Vandal Vanda
Vandal Vanda
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EVERYTHING Added In The New SIGNAL Update For Space Engineers
The latest update for SE adds loads of NEW awesome blocks both for FREE and PAID in the new Signal DLC Pack. But, there's also many great other changes made to the game like stacking bottles/tools, reload indicator and more.
Combining the new Action Relay with an existing AI / Automated man-able fighter drone may mean adding 3+ Action Relay to trigger each of its existing flight mode Timer Blocks, but with my setup to change the Action Relay channel between flight modes, it can be done with just one.
Music Used:
Tracks from CZcams Studio
Tracks from Space Engineers OST
"Royal Coupling" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/by/4.0/
Timestamps:
0:00 Intro
0: Action Relay Walkthrough
1:04 Broadcast Controller Walkthrough
2:00 One Action Relay Many Timers
2:41 Free Blocks Added In Signal
3:40 PAID Blocks Added In Signal DLC
7:30 Other Change In 1.204
9:03 What's Coming In 1.205
9:48 Conclusion
zhlédnutí: 1 301

Video

Operation Spearhead #01 - Space Engineers Co-Op Survival
zhlédnutí 299Před 5 měsíci
This scenario on the workshop: steamcommunity.com/sharedfiles/filedetails/?id=2973984027 Sarekh's Workshop: steamcommunity.com/id/Sarekh/myworkshopfiles/?appid=244850 Aboard the AICN Soraia; SlatedGorgon, Erodrayle, and myself have been fast-tracked into the cockpit defending the Jaka system from new, unknown enemies. Join us as we take on new challenges and try to survive the enemies, and each...
9 Mods That Make Scrapyard Even Better - Space Engineers
zhlédnutí 10KPřed 5 měsíci
Refine your Scrapyard world into the finely-tuned Rust-scape you've always wanted with these 9 mods. Workshop Links: Scrapyard Scenario by Splitsie: steamcommunity.com/sharedfiles/filedetails/?id=2960768984 00 Scrapyard MES Settings:steamcommunity.com/sharedfiles/filedetails/?id=2960754741 01 Improvised Experimentation (for multiplayer): steamcommunity.com/sharedfiles/filedetails/?id=2891367014...
How To Build A PARK Crane For Scrapyard - Space Engineers Tutorial
zhlédnutí 3,6KPřed 6 měsíci
Have you started playing Splitsie's Scrapyard? Need help setting a crane for bringing home your new loot? This video explains how to design and configure a fairly simple crane using the PARK script. Workshop Link: Spawn Rover w/ Crane Example: steamcommunity.com/sharedfiles/filedetails/?id=3169078110 Scripts Used: PARK by Merri and Treki: steamcommunity.com/sharedfiles/filedetails/?id=193315102...
I Made A Puddle Jumper - Space Engineers Ship Tour
zhlédnutí 9KPřed 6 měsíci
Gateship One? A little _Puddle Jumper_ like this? This is my take on a Puddle Jumper from Stargate Atlantis. It is designed for survival as a light fighter or transport ship. Workshop Link: Stargate Puddle Jumper: steamcommunity.com/sharedfiles/filedetails/?id=3166803965 Puddle Jumper DIY Version: steamcommunity.com/sharedfiles/filedetails/?id=3166804189 Scripts Used: Automatic LCDs 2: steamcom...
My New Rover Can Weld! - Space Engineers "Ship" Tour
zhlédnutí 2,1KPřed 7 měsíci
Have you ever wished you could use a conveyored welder that moves? This Rover can do that, and more. I'm taking a look at my latest rover from Sand Castle Industries, my own faction for industrial vehicles. The main focus of this rover was to fit as much practicality into a "Large" (fitting in 3x5x3 LG blocks) size small-grid rover. Workshop Link: SCI - CR20: steamcommunity.com/sharedfiles/file...
Honey, I Shrank The Scissor Lift! - Space Engineers "Ship" Tour
zhlédnutí 4,6KPřed 8 měsíci
Have you ever wished you were just a couple meters taller? Sand Castle Industries has, and that wish was the driving force behind its latest aerial reach vehicle. Compact enough to navigate through a small 1x1 LG block opening ( not doors though ): , yet featuring enough lift to reach over 3 LG blocks high, the TSL makes tedious tasks like lighting, painting, and welding the ceiling of narrow c...
