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Azzakye
Registrace 11. 04. 2012
I, Azzakye Van flick Hydraus, Shadow Master and Legion Champion of the Blood-stained, plays games and upload videos. Enjoy!!!
Conqueror's Blade - Update Log: September 4th 2024
AMS/EU: global.conquerorsblade.com/en/news/138/
ASIA: www.conquerorsblade.com/en/news/1248/
New Season: Trailer: czcams.com/video/kwXjcuvSDnE/video.html
ASIA: www.conquerorsblade.com/en/news/1248/
New Season: Trailer: czcams.com/video/kwXjcuvSDnE/video.html
zhlédnutí: 309
Video
Conqueror's Blade [CBL 2024][EAST Finals][Day 15] - 01/09/2024
zhlédnutí 115Před 12 hodinami
Yes Yeah Yep (YYY) vs (JX) Note: This is a recording of my pov as I was co-casting Official stream at www.twitch.tv/conquerorsbladedevs Twitch www.twitch.tv/azzakye Time Stamps 0:00 - Intro 13:39 - Battle 1 29:29 - Intermission 36:24 - Battle 2 49:50 - Intermission 57:18 - Battle 3 1:13:01 - Intermission 1:19:55 - Battle 4 1:37:35 - Outro
Conqueror's Blade [CBL 2024][EAST Semi Finals][Day 14] - 31/08/2024
zhlédnutí 192Před 14 hodinami
Yes Yeah Yep (YYY) vs (BZZW) Note: This is a recording of my pov as I was co-casting Official stream at www.twitch.tv/conquerorsbladedevs Twitch www.twitch.tv/azzakye Time Stamps 0:00 - Intro 0:17 - Battle 1 13:15 - Intermission 20:13 - Battle 2 30:23 - Intermission 37:14 - Battle 3 49:32 - Outro
Conqueror's Blade [CBL 2024][EAST Semi Finals][Day 13] - 31/08/2024
zhlédnutí 88Před 16 hodinami
(JX) vs ALL PLANT (AP) Note: I could not this battle live so this is me commentating a recording of the battle hope you enjoy. Official stream from www.twitch.tv/conquerorsbladedevs Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 3:56 - Battle 1 9:10 - Battle 2 12:26 - Intermission 16:26 - Battle 3 29:45 - Intermission 33:22 - Battle 4 46:05 - Outro
Conqueror's Blade - Update Log: August 29th 2024
zhlédnutí 142Před dnem
AMS/EU: global.conquerorsblade.com/en/news/131/ ASIA: www.conquerorsblade.com/en/news/1233/
Conqueror's Blade [CBL 2024][APAC Finals][Day 12] - 25/08/2024
zhlédnutí 103Před dnem
Yes Yeah Yep (YYY) vs Soymilk Kyogaugan Team (SKT) Note: I was co-casting so the stream was super scuffed I hope I can do better but I hope you enjoy this edit from my stream and cuts from the official stream from www.twitch.tv/conquerorsbladedevs Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 14:35 - Battle 1 29:39 - Intermission 36:28 - Battle 2 45:50 ...
Conqueror's Blade [CBL 2024][APAC Third Place][Day 11] - 18/08/2024
zhlédnutí 100Před 14 dny
ALL PLANET (AP) vs DARK OF COMET (DOC) Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 9:26- Battle 1 30:06- Intermission 1 33:02 - Battle 2 54:14- Intermission 2 57:08 - Battle 3 1:15:26- Intermission 3 1:18:26- Battle 4 1:39:42- Outro
Conqueror's Blade PTR Update NEW Mastery - 22/08/2024
zhlédnutí 639Před 14 dny
Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Test footage(No helper just Unit Training): czcams.com/video/j28hEMdgQTY/video.html
Conqueror's Blade - Update Log: August 22th 2024
zhlédnutí 250Před 14 dny
AMS/EU: global.conquerorsblade.com/en/news/127/ ASIA: www.conquerorsblade.com/en/news/1221/ Additional Links: ASIA: www.conquerorsblade.com/en/news/1222/ www.conquerorsblade.com/en/news/1219/ www.conquerorsblade.com/en/news/1218/ AMS/EU: global.conquerorsblade.com/en/news/126/ global.conquerorsblade.com/en/news/125/ Attire video: czcams.com/video/nzJG5ua4cnw/video.html
Conqueror's Blade [CBL 2024][APAC Semi Finals][Day 10] - 17/08/2024
zhlédnutí 118Před 14 dny
Yes Yeah Yep (YYY) vs ALL PLANET (AP) Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 10:31- Battle 1 34:47- Intermission 1 45:26 - Battle 2 1:02:37- Intermission 2 1:05:51 - Battle 3 1:21:25- Intermission 3 1:27:00- Battle 4 1:41:38- Intermission 4 1:45:49- Battle 5 2:00:44- Outro
Conqueror's Blade [CBL 2024][APAC Semi Finals][Day 9] - 16/08/2024 Continued
zhlédnutí 78Před 14 dny
