Hilmi Yafi A
Hilmi Yafi A
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Writing Rectified Flow Network in Python Part 2 - The Reflow Network
This rectified flow network is based on the U-Net architecture with positional embedding on each of its block.
To make the training faster, the data is pre-encoded to the latent space before training. So we don't have to encode every step of the training. And then the latent space is also normalized.
In rectified flow network, the training data will be a linear interpolation between random noise and the data. The model will be trained to predict the direction to from the noise to the data.
In the original paper, to get to the data from the noise, we can just use Euler integration method. That's what I do for the test images at training. At the end, I also tried resampling the noise between each denoising step.
zhlédnutí: 7

Video

Blender 3D Character Making Part 4 Retopologizing - Kye
zhlédnutí 15Před dnem
Midi, Tuning, Mixing: hilmiyafia Original Song: Cherrybelle - Brand New Day
Writing Rectified Flow Network in Python Part 1 - The Autoencoder
zhlédnutí 31Před 14 dny
This autoencoder will compress the size from 3x128x128 to 3x16x16. This smaller size is easier for the rectified flow network to learn. The block of the autoencoder is based on MobileNetV2, it is basically an inverted residual block (the channels are expanded inside the block instead of compressed). For the encoder I use strided convolution to retain as much information as possible. But on the ...
Blender 3D Character Making Part 3 Texturing & Detailing - Kye
zhlédnutí 28Před 21 dnem
Reference from: www.artstation.com/artwork/rRlgXO Midi, Tuning, Mixing: hilmiyafia Original Song: Pee Wee Gaskins - Dari Mata Sang Garuda
Python Tomography Backprojection with Ramp Filter
zhlédnutí 24Před měsícem
I think it is amazing that an image can be reconstructed from the sinogram. It reminds me of creating joint probability distribution from their marginal probability distribution! And from this I learned that Radon transform and Hough transform is similar. Background Music by Migfus20 freesound.org/s/586838/ License: Attribution 4.0
Blender 3D Character Making Part 2 Sculpting & Hair - Kye
zhlédnutí 21Před měsícem
Reference from: www.artstation.com/artwork/rRlgXO Midi, Tuning, Mixing: hilmiyafia Original Song: CJR - Terhebat
Feet Clipping
zhlédnutí 19Před měsícem
Feet Clipping
Unreal Engine First Game Flutter Birb
zhlédnutí 59Před měsícem
I finally tried Unreal Engine! This experience was like Python all over again. So learning Unreal Engine after Unity3D is like learning Python after C# for me. My brain was fighting the change, and I keep asking "Why! Why are you doing it like that?". 😅 But I got there. So here are my fist impressions that stuck out to me while using Unreal Engine: 1. Unreal Engine is heavy. Even on this 2D gam...
Blender 3D Character Making Part 1 Modelling - Kye
zhlédnutí 41Před měsícem
Reference from: www.artstation.com/artwork/rRlgXO Midi, Tuning, Mixing: hilmiyafia Original Song: Killing Me Inside - Hilang
Python Pytorch Training Rectified Flow Diffusion Model
