Lowres
Lowres
  • 31
  • 18 253
Why Oswin is Good and Lowen is Better: A Critique of Elitism
Other videos used as footage:
Toffee's FE8 100% growths LTC (Ephraim route):
czcams.com/video/o7i-KZo65P8/video.htmlsi=_cxx6kP-hCjjEjAv
Marcus/Merlinus support recorded by Xenomic:
czcams.com/video/NAyRKwlGoUI/video.htmlsi=tHghH5ZZ9_etmOBB
A big thanks to ArcherBias and Vivian Aladren for script feedback.
No this isn't going to replace my main content of romhack LTCs, this is just a nice change of pace.
zhlédnutí: 10 518

Video

A Vestrian Tale 0% growths LTC Finale (commentated)
zhlédnutí 245Před 5 měsíci
Endgame 1 is completed in 2 turns, and endgame 2 is completed in 1 turn, bringing the total turncount to 32 turns. Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 Yes the final turncount is bugged and lists 33 instead. Huge bug found! Chapters: 0:00 Preps 1:28 Endgame 1 7:00 Endgame 2 8:13 Credits and Q&A
A Vestrian Tale 0% growths LTC Chapter 8 (commentated)
zhlédnutí 119Před 5 měsíci
Chapter 8 is completed in 2 turns, bringing the total turncount to 29 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New Units: Magritte: The Dragoon that appears in the center of the blue unit squad, and the Gotoh of this game. A 6 move unit with insane combat, he will see use in final. Bipatte, Verte, Riz, Vin Rouge: The remaining members...
A Vestrian Tale 0% growths LTC Chapters 6 and 7 (commentated)
zhlédnutí 126Před 5 měsíci
Chapters 6 and 7 are both completed in 2 turns, bringing the total turncount to 27 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New Units Escarra: The swordmaster, he has a personal weapon with 95 base crit, so he's pretty good at killing things. His main limitations for this run are obviously his 6 move and 1 range lock. He's a bit on th...
A Vestrian Tale 0% growths LTC Chapter 5 (commentated)
zhlédnutí 117Před 6 měsíci
Chapter 5 is completed in 3 turns, bringing the total turncount to 23 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New Units Angelo: The warrior, 6 move isn't what it was in the earlygame, so he's not really going to be the primary playmaker of any clears, but his personal bow (Greatbow, 2-3 range, 12 mt) is pretty insane coming off his 1...
A Vestrian Tale 0% growths LTC Chapter 4 (commentated)
zhlédnutí 148Před 6 měsíci
Chapter 4 is completed in 6 turns, bringing the total turncount to 20 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New Units Iblis: Dancer/10. 6 move is convenient. Jerez: Way more useful than you'd think a foot unit capable. He has surprisingly good combat despite his 5 base str, he's able to get a lot of high impact stealables, and he h...
A Vestrian Tale 0% growths LTC Chapter 3 (commentated)
zhlédnutí 179Před 6 měsíci
Chapter 3 is completed in 3 turns, bringing the total turncount to 14 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New Units: Yehoshua: The sage, and a very important unit in the second half of this run. He reminds me a lot of Wendell from Shadow Dragon in that he has really good speed for this point in the game, and can use powerful tome...
A Vestrian Tale 0% growths LTC Chapter 2 (commentated)
zhlédnutí 198Před 6 měsíci
Chapter 2 is cleared in 4 turns, bringing the total turncount to 11 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New units: Coventry: An important contributor to the earlygame, he has 6 movement and E ranks in all physical weapon types. His combat stats aren't too great, and he can't promote, but being able to switch between bows and lanc...
A Vestrian Tale 0% growths LTC Prologue and Chapter 1 (commentated)
zhlédnutí 319Před 7 měsíci
Prologue is cleared in 5 turns, and Chapter 1 is cleared in 2 turns, putting the total turncount at 7 Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 New units: Ezekiel: The main lord of the hack, and a pretty good unit. 6 move puts him ahead of the pack earlygame, and his personal weapon the Love Promise, a magic sword with 1-2 range and 10...
A Vestrian Tale 0% growths LTC introduction
zhlédnutí 351Před 7 měsíci
Play A Vestrian Tale: feuniverse.us/t/fe8-complete-a-vestrian-tale-1-2-november-3rd-2023-update/12203 This hack is 10 chapters long, so expect about 10 videos. I won't be able to include everything about a given map in the vocal commentary, so check down here if you want overviews of the units that join me or other small details. Also like Thracia stat caps are universally at 20 for all non HP ...