Soymilk Kyogaugan Team (SKT) vs DARK OF COMET (DOC) Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intermission 4 14:45 - Battle 5 31:29 - Outro
Conqueror's Blade [CBL 2024][APAC Semi Finals][Day 9] - 16/08/2024
zhlédnutí 90Před 14 dny
Soymilk Kyogaugan Team (SKT) vs DARK OF COMET (DOC) Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 13:40 - Battle 1 32:53 - Intermission 1 36:52 - Battle 2 55:14 - Intermission 2 57:22 - Battle 3 1:18:30 - Intermission 3 1:23:14 - Battle 4
Conqueror's Blade - Update Log: August 15th 2024
zhlédnutí 124Před 21 dnem
AMS/EU: global.conquerorsblade.com/en/news/115/ ASIA: www.conquerorsblade.com/en/news/1214/
Conqueror's Blade [CBL 2024][APAC Quarter Finals][Day 8] - 11/08/2024
zhlédnutí 133Před 21 dnem
Yes Yeah Yep (YYY) vs Mookata (MKT) ALL PLANET (AP) vs The Last Dance Real (TLDR) Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 9:31- Battle 1 22:10- Intermission 1 24:38 - Battle 2 44:21- Intermission 2 47:35 - Battle 3 1:01:31- Intermission 3 1:41:45- Battle 4 2:03:45- Intermission 4 2:04:38- Battle 5 2:24:34- Intermission 5 2:26:03- Battle 6 2:48:45-...
Conqueror's Blade [CBL 2024][APAC Quarter Finals][Day 7] - 10/08/2024
zhlédnutí 108Před 21 dnem
Soymilk Kyogaugan (SKT) vs Bless of God (BOD) DARK OF COMET (DOC) vs VNHouse (VNH) Broadcasted live on Twitch Watch live at www.twitch.tv/azzakye Time Stamps 0:00 - Intro 11:44- Battle 1 32:21- Intermission 1 38:32 - Battle 2 59:44- Intermission 2 1:09:11 - Battle 3 1:26:43- Intermission 3 1:36:37- Battle 4 1:55:45- Intermission 4 1:57:38- Battle 5 2:15:58- Intermission 5 2:18:09- Battle 6 2:15...
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 6] - 07/08/2024
zhlédnutí 150Před 21 dnem
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 6] - 07/08/2024
Conqueror's Blade - Update Log: August 8th 2024
zhlédnutí 192Před měsícem
Conqueror's Blade - Update Log: August 8th 2024
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 5] - 05/08/2024
zhlédnutí 739Před měsícem
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 5] - 05/08/2024
Conqueror's Blade PTR Update Silahdar Buff and MaA Nerf - 06/08/2024
zhlédnutí 597Před měsícem
Conqueror's Blade PTR Update Silahdar Buff and MaA Nerf - 06/08/2024
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 4] - 04/08/2024
zhlédnutí 480Před měsícem
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 4] - 04/08/2024
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 3] - 01/08/2024
zhlédnutí 166Před měsícem
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 3] - 01/08/2024
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 2] - 31/07/2024
zhlédnutí 151Před měsícem
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 2] - 31/07/2024
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 1] - 29/07/2024
zhlédnutí 303Před měsícem
Conqueror's Blade [CBL 2024][APAC Group Stage][Day 1] - 29/07/2024
Conqueror's Blade - Update Log: August 1st 2024
zhlédnutí 276Před měsícem
Conqueror's Blade - Update Log: August 1st 2024
Conqueror's Blade - Update Log: July 24th 2024
zhlédnutí 166Před měsícem
Conqueror's Blade - Update Log: July 24th 2024
Conqueror's Blade PTR Update New Unit Mastery - 20/07/2024
zhlédnutí 361Před měsícem
Conqueror's Blade PTR Update New Unit Mastery - 20/07/2024
Conqueror's Blade - Update Log: July 18th 2024
zhlédnutí 135Před měsícem
Conqueror's Blade - Update Log: July 18th 2024
Let's talk about Sunward Phalanx featuring Fortebraccio Pikemen
zhlédnutí 1,6KPřed měsícem
Let's talk about Sunward Phalanx featuring Fortebraccio Pikemen
Companion Cavalry Update plus gameplay
zhlédnutí 643Před měsícem
Companion Cavalry Update plus gameplay
Conqueror's Blade - Update Log: July 10th 2024
zhlédnutí 184Před měsícem
Conqueror's Blade - Update Log: July 10th 2024
Is Orochi still worth it in current META as off September 2024 again Queen Knight, Wuweui, and even Siladah? I'm thinking to unlock Orochi or new buffed Siladah which one better?