zhlédnutí 119Před 2 měsíci
Dataset: www.kaggle.com/datasets/andrewmvd/animal-faces
Flutter Run ONNX Machine Learning AI Model on Android Tutorial
zhlédnutí 355Před 3 měsíci
How to run ONNX models on Flutter easily! You can use this package: pub.dev/packages/onnxruntime Get the source code here: ko-fi.com/s/56215fdde8 #flutter #machinelearning #pytorch #dart #android #tutorial #python #artificialintelligence #classification #recognition #patternrecognition
Itch.io - Rusa's Legacy [Preview]
zhlédnutí 38Před 4 měsíci
Download now on Itch.io! Available for Windows, MacOS, and Linux 😊 hilmiyafia.itch.io/rusas-legacy Support me on Ko-fi 🙏 ko-fi.com/hilmiyafia
Unity Android Game Astromaths
zhlédnutí 16Před 6 měsíci
Download: play.google.com/store/apps/details?id=com.hilmiyafia.astromaths Cloud Nine by Hayden Folker | soundcloud.com/hayden-folker Music promoted by www.free-stock-music.com Creative Commons Attribution 3.0 Unported License Sci-Fi Sound Effects Library by Little Robot Sound Factory littlerobotsoundfactory.com
Unity Android Game Teka-Teki Silang Caroll
zhlédnutí 24Před 6 měsíci
Download: play.google.com/store/apps/details?id=com.hilmiyafia.tekatekisilangcaroll The musics are provided by Argofox: Ghost'n'Ghost - Lazy Sunday czcams.com/video/oD_tTVjeNeg/video.html
Unity Android Game Color Fall
zhlédnutí 20Před 6 měsíci
Download: play.google.com/store/apps/details?id=com.hilmiyafia.colorfall
Blender Bones + Blend Shapes Animation Test
zhlédnutí 62Před 6 měsíci
Blender Bones Blend Shapes Animation Test
Flutter Flame Game - Amber and Ice Solution
zhlédnutí 64Před 8 měsíci
Flutter Flame Game - Amber and Ice Solution
Python PyTorch VAEGAN
zhlédnutí 87Před 8 měsíci
Python PyTorch VAEGAN
Python Image Splitter Combiner for Upscaling Big Images
zhlédnutí 27Před 9 měsíci
Python Image Splitter Combiner for Upscaling Big Images
Python PyTorch GAN Expanding Colapsed Mode
zhlédnutí 27Před 9 měsíci
Python PyTorch GAN Expanding Colapsed Mode
Makin Persian-European Architecture in Blender Part 14
zhlédnutí 26Před 9 měsíci
Makin Persian-European Architecture in Blender Part 14
OpenUtau AI Tuner for Non-AI Voicebanks - Conditional WGAN-GP
zhlédnutí 429Před 9 měsíci
OpenUtau AI Tuner for Non-AI Voicebanks - Conditional WGAN-GP
Makin Persian-European Architecture in Blender Part 13
zhlédnutí 11Před 9 měsíci
Makin Persian-European Architecture in Blender Part 13
Python Command Prompt Video Player
zhlédnutí 18Před 10 měsíci
Python Command Prompt Video Player
Makin Persian-European Architecture in Blender Part 12
zhlédnutí 15Před 10 měsíci
Makin Persian-European Architecture in Blender Part 12
Python Video Perspective Aligner
zhlédnutí 14Před 10 měsíci
Python Video Perspective Aligner
Makin Persian-European Architecture in Blender Part 11
zhlédnutí 11Před 10 měsíci
Makin Persian-European Architecture in Blender Part 11
Python Face Aligner and Averager
zhlédnutí 45Před 11 měsíci
Python Face Aligner and Averager
Makin Persian-European Architecture in Blender Part 10
zhlédnutí 18Před 11 měsíci
Makin Persian-European Architecture in Blender Part 10
Lumix FZ82 - Zoom Test
zhlédnutí 107Před 11 měsíci
Lumix FZ82 - Zoom Test

