![Jamie Dunbar](/img/default-banner.jpg)
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Jamie Dunbar
Australia
Registrace 13. 06. 2007
G'day Blenderheads! This is Jamie and I make 3D animation stuff.
My favourite part of 3D is creating characters, which is the focus of this channel. But that's not to say we won't make things explode from time to time.
With 15+ years in the 3D game, I'm here to share the tips, tricks and help you make cool stuff too.
If you'd like to support the channel, buy me a coffee!
dragonboots.gumroad.com/coffee
If you're interested in following me on a few other platforms, here's a few links:
Gumroad: gumroad.com/dragonboots
Blender Market: blendermarket.com/creators/dragonboots
Dragonboots Website: dragonbootsstudios.com
Dragonboots Facebook: DragonbootsStudios
ArtStation: www.artstation.com/archdragon
My favourite part of 3D is creating characters, which is the focus of this channel. But that's not to say we won't make things explode from time to time.
With 15+ years in the 3D game, I'm here to share the tips, tricks and help you make cool stuff too.
If you'd like to support the channel, buy me a coffee!
dragonboots.gumroad.com/coffee
If you're interested in following me on a few other platforms, here's a few links:
Gumroad: gumroad.com/dragonboots
Blender Market: blendermarket.com/creators/dragonboots
Dragonboots Website: dragonbootsstudios.com
Dragonboots Facebook: DragonbootsStudios
ArtStation: www.artstation.com/archdragon
Pokèmon Trails: Two Pokèmon trainers prepare for their gym battle
Two Pokèmon trainers prepare to take on the Cerulean gym.
Download the music here (free):
dragonboots.gumroad.com/l/pokemonmusic
#Pokemon #FanFilm #Animation
Download the music here (free):
dragonboots.gumroad.com/l/pokemonmusic
#Pokemon #FanFilm #Animation
zhlédnutí: 2 223
Video
How I became a Pokémon
zhlédnutí 656Před 5 měsíci
Pokemon Planet Trailer: czcams.com/video/6W8up9i79UA/video.html Ever wondered what Pokemon would look like in real life, in the wild? Which of these are your favourite? Which other Pokemon would you like to see? 0:00 Calibration 0:12 Oddish 0:16 Clefairy 0:20 Nidorino 0:24 Charmeleon 0:30 Wartortle 0:37 Garchomp 0:43 Lucario 0:46 Pancham 0:51 Charizard #Blender #Pokemon #behindthescenes
If Pokemon was a Nature Documentary
zhlédnutí 3,8KPřed 5 měsíci
Join us for a world first, where Pokemon and science come together in a thrilling new series. Welcome to the world of Pokemon Planet. #Pokemon #Trailer #nationalgeographic
Secrets to Modern Cel Shaders
zhlédnutí 3,3KPřed 8 měsíci
Download the tutorial files here: dragonboots.gumroad.com/l/oivgv 0:00 Can 3D look like 2D? 0:50 Render settings 1:55 Base colours 2:28 Shadows 3:20 Highlights 4:35 Outlines 5:40 Using Frames 6:45 Cross Hatching 8:25 Halftones 9:48 3D Shading 10:20 Soften Shadows and Highlights 11:50 Create the final Shader 16:10 Painterly effect 18:25 Next steps Check out my Gumroad for a bunch of free Blender...