Silahdars are stronger so go for them. Orochi are not worth it in the current META strictly speaking they are still sleepers like Onna Musha but like them they lack tankiness to truly shine, also damage wise its actually a bit delayed so their overall burst is weaker than most units general DPS.
Swedish, not german I think? Lionfire is Sweden
Reiters is german which they use for the unit.
@@Azzakye I see
se vienen los sirio libaneses con su kepe y su baklava
I am Lebanese and didn't get that
I think you need a doctor mate
chinese data gathering game
YYY forgot to take Steroid on Cavalry, over run by JX sneaky Artillery and outplayed method.
after the first battle id already seen enough and knew yyy would win all matches clearly lack of skill on bzzw side and team work they just got completely outplayed and out gunned
BZZW can go home soak the pillow, attacking get pinned, defending get roasted. lack of skill.
When you are getting surrounded and are terrified it tends to end up in shambles. There are also just a lack of units that are resilient to cavalry while not being dedicated anti cavalry.
Azzakye? I’ve been getting harassed by either Poros and or Booming with chat bans when I’m not doing anything wrong. I’ve been told , I’m not the only one. I’ve been playing since very beginning of the game since being outspoken against the game and how it’s being ran and how others are being treated. I’ve put in tickets and they have never provided proof that I’ve done anything wrong wrong. Do you know if there is a chain of command I can use?
honestly if this is on discord the highest is Max and I dont know if even he has the time to help.
@@Azzakye no, it’s in the game. Thanks man
Overwatch AI is kinda stupid, sometimes, you literally place the marker right on the ranged troops behind but they decided to shoot the nearer melee units through the wall.
Target ai can always be like that I mean just recently it got really bad with units trying to attack units on the other side of the wall with units literally right infront of them.
This Unit does massive damage and has great tank ability if you get the Gaze right and have the right Doctrines.
thats the same with any unit but the potential is there problem is I dont like doctrines being used as a balance point.
LB buff sounds terrible, we dont need a longer range Imp Archer, we already have too much range spam
I don't think range spam is a good arguement. Just because a type of unit is strong or "spam" is not really a good justification for others to not be balanced correctly.
@@Azzakye I mean yeah but longbows was already good enough, It had a role and exceled at it, you get off 1 volley of LBs on golden range and they already paid themselves off
@@雷伊貝 I think the counter role is silly as Longbows are only effective against other range units and is inferior against everything else. Its not like other range units arent good at killing other range and Longbows arent particularly effective at it either. So my arguement comes down to the fact that Longbows are strictly too conditional for marginal cost effectiveness while being inferior by all other standards.
@@Azzakye Other ranged units arnt bad, but longbows are devastating, they basically take out 1/3 of a unit, out range and have a pretty good targeting vs ranged and do enough vs unshielded
@@雷伊貝 Yeah this is just subjective arguement. Personally I don't see it that way as Longbows are severely underpowered compared to the mastery version of the other T4 units and it would be insane to think they are only marginally better than T3 options this is not even considering they cost about 50% more, of course you also have Rattan marksmen. In context to their 40% damage against range with top veterancy they are quite literally only cost effective right now. Granted Longbows have a range and accuracy edge but its doesnt account for much when they are underperforming so hard in other areas that even their specialty is only cost effective. Like right now there is no reason to bring Longbows over Imp Archers.
14:17 omg…longbows are gonna be the new MAA at range🤦♂️
11:32 they did the same thing to Rattan Markmen for their mastery. They nerfed the base unit to make the mastery seem better.
sword and shield main belike: long bow mastery is fine it's still can one shot with my ult " they wont get a chace to try new longbow mastery "
I will start trebing longbows of my own teammates when i see them
I do not condone griefing.
your videos are very informative thanks S2
None of this even matters if they haven't fixed their god awful AI for this unit.