Gales of Nayeli demo LTC (commentated)
zhlédnutí 141Před 10 měsíci
Check out the demo for Gales of Nayeli: store.steampowered.com/app/1878490/Gales_of_Nayeli/ 0:00 introduction 2:46 preps 8:17 map I really like the part where I Nayeli'd all over that guy
Call of the Armor 0% growths LTC Final chapter (commentated)
zhlédnutí 564Před rokem
The final chapter is cleared in 1 turn, bringing the total turncount to 57 (60) Check out Toffee's 100% growths LTC: czcams.com/play/PLwpzVIpV0Ei4ZkKzlOLcpjfxx3hFj-G9p.html Play Call of the Armor: feuniverse.us/t/fe8-complete-call-of-the-armor-v1-20-chapters-3-character-selection-interludes-reverse-recruitment-patch-13-apr-22/12698 New units: Alessia and Finwald: yeah Top 5 units in battles and...
Call of the Armor 0% growths LTC ch19 (commentated)
zhlédnutí 269Před rokem
Chapter 19 is cleared in 2 turns, bringing the total turncount to 56 (59) Play Call of the Armor: feuniverse.us/t/fe8-complete-call-of-the-armor-v1-20-chapters-3-character-selection-interludes-reverse-recruitment-patch-13-apr-22/12698 New units: Kalach and Millisent: yeah There is no safe spot to put Lily t1, even outside the necrodragon's range, so I decided to divide the ranger's attention be...
Call of the Armor 0% growths LTC ch17-18 (commentated)
zhlédnutí 555Před rokem
Chapter 17 is cleared in 2 turns, and Chapter 18 is cleared in 1 turn, bringing the total turncount to 54 (57) Play Call of the Armor: feuniverse.us/t/fe8-complete-call-of-the-armor-v1-20-chapters-3-character-selection-interludes-reverse-recruitment-patch-13-apr-22/12698 New units: Bar'del: Incredible lategame bosskiller for when I need high damage crits. Ch19 would be pretty much impossible wi...
Call of the Armor 0% growths LTC Interlude 3
zhlédnutí 208Před rokem
The Juna Fruit reduces a unit's level by 3 when you use it. The current turncount is 51 (54) Play Call of the Armor: feuniverse.us/t/fe8-complete-call-of-the-armor-v1-20-chapters-3-character-selection-interludes-reverse-recruitment-patch-13-apr-22/12698 I know Toffee chose Alderich for his bolting utility, but my routing is different enough that this isn't a valuable niche, so I didn't mention ...
Call of the Armor 0% growths LTC ch15-16 (commentated)
zhlédnutí 215Před rokem
Call of the Armor 0% growths LTC ch15-16 (commentated)
Call of the Armor 0% growths LTC ch13-14 (commentated)
zhlédnutí 232Před rokem
Call of the Armor 0% growths LTC ch13-14 (commentated)
Call of the Armor 0% growths LTC ch12 (commentated)
zhlédnutí 295Před rokem
Call of the Armor 0% growths LTC ch12 (commentated)
Call of the Armor 0% growths LTC interlude 2
zhlédnutí 257Před rokem
Call of the Armor 0% growths LTC interlude 2
Call of the Armor 0% growths LTC ch11 (commentated)
zhlédnutí 194Před rokem
Call of the Armor 0% growths LTC ch11 (commentated)
Call of the Armor 0% growths LTC ch10 (commentated)
zhlédnutí 185Před rokem
Call of the Armor 0% growths LTC ch10 (commentated)
Call of the Armor 0% growths LTC ch9 (commentated)
zhlédnutí 229Před rokem
Call of the Armor 0% growths LTC ch9 (commentated)
Call of the Armor 0% growths LTC ch7-8 (commentated)
zhlédnutí 247Před rokem
Call of the Armor 0% growths LTC ch7-8 (commentated)
Call of the Armor 0% growths LTC chapter 6 (commentated)
zhlédnutí 234Před rokem
Call of the Armor 0% growths LTC chapter 6 (commentated)
Call of the Armor 0% Growths LTC Chapter 5 (commentated)
zhlédnutí 194Před rokem
Call of the Armor 0% Growths LTC Chapter 5 (commentated)
Call of the Armor 0% growths LTC interlude 1
zhlédnutí 221Před rokem
Call of the Armor 0% growths LTC interlude 1
Call of the Armor 0% Growths LTC ch4 (commentated)
zhlédnutí 260Před rokem
Call of the Armor 0% Growths LTC ch4 (commentated)
Call of the Armor 0% Growths LTC ch3 (commentated)
zhlédnutí 232Před rokem
Call of the Armor 0% Growths LTC ch3 (commentated)
Call of the Armor 0% growths LTC chapter 1 and 2 (commentated)
zhlédnutí 379Před rokem
Call of the Armor 0% growths LTC chapter 1 and 2 (commentated)
Call of the Armor 0% growths LTC introduction
zhlédnutí 458Před rokem
Call of the Armor 0% growths LTC introduction

