JohnBrx
JohnBrx
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Adding a combat system to my indie game [DEVLOG]
#gamedev #game #games #programming #coding #pixelart #unity #indiegame
In this video, I show how I implemented the fighting system for my isometric pixel art indie game. And how I fixed some of the complaints from people in the last video.
Wishlist ISO-CORE on Steam now!
store.steampowered.com/app/2983860/ISOCORE/
Music:
Song 1: massobeats - warmth
freetouse.com/music/massobeats/warmth
Song 2: massobeats - jasmine tea
freetouse.com/music/massobeats/jasmine-tea
zhlédnutí: 16 454

Video

Creating the world for my indie game [DEVLOG]
zhlédnutí 132KPřed 2 měsíci
#gamedev #programming #coding #pixelart #unity In this video, I show how I implemented the game world of my indie game with procedural generation using Perlin Noise. Wishlist ISO-CORE on Steam now! store.steampowered.com/app/2983860/ISOCORE/ Music: Song 1: massobeats - jasmine tea freetouse.com/music/massobeats/jasmine-tea Song 2: massobeats - lush freetouse.com/music/massobeats/lush
Creating 3D Lighting for my 2D Game
zhlédnutí 8KPřed 11 měsíci
#gamedev #unity #coding #english Please feel free to write your opinions and ideas for improvement in the comment section! Wishlist ISO-CORE on Steam now! store.steampowered.com/app/2983860/ISOCORE/ T3ssel8r:www.youtube.com/@t3ssel8r Music by massobeats: czcams.com/video/23Yj0EgZ_VM/video.html&ab_channel=massobeats
Making a game with two and a half dimensions
zhlédnutí 6KPřed 11 měsíci
#gamedev #coding#english Wishlist ISO-CORE on Steam now! store.steampowered.com/app/2983860/ISOCORE/

Komentáře

  • @flipside-games
    @flipside-games Před 8 minutami

    Has a really great style and I really like the grid movement system

  • @SilviaMaraDavies
    @SilviaMaraDavies Před 9 hodinami

    Add day night cycles so it gets scary and dangerous at night; Mobs can attack player structures.

    • @John-Brx
      @John-Brx Před 9 hodinami

      There is already a day and night cycle :) Just doesn’t appear in the video. You can see it in the video about lighting.

  • @noapoleon_
    @noapoleon_ Před 10 hodinami

    Not sure how your engine works but for shadows I try to take a mask approach probably: 1. make a mask using all visible top elements like trees, grass and stones. 2. calculate all shadows on a single layer and substract the mask from the result 3. in that order draw grass then shadows then top elements To be clear I haven't watched much of the video but this is what comes to mind right now

  • @aesy2
    @aesy2 Před 10 hodinami

    The grid is dope! Please keep it

  • @sg700
    @sg700 Před 11 hodinami

    ur programming the game in java?

  • @UltiemeHack
    @UltiemeHack Před 13 hodinami

    This looks nice!

  • @lhmsc
    @lhmsc Před 14 hodinami

    Gridlines only when building by default! Also as a toggle option.

  • @alexandrepv
    @alexandrepv Před 15 hodinami

    With camera shakes: Translate, don't rotate! If you wiggle rotation, you may trigger motion sickness.

    • @John-Brx
      @John-Brx Před 14 hodinami

      I’ve noticed that people don’t like the camera shake. I will change that!

    • @alexandrepv
      @alexandrepv Před 10 hodinami

      ​@@John-Brx Try just translating it, and if that still doesn't work, good old SFX particles! I don't know, see what sticks :) But I love the astetic of the game. If feels both cozy and full of possibilities!

  • @rednaxela7875
    @rednaxela7875 Před 15 hodinami

    I really like the grid lines especislly in the more open spaces

  • @jeffreystephens2658
    @jeffreystephens2658 Před 23 hodinami

    When you have a feature like that, where it's just a few lines of code and you can't decide on yes or no... put it in the options and let the player decide. Don't leave it to the comment section.

  • @XXVII_DoesThingsSometimes

    add cat

  • @fr_tian
    @fr_tian Před dnem

    I think the grid should appear only when you're building, but you can make a toggle too.

  • @fr_tian
    @fr_tian Před dnem

    I'm subscribing without even watching, I feel it'll be worth

  • @seaderwerks3046
    @seaderwerks3046 Před dnem

    Toggle for the ones who do and don't like the grid lines, I however am a big fan of it not showing. Wish-listed!

  • @louplavabre289
    @louplavabre289 Před dnem

    for the outline of the grid if possible make an option to let the player choose because both options are good, I have difficulty choosing

  • @dwnsdp
    @dwnsdp Před dnem

    Definitely looks better without grid lines! If they are toggled this needs to be the default. The amount of players that wont touch configs is insane and you want your game to look as good as possible out of the box.

  • @calmmind3160
    @calmmind3160 Před dnem

    open world is awesome, can you go with a generic story, "save the princess" hahah

  • @calmmind3160
    @calmmind3160 Před dnem

    gride lines are awesome tbh, thats what i like about it, maybe just lower the opacity to 10% or allow a toggle in the menu for it to be turned on or off

  • @calmmind3160
    @calmmind3160 Před dnem

    looks cool great art

  • @pisztolypett
    @pisztolypett Před dnem

    Hey John, Where can I reach out to you? Would love to chat with you about your game.