UV marvels - Texture painting for beginners
zhlédnutí 2,9KPřed 9 měsíci
Download the free tutorial files here: dragonboots.gumroad.com/l/kxlusq 0:00 Lesson breakdown 0:25 Model the shield 1:50 UV unwrapping 4:50 Create the material 5:03 Texture painting 7:02 Finish the material Check out my Gumroad for a bunch of free Blender stuff: dragonboots.gumroad.com #Blender #Beginner #Texturing
Blender 4.0 - Adding text to objects
zhlédnutí 10KPřed 9 měsíci
Download the free tutorial files here: dragonboots.gumroad.com/l/jmhozc 0:00 Why we need UVs 0:19 UV Magic - Adding text to objects 0:35 Modelling the One Ring 1:50 Making the gold material 2:45 Creating UVs 4:35 Adding text to the material Check out my Gumroad for a bunch of free Blender stuff: dragonboots.gumroad.com #Blender #Beginner #Texturing
Blender 4.0 - Texture Painting quick start guide
zhlédnutí 116KPřed 9 měsíci
Download the free tutorial files here: dragonboots.gumroad.com/l/agumtf 0:00 UVs are complicated! 0:55 Create your UVs 3:42 Texture Painting Check out my Gumroad for a bunch of free Blender stuff: dragonboots.gumroad.com If you'd like to support the channel, buy me a coffee! dragonboots.gumroad.com/coffee #Blender #Beginner #Texturing
Skip UV unwrapping - Vertex Painting for Beginners
zhlédnutí 24KPřed 9 měsíci
Download the free tutorial files here: dragonboots.gumroad.com/l/xvudf 0:00 UVs and Retopo suck! 1:14 Colour attribute node 2:08 Vertex Painting 4:25 Procedural materials 7:47 Baking textures Check out my Gumroad for a bunch of free Blender stuff: dragonboots.gumroad.com #Blender #VertexPainting #Texturing
3 Easy steps to make Realistic Materials
zhlédnutí 206KPřed 10 měsíci
Download the tutorial files here: dragonboots.gumroad.com/l/zaqglk 0:00 How materials tell a story 0:50 Base materials 1:40 Node Wrangler 3:45 Edge wear 5:55 Scratches 8:40 Random damage 9:42 Dirt Check out my Gumroad for a bunch of free Blender stuff: dragonboots.gumroad.com If you'd like to support the channel, buy me a coffee! dragonboots.gumroad.com/coffee #Blender #Materials #Procedural
3 Simple steps to make Realistic Glass
zhlédnutí 10KPřed 10 měsíci
Download the tutorial files here: dragonboots.gumroad.com/l/hjtkqd HDRIs: ambientcg.com/view?id=IndoorEnvironmentHDRI003 Fingerprints material: ambientcg.com/view?id=Fingerprints007 0:00 3 Simple steps to make Realistic Glass 0:35 Cycles material 1:00 Node Wrangler 2:00 HDRIs 3:00 Imperfections 4:00 Eevee material 5:20 Fresnel 6:50 Modelling Check out my Gumroad for a bunch of free Blender stuf...
Creature Kitbash - Realtime remeshing
zhlédnutí 625Před 11 měsíci
Creature Kitbash 2.0 is in development! I'd love to get your feedback on our latest idea - real time remeshing. You can grab a copy of the current version of Creature Kitbash on Gumroad, Blender Market or Flipped Normals: Gumroad: dragonboots.gumroad.com/l/creatureKitbash Blender Market: blendermarket.com/products/creature-kitbash Flipped Normals: flippednormals.com/product/creature-kitbash-266...
How to rig and animate creatures in minutes: AutoRig Pro - Rig Library
zhlédnutí 1,5KPřed rokem
In this video we'll be taking a look at the Rig Library extension for AutoRig Pro. The Rig Library is a set of 24 new creature rigs, all with animations so you can get your creatures up and running (literally) quickly. 0:00 Animation examples 0:22 All about Rig Library 1:00 Adding armatures 1:20 Adding animation 1:40 Sketchfab - Free creature models! 2:30 Adjusting the rig 3:00 Binding the mode...
Creature Kitbash - Free Update - 40 New Assets!
zhlédnutí 2KPřed rokem
New free update to the Creature Kitbash addon with 40 new assets added thanks to the Blender Studio basemesh pack. Creature Kitbash addon Gumroad: dragonboots.gumroad.com/l/creatureKitbash Blender Market: blendermarket.com/products/creature-kitbash Flipped Normals: flippednormals.com/product/creature-kitbash-26644 Blender Studio download: www.blender.org/download/demo-files/ 7-Zip: www.7-zip.or...