Komentáře

  • @SimoLInk1698
    @SimoLInk1698 Před 13 dny

    For a series that's so enamoured with RNG, the playerbase instead stubbornly clings to averages and predictive tierlists. Personal Experience Matters Nothing, until it suddenly does because Dorcas got speed blessed, or Sain died to a crit, or Hector got shafted by level ups, and then your whole game plan has to account for a lot of factors that a tierlist or a guide cannot possibly include. Fire Emblem as a series is heavily based on chance manipulation, from the weapon triangle, to terrain, to supports. These are all game mechanics you can interact with and plan around. You can't plan around hidden growth rates that you can't influence, you can only react to them. There's a saying in defense studies, which goes "You fight with the army you have, not the army you want" and I think that perfectly applies to Fire Emblem as well.

  • @Blazingstarmon
    @Blazingstarmon Před 20 dny

    So I didn't know about using Raven to get the monk, I missed out on picking him up.

  • @scarocci7333
    @scarocci7333 Před měsícem

    You can't say Oswin without saying WIN

  • @javiermoreno5898
    @javiermoreno5898 Před 2 měsíci

    I love this analysis and is how I normally feel about 1. People who dunk on this game 2. People who are CZcams shills. I have played this game a lot recently and while I don’t do any particular challenge run. It is very easy to find out how Oswin and Lowen are great because of their defensive prowess and Lowen because of the versatility his defense brings. Granted, by chapter 20+ he wasn’t killing anything even as a promoted by lvl 17 Paladin, but he was easily one of the most versatile traders and resistant units in the army. Once Heath came around I valued Heath more, and then added Farina at that. But chapter 11 to 20-ish without that trio of units the game would have been a lot more miserable. Same thing with those who dunk on Eliwood and while he is not great, his accuracy and the kills he can get early on with rapier are very clutch for your weaker units. Casual elitism doesn’t even need LTC-ing to understand it (ok to a certain extent) they just need to stop being online

  • @Insulted25
    @Insulted25 Před 2 měsíci

    I really like Oswin, I almost feel like he's the true Jeigan of FE7. Marcus never really falls off, even after other characters surpass him in combat, he can still help out due to being able use silvers, having 8 movement, rescue dropping, etc. Not to mention that enemy quality is low in FE7 so he remains viable for a long time. Oswin starts off amazing and is basically unkillable for a good 10 chapters. His movement sucks, but there are plenty of opportunities for him to get a ton of XP without moving much (ch 13x, ch15-17. On ch18 Pirate ship, a promoted Oswin makes the right and bottom sides of the map into a complete joke. On ch20 Dragon's Gate he can choke any point by himself, and ch22 he can hold the center if you give him a pure water/barrier staff. After that though, he starts to drop off as he's no longer able to double most enemies, and more powerful magic users start appearing. Sure he's good on Crazed Beast, but the enemies on that map are so pathetic anyone can deal with them. He's a total liability on Cog of Destiny where most of the magic users are a serious threat. By then though, you've got plenty of powerful characters to finish the game with, so he's not needed anymore. I deployed him for the last time on my HHM iron man on Sands of Time because I thought he'd be helpful holding off the generals, but he got slept and murdered by the druids. RIP to a real one.

  • @QuantemDeconstructor
    @QuantemDeconstructor Před 2 měsíci

    Oswin's bases are excellent for early HHM and his stat spread even helps him hold his own in messy chapters like Four-Fanged Assault (Linus)

  • @inb4Fumbledore
    @inb4Fumbledore Před 2 měsíci

    did you wear a tie while recording

  • @thomasvulpes1841
    @thomasvulpes1841 Před 2 měsíci

    bawlsh

  • @Sulidaire
    @Sulidaire Před 2 měsíci

    I love Radiant Dawn. Meg exemplifies this point quite a bit. The chapter where you fight Laguz, she can tank a few hits and can guard choke points and healers. Units you want to train (I like Edward for example) van finish any laguz she manages to hit

  • @marcoasturias8520
    @marcoasturias8520 Před 2 měsíci

    Of course Oswin is good, this game is a chokepoiny extravaganza!

  • @pandabanaan9208
    @pandabanaan9208 Před 2 měsíci

    If the three houses engage discussions have thought me anything it's that fire emblem discussions are often filled with stubborn dumb arguments they probably didn't even come up with themselves and they say those arguments in the most toxic way they can think of

    • @mysmallnoman
      @mysmallnoman Před 2 měsíci

      " engage has bad story and Characters and are cringe" " 3H story bad!! Edelgard bad!! " " FE7 has bad plot!! "

    • @pandabanaan9208
      @pandabanaan9208 Před 2 měsíci

      @@mysmallnoman to be fair most people arguing about edelgard are three houses fans, that said those discussions are still super toxic not to mention how many people miss the point of edelgard being a morally grey character and similar to the engage 3h discussion the community sorta forces you to pick a side to mindlessly follow, because eithed edelgard is an inredeemable demon or a perfectly pure saint just like how you have to either think engage is trash and three houses perfect or vice versa when both games have their shining moments as well as their own problems

    • @mysmallnoman
      @mysmallnoman Před 2 měsíci

      @@pandabanaan9208 great comment

  • @waaa3081
    @waaa3081 Před 2 měsíci

    excellent video, i'd love more like this

  • @syruscoy1244
    @syruscoy1244 Před 2 měsíci

    Modern Fire Emblem games... are TRASH

  • @Sulidaire
    @Sulidaire Před 2 měsíci

    Oswin is hella handsome with his strong jawline and gangster stare. Sorry Lowen, in this household, we prefer beefy men

  • @agiruda8380
    @agiruda8380 Před 2 měsíci

    This is such a good video. Easiest sub I’ve had in a long time

  • @fledbeast5783
    @fledbeast5783 Před 2 měsíci

    The funny part about this is that there's another layer of elitism, the people on the fire emblem reddit discord who wholeheartedly claim Lowen is completely shit and worthless

  • @isaacfreeman98
    @isaacfreeman98 Před 2 měsíci

    As someone who isn't interested in speedruns or LTC's, but mostly does ironmans recreationally, I find Oswin a pretty fantastic unit. You can solo entire maps with him even when rng-screwed, and that's not true for vast majority of units in the game.