My New Scouting Rover (ft. AI) - Space Engineers "Ship" Tour
zhlédnutí 4,2KPřed 9 měsíci
Exploring the great unknown just got a little easier with the new Hawkeye Scouting Rover from Sand Castle Industries! This little rover can fit into tight spaces, but shines when traversing the great outdoors. Deploy the patented Eye In The Sky at the touch of a button. Use it to scount enemy installations, discover valuable ore deposits, or even navigate treachorous terrain - all while autonom...
My Small Hydro Ships (+ AI Drone) - Space Engineers Ship(s) Tour
zhlédnutí 590Před 9 měsíci
These small ships are the perfect companion for any ship. Workshop Links: Fighter: steamcommunity.com/sharedfiles/filedetails/?id=3090087809 Miner: steamcommunity.com/sharedfiles/filedetails/?id=3090087094 Constructor: steamcommunity.com/sharedfiles/filedetails/?id=3090088157 Scripts Mentioned: [PAM] Path Auto Miner by Keks: steamcommunity.com/sharedfiles/filedetails/?id=1507646929 Automatic LC...
My First MCRN Ship - Space Engineers Ship Tour
zhlédnutí 2,7KPřed 9 měsíci
Despite being the MCRN's smallest warship, the compact Morrigan-Class Patrol Destroyer is equipped with the latest Martian technology, allowing it to take on larger, less advanced ships. It can most commonly be found patrolling trade routes in The Belt, screening ships for OPA terrorists and enforcing trade regulations. Workshop Link: steamcommunity.com/sharedfiles/filedetails/?id=3081169811 Ti...
MCRN Scipio Africanus Stops Belter Xinglong - Space Engineers Cinematic
zhlédnutí 964Před 9 měsíci
The MCRN Scipio Africanus has been asigned to patrolling the trade routes around Eros. Their orders are to stop and inspect any ship suspected of involvement in the destruction of the Canterbury or Donnager. The whole system is a powder keg, and the smallest spark may set it off. Workshop links: MCRN Morrigan-Class Patrol Destroyer: steamcommunity.com/sharedfiles/filedetails/?id=3081169811 Belt...
My 10 ESSENTIAL Mods for Space Engineers
zhlédnutí 30KPřed 9 měsíci
These 10 mods for Space Engineers make the game better in so many ways, and are a must for any new survival game I start. Workshop links: 1. BuildInfo by Digi: steamcommunity.com/sharedfiles/filedetails/?id=514062285 2. BuildVision by Dark Helmet: steamcommunity.com/sharedfiles/filedetails/?id=1697184408 3. Edge Be Gone! by Whiplash141: steamcommunity.com/sharedfiles/filedetails/?id=2042716312 ...
It's a drone! No, It's a Missile! - Space Engineers "Ship" Tour
zhlédnutí 104Před 9 měsíci
MCRN's Mk7 Torpedo is a decisive long range ship-to-ship weapon. As part of Mars's Fleet Modernization program, a new Torpedo was developed to serve as one of the main assets in its upcoming [REDACTED]-class and [REDACTED]-class ships. In addition, the [REDACTED]-class will feature the ability to carry and manufacture up to 6 of the Mk7s or other Medium-sized Torpedoes. Workshop Link: steamcomm...
MCRN Torpedo Mk7 Highlight - Space Engineers
zhlédnutí 183Před 10 měsíci
Steam Workshop Link: steamcommunity.com/sharedfiles/filedetails/?id=3073398438 MCRN's Mk7 Torpedo is a decisive long range ship-to-ship weapon. As part of Mars's Fleet Modernization program, a new Torpedo was developed to serve as one of the main assets in its upcoming [REDACTED]-class and [REDACTED]-class ships. In addition, the [REDACTED]-class will feature the ability to carry and manufactur...
I made a Scissor Lift! - Space Engineers "Ship" Tour
zhlédnutí 570Před rokem
Gravity got you down? Playing on a server without jetpack or with a jetpack nerf? The Sand Castle Industries Medium Scissor Lift is for you! Get yours today at: Paste into creative: steamcommunity.com/sharedfiles/filedetails/?id=2941781251 Print / weld on survival: steamcommunity.com/sharedfiles/filedetails/?id=2941464235
SCI Medium Scissor Lift - Space Engineers Ship Highlight
zhlédnutí 327Před rokem
SCI Medium Scissor Lift - Space Engineers Ship Highlight