Komentáře

  • @wabagg123
    @wabagg123 Před 5 dny

    I've tried following this tutorial with my real life house and the house winds up being too small for some reason.

    • @hilmiyafia
      @hilmiyafia Před 4 dny

      It is probably because of the FOV (field of view). Human eyes FOV is around 190 degrees, while the camera in games usually just around 60-90 degrees. This could make everything seems smaller and tight. You can try increasing the FOV, but since Unity doesn't use curved screen like our retina, everything will look very distorted. Usually in games they use Panini projection for the camera in high FOV, it still has some kind of distortion, but it is so much better than the usual projection.

  • @NotCreeper137
    @NotCreeper137 Před 6 dny

    i'm gettting this error: hifigan, h = get_hifigan() ^ SyntaxError: invalid syntax

    • @hilmiyafia
      @hilmiyafia Před 6 dny

      Hello, I'm sorry but I can't tell what is wrong from that amount of information, is that the full error?

    • @NotCreeper137
      @NotCreeper137 Před 5 dny

      @@hilmiyafia line 63

    • @NotCreeper137
      @NotCreeper137 Před 5 dny

      line 63

    • @hilmiyafia
      @hilmiyafia Před 4 dny

      @@NotCreeper137 I know it is line 63, it is still impossible to know what is wrong from that amount of information. You need to record your screen showing your code and running the code.

  • @bengonoobiang6633
    @bengonoobiang6633 Před 7 dny

    Thanks for this video. Nice demonstraction. what about running small LLm like HuggingFaceTB/SmolLM-135M on this?

    • @hilmiyafia
      @hilmiyafia Před 7 dny

      If you can export it to onnx, it supposed to work with this package too

  • @user-zw1ru4xk1s
    @user-zw1ru4xk1s Před 19 dny

    Hello, I watch CZcams and learn a lot. I create a big map by making a cube into one, is there a way if I want to increase one particular wall? All the ratios are broken, and the map is broken.

    • @hilmiyafia
      @hilmiyafia Před 18 dny

      Hello, can you record the screen to show the problem?

  • @amanhanspal5349
    @amanhanspal5349 Před měsícem

    hi, i m working with diffsinger. i have trained german model (nnsvs), how can i create phonemizers for the phonemes and graphemes i used for audio labelling?? when i add few german examples and their phonemes breakdown in dsdict.yaml file the phonemizers works properly in openutau but only for the german words that are in the dsdict.yaml file for any other word i get "error" in openutau... can you help by guiding how i can create new german phonemizers for my project ? where can i get in touch with you? thank you!!

    • @hilmiyafia
      @hilmiyafia Před měsícem

      Hello, yes that's correct, you need to put all existing words in your language in the dictionary. That's how people do it with language like English where the pronunciations are not consistent. Except if your language has consistent pronunciation rules, you just need a table to convert from graphemes to the phonemes in your voicebank.

    • @amanhanspal5349
      @amanhanspal5349 Před měsícem

      @@hilmiyafia hey, thank you for the reply, as i am not a native german speaker it would take too much time for me to add in german words with their phonemes in dsdict.yaml file... how can i create a plug-in/ dll for german grapheme to phonemes mapping for it to work properly with openutau with out the "error" msg ?!

    • @amanhanspal5349
      @amanhanspal5349 Před měsícem

      and just to mention, , my dataset is NNSVS (wav+lab) and not enunu or cv/ cvvc :)

    • @hilmiyafia
      @hilmiyafia Před 29 dny

      @@amanhanspal5349 You're welcome. I'm not a native German too, I don't know much about German. If German is not phonetically consistent, you have to put all the words in the dictionary, it is not a matter of whether you are a native or not. So the first step you need to do: find out if German is phonetically consistent or not. Only if it is, you can continue using the shorter method by making the phonemizer.

    • @amanhanspal5349
      @amanhanspal5349 Před 29 dny

      @@hilmiyafia thank you for the clarification! yes, German is phonetically consistent.

  • @sayagans9388
    @sayagans9388 Před měsícem

    Wahh ini udah unreal engine ya bang

    • @hilmiyafia
      @hilmiyafia Před měsícem

      Iya, baru belajar, masih nyari tau itu kakinya kenapa masuk ke bawah lantainya 😅

  • @sosaaa2256
    @sosaaa2256 Před měsícem

    Where did you find the round hard brush? I can’t find it anywhere

    • @hilmiyafia
      @hilmiyafia Před měsícem

      Oh! You're right! It seems they changed the name in the latest Krita version. In Krita 4, you can use Basic-5 Size, or Basic-5 Size Opacity. Try which one looks better! 😊

    • @sosaaa2256
      @sosaaa2256 Před měsícem

      @@hilmiyafia I’ve tried both but they don’t really resemble the brush that you’ve used. Thanks for your replying though

    • @hilmiyafia
      @hilmiyafia Před měsícem

      @@sosaaa2256 You're welcome!