  • @AngelLPena
    @AngelLPena Před 2 měsíci

    I give the boots to Oswin. Fight me.

  • @Hanesboi
    @Hanesboi Před 2 měsíci

    I came in expecting to dislike this video, since most complaints of elitism I have seen boil down to "I hate LTCs, I hate anime haters, Fates is Good, Elitists are mean and killed my family", but you actually tackled an entirely different subset of people than I imagined. Perhaps for that reason, the video should have said "casual elitism" instead, but as clickbait it works very well so I dunno. I do appreciate you making this video, first of all getting over the armchair "Expert" who never plays the games and always does hypothetical runs in their head of how the game actually runs is cathartic to me. They are very annoying, especially because these aren't experts, they just heard a youtuber say something once and never cared to think more on it. I also appreciate the praise you gave FE7's gameplay. I despise how reductive people get about this game when it has a solid amount of side objectives and things to make it more difficult. Most of them treat Marcus as a huge oversight that made the game too easy, when it's actually intentional. He's strong but not too strong on purpose, and there are myriads of objectives so you can divide your forces up, and you can choose which objective Marcus will go to. Great video! P.D: Something that comes to mind: Elitists would be able to tell you how to make Rebecca useful, but a Casual Elitist would just go "lol Marcus rescues bartre and weakens everything", which is far from helpful.

  • @iamthehobo
    @iamthehobo Před 2 měsíci

    Bloody tears first map? You've got my attention

  • @iamthehobo
    @iamthehobo Před 2 měsíci

    I recognize that screen layout. I miss nadnap. Hope he's doing well. With dondon resurrected from the dead maybe he's next

    • @lowresu
      @lowresu Před 2 měsíci

      I do talk to him from time to time. His youtube days are behind him but he's doing just fine.

    • @iamthehobo
      @iamthehobo Před 2 měsíci

      @@lowresu well that's good to hear

  • @firenze6478
    @firenze6478 Před 2 měsíci

    I soloed the final (pre final boss) map with oswin

  • @GreatAether58
    @GreatAether58 Před 2 měsíci

    I've never actually played Hector Hard Mode (or even Eliwood Hard Mode) but I plan to later this year. But also never really used Lowen in either story Normal Mode. Always use Oswin, but I don't bench him, and actually give him the first Knight Crest. Also I never skip Lyn Mode so I always have Kent and Sain trained, and one of them promoted in Lyn Mode. Usually Kent for story reasons, even though I know Sain is a better unit. The Caelin Knight Commander should be the Paladin, not the Sub Commander. It would be weird if the 2nd in command character was a promoted class but the first in command wasn't. In any case this video was good food for thought for when I do eventually get to EHM and HHM in a few months. Right now I'm playing Three Houses on Maddening leading the Blue Lions. But that's a totally different conversation.

  • @spencerthompson9091
    @spencerthompson9091 Před 2 měsíci

    I have been going through the Manga rebalance of FE7 on hector hard mode. And yeah Oswin came in clutch on several occasions in the early game and several units I would have actively avoided using I found a legit use for even if it was just one or two maps. Those small contributions are all it takes to save another unit or the run

  • @centurosproductions8827
    @centurosproductions8827 Před 2 měsíci

    Doesn't have a horse, 0/10. JK, as a casual player I love armor knights.

  • @nitewing9035
    @nitewing9035 Před 2 měsíci

    Imagine if Nintendo kept making FE games with gba graphics. Would be awesome

  • @hillwin10
    @hillwin10 Před 2 měsíci

    I don't know how anyone could compare fe7 to fe8 and get them conflated. You only have to play them once to realize the obvious differences lol.

  • @desplanchesstevan1418
    @desplanchesstevan1418 Před 2 měsíci

    ''get all their opinions from liek 2 years old Mekkah videos'' So basically 80% of this community, right ?

  • @holschermarc
    @holschermarc Před 2 měsíci

    As a very casual enjoyer i love Bosswin. A friend of mine once said: "Give hima Vulneray, 2 Javelins and he is gonna CHOKE. THAT. POINT!" He is a cool dude and great Support for Dorcas after he got his A Rank with Bartre, which together with Bartre&Canas B complets the frontline breakthrough sqaud. Dont mess with the boys

  • @shadownite3378
    @shadownite3378 Před 2 měsíci

    Oswins bulk has always been kinda overkill for me. Its better than Hectors for sure but not enough to really matter all that much imo. Maybe in the very early chapters but Hector usually catches up pretty fast. I still agree he's a good unit though. I think Seth being able to more easily solo maps is also just a testament of how easier of a game fe8 is compared to fe7. You mentioned Seth is better than Marcus as a unit, I would agree with this in a vacuum but I think I would still rather have Marcus in FE7 than Seth in FE8. Sacred stones would definitely be much more difficult without Seth but still pretty manageable. Blazing blade without Marcus would be kind of a nightmare. For me it would be like comparing Ryoma from Birthright to Rutger in Binding blade. In a vacuum Ryoma is a better unit but Id still rather have Rutger in fe6 over Ryoma in birthright any day. At that point it becomes a matter of perspective really. Do you value Seth more because of how easy it is for him to solo maps in a game where enemies are already weak and more manageable to deal with? Or do you value a unit like Marcus that can tank and kill enemy units that need to be teamed up on by your weaker units in order to actually take them down?

