | AshDev
zhlédnutí 1,2KPřed 6 měsíci
Best Unity Assets on Unity Asset store | AshDev
Arcade Bike Controller Part 2 | Unity tutorial | Ashdev
zhlédnutí 4,1KPřed 6 měsíci
Arcade Bike Controller Part 2 | Unity tutorial | Ashdev
Arcade Bike Controller Part 1 | Unity tutorial | Ashdev
zhlédnutí 9KPřed 7 měsíci
Arcade Bike Controller Part 1 | Unity tutorial | Ashdev
Input Switch: old to new input system in 1 click | AshDev
zhlédnutí 368Před 7 měsíci
Input Switch: old to new input system in 1 click | AshDev
How to Use Ash Vehicle AI Asset for Unity - Tutorial for Creating AI Vehicles
zhlédnutí 2,9KPřed rokem
How to Use Ash Vehicle AI Asset for Unity - Tutorial for Creating AI Vehicles
Setting Up Your Vehicle with Ash Vehicle Physics in Unity: A Comprehensive Tutorial
zhlédnutí 3KPřed rokem
Setting Up Your Vehicle with Ash Vehicle Physics in Unity: A Comprehensive Tutorial
Sim-Cade Vehicle Physics:The Ultimate Solution for Creating Fast-Paced Vehicle Games in Unity ashdev
zhlédnutí 8KPřed rokem
Sim-Cade Vehicle Physics:The Ultimate Solution for Creating Fast-Paced Vehicle Games in Unity ashdev
Arcade Vehicle Physics Setup in Unity Engine
zhlédnutí 3,3KPřed rokem
Arcade Vehicle Physics Setup in Unity Engine
Sim-Cade Vehicle Physics For Unity 3D | Ash dev
zhlédnutí 4,8KPřed rokem
Sim-Cade Vehicle Physics For Unity 3D | Ash dev
I made a Control Rig tool For Unity (one click setup!)
zhlédnutí 1,9KPřed rokem
I made a Control Rig tool For Unity (one click setup!)
AI Vehicle Controller For All [ Progress ]
zhlédnutí 759Před rokem
AI Vehicle Controller For All [ Progress ]
GameDev made easy with Ash dev
zhlédnutí 6KPřed rokem
GameDev made easy with Ash dev
Physics defying moves || Sphere wheel Collider Unity 3D || Ash Monster Truck Physics
zhlédnutí 2,3KPřed rokem
Physics defying moves || Sphere wheel Collider Unity 3D || Ash Monster Truck Physics
Simcade Vehicle Physics #unity3d Progress
zhlédnutí 1,6KPřed rokem
Simcade Vehicle Physics #unity3d Progress

Komentáře

  • @RedNarrowBird
    @RedNarrowBird Před 6 hodinami

    for the code where do i place it, or do i keep it in assets?

  • @1onGoogle
    @1onGoogle Před 10 hodinami

    This guy deserves millions subs+views❤

  • @iamQuicklearner
    @iamQuicklearner Před 11 hodinami

    Thank you very much! Very good info :)

  • @antonandev
    @antonandev Před 21 hodinou

    Thank you very much ;) great lesson

  • @motobike5confirmed711

    Woah, that’s super cool is their any tutorial on how to do this?

    • @ashdev
      @ashdev Před dnem

      Tutorial is linked on the asset page. Link in description.

  • @captainfecc2526
    @captainfecc2526 Před 2 dny

    For me it doesn't move, seems like not listening to GetAxis. I dom't know why

    • @ashdev
      @ashdev Před dnem

      Check if the axis name is spelled correctly, if it is then share your script in our discord server, someone will help you out

  • @rughur_pierrefendre

    Not working... Stop just before reach first waypoint...

    • @ashdev
      @ashdev Před 4 dny

      Hi, can you please join discord and send me a video about the issue.

  • @GameDynastyPro
    @GameDynastyPro Před 5 dny

    Superb work 👍

  • @JayRKID
    @JayRKID Před 6 dny

    Looking forward to the animation update :)

    • @ashdev
      @ashdev Před 3 dny

      The animations tutorial have been uploaded, check it out 🙂

    • @JayRKID
      @JayRKID Před 3 dny

      @@ashdev nice, thankyou

  • @mrCHRONIC128
    @mrCHRONIC128 Před 6 dny

    Thanks Ash Dev. Using this for my own game, however i would like to ask how to get the car to transfer weight to a side when moving to the opposite direction

  • @BlueAndy_
    @BlueAndy_ Před 11 dny

    Okay little critique here. You never showed how you created the "Follow Target" object, that could confuse some people.