  • @DsnoopY
    @DsnoopY Před měsícem

    bang izin mau tanya dikit, abang pake unity versi berapa ya?, projectnya jago banget inimah kerenn njayyy

  • @breathofthewild1749
    @breathofthewild1749 Před měsícem

    This was the epiphany I needed for interior design, thank you very much. Building the structure as if following a floorplan is fucking brilliant

    • @hilmiyafia
      @hilmiyafia Před měsícem

      You're welcome! I'm glad you found it useful! 😊😊

  • @derflyer
    @derflyer Před měsícem

    Great method. Lots of excess geometry though if dimensions of doors and windows vary.

    • @hilmiyafia
      @hilmiyafia Před měsícem

      That's correct, that's why in my other tutorial that is more complex, I merged a lot of vertices. czcams.com/video/AfaOejwSsCQ/video.html

  • @Musabworld
    @Musabworld Před měsícem

    can you make full video how to do this in python thank you

    • @hilmiyafia
      @hilmiyafia Před měsícem

      I've made the video on how to make this using your own voice: czcams.com/play/PLuVz-FGt23yIwLGX5_ua_SL7JaVuDHr2k.html&feature=shared

  • @karrtikma3015
    @karrtikma3015 Před 2 měsíci

    What will happen if we wont do vertices collapse?

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      It will slow down the baking process and when playing the scene

  • @rhiannonjones1682
    @rhiannonjones1682 Před 2 měsíci

    Hey, when i 'collapse verticles' my walls fall into one anchor, making the wall break. How do I fix this please? great vid btw

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      Hello, thank you so much! 😊 Could you record your screen showing the problem?

  • @theodoruszhou2692
    @theodoruszhou2692 Před 2 měsíci

    It is an interesting idea. Would you like to open source the small project?

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      Thank you! Not in the moment, usually I also upload the programming video with it, but I don't have the time for it right now.

  • @stefaniemojambo1064
    @stefaniemojambo1064 Před 2 měsíci

    Ka gimana ya agar kameranya gak tembus" dinding? :"

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      Radius Capsule Collidernya harus lebih besar daripada Near Clip Plane kameranya

    • @stefaniemojambo1064
      @stefaniemojambo1064 Před 2 měsíci

      @@hilmiyafia ttp gak bsa ka, knp ya ?

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      @@stefaniemojambo1064 Boleh screen record masalahnya? Biar bisa lihat

    • @stefaniemojambo1064
      @stefaniemojambo1064 Před 2 měsíci

      @@hilmiyafia ad forumny atau sejenisnya gtu gk ka?

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      @@stefaniemojambo1064 Kalo ngga salah ada forumnya unity

  • @NutsandGuts
    @NutsandGuts Před 2 měsíci

    CPU and GPU specs?

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      CPU = i7 9750 GPU = RTX 2060

  • @Foret-P
    @Foret-P Před 2 měsíci

    Does that work with Teto’s cvvc english voicebank?

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      If I'm not mistaken you can use the build-in phonemizer for teto.

  • @oldmanwalker
    @oldmanwalker Před 2 měsíci

    Hi there! I’m doing research right now on a huge potential business regarding real estate homes and animation. I just watched your series on building this using Unity which is the platform I’m looking to have the company use. I’m looking to form a team with people familiar with Unity & what you just did here! I would love to talk further if you are up to it! PS:Sorry about the profile pic & name it’s not super professional 🤣

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      Hello, sure! What is the company, and what is your relation to them?

    • @oldmanwalker
      @oldmanwalker Před 2 měsíci

      @@hilmiyafia Sweet! I’m the going to be the owner, do you have any socials or an email we can discuss further and I’ll tell you what we will be about!?

    • @oldmanwalker
      @oldmanwalker Před 2 měsíci

      @@hilmiyafia do you have a contact??