Lets be honest Sipahis attacks would need to be redone for that to happen.
Longbow mastery doesnt make sense, its basically press overwatch and forget it gameplay, which does not award good of usage and doesnt require any skill
Range is completely one note and generally do not have interesting gameplay. I would say good usage is rewarded just from the fact that positioning and timing is key still but I get it. Overwatch auto aim makes it too easy to make use of their long range so its a super high usability as the unit does the work for you which is good if that allows the hero to do other stuff but range units are so weak that you have to guard them from lone heroes or flankers at all times so your hero is literally a guard dog.
Not bad. This won't make longbowmen overpowered as they still maintain their position as ranged hunters but won't surpass imperial archers for damage output and blockbreak
I wouldn't say that yet cause its hard to say what 30% fire rate increase and 60% damage increase net but in theory they should be matching Imp archers but they dont have block break so there is that.
They'll only be able to get the 60% if they can hit the same enemy multiple times in a row. It's not gonna give the same burst damage and they will still fire slower than imperial archerVolley. precision volley. Also imperial archers hit higher armored enemies for a ton while longbowmens damage drops much more significantly so I doubt they'll be near as useful for enemy melee infantry. It might though make them somewhat viable for melee fights.
@@stefanteal1075 I think you are underestimating the 30% fire rate increase considering for all intent and purpose they fire slightly faster than Imp archers. the 60% would be less than Imp archers bodkin against heavily armoured targets but truthfully its hard to tell without some testing.
@@Azzakye Longbowmen in their current state fired 8 volleys so 16 seconds (fully upgraded in honor tree) averaging 1 shot every 2 seconds. Imperial archers with precision volley average 11 in that span of time. With 30% increase, longbowmen should be firing 10.4 shots every 16 seconds putting them right behind imperial archers for rate of fire. So they will be very comparable but longbowmen will need a warmup phase to get to the 60% increase damage not including hitting a different target or the enemy moving out of sight making the 60% probably more of a 120-140% in practicality. Just some thoughts. We'll see what they end up being like or how fast they get to that 60% increase in the ptr.
Those longbow mastery perks are really good for crossbow units like Pavise. Imo,Archers should should focus on dps/range/utility. Crossbow in Cc and debunks.
I think you don't have to be so rigid and let range do more than deal damage. IMO they need to fix the fire rate to damage though, when your arqebus is literally shooting faster than your crossbows and archers something weird is going on.
Great about to see 30 longbows every match.....
immo, this longbow mastery is weak. basicly you ussing longbows backside and aiming to targets, but now they be stronger only with cover fire so its means you have to fight in 1 front, its means you must survive front, in nowdays? when units 1 shooting you.. idk its not strong at all
CBL is slacking off, not so many people enjoying watching the match until Semi Final and Final.
That could be for many reasons but its usually due to the fact there aren't enough teams/players to truly differentiate from just causal siege. Adding to that we do not focus much on individual skill and more to do with teams as a whole so its more difficult to see the skill of the players.
So how does a grapeshot walk, then? Based on your comment at 34:44
Its all new buffs and nerfs? Where wuwei nerf 😢
no where to be seen
No sound lol
its like that for the first 15 mins I do not realise that until mid way through the first battle.
You muted yourself can you re-upload with commentary?
unfortunately these are live vod and I muted myself on the day. So there is no audio if people want me to upload a post commentary I do not mind doing that.
CB has the same problem as Path of exile. The scaling has gone trough the roof, Time to kill is instant. When are we getting the reset? Aka CB 2...
every game basically goes through power creep and yeah players love to optimise so much so time to kill continues to decrease. So its the fault of the players as much as the developers.
YYY is a bunch of troll, bringing camel that cant do anything
wait? they not nerfing Wuwei?!?!?! a unit that can with vs every other unit or even type?!
strange I know. I think everyone agrees that Wuwei is still a major problem, but at the same time you don't see them that often.
I think the removal of maa knockdown is huge, more relevant than the reduced damage to heroes, because it means no more jail free card after their charge, it means that an enemy that unit survives with a sliver of health can react at the same time they get hit and at least severely damage the maa unit, it's not as good as the needed nerf to their charge damage but it's still a huge nerf. Resolving the "stacking" issue would turn them from s tier to paladin tier, most of the melee units that have damage potential is because they stack on each other, for a melee unit, no stacking means they are lining up to get killed, just look as the paladins they auto un stack and they basically slowly walk into the grinder and die
I think collision would be great for the game. The whole stacking thing just feeds into the burst meta by maximising engagement. The knockdown is hard to gauge as its not really the driving factor as MaA do not have follow up damage.