  • @ArikGenerick
    @ArikGenerick Před 2 měsíci

    I think a problem with fe unit discussion is that people don't value units that are good for a little while to plug in a gap and then fall off, most people think you should use a unit the whole game or something when a unit being useful for 3 to 5 maps is still good even if you replace them afterwards. I think FE fans should star tackling maps one at a time like people in other strategy games do instead of only thinking about the endgame viability imo.

    • @arachnofiend2859
      @arachnofiend2859 Před 2 měsíci

      This is a problem everywhere unfortunately. In Unicorn Overlord a lot of people rate the Jaigen as a bad unit because he's near-unusable by the midgame... even though the early game is brutally difficult without him.

  • @aronimacaroni2982
    @aronimacaroni2982 Před 2 měsíci

    10:01 jumpscared by myself I myself cheesed Hector mode ch15 but that was more because I don't like fe7 that much and didn't want to give it much thought, but I think your point about side objectives being missed holds up. Good video! 👍

  • @armorbearer9702
    @armorbearer9702 Před 2 měsíci

    All the units are useable if given proper investment.

  • @fernquan6817
    @fernquan6817 Před 2 měsíci

    I guess this is off topic but the Talons Alight defense chapter example is actually another point in Marcus' favor, because you can bait the boss Sealen into attacking with his longbow on the first turn, and then have base speed Marcus double Sealen and nearly one round him. from there you can choose to defeat Sealen at any moment to completely end reinforcements spawns for the rest of the chapter if you didn't care about missing EXP

  • @delllee4915
    @delllee4915 Před 2 měsíci

    As someone who has played FE7, Lowen is very much less useful than Oswin, especially when you do Lyn mode before Hector/Eliwood, you get to have 2 cavaliers who are probably more higher level than Lowen. Also, Oswin is such a tank in battle, where Lowen dies real fast in my playthroughs

  • @SomeYouTubeTraveler
    @SomeYouTubeTraveler Před 2 měsíci

    Lol I've been playing this game casually since it came out, with my most recent run a few months ago on NSO (annoying I have to beat it a couple times just to get back to Hector Hard Mode, but it's been fun). Gotta say, I've never found the appeal of LTC runs, and I can't stand promoting units who aren't level 20. I don't think I've ever seen Marcus (or Seth) go beyond level 2 in my life. I literally don't care one drop about tier lists, other than to laugh at people arguing about them. Everyone have fun in your own way!

  • @fen6300
    @fen6300 Před 2 měsíci

    Oswin better in Ironman, Lowen better at LTC. Oswin's got better growths, better bases, closer to promotion, better weapon rank. However, Lowen gets more mov.

  • @xHeigoux
    @xHeigoux Před 2 měsíci

    Those are some interesting facts, but you opinions are automatically discarded because I always use oswin and bring him along throughout the entire game. Also Lowen sucks because I once got a lvl 20/10 Lowen with 9 strength.

  • @MrCactuar13
    @MrCactuar13 Před 2 měsíci

    I'll admit to being guilty of this, I haven't actually played FE7 in a long time but I do refer to the dondon 0% LTCs a lot in unit discussion. That being said I at least cite examples from the LTCs when making my arguments so I try to avoid talking completely out of my ass. I also avoid unit discussion on games I haven't personally played such as DS Emblem and Fates, though I do try and take in some periphery knowledge. For 3H maddening discussion on GameFAQs, I remember an incident where a user was kinda infamous for giving out extremely dubious advice all the time. Then they came out and admitted to not having actually played maddening mode at one point, and suddenly everything made sense. Studying the maddening meta and actually experiencing it are 2 entirely different things, and that obviously applies to other games hardest difficulty modes as well.

  • @FrogPrinceMichael61
    @FrogPrinceMichael61 Před 2 měsíci

    I think one think people underlook is the short-term usefulness of characters. Like if the unit is force deployed. there isnt really too much of a reason NOT to use them for that chapter. even if you arent going to use them long term