Komentáře

  • @comcastjohn
    @comcastjohn Před 7 dny

    Just so you know, there are EXPANSE servers. I found out about two weeks ago. They are modded of course and they have all of the weapons and blocks and such like the movie, so you can build exact replicas of the ships, stations and weapons in the show. There is A LOT of people, factions AND fighting, for territories and such. These are HUGE dedicated servers so virtually no lag with massive battles and such. I wanna try it out but am too new to SE (about two months old) so I need some more experience in the base game itself before I try advanced stuff like that. Anyway, love the vids, so keep up the great work young man! 😇🫡🫡🫡🫡

  • @comcastjohn
    @comcastjohn Před 8 dny

    The goodbye dance and mishaps at the end of the vids are great! Impressive tool for the tool box as well.

  • @comcastjohn
    @comcastjohn Před 8 dny

    A small shield gen would help a lot as well. 😇🫡🫡🫡🫡

  • @comcastjohn
    @comcastjohn Před 8 dny

    I am new to SE, about a month and a half now. I am a monkey pounding two rocks together. I have the imagination but lack the knowledge to do what I want. It is my lack of knowledge and understanding on the event controllers and timer blocks. I am watching tutorials and trying to learn them. I have several memory issues after suffering a TBI overseas, so it is more challenging for me. You did a fantastic job except for the cloaking device 😱😂🤣😅. If I may ask, how long have you been playing and from start to finish, minus breaks and rl, how long would you say it took you to make this amazing lil craft? The warning sound the sensors make is awesome as well and I would like to hear about that. This is all vanilla correct? I know about the scripts in the programmable block thing. But as strictly vanilla with no scripts, would this baby do everything else? Keep up the great work and the video editing and the tour and such were great as well. Thank you so much for sharing and I have subbed as well. Take care young man! 🫡🫡🫡🫡

  • @Captainbombastic8524
    @Captainbombastic8524 Před 10 dny

    It kinda reminds me of the Starspeeder 2000

  • @szeredaiakos
    @szeredaiakos Před 13 dny

    That always happens. A newly created grid does a number on a ship attached to it. Solution: put an AI on the ship and have it active when you are detaching.

  • @SnatchUWU
    @SnatchUWU Před 13 dny

    Inaccurate, the ancients never leave such complete instructions

  • @ceberoushayes3827
    @ceberoushayes3827 Před 29 dny

    How did u make ur welder for ur puddle jumper ship

  • @hagenisse
    @hagenisse Před měsícem

    It's so cute, I love it

  • @minikhy7835
    @minikhy7835 Před měsícem

    I managed to make it to the point where it compiles successfully but i am not seeing where to add in the custom groups under main. when i pull that up it's blank. Any help would be appreciated because when i add in main arm and wrist it throws an error code when i compile it. NVM figured it out you have to have the keyboard selected instead of the LCD

  • @maxmuller8756
    @maxmuller8756 Před 2 měsíci

    A verry nice made video but a bit to fast for me i'm still a starter player and can't understand things that fast i spend now like 25mins for the piston and it still doens't work, i would like to have more explanation for that, imma ask the dc again bc i can't figure this out myself

  • @umbrellacorporation8932
    @umbrellacorporation8932 Před 2 měsíci

    cutter star citizen

  • @bendsnyder7826
    @bendsnyder7826 Před 2 měsíci

    Better Player Movement mod allows slight horizontal movement when jumping. Good with normal jetpack, great with limited or no jetpack mods.

  • @Raynor88
    @Raynor88 Před 2 měsíci

    F302 or Daedalus next please!!!