    • @hilmiyafia
      @hilmiyafia Před 2 měsíci

      @@oldmanwalker You can find my email on my about page

    • @oldmanwalker
      @oldmanwalker Před 2 měsíci

      @@hilmiyafia hi sorry I couldn’t find your exact email!

  • @ze1st_
    @ze1st_ Před 3 měsíci

    skibidi dop dop

  • @starline7228
    @starline7228 Před 3 měsíci

    Is there part 2?

    • @hilmiyafia
      @hilmiyafia Před 3 měsíci

      Unfortunately no, but you can watch my other full tutorial: czcams.com/play/PLuVz-FGt23yJvelTMOb62LMfVGVUgYyRK.html Or if you want a realtime video of a house building you can watch this one: czcams.com/play/PLuVz-FGt23yLxDo1bjaFoslJoS3Ds5Iw_.html

  • @babiganteng1967
    @babiganteng1967 Před 3 měsíci

    Tutorial install pytorch CPU pls🙏🏻

    • @hilmiyafia
      @hilmiyafia Před 3 měsíci

      It's easy, first make sure that you already have python installed with pip, and then run this command on command prompt: pip install torch torchvision torchaudio

    • @primary4075
      @primary4075 Před 29 dny

      I failed pytorch GPU, when import pytorch it message error 😢​@@hilmiyafia

    • @hilmiyafia
      @hilmiyafia Před 29 dny

      @@primary4075 Can you copy the error message?

  • @DaMonster
    @DaMonster Před 3 měsíci

    Me after Taco Bell

  • @unDeadGod69
    @unDeadGod69 Před 4 měsíci

    It end up looking really good. Really helpful video

    • @hilmiyafia
      @hilmiyafia Před 4 měsíci

      Thank you so much! I'm glad you find it helpful 😊😊

  • @ricestrange
    @ricestrange Před 4 měsíci

    It still looks scary, I'd rather force a Japanese CV to speak English without plugins 💔

  • @SLAVKINGRED
    @SLAVKINGRED Před 4 měsíci

    nice

  • @protozoaaids
    @protozoaaids Před 4 měsíci

    hey. could i know why there is diagonal lines across the green walls ?

    • @hilmiyafia
      @hilmiyafia Před 4 měsíci

      Hello, can you mention the time on the video that you are referring to?

    • @protozoaaids
      @protozoaaids Před 4 měsíci

      @@hilmiyafia yesyes. 15:36

    • @hilmiyafia
      @hilmiyafia Před 4 měsíci

      @@protozoaaids Oh, that's just the shading mode "shaded wireframe". I changed it on 15:07 on the top left corner. You can read more about shading mode here: docs.unity3d.com/Manual/ViewModes.html

    • @protozoaaids
      @protozoaaids Před 4 měsíci

      @@hilmiyafia thank you so much

    • @hilmiyafia
      @hilmiyafia Před 4 měsíci

      @@protozoaaids You're welcome! 😊😊

  • @basit.ganie02
    @basit.ganie02 Před 4 měsíci

    3 years.

  • @breivik2083
    @breivik2083 Před 4 měsíci

    wow

  • @octane08
    @octane08 Před 4 měsíci

    bro how can i contact u?

    • @hilmiyafia
      @hilmiyafia Před 4 měsíci

      Hello, you can email me hilmi.yafi.a@gmail.com

  • @P1xelC47GM
    @P1xelC47GM Před 5 měsíci

    Does it obligatory have to be a .wav file?

    • @hilmiyafia
      @hilmiyafia Před 5 měsíci

      Yes, because as far as I know scipy.io.wavfile only supports wav files.

    • @P1xelC47GM
      @P1xelC47GM Před 5 měsíci

      @@hilmiyafia thanks bro

    • @hilmiyafia
      @hilmiyafia Před 5 měsíci

      @@P1xelC47GM You're welcome! 😊😊

  • @ghhungyaaaghjust.6819
    @ghhungyaaaghjust.6819 Před 5 měsíci

    Holy SHIT! That’s epic AF!!!