  • @roy_mezz-awake2470
    @roy_mezz-awake2470 Před 2 měsíci

    Lowen is trash cos he’s lowen end of debate

  • @mysmallnoman
    @mysmallnoman Před 2 měsíci

    1) The funny part is, oswin is better than lowen because with his bases and high weapon rank he contributes more, lowen has low bases and even his growths suck " But but!! Lowen has a horse and his class is better!! " He also has better movement stat!! Having a good class doesn't make a unit great by default, you STILL need good stats and weapon ranks to actually contribute to the army, which lowen lacks in both As movement matters so little in FE7 because not only the game has so many defense maps, it also has small map design and so many maps don't punish you for having low mov because of how they're designed, many maps are not only small but offer little vast space and tight area that you're sitting down in one area fighting enemies, nvm the rain, snow and the water maps lol, there's very few maps where having 8 mov actually changes anything Also many of your arguments about seth vs marcus are wrong " Marcus is slower " Marcus is also in a a game where enemies are super slow and also massively weighed down by their weapons making them even slower than they already are, you also can just give him speedwings You using ch13x which is like one single map shows how little thought went into making this comparison " Frailer " they have the same bulk lol, and again FE7 enemies are weak and you can give him a drcao shield " He doesn't gain levels as fast " what are you smoking ? Both FE7 HHM and FE8 have the exact same xp formula lol, and both of Marcus and Seth ORKO enemies at base ? " His level ups tend to be worse " 0% growths runs exist and both Marcus and seth still do a fantastic job with thier base stats and weapon ranks Not only did you use one bad example of how you can't solo most FE7 maps by using a freaking defense map as point, but your Merlinus argument is also dumb because in that scenario with DD151 it's a 0% growths run, which means Merlinus isn't actually the dodge tank he is, and thus you actually need to protect him lol The example of whereabouts unknown doesn't also change the fact that you're literally still soloing 95% of the map with Marcus Also lol Heath has much better def stat than Lowen at base " An average lowen is going to beat them in everything " >Shows lvl 7 lowen vs lvl 4-5 sain and kent, instead of having them at same level

    • @lowresu
      @lowresu Před 2 měsíci

      I think I made my position on Lowen very clear in the video, so I'm not going to respond to the first part of your comment, but I did put a lot of thought into my Marcus vs Seth comparison, so allow me to expand on it: Marcus is obviously slower than Seth, as evidenced by the fact that in one chapter alone (13x) Marcus fails to double AT LEAST 8 enemies (with enemy stat rolls this will be more like 10 or 11), while Seth only fails to double 11 enemies throughout the first 9 chapters (11 is the maximum here). I only used one chapter in this example because I only needed one, it should be obvious to anyone that if I used a second chapter then Marcus would fail to double even more enemies. FE7 enemies are actually faster than FE8 enemies early on, it's only around New Resolve (ch21) that enemies become slow as they switch from iron to steel weapons. The first speedwing in HHM is in Pale Flower of Darkness (ch27), so help is not on the way. The bulk difference is smaller, I will grant you, but before the dracoshield it's *very* noticeable and Seth's HP and defense growths are also far far better (My essay assumed a growths run as that's what most people play, 0% growths is irrelevant). The EXP gain comparison comes from the fact that before the routesplit, FE8 actually does change the EXP formula, giving you an EXP bonus. This is most noticeable in bosskills, where Seth is getting 100 EXP from most earlygame bosses while Marcus gets about 40. 0% growths is irrelevant to this discussion. If I was assuming 0% growths I would not have brought up that Seth has way better growths. The ch15 example shows that even when soloing a map is *possible*, it's usually a bad idea. So even if Marcus was fully capable of soloing maps, you should still deploy other units because these maps are full of side objectives. Dodgetank Merlinus is a bad strategy, so I didn't bring it up. Letting enemies harass your convoy for free without a way to get rid of them is just obviously bad. There's no doubt Marcus is an amazing unit, he just requires a little more support than Seth does. Heath has comparable *defense* to Lowen, but Lowen has better HP and resistance, as well as weapon triangle control. That said, Heath was an example of someone who could *replace* Lowen after he's fallen off, so I'm not that interested in comparing the two. Last point about Lowen vs Sain and Kent, that comparison was meant to show that those two join *underleveled*, so obviously I wouldn't put them on the same level as Lowen. When you skip Lyn mode they join at levels 4 and 5, while it's pretty easy to have at least a level 7 Lowen by that chapter.

    • @mysmallnoman
      @mysmallnoman Před 2 měsíci

      @@lowresu >still has the same dumb arguments

    • @mysmallnoman
      @mysmallnoman Před 2 měsíci

      @@lowresu if you actually checked the HHM enemies stats you'd see that very few enemies have over 7 AS which Marcus can easily double even after ch13x, also the claim that enemies switch to steel weapons around ch21 is wrong because again check the enemies data many enemies already have some steel weapons before that Next time do your research Dodgetank Merlinus isn't a bad strategy later on because his avoid gets so absurd ( 84% at lvl 1 promoted ) that by placing him on a terrain ( 94-104% ) enemies can't touch him, and it's not like in FE8 you can just solo it with Seth because guess what, that game also side objectives in many maps lol, just because in ch15 it's a defense map with side objectives Also I'm not saying that you should let enemies harass Merlinus, I'm saying when he's leveled up enough later it doesn't matter if they attack him or not, especially since he sit on a terrain Heath has base 11 def while lowen has 7, that's not " comparable " lol Also lol you're not getting lowen to lvl 7 even with the 5 maps before ch16 with his base 7 str/spd and 30% growth in both ( can't double shit and hits like a noodle and won't grow enough in these stats either ) unless you go out of your way to give him kills and not killing 80% of enemies with Marcus, you can get him to lvl 4-5 maximum which is the same level sain and kent have And before you say : " um DD151 managed to get lowen to lvl 8 in ch16 even in ltc 0% growths!! " DD151 managed to do that because he went out of his way to give him kills because he wanted him promoted by ch17 to use him in ch17x