  • @bk_Syndicate_FL850KH
    @bk_Syndicate_FL850KH Před 2 měsíci

    The production value on your videos is amazing! I subscribed! I wanna see where you go

  • @NoobtooberMan
    @NoobtooberMan Před 2 měsíci

    Put some wings on it like lobe stars rv from Spaceballs

  • @EricAero
    @EricAero Před 2 měsíci

    Another mod to add to the list is Crew Member that spawn random NPC that will attack you if you start grinding their grid. Very nice Addition. Bonus : While on Satreus, Play with Dune Soundtrack in the back ground... Man that is on point !

  • @nonetaken7873
    @nonetaken7873 Před 2 měsíci

    Only idiots who can't design to save their life need more powerful wheels. The wheel limit is there for a reason, to make you think about how many wheels you need. Promoting these "more powerful wheels" mods is fundamentally harmful to the rovering community. At the same time, the no vanilla painting mod and the planetary derelicts were both solid, novel suggestions.

  • @Lorem_the_Ipsum
    @Lorem_the_Ipsum Před 3 měsíci

    Aww man, why dont most people disable upward thrusters in atmospheric flight. Its just a waste of fuel and makes landings more bumpy..

  • @CanadianWookie1972
    @CanadianWookie1972 Před 3 měsíci

    I would like to play scrapyard and subscribed to it on steam. When I play I seem to never find abandoned buildings or vehicles. Am I missing something?

  • @WDMtea
    @WDMtea Před 3 měsíci

    I was able to recreate this without issues yesterday, work perfectly. But today "Disable" Doesn't disable the crane functions. And is seems that when in ARM or Wrist mode, the Boom still tries to extend and retract. I've redid all the programing, labeling, and and speeds, sill same thing. The only thing that changes from yesterday was a restart. Anyone hear of this, I really don't want to grind down the whole crane only to find out the grid itself is glitched. Clang is annoying as hell sometimes

  • @LiliumCruorem
    @LiliumCruorem Před 3 měsíci

    Bruh I fantasize about one day living a life where I just cruise in a space RV, I’ll probably never live to see humanity reach that point. But God, I hope we do. Cause SpaceRV camping would be so cool. Especially if you could still stream movies/games xD

  • @ItsAllAboutMeAgain
    @ItsAllAboutMeAgain Před 3 měsíci

    38 seconds .. thats how long it took to drive me away from your channel. The music competing with the voice over was quite annoying.

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      I’m sorry to hear that, but I appreciate the honest feedback. I will keep it in mind going forward.

    • @rubikmonat6589
      @rubikmonat6589 Před 3 měsíci

      ​@@vandalvandaIt bothered me too but I stuck it out. If you reduce it to about a third that volume it will still be there, but be less competitive.

  • @novoca1n3
    @novoca1n3 Před 3 měsíci

    Great video. Cheers

  • @alanjeff1668
    @alanjeff1668 Před 3 měsíci

    does it fit through the stargate with the stargate mod by gwin

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      It should fit through the gate with the pods closed, but there’s some weird behavior with subgrids. Last I tried the outcome was explosive. Like 1x Large Grid Warhead explosive. I might make a non sub-grid version that would be stargate safe.

    • @alanjeff1668
      @alanjeff1668 Před 3 měsíci

      @vandalvanda that would be nice please. Also if you have a merge block to lock them in then no subgrid?

  • @pollandia5389
    @pollandia5389 Před 3 měsíci

    I like the format and especially that you also list things like the storage vollume (with comparisons to similar blocks) and the integrity

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Thanks! I really want to focus on aspects that aren’t commonly covered, but are actually important for real survival gameplay. I’ve been loving the cargo crate for storing tools, weapons, food (Eat Drink Sleep) etc. And the corridor stowage is going to get a lot of use, too.

  • @cyanide9770
    @cyanide9770 Před 3 měsíci

    "corridor"

  • @adamjenkins7653
    @adamjenkins7653 Před 3 měsíci

    Here's a hope that they will go back and update some of their scenarios with the free blocks.

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      They may, but I also like that some of the older scenarios serve as examples of what blocks and systems were available at the time.