  • @stefaniemojambo1064
    @stefaniemojambo1064 Před 5 měsíci

    Tutorial plis🙏🏽🙏🏽

    • @hilmiyafia
      @hilmiyafia Před 5 měsíci

      Hello, this is my latest video on probuilder: czcams.com/play/PLuVz-FGt23yLxDo1bjaFoslJoS3Ds5Iw_.html&feature=shared

  • @jeanbaptistebossou4078
    @jeanbaptistebossou4078 Před 6 měsíci

    how can i have acces to your code ?

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      I'm sorry, my laptop harddisk was broken sometimes ago, and I couldn't save the code. But the algorithm is pretty simple, you can find the pseudocode on wikipedia: en.wikipedia.org/wiki/C4.5_algorithm

  • @swarajwrites2372
    @swarajwrites2372 Před 6 měsíci

    finally I found this ❤

  • @jaydaykoth
    @jaydaykoth Před 6 měsíci

    this is easier than to play the giddy goat with objs and what not

  • @allhandlesaretakenalready
    @allhandlesaretakenalready Před 6 měsíci

    Hi Hilmi! Thanks for this tutorial, I'm going to follow step by step... see if I can manage to replicate my house. I have a question: I am trying to collapse the vertices as you do, but this is making my wall move and change shapes, how can I fix that?

  • @Utsukushiku9183
    @Utsukushiku9183 Před 6 měsíci

    Does the Synthesis Notebook still work?

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      It didn't work when I made this video. But you can try it yourself if you want to, maybe I'm remembering wrong.

  • @durrenajaf4335
    @durrenajaf4335 Před 6 měsíci

    hello can i have 2d image of the map??

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      Sure! You can find it here: hilmiyafi.blogspot.com/2022/10/unity-probuilder-house-building-in-real.html

    • @durrenajaf4335
      @durrenajaf4335 Před 6 měsíci

      @@hilmiyafia thnx....

    • @durrenajaf4335
      @durrenajaf4335 Před 6 měsíci

      @@hilmiyafia i want to design hunted warehouse so could you plz help me about it?

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      @@durrenajaf4335 If you have any question, you can ask me here 👍👍

    • @durrenajaf4335
      @durrenajaf4335 Před 6 měsíci

      @@hilmiyafia thnx

  • @MaxMorfiX
    @MaxMorfiX Před 6 měsíci

    Thanks for the videos! Did you upload the code on github or somewhere else?

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      You're welcome! You can find the github page here: github.com/hilmiyafia/raycasting

    • @MaxMorfiX
      @MaxMorfiX Před 6 měsíci

      ​@@hilmiyafia wow, you uploaded it on github specially for me, thanks for that!

    • @MaxMorfiX
      @MaxMorfiX Před 6 měsíci

      ​​@@hilmiyafiawow! You uploaded it on github specially for me! Thanks for that!

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      @@MaxMorfiX You're welcome 😊😊 I hope you can learn something from it

  • @snehashaji5580
    @snehashaji5580 Před 6 měsíci

    Whether there would be any significant changes in the step if use probuilder version 5.2.2

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      I don't think so, if you have encountered any problem. Feel free to leave another comment! 😊

    • @snehashaji5580
      @snehashaji5580 Před 6 měsíci

      Thank u

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      @@snehashaji5580 You're welcome 👍👍

  • @marcysm
    @marcysm Před 7 měsíci

    12.27 how you did that?

    • @marcysm
      @marcysm Před 7 měsíci

      12:27

    • @hilmiyafia
      @hilmiyafia Před 7 měsíci

      I don't understand which part you're referring to. I was just selecting all of the bottom vertices and snapped them to the bottom of the front step so they're the same height.

  • @sarahbahgat8052
    @sarahbahgat8052 Před 7 měsíci

    why won't it allow me to close up the walls after placing windows and door spaces at 6:45 ??

    • @hilmiyafia
      @hilmiyafia Před 7 měsíci

      Hello, it would be helpful if I could see what you were doing. Could you record your screen?