TinyEye asset pack - Review
zhlédnutí 1,2KPřed rokem
In this video we'll take a look at the 'TinyEye' asset pack by TinyNocky. TinyEye Download: tinynocky.gumroad.com/l/tinyeye TinyNocky Channel: www.youtube.com/@UCyi1-NiM-VdrqRqBxAex2rQ 0:00 Intro 1:30 Eyeballs! 2:05 Shapekeys 5:20 Sclera material 10:15 Iris material 14:27 Practical exampe If you'd like to learn more about creating cartoon characters in Blender, check out my "Character Design fo...
Creature Kitbash - Promo Video
zhlédnutí 2,7KPřed rokem
Download the Creature Kitbash addon: Gumroad: dragonboots.gumroad.com/l/creatureKitbash Blender Market: blendermarket.com/products/creature-kitbash Crowd Render: discovery.crowd-render.com/download Flipped Normals: flippednormals.com/product/creature-kitbash-26644 Gumroad is set up with 'Power Parity', meaning additional discounts may apply depending where in the world you live. Check out the G...
Creature Kitbash Tutorial - Working with booleans
zhlédnutí 252Před rokem
Creature Kitbash Tutorial - Working with booleans
Creature Kitbash Tutorial - Adding assets to the library
zhlédnutí 949Před rokem
Creature Kitbash Tutorial - Adding assets to the library
Creature Kitbash Tutorial - Subdivision, Multires and Retopology
zhlédnutí 534Před rokem
Creature Kitbash Tutorial - Subdivision, Multires and Retopology
Creature Kitbash Tutorial - Installing
zhlédnutí 1,3KPřed rokem
Creature Kitbash Tutorial - Installing
Navigating Hateful Comments: Tale of an Ugly Wartortle
zhlédnutí 1,2KPřed rokem
Navigating Hateful Comments: Tale of an Ugly Wartortle
Making realistic Pokemon using Blender
zhlédnutí 2,2KPřed rokem
Making realistic Pokemon using Blender
Making realistic Pokemon using Blender
zhlédnutí 1,9KPřed rokem
Making realistic Pokemon using Blender
Make realistic Pokemon - Substance Painter
zhlédnutí 971Před 2 lety
Make realistic Pokemon - Substance Painter
The Definitive Guide to Digital Doubles - Rigging
zhlédnutí 1,9KPřed 2 lety
The Definitive Guide to Digital Doubles - Rigging
The Definitive Guide to Digital Doubles
zhlédnutí 6KPřed 2 lety
The Definitive Guide to Digital Doubles
Texturing in Substance and Blender - Charmeleon Part 2
zhlédnutí 2,1KPřed 2 lety
Texturing in Substance and Blender - Charmeleon Part 2
This sculpt took me 18 years - Sculpting Charmeleon in Blender
zhlédnutí 2,9KPřed 2 lety
This sculpt took me 18 years - Sculpting Charmeleon in Blender
Hi, can I purchase 3D pokemons from you in several positions for the film I am editing?
ja pierdole, gdzie jest SOLID 6?!
Hello guy, it's a incredible short movie. I saw your trailer by my newsletter of Blendernation website. Congratulations.
through the hundreds of videos i watche, the countless hours wasted. this man explained it simpler and quicker than lightning, enjoy your sub.
Haha, thank you 😊 And welcome to the channel!
Con tanto CGI ese bicho no da ni miedo, parece esto el trailer de un videojuego en vez de una pelicula de terror. Es decir Pelicula family friendly
my color that i paint on a texture has black lines over it help please
That’s not the wireframe by any chance is it? Could you describe what the black lines look like?
@@JamieDunbar imagine a zebras stripes but rotated a bit (its like it puts the stripes on the main color then takes a picture of said color and repeats it where ever i try to paint
@zi3rra My best bet is you've managed to attach a texture to your actual brush. Take a look at this image: docs.blender.org/manual/en/latest/sculpt_paint/brush/texture.html On the right hand side you'll see a heading called "Texture" with an image under it? Directly under that there's a few controls, one of which is an "x". Click that to remove the texture from your brush. If that doesn't work, or you can't find that setting, shoot me a message on the Facebook page. That way I can share some screenshot to guide you: facebook.com/DragonbootsStudios
@@JamieDunbar that fixed it thank you so much
@@zi3rra Oh wow, that was right? Haha, man I'm good 😂
Amazing!
