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Blender Pencil
Registrace 20. 07. 2022
This channel is all about Blender, animation, drawing, and 3D!
Trying to finish my Blender project in 4 hours
4 hour challenge for finishing my project!
Animation course:
blendermarket.com/products/creating-animation-project
Robotic 3D assets Suite:
blendermarket.com/products/transport-robot-set
Additional music and sound:
Erokia/Freesound
Freesound.org community
Pixabay
Animation course:
blendermarket.com/products/creating-animation-project
Robotic 3D assets Suite:
blendermarket.com/products/transport-robot-set
Additional music and sound:
Erokia/Freesound
Freesound.org community
Pixabay
zhlédnutí: 267
Video
Animation Process with Blender Eevee
zhlédnutí 137Před 14 dny
Animation Process used for the the short animation project "On The Way"
On the Way - Animation Short made with Blender Eevee
zhlédnutí 3,3KPřed 14 dny
This was done as an example project on a Blender course, it ended up being more or less an animated short film. Want to create your own project? Get the course here! blendermarket.com/products/creating-animation-project
Create your animation project! Course introduction
zhlédnutí 439Před 14 dny
This course will kickstart your animation journey in Blender: blendermarket.com/products/creating-animation-project Additional Music: Erokia/freesound Pixabay
Eevee has Raytracing in Blender 4.2!
zhlédnutí 14KPřed měsícem
A quick overview of changes in Blender 4.2 beta version Check out my animation course: blendermarket.com/products/creating-animation-project
Animate Tech in Blender!
zhlédnutí 36Před 4 měsíci
Useful tips and tips for creating any animation featuring tech! Assets available at: blendermarket.com/products/transport-robot-set
Transport Robots - High definition Blender Assets Suite
zhlédnutí 49Před 4 měsíci
A new updated package of tools for creating accurate descriptive and appealing visualizations! Available at: blendermarket.com/products/transport-robot-set
Making a cinematic 2D animation shot with Blender using Grease Pencil!
zhlédnutí 188Před rokem
Making a cinematic animated shot from a Blender 3D base using grease pencil! Music & Sound FX: pixabay.com/
Animating fast in Blender Grease Pencil
zhlédnutí 154Před rokem
Animating fast in Blender Grease Pencil using Eevee and interpolate sequence. Music by Qubesounds, BeCorbal and Comastudio from Pixabay
Making Cinematic Eevee& Grease pencil animation in Blender
zhlédnutí 475Před rokem
Time Lapse of animating quickly using Blender grease pencil & Eevee render engine! Check out the laboratory assets used in this video: blendermarket.com/products/chemistry-lab-3d-assets Music: pixabay.com/music/id-117997/
Animated portraits in BLENDER
zhlédnutí 95Před rokem
Animated portrait drawings made in Blender using grease pencil
Why do I feel like crying? haha
Good work, hope you get more subs so it will be seen!
Nice sharing
I like the modern setting but I've yet to see an animated short film where character animations don't look cheap, like 0:18 this arm moves too fast and unrealistically.
Thanks for the critique on the arm movement animation, noted! lets seewhat about tools in the future have to offer, Blender has plans to improve animation preview in viewport, that could help a lot. Positive ending note: Perfection is the enemy of done! I see so few short films compared to amount of people who would love to create one, I would really like see more, focusing on story even with the cost of perfection
@@blenderpencil8326 I think rather than short films people more often make animations based on memes and trends and the recommendation algorithm doesn't see connection between them.
Wow, amazing! Thanks for sharing!
i like your choice of bg music, ready sets the tone. and the characters, wow. great work
Dude...That isn't a "problem" ... It's called "Ray traced reflections" The very thing this video is supposed to be about. I am in tears.
Hello, thanks for your comment! This video is about practical observable differences to previous Eevee, and the traits of the new Eevee! I really appreciate the comments which help people learn more and check the details as well, cheers
Cycles is an unbiased pathtracing engine. You called it a raytracing engine. Very important difference.
Is there a way to bake lighting from eevee?
I use blender to model and design but need to export them to another app that doesn't handle lighting well at all
because its screenspace
super cool
Such knowledge and creativity are powerful tools that I hope get you where you deserve
Great Work. well made... Congrats & All the best for future
Wow..those mood and lighting .❣️❣️
one of the best animated short film and its done with evee huge respect
Nice
Nice!
Soundtrack felt like Spirited Away and I like that.
❤
Awesome work and explanation! You inspire!