    • @sarahbahgat8052
      @sarahbahgat8052 Před 6 měsíci

      i solved this problem but i'm getting errors with the code can you upload it somewhere @@hilmiyafia

    • @sarahbahgat8052
      @sarahbahgat8052 Před 6 měsíci

      can i also get your email i have a couple of questions with unity it'd really appreciate your help with

    • @hilmiyafia
      @hilmiyafia Před 6 měsíci

      @@sarahbahgat8052 My email is: hilmiyafia@gmail.com

  • @killerhase7516
    @killerhase7516 Před 7 měsíci

    ty so much ! ur workflow is godlike

  • @user-hi3fu8xd7m
    @user-hi3fu8xd7m Před 7 měsíci

    hey i know its been awhile but can you make a tutorial on how to do this gui? or can you share the code? Thank you so much!

    • @hilmiyafia
      @hilmiyafia Před 7 měsíci

      Hello, you can follow this tutorial to make the UI. Just change the printInput method to run the tacotron: www.geeksforgeeks.org/how-to-get-the-input-from-tkinter-text-box/

  • @joshfuentesfina1755
    @joshfuentesfina1755 Před 8 měsíci

    Hi can you share the code pls?

    • @hilmiyafia
      @hilmiyafia Před 7 měsíci

      Hello, I'm sorry but this application is still closed

  • @yonkeuulen8380
    @yonkeuulen8380 Před 8 měsíci

    from game import Game from agent import Agent What is the kind of library?.. Is it PyGame lib?...

    • @hilmiyafia
      @hilmiyafia Před 8 měsíci

      Hello, it is not a library, it is another py file where I write the game.

    • @yonkeuulen8380
      @yonkeuulen8380 Před 8 měsíci

      @@hilmiyafia I got it. Thanx.

    • @hilmiyafia
      @hilmiyafia Před 8 měsíci

      @@yonkeuulen8380 You're welcome! 😊😊

  • @yonkeuulen8380
    @yonkeuulen8380 Před 8 měsíci

    nice

  • @xpluto13x
    @xpluto13x Před 8 měsíci

    Is this downloadable?

    • @hilmiyafia
      @hilmiyafia Před 8 měsíci

      No, because this is not like a plugin 🙏🙏

    • @xpluto13x
      @xpluto13x Před 8 měsíci

      @@hilmiyafia Ooohh I see, I haven't been following the development very closely, will you merge this with the main branch?

    • @hilmiyafia
      @hilmiyafia Před 8 měsíci

      @@xpluto13x I'm not sure, right now it's just a proof of concept kind a thing. That it can be done.

  • @user-gb8eg5if9u
    @user-gb8eg5if9u Před 8 měsíci

    Thank you!❤❤❤

  • @refactors
    @refactors Před 9 měsíci

    8:57 How you did that? When i press Fill Hole it doesnt works. Its do nothing... I dont know why

    • @refactors
      @refactors Před 9 měsíci

      Bridge Edges - working. I think I've broken the square of the floor. That's why it's not possible for me to connect them

    • @hilmiyafia
      @hilmiyafia Před 9 měsíci

      @@refactors Yes you are correct, the edges should make a closed loop 😊😊

    • @refactors
      @refactors Před 9 měsíci

      ​@@hilmiyafia hi, i just create 1 room. with Extrude Edges (corners), and delete faces on the bottom, but when i press Fill hole, it fill hole inside walls but not inside the room. What im doing wrong?

    • @refactors
      @refactors Před 9 měsíci

      Answer is: Delete all faces inside walls (corners) and then Fill Hole will works as expected. Oh my god :) Now its filled from outside... 😒😒 but if i remove "Fill Entire Hole" setting on "Fill Hole" and select all edges inside room, everything is fine

    • @hilmiyafia
      @hilmiyafia Před 9 měsíci

      @@refactors Can you record your screen while you're making the room? It might help me to see what the problem is.