I swear Blender gonna make me crazy one day
Too late for me! 😝😵💫🤡
Cool stuff.. but Is it possible to use these tools and export to unity? Is it possible to convert an autorig pro rig to animate a simple rig for use in unity?
AutoRig Pro comes with some built in tools to automatically export its rigs to both Unreal and Unity. I don’t work in games much, but the couple of time I have it’s been a huge timesaver 😌
=o
I need some help, yesterday it worked but on my other model i can’t unwrap it, it says ”Unwrap failed to solve 17 out of 28 island(s), Edge seams mat need to be added” help pls 🙏🏻❤️
Ooff, now that’s an interesting error. Firstly, are you sure you didn’t accidentally choose “unwrap” rather than “smart UV”? “Unwrap” is a slightly different method that does require you to add edge seams for it to work. “Smart UVs” is meant to automatically create those seams for us, so I’m surprised you’re seeing that error by picking this option. If that doesn’t work there may be some issue with your model. Is it a very high poly model? Or is it made up of multiple objects?
muito bom esses video 🤩🤩
did not get the edge i was hoping, infact i just got a ugly randomized color. dont know why yours turns black and adds an edge but mine did infact not do that.
This is for the bevel node right? By default I believe it gives you some XYZ coordinates, which are represented as RBG colours, hence you get random colours. If that doesn’t make sense, don’t worry. The short version is, did you add the colorRamp node at the end to turn those colours into black/white values?
@@JamieDunbar hmmm, maby i didnt. Ill have to retry this afternoon
thankyou
What if your model is more than one Object?
Good question! There’s a few ways you can handle this. 1. This will still work with multiple meshes in one object. 2. You could seperate the meshes into two objects and paint them separately. 3. You could leave them joined, but do the process twice. So you’ll have two materials on the one object.
I LOVE THIS
And I love you random citizen 😁
Legend
i did everythin step by step but when i try to paint nothing happens
the most informative video on the subj i found, thank you so much and your texture itself looks cool actually!
Amazing tutorial, thanks.
Man, can you imagine a eight 1 hour episode mini series of this? So cool, well done!
Omg that’d be awesome. I mean, I think I’ll try and start with one 8minute episode…but we can build from there 😆
You do know for correct vertex painting it still requires UVs for it to be moved and exported, right?. Stuff like this on the internet is just plain dumb. If you need to save the painted vertex color and get it recognized by a external application you'll still need UVs.
Hi Max. This is a beginner tutorial and was never designed to include things like importing and exporting. That said, I was interested by your claim of still needing UVs. I didn't think that's how vertex colours worked. I tested it this morning and I was able to export a simple sphere with vertex colours and no UVs as an alembic file. When imported back into Blender, it still had it's vertex colours 🤷
wow i am a noob and i must say u just diirectly spoke to my brain lol
Haha, fantastic 😄
LOL Its like im using a completely different program. I have none of these buttons or commands.
To be fair, you might be 😬 Are you using Blender 4.0 or above?
same lol. can!t figure out the uv map part- im using blender 4.2.1
@@fishkid1177 Just did a quick test in 4.2 and all the steps and buttons still work. Is there any chance your model already has some UVs? If so, just keep watching. We go over how to create UVs from the viewport.
@@JamieDunbar ah, i figured it out! for some reason my screen didn't have the button, but i just missed when you said the key. i pressed "u" and was able to figure it out from there lol! i also had a friend who helped me in real time! i'm halfway done with texturing my model now :D this tutorial was extremely helpful, tysm!
@@fishkid1177 That's great mate. Glad you got there 😁
From “Pretty “ with ❤ Here’s looking at Stripes NMLe Buys KinGrizmo “ Grim.”
I subscribed in the first 37 seconds of the video. You described the beginner's struggle so well lol
Lmao, fantastic 😅 I’ve been doing animation for nearly 20 years and it’s often really hard to remember those initial struggles. I’m glad I haven’t completely forgotten them.