    • @John-Brx
      @John-Brx Před dnem

      You can contact me through my email: Johnbrx.games@gmail.com

  • @zipender_
    @zipender_ Před dnem

    i need a daily devlog it's so cool!

  • @Smokeywolf64
    @Smokeywolf64 Před dnem

    I kinda like the grid lines, but maybe give it a lighter color? Also will there be a linux version?

    • @John-Brx
      @John-Brx Před dnem

      yes there will be a linux version! :)

  • @phew8802
    @phew8802 Před dnem

    Damn this is looking good

  • @PickTwizt
    @PickTwizt Před dnem

    i love this! i think i like the squares more but just make it a option that u can toogle it on and off #wishlisted

  • @seinou7471
    @seinou7471 Před dnem

    maybe the gridline should be of a lighter green

  • @its-kulot
    @its-kulot Před dnem

    In other games, they have a button they can press to toggle grid lines on and off for example.

  • @nether6209
    @nether6209 Před dnem

    The screen shake looks too intense, maybe you should add an option to turn it off

  • @PeterMilko
    @PeterMilko Před 2 dny

    Just let the player choose to see the grid lines and set the opacity. The screen shake is jarring, turn of pixel perfect when you do it. Overall the game looks fantastic and I think you have something with potential. Im also a game dev & do pixel art. Let me know if you need any help. Best wishes.

  • @ZephaniahNoah
    @ZephaniahNoah Před 2 dny

    Just make the gridlines more subtle.

  • @oguste6839
    @oguste6839 Před 2 dny

    Maybe that the frames on the ground should be edited with preferences :))

  • @NghiaTran-pg1is
    @NghiaTran-pg1is Před 2 dny

    This game looks fanstatic, i have a question, how do your enemies avoid to jump into the same tile when attacking player, do you implement any collision avoidance

    • @John-Brx
      @John-Brx Před 2 dny

      I have a second tile-map that contains a tile in every cell that a object is standing on. The mobs just check the map to see if the cell that they are going to jump in to is containing an object already.

  • @user-pc7nx6br7x
    @user-pc7nx6br7x Před 2 dny

    Without lines looks good and clear. Lines very noisy

  • @edfarage570
    @edfarage570 Před 2 dny

    hey frend, the way you can fix your shadows is by projecting them into a single layer (preferably via shader) and then rendering that as a single object

  • @ZacHarvey
    @ZacHarvey Před 2 dny

    Looks great! I really like the dash mechanic.

  • @theartworkhub
    @theartworkhub Před 2 dny

    The Grid lines should blend with the grass tile some shallow some not so much.

  • @theothetorch8016
    @theothetorch8016 Před 2 dny

    Make the default option no grid

  • @reguret2976
    @reguret2976 Před 2 dny

    yep, the gridline makes the world more cluttered and unfinished.

  • @buzzbuzzbee3850
    @buzzbuzzbee3850 Před 2 dny

    Can you zoom in and out???

    • @John-Brx
      @John-Brx Před 2 dny

      Yes you can. But there is a maximum render distance. And also zooming out comes with higher processing power.

  • @kartoffel4050
    @kartoffel4050 Před 2 dny

    since I don't work with that myself, I don't know how hard it would be to implement, but why don't you try to add an option to turn on and off the grid lines? So that each player (and you) can pick the option that works best for them. Edit: nvm, ppl already suggested that lmao

  • @imraan_alam
    @imraan_alam Před 2 dny

    dont use grid lines

  • @myckat7148
    @myckat7148 Před 2 dny

    Camera shake feels bad :(

    • @milkboyG
      @milkboyG Před 2 dny

      I think it might be because the camera rotates istead of just panning on shake. This causes the pixelart to break for a short moment.

  • @Xivamart
    @Xivamart Před 2 dny

    Really excited to try this out

  • @JoeTheis
    @JoeTheis Před 3 dny

    Why do you think the last devlog blew up so big?

  • @drepple
    @drepple Před 3 dny

    Maybe make a slider for how visible the gridlines are. I'd love to keep 'em on for clarity, but probably at reduced contrast if the option is there, which is what I would recommend for the default as well: somewhere in between the two options you showed.

  • @MoraesMusician
    @MoraesMusician Před 3 dny

    no grid lines.

  • @vycdev
    @vycdev Před 3 dny

    I think the grid lines can stay, but at the same time make them less noticeable by either making them thinner or more transparent.

  • @tokeringmann
    @tokeringmann Před 3 dny

    love the gridlines!

  • @LandonDevelops
    @LandonDevelops Před 3 dny

    This looks great! I love the artwork

  • @sneekyninja111
    @sneekyninja111 Před 3 dny

    Is it weird to ask what you are using to make this game? Also it looks amazing!

    • @John-Brx
      @John-Brx Před 3 dny

      I’m using unity as the game engine. But I do the pixel art in GraphicsGale. Hope that helps :)

    • @sneekyninja111
      @sneekyninja111 Před 3 dny

      @@John-Brx, it does thank you!

  • @TiltLoop
    @TiltLoop Před 3 dny

    This game looks amazing! I hope get to this point with my devlogs!