    • @ashdev
      @ashdev Před 3 dny

      Thanks for pointing it out, we'll be more careful from now on

  • @PkLearningpoint-hp4bw

    I request you again 🙏 please one video on physics based character controller in unity

  • @Alex-bs2io
    @Alex-bs2io Před 15 dny

    Yo is this got android controls

  • @PkLearningpoint-hp4bw

    Please one video on physics based character controller in unity please 🙏

  • @echiko4932
    @echiko4932 Před 18 dny

    Praying this one works properly for me. On the last kart controller i copied, the outwards force on the drift made the vehicle fly into the sky on the slightest ramp

  • @Joytrix
    @Joytrix Před 19 dny

    Very good 👍

  • @KillerE0944B.Gamning
    @KillerE0944B.Gamning Před 19 dny

    Very helpful tutorial ❤❤

  • @bytecodegames
    @bytecodegames Před 25 dny

    how i can setup top down view camera using your asset

    • @ashdev
      @ashdev Před 25 dny

      czcams.com/video/NaBnvrg4kac/video.htmlsi=728jqNXcU7E_YYzc&t=215

    • @bytecodegames
      @bytecodegames Před 25 dny

      @@ashdev thanks

    • @bytecodegames
      @bytecodegames Před 25 dny

      @@ashdev one more question is that when i set the vehicle using creator the wheels get outside the bumper but if i change the custom gravity the car starts to fly when speeding so how i can overcome this issue

    • @ashdev
      @ashdev Před 24 dny

      @@bytecodegames please send a video in my discord about the issue. also make sure to follow the tutorial and import the project settings. also try sphere cast suspension mentioned in video. custom gravity should be negative.

    • @bytecodegames
      @bytecodegames Před 24 dny

      @@ashdev yes i followed the tutorial and i will send you the video but the discord invite is expired or can't join

  • @echiko4932
    @echiko4932 Před 25 dny

    oh brother this is _exactly_ what im after

  • @bluzenkk
    @bluzenkk Před 28 dny

    Excellent, yet i still dont quite get the interrupt part , sad. would like to see a use case of a praticall example.

  • @WORSTXD001
    @WORSTXD001 Před 28 dny

    hey ASH DEV your character controller helped me a lot but i have a question regarding sensitivity how do i increase it???... plez help me

  • @TheSparkoi
    @TheSparkoi Před 28 dny

    nice tuto man !!! i love your work !

  • @PkLearningpoint-hp4bw

    Sir please one video on physics based character controller for unity please 🙏 I wait for your answer ❤️

  • @devseb
    @devseb Před 28 dny

    Love your content and assets!

  • @Joytrix
    @Joytrix Před 28 dny

    Excellent, thanks :)

  • @beefytime1374
    @beefytime1374 Před 29 dny

    the turning thing was somethjing i was trying to figure out for like 30 mins and i finally decided to look a this video and its the first thing! 🤣

  • @krims254
    @krims254 Před 29 dny

    what type of suspension logic are you using? looks arcady in a way. is it just damping x spring? or is there more to it?

    • @ashdev
      @ashdev Před 29 dny

      I explained in racing game guide series episode 3

  • @Mr.IN3V1T4BL3
    @Mr.IN3V1T4BL3 Před 29 dny

    Hello , in my project the front wheel rotate and work nice but rear wheels are not rotating , they only rotate when I press W or S key . Pls help

    • @jubinjajoria2870
      @jubinjajoria2870 Před 11 dny

      Same issue for me.

    • @Mr.IN3V1T4BL3
      @Mr.IN3V1T4BL3 Před 11 dny

      I fixed it

    • @jubinjajoria2870
      @jubinjajoria2870 Před 11 dny

      @@Mr.IN3V1T4BL3 How...??

    • @ashdev
      @ashdev Před 3 dny

      You can use the front tire's rotation logic for the rear ones too if you want that, in the video rear tires are being rotated based on acceleration. For further issues, you can ask them in our discord server.