    • @boredomkiller99
      @boredomkiller99 Před 2 měsíci

      ​@@mysmallnomanLearn how to talk to people, you sound like a smug POS who probably doesn't act like this offline because you would probably get beat or shot. Disengage from the internet, touch grass, be better

    • @mysmallnoman
      @mysmallnoman Před měsícem

      ​@@boredomkiller99" you would probably get shot if you talked like this in real life " Uh dude........are you ok lol

  • @MisterSpeedStacking
    @MisterSpeedStacking Před 2 měsíci

    8:37 what's an ETC??

  • @Inscribed
    @Inscribed Před 2 měsíci

    I like this video a lot. Thanks for making it. Before I make my comment, I should also include that when I make tier judgments, I, too, am also skipping Lyn's story and do not have it in mind when considering characters' tiers. That being said, let's talk. Personally, I do have Oswin in the C-tier because he's what I want and expect in a unit - solid contribution, but not game-defining or game-breaking. It might just be that I have more units in lower tiers than other people, but I kind of see C tier as the gathering of units where I definitely want to use in my playthroughs but aren't exactly 'special' overall. As a frame of reference, Lowen, who, disclaimer, is my favorite unit in the game and therefore should be extra biased for, is someone I would have actually closer to B-tier than A (i.e., he floats in the space between them to me, having some arguments for A, but more for B; I can see him being placed in either). Lowen is really, really good. He's got great availability utility like you mentioned to rearrange inventories and canto back/forth, he can rescue people, has a good class and is granted an early promotion item. He can be amazing beyond imagination. But that's assuming he's used well; maybe the player knows how to manipulate the RNG string to get him the right levels or dodges, etc, or they cater to him by feeding him kills, stat boosters, or specific weapons. Typically, in my experience, he's usually just good enough if casually played around, or possibly even lacking because it's easy to see how he might disappoint people with his stats (he can have a difficult time meeting benchmarks, especially in casual playthroughs, or in runs where the RNG string is scrambled so people can't memorize their way through chapters). However, his biggest flaw, to me, is that deploy slots run real tight - you get other units who can fulfill the same obligations and even different ones. This isn't to say that he can't be used, but maybe, there are other people who are better. For example, Isadora eventually joins the fray and I find myself often using her as the main secondary Paladin, with Lowen often being pushed down to the tertiary horseman. Depending on the playthrough, it feels like I can't bring myself to deploy Lowen because maybe I feel the need to deploy another Pegasus sister instead, if I need someone whose main job is to rescue-drop, or maybe I find myself wanting more combat in a unit like Harken or Hawkeye. In a way, this kind of puts a bit of a damper on his availability because he's not always going to be fielded; if Oswin is subject to falloff, so is Lowen, albeit the latter's is less drastic. That being said, I think overall, it's inarguable that Lowen _can_ (and should) do more than Oswin. But that alone isn't enough to necessarily make Lowen as far from Oswin as people might believe. Players have to also remember that Lowen can't actually do Oswin's job in the early game, at least not in HHM. The point that you made, which I also have weighted in the past, is how to consider the weight of his contribution, which is the first thing any player, new or old, can tell about him because it's immediate. He is the tankiest member of the squad that isn't Marcus in the early game and can do things others can't - so if he isn't there, is there even a midgame (and beyond) to reach? I can see this as a case to move Oswin up into B tier because he's granted some uniqueness, at least for a time (ten chapters is nothing to sneeze at) and that could warrant him being better than the C-tier range. Something that I thought about while writing this is the fact that I never consider promoting Oswin. I think the last time I even tried to promote Oswin, it was in 2005. Yet he is still relevant, and useful in his niche. Lowen is raised with the express purpose of fielding a second Paladin as soon as possible, and so, it should be noted that Oswin doesn't even need that extra resource. Granted, Lowen's only other competition would be Sain or Kent, but like you brought up, they can have the second Crest, however far down the line it seems. The point is, it makes it clear to the player that Lowen ought to be funneled experience; in a way, Lowen is saved by his class, little competition for the promo item, and the fact that it comes so early. Oswin is good in spite of his class; if he had these same stats but was a cavalier or possibly anything other than a knight, I assume most people would call it an improvement over the 4 movement. This was fun to think about - hope you make more videos in the future.