  • @Aragath
    @Aragath Před 3 měsíci

    Absolutely loving this format. Very nice video. Also, incredibly clever system you used on your drones to cycle trough behaviors using only 1 channel. Will absolutely keep it in mind. Very happy to see a likeminded player that enjoys timer block puzzles as much as I do.

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Thanks! It’s my first update video, so I’m glad it worked out. This update has definitely been a win for timer block puzzlers. I love making feature-dense, versatile small vehicles, so I’ll definitely be experimenting with the action relays a lot more.

  • @akhinnaeempire455
    @akhinnaeempire455 Před 3 měsíci

    Yeah, this update is going to give me soooo many tools for scenarios, I am very much in love with it.

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      I can’t wait to see what you do with it!

    • @akhinnaeempire455
      @akhinnaeempire455 Před 3 měsíci

      @@vandalvanda I just finished my new scenario, it has some of the functionality already built in, nothing too fancy but I delayed it by a week to make good use of it.

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Once im back home in a couple weeks I’ll definitely take it for a spin. It looks really impressive!

  • @aleirejay2197
    @aleirejay2197 Před 3 měsíci

    The decor blocks are very nice. Not technical enough to envision stuff people can do with the action relay, but I'm sure it will be insane.

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Yep, there's a lot of possibilities to make compact ship interiors now especially with the corrirdors.

  • @dham99
    @dham99 Před 3 měsíci

    Very nice, thanks for taking the time to put this out! I have been playing on the Scrapyard scenario for a few weeks now, I love it. Its such a nice, raw experience that requires you to actually use some thinking skills (Engineering sklls? XD) to add bits to your rover/base, access certain things without ruining them, and the player economy is big because parts are only available in some cases if they've been collected and stored. I love building trailers and hauling parts around, and having to modulate my rover to add power or storage. it gives you a very 'mechanic' feel to the game

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Glad you liked it! Totally agree on the mechanic feel from trailers etc. It feels like a completely different game from the normal asteroid mining.

  • @Schrimschrim
    @Schrimschrim Před 3 měsíci

    How can i add more mods to this workshop szenario?

    • @chipper02
      @chipper02 Před 3 měsíci

      Start the scenario. Then exit and choose yes to save. Go to load game and it will be listed and you can edit it as you would any other save.

  • @mz00956
    @mz00956 Před 4 měsíci

    I'm happy that you like my mod ^^ I am actually now working on Version 2 that will have quite a few improvements and will replace both othee versions. Btw. Improvised Experimentation also works for single player and is actually a more stable version that Improvised Engineering😅

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Thanks for stopping by! I'll keep an eye out for Version 2

  • @sorrowandsufferin924
    @sorrowandsufferin924 Před 4 měsíci

    The same kind of crane (maybe with some slight tweaks to prevent it hitting the rover whilst turning) could probably be utilised to make a mobile (surface) drilling rig, right?

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Absolutely! I've actually added a drill to mine for light ground mining. It's a little tricky to use, though...

  • @galacticblizzard9878
    @galacticblizzard9878 Před 4 měsíci

    Do you know if any combat mods like Assertive Combat and bunkers work with this scenario? I also think what would be great if theres a mod that adds cargo contracts so you can deliever cargo to other outposts on the planet

    • @vandalvanda
      @vandalvanda Před 3 měsíci

      Not sure if any combat focused mods would really suit the playstyle, since your blocks are so valuable you wouldn't want to risk much. But on the other hand, capturing a fully functional NPC ship would be quite the payoff. Afaik there's two options for cargo hauling contracts: 1 Vanilla Economy: You could probably play with the station spawn radius, or other setting to make sure stations only spawn on the planet, then accept some hauling contracts. The downside is the "cargo" is just a weightless inventory item. 2 Freight Contracts mod by Patrick: Has really cool cargo grids to move, but they're HEAVY and craning them with a rover would be challenging.

  • @XtremeCunha
    @XtremeCunha Před 4 měsíci

    i keep gettin PB not part of a faction could someone explain cause i cant find any solutions online

    • @vandalvanda
      @vandalvanda Před 4 měsíci

      Make sure you have created / joined a faction, and make sure you own all of the blocks. CTR+A, transfer to->me.