I see a lot of people complaining wuwei but honestly, I did not have much problems against them, the only times I had problems against them was when the enemies were already death balling, with a proper team formation the wuwei can be easily bursted before they can reach you, they are flanking units and if you or your team doesn't pay attention to flanks or wander aimlessly, that's not the problem of the unit. I see not much difference between wuwei and onnamusha, they are as strong as the enemy's let them be
Wuwei are mush stronger than Onna musha, there are very few things that's actually effective because of how well rounded they are. You would need an almost absolute advantage like range or damage because tankiness won't work.
so they nerfing mma but not nerfing this wuwei, if they best vs cav,meele, shields, everything?
They have counters, but yeah they need a nerf
@@bizon4129 ye they have counters. like 2-3? when normal units have like 10-15+ ? and i saw full reaper squad with best doctrines 1 shooted with wuwei spam combos. Its sick when unit with 235 leadership can masacre something (in theory) best to meele fight in 1-2 sek and don't loost at all almost.
they not even good vs meele, they good vs cav, good vs shields, good vs everything actualy..
I feel like maa nerf is great cause the most annoying thing was, they simply charge you accidentally and you dead. Its just annoying. Dealing with them with units in gold era or even purple was totally fine
finally some nerf to MaA shit its so annoy everyone use it and just 0IQ jump into you with MaA and you instant death
😅 I love how they nerf LS to fix an issue caused by the end game armor set.
17:16 Maybe they’re reducing MAA’s block break against heroes by 50%? But that wouldn’t fix the issue with MAA.
LS nerf? whut, was LS good?
Yes, its strong in a sense with the basically unkillable level of defense and constant sustain when compared to other classes. I think its also to do with Clash of Shield 2 second extra duration from epic set which made it super annoying to deal with while remaining impactful with a supercharged ulti
Nerf the long sword and shield? Really?! They are tanks people. And the DB and both bows get buffed?! This is why my friends and I stopped playing this game is going down hill so much. Not a thing makes sense.
DB and Bow getting buffed? how?
Bow isn't even Meta Bro...
@@Azzakye They have got buffed. Not going to hopefully. They already OP
@@holyspot8964 I mean from runes sure but its not like they are all of a sudden meta.
Really? Wu Weii should be nerfed more the CC and CCi is ridiculous for no brainer players
But then how would everyone know about Chinese supremacy? Even Chinese old men are immune to Western units flaccid CC attempts.
I'm glad I switched from aggressive longsword to medium pike last week because I went be able to play aggressive as a long sword if they implement this patch
I expect LS to go back into the heal bot it always was
@@Azzakye At least, if they nerf their survivability they should boost their damage accordingly. Otherwise, they are simply fckn up the class altogether
@@666xurxo balance is difficult
Yet still no changes to WMG.
Yeah still waiting for them to get nerfed
Doctrines add a layer of nearly infinite complexity.
No, cause we optimise everything, it doesnt. The failure is always there is either one real choice or the choice doesnt matter.
@@Azzakye the RNG behind doctrines means every players available doctrine pool is different. Since Alchemy more than doubled library of doctrines, they exponentially increased the complexity of unit balance. Yes at high player levels, optimized units start looking similar. The longer 2 players have been playing, there’s an increased likelihood of their doctrine pools and unit pools overlapping, but there’s a lot of variation between level 200, level 1000, and level 6000 in a roster of +125 units. You might put Stamina V on MAA, while I put it on IronCap Swords
@@SchockerX69 You are artificially inflating the complexity due to the nature of progression based gameplay. It doesn't matter at the end of the day because the point still stands complexity doesn't exist when the choices you have either dont matter or one is better than the rest.
@@SchockerX69 It is hard to get them but players have already figured out the best in slot so if you don't have them you are at a disadvantage. It would be added complexity if you had different doctrine builds for different roles.
“Improved the Artillery Takeover animation” Do you now slap the offender off your artillery?😅
(00:10:00) 🙏 PREACH!!!! 🙏 😅
So no trolling into enemy supplies anymore. Thats so boring af I do trolling supply all the time and we kept winning
If you are talking about the Champion Trove point cap it refers to the capture points and not supply points, regardless it still effective to interrupt enemy supply points so I have no idea what you are talking about.
think my elite pike militia deal more damage than that, ouch
IKR, that was my reaction to the damage output