Excellent and informative video! Thank you so much. The pacing was spot on, and I really appreciate the no-nonsense approach. ☺♥
So cool, looking forward for more ♥
No matter how many videos i watch i cannot paint on my object
Hey mate. You won’t be alone. Frankly it’s a little harder than it had any right to be. If you’re still struggling, feel free to reach out to me on the Facebook page. We need to at least get you to the painting stage 😉 m.facebook.com/DragonbootsStudios/
This felt very real and very sweet
This is fantastic my man. I love the idea of some pokemon trainers in their 30s just having a lovely conversation about Pokemon and life.
Thanks man. It sounds like you appreciate the vibe I was aiming for :) I really wanted to expand the Pokemon universe in a more 'adult' direction. Not in the sense of violence, but the real life implications like family and financial realities.
So much details I love it
I love how people put so much effort in fan made films! loved the pokemon reactions with the sweets, while their trainers were talking! also the fist bump and the 'not tools' joke gave the characters another layer of realism! also Clefairy is a sweetheart and Oddish is terrifying - and I love it! I imagine it blasting Sleep Powder and saying 'sweet dreams' with that creepy grin!!
Lmao. Maybe Oddish can get their 'sweet dreams' moment in a second episode :P
Looks real good!! Also absolutely love the little details like having to hang up charmeleons tail near the end there lol- stuff like that really makes the world feel alive!
Thank you! That's one of my favourite shots. Since day one, I wanted that and the fist bump shot in there.
Awesome dude!!! Thanks for making it!
Thanks for watching! :D
It's a pity that you don't turn on the display of hotkeys
Yeah my timing on making this video was bad. 4.0 had just released and the hotkeys addon hadn’t been updated yet 😔 It’s working again now, so it’ll be back in further videos.
@@JamieDunbar It's going to be great man👌
And these textures can then be baked in different maps (diffuse, normal, metallic, roughness) and then brought to Unreal Engine for example?
Yes, absolutely 👍
Congrats. I liked the pacing.
Awesome, thank you!
where is the uv unwrap thing in 3.6? i really cannot find it edit: nvm I just realized you are in 4.0 so I upgraded to 4.0
I LOVE YOU SIR. Thank you very much!
“And I love you, random citizen” 😜
Even that is not an easy way to learn how to draw a simple line on a surface , too unfriendly user interface application, I really got angry about that wasted my time to just adjusting a simple texture on a surface , I just tried to see my texture design without starting multiple times the simulator MFS2020
this is amazing, wow! the details, the setting, this is so sweet. as someone who's now in their 30's and still a huge pokemon fan, it's heartwarming to a see a story of trainers starting their journey into their adulthood instead. also, i loved the fun detail of charmeleon having to put his tail through a hook in the sleeping tent, great idea! can't wait to see more work from yourself and everyone who worked on this episode!
Thank you! I’m also in my 30’s (further towards the back end than I’d prefer to admit 😅). It sounds like you’re exactly the kind of person I made this short for - the long term, lifelong fan who’s been around since the beginning. I’m hoping these animations can be a more mature look into the Pokémon universe, with more complex characters that have a few more shades of grey to them.
Nothing I love more than a beginners guide that assumes you already know how to do things like change the viewport...<sigh> Let me go google the steps your beginners tutorial is missing.
Sorry I’m on holidays at the moment and can’t really look at the video properly. Isn’t the only part where the viewport changes when we jump over to “texture paint” workspace?
If I do it this way will it export with the colors so that I can put it into a game engine for example?
Yes! Once you have a texture map saved you can import that into your game engine.
Thanks! I was searching for the add texture button in the newer version.
Thanks.
Amazing tutorial. Very helpful for beginners.Thanks to producer!👍👍
Thank you so much
Nice work Jamie! Congrats on finishing.
Great tutorial thank you. No offense but it seems like your "The One Whom Hears All"
I don’t know if I should take offence or not. I have no idea what that means 😜