    • @mysmallnoman
      @mysmallnoman Před 2 měsíci

      Everything you said about lowen also applies to oswin except that they have different classes, you didn't provide any valid arguments as to why lowen is B tier or why " he can be amazing beyond imagination!! " Other than " in my experience he can be great!! "

    • @Inscribed
      @Inscribed Před 2 měsíci

      ​@@mysmallnoman I think you need to read a bit more carefully. I made several points why I think Lowen has an argument to be dropped from A to B. I did not overtly state that "these are the reasons Lowen is in B-tier" in exact words, but I have reasons for believing that Lowen can be argued against being in A. When I say Lowen can be amazing beyond imagination, it is under the assumption, like I said, that the user knows how to maximize Lowen. He has the potential to be good. In my experience, he has been. But not everyone recognizes that potential. Why should they? After all, what conditions are we working under? An LTC frame of reference? A new player's? A speedrun's? A ranked run's? Outside of someone who knows exactly what they're doing, which is a very small number of people, Lowen can be prone to very poor use, given that his base stats are acceptable and growths merely tolerable; Oswin, on the other hand, is pretty friendly toward newer and casual play simply because he has high numbers. Yes, he has limited movement, but a brick wall that moves four squares is better for newer players than a cavalier they cannot maximize. And if the player is experienced, then they know how and when to use Oswin and when to stop, just like with Lowen. I generalize my own experiences with Lowen to advocate that I think he is good and should be used, yes, but that he has his limits and needs. He isn't instantly amazing like Marcus. The whole point is to stress that Lowen is a unit of potential, not a unit of guarantees. I also didn't think I needed to point out that the Paladin class is one of, if not already, the best in the game, which is what makes him, as I think, "amazing beyond imagination" when optimized. Additionally, everything that I said about Lowen does _not_ apply to Oswin and vice versa. It wouldn't be the same if you just swapped their classes. As I mentioned, Lowen is carried by his class. Oswin is held down by his. Oswin can't do some things Lowen can because he doesn't have a horse. He struggles largely because of that. However, the things Lowen can't do in the early aren't because he's not a knight; he can't mimic Oswin because he doesn't have the same stats. Lowen is not that strong early game, and _cannot_ handle the same tanking duties that Oswin can in the early game, nor does he have the strength to dish out as much damage. He will eventually end up okay at combat at best unless rigged; meanwhile, consider that Oswin has enough skill to have decent hit rate on enemy axe users, provided they aren't covered by terrain, and makes for a great guard to choke points, be a rearguard, or just help wall (Ch 12, 15, 17, 19 come to mind). And while combat isn't the be-all end-all, it matters some; why Oswin earns a bit more points for it is because he is good at it in a period where few of your units are even tolerable at it. Lowen being not the greatest at this point hampers him a bit; if he was good at combat by this point, there wouldn't even be a debate, he'd be strictly A-tier. As the game progresses, while Lowen's class still allows him to be useful from time to time, which is more than Oswin can say, with how restrictive deploy slots are, like I mentioned, there are other units who can fulfill his spot. Being able to possibly pull Lowen off the bench later than Oswin makes him, in the long run, better. But by how much? Enough to put a whole tier between them? Of that, I'm not certain; they both make solid contributions, and as I don't believe there's justifiable reason to put Oswin in A-tier, the implication is that it makes sense then to mark Lowen closer to B-tier. If you're going to reply to my comment saying I've made no case or arguments, at least make some yourself.

    • @mysmallnoman
      @mysmallnoman Před 2 měsíci

      @@Inscribed " in my experience, he at least is "

  • @AzumarillConGafasBv
    @AzumarillConGafasBv Před 2 měsíci

    So from what I gather, is that, FE7 is better because you can play with Canas

  • @Langas_LVDC
    @Langas_LVDC Před 2 měsíci

    Bosswin

  • @notokosylla584
    @notokosylla584 Před 2 měsíci

    This video wasn't at all what I expected at a glance. For a little bit, I was worried that I might fit under the label of casual elitism since I definitely do watch Mekkah and absorb a lot of what he says, but I think I am a little less paranoid about it now. I know that I shouldn't go around telling people how to play Fire Emblem, I'm just not knowledgeable enough for that, so thank you for reassuring me about myself even though that's not what the video set out to do. I'm sorry if this was a bit of a bother to read, I hope you enjoy the rest of your day.

  • @illialidur8244
    @illialidur8244 Před 2 měsíci

    Lower better than Kent and Sain? Say that to my level 20->2 Paladin Sain who I got after pressing end turn for 5 hours without speed up as he sat unequipped on a fort dodging/getting attacked by 2 enemies for 1 exp a turn. Smug face imagine not having a second Paladin by Noble Lady, unplayable probably. Seriously though, I’d probably have more appreciation for Lowen and this discussion as a whole if I enjoyed FE7 more. I’ve probably only beaten it all the way through 5 or 6 times, which isn’t a lot to gain the kind of experience you need for such a niche discussion.

  • @RobotGuy405
    @RobotGuy405 Před 2 měsíci

    From my experience, a Lyn mode trained cav + wallace's knights crest makes the game almost too easy. from the moment they join they can take on just as much combat as Marcus, if not more. But yeah, Lyn mode completely derails the already rocky conversation I agree as well with the video as a whole. Many people see a units class or whatnot and make a judgement based off that alone, without really analyzing them and what they can actually provide.

  • @Kakashi10ist
    @Kakashi10ist Před 2 měsíci

    Sooo the fire emblem community its toxic? Who would guess. Seth its everyone's friends its like Tom in myspace. Also YES OSWIN its a good unit, actually the one of the phew generals in the entire franchise that actually do a good job.