  • @torhacs
    @torhacs Před 4 měsíci

    Nice builds, always improving if keen add a half ladder block would be perfect to climb in it easily without jetpack.

    • @vandalvanda
      @vandalvanda Před 4 měsíci

      Thanks! A half ladder would be interesting

  • @sebastchan7196
    @sebastchan7196 Před 4 měsíci

    Nice video, is that magnet also a mod to pick up the battery? if so which one?

    • @vandalvanda
      @vandalvanda Před 4 měsíci

      Thanks! The mag plate is base game, but the large mag plate requires the heavy industry dlc.

  • @Anvilshock
    @Anvilshock Před 4 měsíci

    4:55 If you like _that_ spotlights mod, try also Adjustable Spotlight by Rusted Droid which plays very well together with the former and lets you dip or angle the beam off the grid-dictated center line.

    • @vandalvanda
      @vandalvanda Před 4 měsíci

      That sounds incredibly useful! I’ll be checking that out, and it may end up on my essential mod list.

  • @kennethwong6683
    @kennethwong6683 Před 5 měsíci

    May i know how to make a alarm when attacked? thanks

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      To set up an alarm for when an enemy is nearby, you can use the AI Defensive block and assign a couple of timer blocks to trigger using the Setup Action button. The first timer block is for when enemies are detected, and the second is when they are no longer detected. Inside the timer block, you can play a sound, turn on lights, etc. then the second timer block will shut those things off. Hope that helps

  • @arlantdraco
    @arlantdraco Před 5 měsíci

    "Batteries No charge and Scrap" has not been updated for a long time, "No Battery Scrap (Warfare 2 DLC Compatible)" works for all batteries.

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      Thanks for letting me know! I tried looking for something more recent, but I couldn't find it. Gotta love the workshop search ;)

  • @truevulgarian
    @truevulgarian Před 5 měsíci

    Is it just me or is the elbow conveyor joint upside down? This way I can't get the crane to stow properly.

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      You may have something turned around. My goal with this is to tuck the arm down under the base. If you're still having trouble let me know.

  • @truevulgarian
    @truevulgarian Před 5 měsíci

    Great tutorial. I'll be putting this to use. Thank-you.

  • @MrBlackdragon1230
    @MrBlackdragon1230 Před 5 měsíci

    I never play without Rendering Improved and Smooth Voxels. Id also like to point out a wheel mod I also never play without called Better Wheels (adjusted collision, improved travel, dual wheels).

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      Good to know! I'll look into that one

  • @cylus13
    @cylus13 Před 5 měsíci

    Thank you for the battery mod. I was just looking for a way to do that today then your video came up.

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      Glad to help! The Power Cell grinding to scrap makes a lot more sense in vanilla, In Scrapyard it's just annoying. You might be interested in "No Battery Scrap (Warfare 2 DLC Compatible)" as suggested by @arlantdraco, it should work with the Warfare 2 batteries.

    • @cylus13
      @cylus13 Před 5 měsíci

      @@vandalvandaThank you

  • @jhomslayer5068
    @jhomslayer5068 Před 5 měsíci

    thanks 😊

  • @yankeevader
    @yankeevader Před 5 měsíci

    Highly recommend Improved Experimentation if you are using the Advanced Welding mod as you can grab and move blocks around with it

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      Yep, that’s a great suggestion!

  • @src6339
    @src6339 Před 5 měsíci

    Cool, how many refinaries does it have?

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      It's got 1 Industrial Refinery with 4 yield modules, and 1.5 Arc Furnaces.

    • @src6339
      @src6339 Před 5 měsíci

      @vandalvanda nice. Though .5 of an arc refinary called a "survival kit" now 😉

  • @truevulgarian
    @truevulgarian Před 5 měsíci

    Nice list! I haven't played Scrapyard yet but will definately be doing it now. Ty.

    • @vandalvanda
      @vandalvanda Před 5 měsíci

      You won’t regret it! Unless your crane rover explodes 😅