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Nebol's Coding
Sweden
Registrace 31. 07. 2006
Videos about AI or programming in general.
Hi folks!
I'm Johan Eliasson aka "Nebol" aka "Gigante". A Swedish citizen and a software developer. Usually busy with work/hobby stuff and not really a youtuber at all, but now and then a video MIGHT pop up...
I can be contacted at the mail address below.
Hi folks!
I'm Johan Eliasson aka "Nebol" aka "Gigante". A Swedish citizen and a software developer. Usually busy with work/hobby stuff and not really a youtuber at all, but now and then a video MIGHT pop up...
I can be contacted at the mail address below.
Neural network racing cars around a track
Teaching a neural network to drive a car. It's a simple network with a fixed number of hidden nodes (no NEAT), and no bias. Yet it manages to drive the cars fast and safe after just a few generations. Population is 650. The network evolves through random mutation (no cross-breeding). Fitness evaluation is currently done manually as explained in the video.
Car picture by Unlucky Studio:
unluckystudio.com/game-art-giveaway-7-top-down-vehicles-sprites-pack/
Track background created by Keely for Quickrally and modified a bit:
www.reddit.com/r/gamedev/comments/jhgvt/screenshot_saturday_26_show_me_some_screens/
Background music by Trevor Lentz:
opengameart.org/users/trevor-lentz
Coding by Johan Eliasson in 2019.
Car picture by Unlucky Studio:
unluckystudio.com/game-art-giveaway-7-top-down-vehicles-sprites-pack/
Track background created by Keely for Quickrally and modified a bit:
www.reddit.com/r/gamedev/comments/jhgvt/screenshot_saturday_26_show_me_some_screens/
Background music by Trevor Lentz:
opengameart.org/users/trevor-lentz
Coding by Johan Eliasson in 2019.
zhlédnutí: 3 693 032
Video
NebolAsteroids 2016-11-23
zhlédnutí 5KPřed 6 lety
A short clip from an Asteroids game I made. I got bored and didn't finish it, of course....
Please don’t waste my time by uploading this. I would really have to strain to find a video less interesting than this. Granted, i’ve only watched 10 seconds of it.
just like how i was born tbh
last video 4 years ago?? lol
this is like cary huangs game
What program language did you use in this project?
It would be interesting to see how the final neural network would work around car collision.
Gerizekalı
Noob IQ -0000000000000000000000000
For the sim racers reading....it the the optimum racing line?
Bro I subscribe u r channel
"Looks like Gen 4 will finish a whole lap..." while 3 of the 4 parents from gen 3 are shown finishing a lap
Is it new to have npcs that can race around a track?
this is great. any idea where to learn bioinspired AI? especially projects like these
WHy do they look like ants
for fitness, you could set up multiple "checkpoints" and the more crossed the more fitness. If cars go backward you could subtract points.
The neural network has one big unresolved issue. We want randomness to bring order, but each time we add up to 10% chaos to the gene to modify it. This means that we do not improve the situation 100%, but hope for chance and at the same time we spend time on simulations. At the same time, I have no use for computer logic, which is familiar to us, because only mathematics reigns here. This is the problem that we have gone beyond elementary logic, we have abandoned optimization, cutting off unnecessary actions, speeding up the result, and so on. We are happy with the way of the 1970s, and we have to make our own intelligence in 2022 times times better than the 70s
bg music is v.good
How long did it take you to make this model?
name of the game?
Why does this garbige show up when I need something real to show at work.
I am very much fascinated by reinforcement learning and it's applications. Though I am not a CS student but I do want to work in this field. I have done some Deep Q learning projects using gym environment. I am wondering how can I make these kind of environments at my own. What tools, language do I need. I am just asking for creating the environment like cars, racetracks sensors etc. Can someone help me with it?
Awesome works
Hi, what subjects should I learn to do this?
Do you have a github repsiratory for this program?
Infinite race!
You are an inspiration. One day, I will code this.
Man, that's hilarious!
For those wondering, the music used is Hero Immortal, by Trevor Lentz.
Plot for Cars 4
this is unn😤😤😤😤😤
After seeing this my mind telling go Fucking study ... It's really awesome dude 🔥
Software his using?
Can someone please make a sandbox game with procedural self learning npcs like this? If the game automatically singled out the behavior-patterns that scores the highest by it self like an "AI" (to keep it simple) it would be interesting what sort of gameplay that could be integrated with it. Imagine dwarf-fortress and the dwarves were learning.
The music is a bop
how do you do that ??????? do you have any tutorial ?
you just explained how AI works !!
ayo can you give me source code for those brains please
and maybe the track too
Inbreed enough and youll get a genius
Car going backwards: "Nope don't wanna live in this world"
Whats your computer's specs?
Holy shit, the track from that game... i played that game on my shitty laptop like 7 years ago :(( I've wanted to find that game for years so i give you my thankyou for finding it
May I know the simulator please.
Source code ?
I think it would be super interesting to make the fitness based on how far they come (obviously) but also take speed into account
CS16 had a really interesting single player bots that could improve the more they played (supposedly). Now imagine other games where AI can actually improve just as you do... Insane opportunities. No more stupid "easy - normal -hard -death march" with fake difficulty by giving stupid ai cheats.
czcams.com/video/KuEvW4-lxKQ/video.html Guys do watch this video and please give your precious feedback