Absolutely epic! It feels like the vibe or wall-E!!
This is so good!
great animation and work! and loved the thumbnail fonts what are these?
Thank you! The font for "made with Blender" is Tahoma regural, the main text/logo is handwritten
hey its so good, i didn't expected that in the starting but the story is really good
Where are you from brother
damn onion ninja alway start chopping when sad part starts, how long to make from a perspective of a noob point of view and how long the render time on what gpu
Thank you, I appreciate it! How long animation project takes depends of the person, project and goals, I would say 1-3 months can be realistic timeline altough many projects can take longer. This one was around one month of work, RTX 3070 card and render times 5-20s per frame. Around one hour for 10 second scene on average
Dude, this was a-w-e-s-o-m-e 🙌
As an Eevee user this is incredible.. really loved the ending
Absolutely superb, has that wonderful charm of a stop-frame animation. This really does demonstrate just what Eevee is capable of in the hands of somebody with the necessary skills.
Nice work! It's like the delivery Wall-E, so cute! ☀
NICE! 😊
One workaround for the screen space ray tracing issue could be widening your lens, increasing your resolution the same proportion then cropping it back down in post. It won't get rid of the effect completely, but it should give Eevee more screen space to work with for the ray tracing. Haven't tried it myself though, just thinking out loud.
Apparently there's an overscan option in the settings that gets rid of this problem entirely
Awesome! I sincerely hope it gets the views and likes it deserves to carry on!
Thank you! Appreciate the positivity and support!
Yep, as several other people have already pointed out, “screen space ray tracing” means it can only bounce rays around the part of the scene that is visible to the camera. There is no way around this since it’s the very nature of the technique. It’s a compromise between raster rendering and full path tracing. So no, it’s not due to still being beta and no, it will not be fixed in the future. I mean, if it was fixed and it could bounce rays onto objects not visible to the camera then it wouldn’t be “screen space”. And again, if that’s what you want, just use Cycles. 😄
What about baking lighting to get rid off changes in raytraced reflections? I know there were disapearing shadows in previous version even with baked lighting for animations, hope this has been improved...this the main reason I don't use Eevee for animation.
changes in the reflection and lighting are the very nature of screen space caluclation, becuase it only reflects what is visible on the screen.
Blender crashes a lot guys
AI voiceover.
The reflection problem is because it's screenspace, and isn't a bug. As soon as something isn't on screen, it doesn't exist to the raytracer. Hence the reflections disappearing as you zoom in, the part of the image it's supposed to be reflecting is no longer visible. To fix, you need to increase overscan in the film panel, and / or supplement with reflection probes. Increasing overscan effectively renders more and more of the passepartout. (darkened part of the camera view)
Thank you for this! Tested changing overscan from film panel and it fixed the problem!
You said screenspace raytracing so that definitely affects it but that still seems like a bug
This is because of the near clip plane of the camera/view. If geometry is clipped away this manifests in the reflection too.
EEVEE can't replace Cycles for realism just because they added raytracing. You're not doing realistic renders in game engines that have raytracing, are you?
Well, lots of people goes crazy for UE5's lumen and want to render literally everything in it, because of the realism-speed ratio. So Blender ofc. has to react somehow.
@@ArtemGms Most people who want realistic renders still use Arnold, despite it being so slow. Those going crazy about UE5 often are people who don't do anything, and are just going crazy by looking at trailers. I don't think Blender has to react to UE5. If they think raytracing is a natural evolution, then sure, but not just as a response to people going crazy about UE5. And it's not like Cycles has achieved the best realism on the market. The opposite even, it's likely the weakest of all the "big" engines. So, maybe they could respond to that.
@@filipstamate1564 I think Blender's cycles weakness is mainly the unability to handle large scenes without compromises or absolutely killing your viewport performance. That should be a larger priority over realtime rendering.
Although that's not that much about Cycles rather than Blender itself. It's nicely visible when you have a huge scene and go into rendered view + turn off overlays. You get a 100x more responsible viewport than when in solid view.
There’s plenty of realistic style renders in UE5. Just look at the Rivian demo
Reflection issue probably just related to 4.2 still being in beta.
ballsy balls
Very cool stuff, nice work!
You're a pro no doubt! Great video! Based on Dr Jekyll and Mr Hyde? Or Sherlock Holmes? Love the idea and all! Can't wait for more
Thank you, will do more soon! Any interpretation welcome from Sherlock to Dr Jekyll!
Nice