  • @maan23363
    @maan23363 Před 29 dny

    Which version are u using bro well it work in unity 2022

  • @WORSTXD001
    @WORSTXD001 Před 29 dny

    hey Ash Dev, when i wrote the player controller script and loaded unity again it was showing a error saying Assets\player controller(38,25):error CS1002: ; expected what do i do now please help me

    • @ashdev
      @ashdev Před 3 dny

      You have to add " ; " at the end of each line of code, that's what this error is for

  • @beefytime1374
    @beefytime1374 Před měsícem

    amazing

  • @NullVoider
    @NullVoider Před měsícem

    When nested inside another GameObject, my sphere with a SphereCollider falls through the plane with a MeshCollider, but collides correctly when not nested.I'm such a noob, coming from web.dev(

    • @ashdev
      @ashdev Před 3 dny

      Share a video of what's exactly happening in our discord server, maybe then we can help you out

    • @NullVoider
      @NullVoider Před 3 dny

      @@ashdev Thank you very much!

  • @jackstacey8087
    @jackstacey8087 Před měsícem

    Hi, when I use the controller the character jumps up

  • @Imolex_Dev
    @Imolex_Dev Před měsícem

    i wanna make a rally game does it works with it?🙂

    • @ashdev
      @ashdev Před měsícem

      you can try the demo from description of the asset.

    • @Imolex_Dev
      @Imolex_Dev Před měsícem

      @@ashdev tysm!

  • @eliaswennerberg8299
    @eliaswennerberg8299 Před měsícem

    Love the non-uniform naming conventions...

  • @Mr.IN3V1T4BL3
    @Mr.IN3V1T4BL3 Před měsícem

    Holy , awesome. Lost of words by your teaching .❤

  • @MenaAssets
    @MenaAssets Před měsícem

    Hello!. Thank you for using my car in this tutorial series. I never fully understood the logic behind suspension logic using raycast; It was entertaining and educational to watch. I wish I had time to develop another car controller. Best regards!

  • @vaibhavjaiswal799
    @vaibhavjaiswal799 Před měsícem

    I have a question. So you said you will use kinematic approach and use Character controller component. So what's the difference if we use character controller component or Rigidbody with kinematic checkbox set to true...?

    • @ashdev
      @ashdev Před měsícem

      It's more complex hence prone to errors and less efficient. You have to code each and everything. It's recommended to use, if you want to do some physics calculations or collision detections etc. It's in between of using a fully physics based character controller and going with fully kinematic one (like built in character controller component). Built in character controller is more efficient and already has basic functionalities. These are all the things to consider before choosing one.

  • @kagunslinger767
    @kagunslinger767 Před měsícem

    Nice tutorial, as always !

  • @creative.outlet
    @creative.outlet Před měsícem

    This was great! Thanks! Is there a reason why you didn't use the new Input System?

    • @ashdev
      @ashdev Před měsícem

      New input system is a whole different topic to explain, and it's not a good idea to explain two different things simultaneously. We'll cover it in some future tutorial.

  • @Ollive24
    @Ollive24 Před měsícem

    best channel <3

  • @Hunter-X9211
    @Hunter-X9211 Před měsícem

    Hello, How can we add dash function in this code ??..

    • @ashdev
      @ashdev Před měsícem

      Just like sprinting, you can create a different speed and and set the current speed to that for your appropriate dash time and trigger it through some button (For basic approach). And then, add some kind of cool down timer so that, the player doesn't keeps on moving with the dash speed.

  • @AbdullahGameDev
    @AbdullahGameDev Před měsícem

    Great video I would like to ask about the asset name you used in this video?

    • @ashdev
      @ashdev Před měsícem

      What asset?

    • @AbdullahGameDev
      @AbdullahGameDev Před měsícem

      @ashdev 9:34 the plane and cubes is that asset on unity asset store or you made it?

  • @TheSparkoi
    @TheSparkoi Před měsícem

    im a big fan of all your work/script !!! Keep the good work ! lov u

  • @ragerungames
    @ragerungames Před měsícem

    Nicely explained as always!

  • @jamestanubrata6782
    @jamestanubrata6782 Před měsícem

    Thats awesome, also how do you make when making character controller that is like animal like a dog or snake or bird

    • @ashdev
      @ashdev Před měsícem

      For basic one, it's the same, the difference will only be in the animations. (For dogs, cats etc). But you won't be able to use the built in character controller because of the capsule collider you have to create a custom one but the approach will be same.

  • @StigDesign
    @StigDesign Před měsícem

    Nice :D

  • @PhonicX
    @PhonicX Před měsícem

    Best tutorial I have found so far, and I love the animated explanations!

  • @rankor6110
    @rankor6110 Před měsícem

    ok, you made the suspension of the car, but how do you make the wheel spin?

  • @ggwp8618
    @ggwp8618 Před měsícem

    Part 2 please. I learnt alot from this